]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - glquake.h
some cleanup of the GLSL shader, no longer uses #ifdef variable declarations because...
[xonotic/darkplaces.git] / glquake.h
index 811f91ba19574d7fe051813ae79afe1916dc6738..4404f8560a14323868afdc60396242fa32546821 100644 (file)
--- a/glquake.h
+++ b/glquake.h
@@ -677,10 +677,6 @@ extern int gl_support_shading_language_100;
 // GL_EXT_bgra
 #define GL_BGRA                                        0x80E1
 
-// GL_NV_half_float
-extern int gl_support_half_float;
-// note: this extension has GL_HALF stuff for feeding half floats but I don't use that
-
 #define DEBUGGL
 
 #ifdef DEBUGGL