/*
- * Compiler error system, this handles the error printing, and managing
- * such as after so many errors just stop the compilation, and other
- * intereting like colors for the console.
+ * Copyright (C) 2012
+ * Dale Weiler, Wolfgang Bumiller
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a copy of
+ * this software and associated documentation files (the "Software"), to deal in
+ * the Software without restriction, including without limitation the rights to
+ * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
+ * of the Software, and to permit persons to whom the Software is furnished to do
+ * so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included in all
+ * copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
+ * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
+ * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
*/
-#ifndef DPQCC_HDR
-#define DPQCC_HDR
+#ifndef GMQCC_HDR
+#define GMQCC_HDR
+#include <limits.h>
+#include <stdlib.h>
+#include <string.h>
#include <stdio.h>
+#include <ctype.h>
-/* The types supported by the language */
-#define TYPE_VOID 0
-#define TYPE_STRING 1
-#define TYPE_FLOAT 2
-#define TYPE_VECTOR 3
-#define TYPE_ENTITY 4
-#define TYPE_FIELD 5
-#define TYPE_FUNCTION 6
-#define TYPE_POINTER 7
+#define GMQCC_VERSION_MAJOR 0
+#define GMQCC_VERSION_MINOR 1
+#define GMQCC_VERSION_PATCH 0
+#define GMQCC_VERSION_BUILD(J,N,P) (((J)<<16)|((N)<<8)|(P))
+#define GMQCC_VERSION \
+ GMQCC_VERSION_BUILD(GMQCC_VERSION_MAJOR, GMQCC_VERSION_MINOR, GMQCC_VERSION_PATCH)
/*
- * there are 3 accessible memory zones -
- * globals
- * array of 32bit ints/floats, mixed, LE,
- * entities
- * structure is up to the engine but the fields are a linear array
- * of mixed ints/floats, there are globals referring to the offsets
- * of these in the entity struct so there are ADDRESS and STOREP and
- * LOAD instructions that use globals containing field offsets.
- * strings
- * a static array in the progs.dat, with file parsing creating
- * additional constants, and some engine fields are mapped by
- * address as well to unique string offsets
+ * We cannoy rely on C99 at all, since compilers like MSVC
+ * simply don't support it. We define our own boolean type
+ * as a result (since we cannot include <stdbool.h>). For
+ * compilers that are in 1999 mode (C99 compliant) we can use
+ * the language keyword _Bool which can allow for better code
+ * on GCC and GCC-like compilers, opposed to `int`.
*/
-
-/*
- * Instructions
- * These are the external instructions supported by the interperter
- * this is what things compile to (from the C code). This is not internal
- * instructions for support like int, and such (which are translated)
+#ifndef __cplusplus
+# ifdef false
+# undef false
+# endif /* !false */
+# ifdef true
+# undef true
+# endif /* !true */
+# define false (0)
+# define true (1)
+# define bool _Bool
+# if __STDC_VERSION__ < 199901L && __GNUC__ < 3
+ typedef int _Bool
+# endif
+# endif /* !__cplusplus */
+
+/*
+ * Of some functions which are generated we want to make sure
+ * that the result isn't ignored. To find such function calls,
+ * we use this macro.
