int blendfunc1;
int blendfunc2;
//int wantoverbright;
+ int tex1d[MAX_TEXTUREUNITS];
int tex[MAX_TEXTUREUNITS];
+ int tex3d[MAX_TEXTUREUNITS];
+ int texcubemap[MAX_TEXTUREUNITS];
int texrgbscale[MAX_TEXTUREUNITS]; // used only if COMBINE is present
}
rmeshstate_t;