#define GL_POLYGON_SMOOTH 0x0B41
#endif
+extern int gl_max_texture_size;
+
// GL_ARB_multitexture
extern int gl_textureunits;
extern void (GLAPIENTRY *qglMultiTexCoord1f) (GLenum, GLfloat);
#endif
extern int gl_texture3d;
+extern int gl_max_3d_texture_size;
#ifndef GL_TEXTURE_3D
#define GL_PACK_SKIP_IMAGES 0x806B
#define GL_PACK_IMAGE_HEIGHT 0x806C
#endif
extern int gl_texturecubemap;
+extern int gl_max_cube_map_texture_size;
#ifndef GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB
#define GL_NORMAL_MAP_ARB 0x8511
#define GL_REFLECTION_MAP_ARB 0x8512
extern void (GLAPIENTRY *qglPolygonOffset)(GLfloat factor, GLfloat units);
+//[515]: added on 29.07.2005
+extern void (GLAPIENTRY *qglLineWidth)(GLfloat width);
+extern void (GLAPIENTRY *qglPointSize)(GLfloat size);
+
// GL_ARB_shader_objects
extern int gl_support_shader_objects;
#ifndef GL_PROGRAM_OBJECT_ARB