*/
-#define INSTR_DONE 0
-// math
-#define INSTR_MUL_F 1 /* multiplication float */
-#define INSTR_MUL_V 2 /* multiplication vector */
-#define INSTR_MUL_FV 3 /* multiplication float->vector */
-#define INSTR_MUL_VF 4 /* multiplication vector->float */
-#define INSTR_DIV_F 5
-#define INSTR_ADD_F 6
-#define INSTR_ADD_V 7
-#define INSTR_SUB_F 8
-#define INSTR_SUB_V 9
-// compare
-#define INSTR_EQ_F 10
-#define INSTR_EQ_V 11
-#define INSTR_EQ_S 12
-#define INSTR_EQ_E 13
-#define INSTR_EQ_FNC 14
-#define INSTR_NE_F 15
-#define INSTR_NE_V 16
-#define INSTR_NE_S 17
-#define INSTR_NE_E 18
-#define INSTR_NE_FNC 19
-// multi compare
-#define INSTR_LE 20
-#define INSTR_GE 21
-#define INSTR_LT 22
-#define INSTR_GT 23
-// load and store
-#define INSTR_LOAD_F 24
-#define INSTR_LOAD_V 25
-#define INSTR_LOAD_S 26
-#define INSTR_LOAD_ENT 27
-#define INSTR_LOAD_FLD 28
-#define INSTR_LOAD_FNC 29
-#define INSTR_STORE_F 31
-#define INSTR_STORE_V 32
-#define INSTR_STORE_S 33
-#define INSTR_STORE_ENT 34
-#define INSTR_STORE_FLD 35
-#define INSTR_STORE_FNC 36
-// others
-#define INSTR_ADDRESS 30
-#define INSTR_RETURN 37
-#define INSTR_NOT_F 38
-#define INSTR_NOT_V 39
-#define INSTR_NOT_S 40
-#define INSTR_NOT_ENT 41
-#define INSTR_NOT_FNC 42
-#define INSTR_IF 43
-#define INSTR_IFNOT 44
-#define INSTR_CALL0 45
-#define INSTR_CALL1 46
-#define INSTR_CALL2 47
-#define INSTR_CALL3 48
-#define INSTR_CALL4 49
-#define INSTR_CALL5 50
-#define INSTR_CALL6 51
-#define INSTR_CALL7 52
-#define INSTR_CALL8 53
-#define INSTR_STATE 54
-#define INSTR_GOTO 55
-#define INSTR_AND 56
-#define INSTR_OR 57
-#define INSTR_BITAND 59
-#define INSTR_BITOR 60
-
-#define mem_a(x) malloc(x)
-#define mem_d(x) free (x)
+#if defined(__GNUC__) || defined(__CLANG__)
+# define GMQCC_WARN __attribute__((warn_unused_result))
+#else
+# define GMQCC_WARN
+#endif
/*
- * This is the smallest lexer I've ever wrote: and I must say, it's quite
- * more nicer than those large bulky complex parsers that most people write
- * which has some sort of a complex state.
+ * stdint.h and inttypes.h -less subset
+ * for systems that don't have it, which we must
+ * assume is all systems. (int8_t not required)
*/
-struct lex_file {
- /*
- * This is a simple state for lexing, no need to be complex for qc
- * code. It's trivial stuff.
- */
- FILE *file;
- char peek[5]; /* extend for depthier peeks */
- int last;
- int current;
- int length;
- int size;
- char lastok[8192]; /* No token shall ever be bigger than this! */
-};
+#if CHAR_MIN == -128
+ typedef unsigned char uint8_t; /* same as below */
+#elif SCHAR_MIN == -128
+ typedef unsigned char uint8_t; /* same as above */
+#endif
+#if SHRT_MAX == 0x7FFF
+ typedef short int16_t;
+ typedef unsigned short uint16_t;
+#elif INT_MAX == 0x7FFF
+ typedef int int16_t;
+ typedef unsigned int uint16_t;
+#endif
+#if INT_MAX == 0x7FFFFFFF
+ typedef int int32_t;
+ typedef unsigned int uint32_t;
+#elif LONG_MAX == 0x7FFFFFFF
+ typedef long int32_t;
+ typedef unsigned long uint32_t;
+#endif
+#ifdef _LP64 /* long pointer == 64 */
+ typedef unsigned long uintptr_t;
+ typedef long intptr_t;
+#else
+ typedef unsigned int uintptr_t;
+ typedef int intptr_t;
+#endif
+/* Ensure type sizes are correct: */
+typedef char uint8_size_is_correct [sizeof(uint8_t) == 1?1:-1];
+typedef char uint16_size_if_correct [sizeof(uint16_t) == 2?1:-1];
+typedef char uint32_size_is_correct [sizeof(uint32_t) == 4?1:-1];
+typedef char int16_size_if_correct [sizeof(int16_t) == 2?1:-1];
+typedef char int32_size_is_correct [sizeof(int32_t) == 4?1:-1];
+/* intptr_t / uintptr_t correct size check */
+typedef char uintptr_size_is_correct[sizeof(intptr_t) == sizeof(int*)?1:-1];
+typedef char intptr_size_is_correct [sizeof(uintptr_t)== sizeof(int*)?1:-1];
+
+//===================================================================
+//============================ lex.c ================================
+//===================================================================
+typedef struct lex_file_t {
+ FILE *file; /* file handler */
+ char *name; /* name of file */
+ char peek [5];
+ char lastok[8192];
+
+ int last; /* last token */
+ int current; /* current token */
+ int length; /* bytes left to parse */
+ int size; /* never changes (size of file) */
+ int line; /* what line are we on? */
+} lex_file;
/*
* It's important that this table never exceed 32 keywords, the ascii
- * table starts at 33 (which we need)
+ * table starts at 33 (and we don't want conflicts)
*/
-#define TOKEN_DO 0
-#define TOKEN_ELSE 1
-#define TOKEN_IF 2
-#define TOKEN_WHILE 3
-#define TOKEN_BREAK 4
-#define TOKEN_CONTINUE 5
-#define TOKEN_RETURN 6
-#define TOKEN_GOTO 7
-#define TOKEN_FOR 8
+enum {
+ TOKEN_DO ,
+ TOKEN_ELSE ,
+ TOKEN_IF ,
+ TOKEN_WHILE ,
+ TOKEN_BREAK ,
+ TOKEN_CONTINUE ,
+ TOKEN_RETURN ,
+ TOKEN_GOTO ,
+ TOKEN_FOR , // extension
+ TOKEN_TYPEDEF , // extension
+
+ // ensure the token types are out of the
+ // bounds of anyothers that may conflict.
+ TOKEN_FLOAT = 110,
+ TOKEN_VECTOR ,
+ TOKEN_STRING ,
+ TOKEN_ENTITY ,
+ TOKEN_VOID
+};
/*
* Lexer state constants, these are numbers for where exactly in
* the lexing the lexer is at. Or where it decided to stop if a lexer
- * error occurs.
+ * error occurs. These numbers must be > where the ascii-table ends
+ * and > the last type token which is TOKEN_VOID
*/
-#define LEX_COMMENT 128 /* higher than ascii */
-#define LEX_CHRLIT 129
-#define LEX_STRLIT 130
-#define LEX_IDENT 131
-#define LEX_DO 132
-#define LEX_ELSE 133
-#define LEX_IF 134
-#define LEX_WHILE 135
-#define LEX_INCLUDE 136
-#define LEX_DEFINE 137
-
-int lex_token(struct lex_file *);
-void lex_reset(struct lex_file *);
-int lex_debug(struct lex_file *);
-int lex_close(struct lex_file *);
-struct lex_file *lex_open (const char *);
-
-/* errors */
+enum {
+ LEX_COMMENT = 1128,
+ LEX_CHRLIT ,
+ LEX_STRLIT ,
+ LEX_IDENT
+};
+
+int lex_token (lex_file *);
+void lex_reset (lex_file *);
+void lex_close (lex_file *);
+void lex_parse (lex_file *);
+lex_file *lex_include(lex_file *, const char *);
+void lex_init (const char *, lex_file **);
+
+//===================================================================
+//========================== error.c ================================
+//===================================================================
#define ERROR_LEX (SHRT_MAX+0)
#define ERROR_PARSE (SHRT_MAX+1)
#define ERROR_INTERNAL (SHRT_MAX+2)
-int error(int, const char *, ...);
+#define ERROR_COMPILER (SHRT_MAX+3)
+#define ERROR_PREPRO (SHRT_MAX+4)
+int error(lex_file *, int, const char *, ...);
+
+//===================================================================
+//========================== parse.c ================================
+//===================================================================
+int parse_gen(lex_file *);
+
+//===================================================================
+//========================== typedef.c ==============================
+//===================================================================
+typedef struct typedef_node_t {
+ char *name;
+} typedef_node;
+
+void typedef_init();
+void typedef_clear();
+typedef_node *typedef_find(const char *);
+int typedef_add (lex_file *file, const char *, const char *);
+
+
+//===================================================================
+//=========================== util.c ================================
+//===================================================================
+void *util_memory_a (unsigned int, unsigned int, const char *);
+void util_memory_d (void *, unsigned int, const char *);
+void util_meminfo ();
+
+bool util_strupper (const char *);
+bool util_strdigit (const char *);
+char *util_strdup (const char *);
+char *util_strrq (const char *);
+char *util_strrnl (const char *);
+char *util_strsws (const char *);
+char *util_strchp (const char *, const char *);
+void util_debug (const char *, const char *, ...);
+int util_getline (char **, size_t *, FILE *);
+void util_endianswap (void *, int, int);
+
+uint32_t util_crc32(const char *, int, register const short);
+
+#ifdef NOTRACK
+# define mem_a(x) malloc(x)
+# define mem_d(x) free (x)
+#else
+# define mem_a(x) util_memory_a((x), __LINE__, __FILE__)
+# define mem_d(x) util_memory_d((x), __LINE__, __FILE__)
+#endif
+
+/* Builds vector type (usefull for inside structures) */
+#define VECTOR_TYPE(T,N) \
+ T* N##_data = NULL; \
+ long N##_elements = 0; \
+ long N##_allocated = 0
+/* Builds vector add */
+#define VECTOR_CORE(T,N) \
+ int N##_add(T element) { \
+ if (N##_elements == N##_allocated) { \
+ if (N##_allocated == 0) { \
+ N##_allocated = 12; \
+ } else { \
+ N##_allocated *= 2; \
+ } \
+ void *temp = mem_a(N##_allocated * sizeof(T)); \
+ if (!temp) { \
+ mem_d(temp); \
+ return -1; \
+ } \
+ memcpy(temp, N##_data, (N##_elements * sizeof(T))); \
+ mem_d(N##_data); \
+ N##_data = (T*)temp; \
+ } \
+ N##_data[N##_elements] = element; \
+ return N##_elements++; \
+ } \
+ int N##_put(T* elements, size_t len) { \
+ len --; \
+ elements--; \
+ while (N##_add(*++elements) != -1 && len--); \
+ return N##_elements; \
+ }
+/* Builds a full vector inspot */
+#define VECTOR_MAKE(T,N) \
+ VECTOR_TYPE(T,N); \
+ VECTOR_CORE(T,N)
+/* Builds a vector add function pointer for inside structures */
+#define VECTOR_IMPL(T,N) int (*N##_add)(T)
+
+//===================================================================
+//=========================== code.c ================================
+//===================================================================
+enum {
+ TYPE_VOID ,
+ TYPE_STRING ,
+ TYPE_FLOAT ,
+ TYPE_VECTOR ,
+ TYPE_ENTITY ,
+ TYPE_FIELD ,
+ TYPE_FUNCTION ,
+ TYPE_POINTER ,
+ /* TYPE_INTEGER , */
+ TYPE_VARIANT ,
+};
+
+/*
+ * Each paramater incerements by 3 since vector types hold
+ * 3 components (x,y,z).
+ */
+#define OFS_NULL 0
+#define OFS_RETURN 1
+#define OFS_PARM0 (OFS_RETURN+3)
+#define OFS_PARM1 (OFS_PARM0 +3)
+#define OFS_PARM2 (OFS_PARM1 +3)
+#define OFS_PARM3 (OFS_PARM2 +3)
+#define OFS_PARM4 (OFS_PARM3 +3)
+#define OFS_PARM5 (OFS_PARM4 +3)
+#define OFS_PARM6 (OFS_PARM5 +3)
+#define OFS_PARM7 (OFS_PARM6 +3)
+
+typedef struct {
+ uint16_t opcode;
+
+ /* operand 1 */
+ union {
+ int16_t s1; /* signed */
+ uint16_t u1; /* unsigned */
+ };
+ /* operand 2 */
+ union {
+ int16_t s2; /* signed */
+ uint16_t u2; /* unsigned */
+ };
+ /* operand 3 */
+ union {
+ int16_t s3; /* signed */
+ uint16_t u3; /* unsigned */
+ };
+
+ /*
+ * This is the same as the structure in darkplaces
+ * {
+ * unsigned short op;
+ * short a,b,c;
+ * }
+ * But this one is more sane to work with, and the
+ * type sizes are guranteed.
+ */
+} prog_section_statement;
+
+typedef struct {
+ /* The types:
+ * 0 = ev_void
+ * 1 = ev_string
+ * 2 = ev_float
+ * 3 = ev_vector
+ * 4 = ev_entity
+ * 5 = ev_field
+ * 6 = ev_function
+ * 7 = ev_pointer -- engine only
+ * 8 = ev_bad -- engine only
+ */
+ uint16_t type;
+ uint16_t offset;
+ uint32_t name;
+} prog_section_both;
+typedef prog_section_both prog_section_def;
+typedef prog_section_both prog_section_field;
-/* parse.c */
-int parse(struct lex_file *);
+typedef struct {
+ int32_t entry; /* in statement table for instructions */
+ uint32_t firstlocal; /* First local in local table */
+ uint32_t locals; /* Total ints of params + locals */
+ uint32_t profile; /* Always zero (engine uses this) */
+ uint32_t name; /* name of function in string table */
+ uint32_t file; /* file of the source file */
+ uint32_t nargs; /* number of arguments */
+ uint8_t argsize[8]; /* size of arguments (keep 8 always?) */
+} prog_section_function;
+/*
+ * Instructions
+ * These are the external instructions supported by the interperter
+ * this is what things compile to (from the C code).
+ */
+enum {
+ INSTR_DONE,
+ INSTR_MUL_F,
+ INSTR_MUL_V,
+ INSTR_MUL_FV,
+ INSTR_MUL_VF,
+ INSTR_DIV_F,
+ INSTR_ADD_F,
+ INSTR_ADD_V,
+ INSTR_SUB_F,
+ INSTR_SUB_V,
+ INSTR_EQ_F,
+ INSTR_EQ_V,
+ INSTR_EQ_S,
+ INSTR_EQ_E,
+ INSTR_EQ_FNC,
+ INSTR_NE_F,
+ INSTR_NE_V,
+ INSTR_NE_S,
+ INSTR_NE_E,
+ INSTR_NE_FNC,
+ INSTR_LE,
+ INSTR_GE,
+ INSTR_LT,
+ INSTR_GT,
+ INSTR_LOAD_F,
+ INSTR_LOAD_V,
+ INSTR_LOAD_S,
+ INSTR_LOAD_ENT,
+ INSTR_LOAD_FLD,
+ INSTR_LOAD_FNC,
+ INSTR_ADDRESS,
+ INSTR_STORE_F,
+ INSTR_STORE_V,
+ INSTR_STORE_S,
+ INSTR_STORE_ENT,
+ INSTR_STORE_FLD,
+ INSTR_STORE_FNC,
+ INSTR_STOREP_F,
+ INSTR_STOREP_V,
+ INSTR_STOREP_S,
+ INSTR_STOREP_ENT,
+ INSTR_STOREP_FLD,
+ INSTR_STOREP_FNC,
+ INSTR_RETURN,
+ INSTR_NOT_F,
+ INSTR_NOT_V,
+ INSTR_NOT_S,
+ INSTR_NOT_ENT,
+ INSTR_NOT_FNC,
+ INSTR_IF,
+ INSTR_IFNOT,
+ INSTR_CALL0,
+ INSTR_CALL1,
+ INSTR_CALL2,
+ INSTR_CALL3,
+ INSTR_CALL4,
+ INSTR_CALL5,
+ INSTR_CALL6,
+ INSTR_CALL7,
+ INSTR_CALL8,
+ INSTR_STATE,
+ INSTR_GOTO,
+ INSTR_AND,
+ INSTR_OR,
+ INSTR_BITAND,
+ INSTR_BITOR,
+
+ /* Virtual instructions used by the IR
+ * Keep at the end!
+ */
+ VINSTR_PHI,
+ VINSTR_JUMP,
+ VINSTR_COND,
+};
+
+/*
+ * The symbols below are created by the following
+ * expanded macros:
+ *
+ * VECTOR_MAKE(prog_section_statement, code_statements);
+ * VECTOR_MAKE(prog_section_def, code_defs );
+ * VECTOR_MAKE(prog_section_field, code_fields );
+ * VECTOR_MAKE(prog_section_function, code_functions );
+ * VECTOR_MAKE(int, code_globals );
+ * VECTOR_MAKE(char, code_chars );
+ */
+int code_statements_add(prog_section_statement);
+int code_defs_add (prog_section_def);
+int code_fields_add (prog_section_field);
+int code_functions_add (prog_section_function);
+int code_globals_add (int);
+int code_chars_add (char);
+int code_statements_put(prog_section_statement*, size_t);
+int code_defs_put (prog_section_def*, size_t);
+int code_fields_put (prog_section_field*, size_t);
+int code_functions_put (prog_section_function*, size_t);
+int code_globals_put (int*, size_t);
+int code_chars_put (char*, size_t);
+extern long code_statements_elements;
+extern long code_chars_elements;
+extern long code_globals_elements;
+extern long code_functions_elements;
+extern long code_fields_elements;
+extern long code_defs_elements;
+
+/*
+ * code_write -- writes out the compiled file
+ * code_init -- prepares the code file
+ */
+void code_write ();
+void code_init ();
+
+//===================================================================
+//========================= assembler.c =============================
+//===================================================================
+static const struct {
+ const char *m; /* menomic */
+ const size_t o; /* operands */
+ const size_t l; /* menomic len */
+} const asm_instr[] = {
+ [INSTR_DONE] = { "DONE" , 1, 4 },
+ [INSTR_MUL_F] = { "MUL_F" , 3, 5 },
+ [INSTR_MUL_V] = { "MUL_V" , 3, 5 },
+ [INSTR_MUL_FV] = { "MUL_FV" , 3, 6 },
+ [INSTR_MUL_VF] = { "MUL_VF" , 3, 6 },
+ [INSTR_DIV_F] = { "DIV" , 0, 3 },
+ [INSTR_ADD_F] = { "ADD_F" , 3, 5 },
+ [INSTR_ADD_V] = { "ADD_V" , 3, 5 },
+ [INSTR_SUB_F] = { "SUB_F" , 3, 5 },
+ [INSTR_SUB_V] = { "DUB_V" , 3, 5 },
+ [INSTR_EQ_F] = { "EQ_F" , 0, 4 },
+ [INSTR_EQ_V] = { "EQ_V" , 0, 4 },
+ [INSTR_EQ_S] = { "EQ_S" , 0, 4 },
+ [INSTR_EQ_E] = { "EQ_E" , 0, 4 },
+ [INSTR_EQ_FNC] = { "ES_FNC" , 0, 6 },
+ [INSTR_NE_F] = { "NE_F" , 0, 4 },
+ [INSTR_NE_V] = { "NE_V" , 0, 4 },
+ [INSTR_NE_S] = { "NE_S" , 0, 4 },
+ [INSTR_NE_E] = { "NE_E" , 0, 4 },
+ [INSTR_NE_FNC] = { "NE_FNC" , 0, 6 },
+ [INSTR_LE] = { "LE" , 0, 2 },
+ [INSTR_GE] = { "GE" , 0, 2 },
+ [INSTR_LT] = { "LT" , 0, 2 },
+ [INSTR_GT] = { "GT" , 0, 2 },
+ [INSTR_LOAD_F] = { "FIELD_F" , 0, 7 },
+ [INSTR_LOAD_V] = { "FIELD_V" , 0, 7 },
+ [INSTR_LOAD_S] = { "FIELD_S" , 0, 7 },
+ [INSTR_LOAD_ENT] = { "FIELD_ENT" , 0, 9 },
+ [INSTR_LOAD_FLD] = { "FIELD_FLD" , 0, 9 },
+ [INSTR_LOAD_FNC] = { "FIELD_FNC" , 0, 9 },
+ [INSTR_ADDRESS] = { "ADDRESS" , 0, 7 },
+ [INSTR_STORE_F] = { "STORE_F" , 0, 7 },
+ [INSTR_STORE_V] = { "STORE_V" , 0, 7 },
+ [INSTR_STORE_S] = { "STORE_S" , 0, 7 },
+ [INSTR_STORE_ENT] = { "STORE_ENT" , 0, 9 },
+ [INSTR_STORE_FLD] = { "STORE_FLD" , 0, 9 },
+ [INSTR_STORE_FNC] = { "STORE_FNC" , 0, 9 },
+ [INSTR_STOREP_F] = { "STOREP_F" , 0, 8 },
+ [INSTR_STOREP_V] = { "STOREP_V" , 0, 8 },
+ [INSTR_STOREP_S] = { "STOREP_S" , 0, 8 },
+ [INSTR_STOREP_ENT] = { "STOREP_ENT", 0, 10},
+ [INSTR_STOREP_FLD] = { "STOREP_FLD", 0, 10},
+ [INSTR_STOREP_FNC] = { "STOREP_FNC", 0, 10},
+ [INSTR_RETURN] = { "RETURN" , 0, 6 },
+ [INSTR_NOT_F] = { "NOT_F" , 0, 5 },
+ [INSTR_NOT_V] = { "NOT_V" , 0, 5 },
+ [INSTR_NOT_S] = { "NOT_S" , 0, 5 },
+ [INSTR_NOT_ENT] = { "NOT_ENT" , 0, 7 },
+ [INSTR_NOT_FNC] = { "NOT_FNC" , 0, 7 },
+ [INSTR_IF] = { "IF" , 0, 2 },
+ [INSTR_IFNOT] = { "IFNOT" , 0, 5 },
+ [INSTR_CALL0] = { "CALL0" , 0, 5 },
+ [INSTR_CALL1] = { "CALL1" , 0, 5 },
+ [INSTR_CALL2] = { "CALL2" , 0, 5 },
+ [INSTR_CALL3] = { "CALL3" , 0, 5 },
+ [INSTR_CALL4] = { "CALL4" , 0, 5 },
+ [INSTR_CALL5] = { "CALL5" , 0, 5 },
+ [INSTR_CALL6] = { "CALL6" , 0, 5 },
+ [INSTR_CALL7] = { "CALL7" , 0, 5 },
+ [INSTR_CALL8] = { "CALL8" , 0, 5 },
+ [INSTR_STATE] = { "STATE" , 0, 5 },
+ [INSTR_GOTO] = { "GOTO" , 0, 4 },
+ [INSTR_AND] = { "AND" , 0, 3 },
+ [INSTR_OR] = { "OR" , 0, 2 },
+ [INSTR_BITAND] = { "BITAND" , 0, 6 },
+ [INSTR_BITOR] = { "BITOR" , 0, 5 }
+};
+
+void asm_init (const char *, FILE **);
+void asm_close(FILE *);
+void asm_parse(FILE *);
+//======================================================================
+//============================= main.c =================================
+//======================================================================
+enum {
+ COMPILER_QCC, /* circa QuakeC */
+ COMPILER_FTEQCC, /* fteqcc QuakeC */
+ COMPILER_QCCX, /* qccx QuakeC */
+ COMPILER_GMQCC /* this QuakeC */
+};
+extern bool opts_debug;
+extern bool opts_memchk;
+extern bool opts_darkplaces_stringtablebug;
+extern bool opts_omit_nullcode;
+extern int opts_compiler;
+//======================================================================
+//============================= ast.c ==================================
+//======================================================================
+#define MEM_VECTOR_PROTO(Towner, Tmem, mem) \
+ bool GMQCC_WARN Towner##_##mem##_add(Towner*, Tmem); \
+ bool GMQCC_WARN Towner##_##mem##_remove(Towner*, size_t);
+
+#define MEM_VECTOR_PROTO_ALL(Towner, Tmem, mem) \
+ MEM_VECTOR_PROTO(Towner, Tmem, mem) \
+ bool GMQCC_WARN Towner##_##mem##_find(Towner*, Tmem, size_t*); \
+ void Towner##_##mem##_clear(Towner*);
+
+#define MEM_VECTOR_MAKE(Twhat, name) \
+ Twhat *name; \
+ size_t name##_count; \
+ size_t name##_alloc
+
+#define _MEM_VEC_FUN_ADD(Tself, Twhat, mem) \
+bool GMQCC_WARN Tself##_##mem##_add(Tself *self, Twhat f) \
+{ \
+ Twhat *reall; \
+ if (self->mem##_count == self->mem##_alloc) { \
+ if (!self->mem##_alloc) { \
+ self->mem##_alloc = 16; \
+ } else { \
+ self->mem##_alloc *= 2; \
+ } \
+ reall = (Twhat*)mem_a(sizeof(Twhat) * self->mem##_alloc); \
+ if (!reall) { \
+ return false; \
+ } \
+ memcpy(reall, self->mem, sizeof(Twhat) * self->mem##_count); \
+ mem_d(self->mem); \
+ self->mem = reall; \
+ } \
+ self->mem[self->mem##_count++] = f; \
+ return true; \
+}
+
+#define _MEM_VEC_FUN_REMOVE(Tself, Twhat, mem) \
+bool GMQCC_WARN Tself##_##mem##_remove(Tself *self, size_t idx) \
+{ \
+ size_t i; \
+ Twhat *reall; \
+ if (idx >= self->mem##_count) { \
+ return true; /* huh... */ \
+ } \
+ for (i = idx; i < self->mem##_count-1; ++i) { \
+ self->mem[i] = self->mem[i+1]; \
+ } \
+ self->mem##_count--; \
+ if (self->mem##_count < self->mem##_count/2) { \
+ self->mem##_alloc /= 2; \
+ reall = (Twhat*)mem_a(sizeof(Twhat) * self->mem##_count); \
+ if (!reall) { \
+ return false; \
+ } \
+ memcpy(reall, self->mem, sizeof(Twhat) * self->mem##_count); \
+ mem_d(self->mem); \
+ self->mem = reall; \
+ } \
+ return true; \
+}
+
+#define _MEM_VEC_FUN_FIND(Tself, Twhat, mem) \
+bool GMQCC_WARN Tself##_##mem##_find(Tself *self, Twhat obj, size_t *idx) \
+{ \
+ size_t i; \
+ for (i = 0; i < self->mem##_count; ++i) { \
+ if (self->mem[i] == obj) { \
+ if (idx) { \
+ *idx = i; \
+ } \
+ return true; \
+ } \
+ } \
+ return false; \
+}
+
+#define _MEM_VEC_FUN_CLEAR(Tself, mem) \
+void Tself##_##mem##_clear(Tself *self) \
+{ \
+ if (!self->mem) \
+ return; \
+ free((void*) self->mem); \
+ self->mem = NULL; \
+ self->mem##_count = 0; \
+ self->mem##_alloc = 0; \
+}
+
+#define MEM_VECTOR_CLEAR(owner, mem) \
+ if ((owner)->mem) \
+ free((void*)((owner)->mem)); \
+ (owner)->mem = NULL; \
+ (owner)->mem##_count = 0; \
+ (owner)->mem##_alloc = 0
+
+#define MEM_VECTOR_INIT(owner, mem) \
+{ \
+ (owner)->mem = NULL; \
+ (owner)->mem##_count = 0; \
+ (owner)->mem##_alloc = 0; \
+}
+
+#define MEM_VEC_FUNCTIONS(Tself, Twhat, mem) \
+_MEM_VEC_FUN_REMOVE(Tself, Twhat, mem) \
+_MEM_VEC_FUN_ADD(Tself, Twhat, mem)
+
+#define MEM_VEC_FUNCTIONS_ALL(Tself, Twhat, mem) \
+MEM_VEC_FUNCTIONS(Tself, Twhat, mem) \
+_MEM_VEC_FUN_CLEAR(Tself, mem) \
+_MEM_VEC_FUN_FIND(Tself, Twhat, mem)
+
+enum store_types {
+ store_global,
+ store_local, /* local, assignable for now, should get promoted later */
+ store_value, /* unassignable */
+};
+
+typedef struct {
+ float x, y, z;
+} vector_t;
+
+/*
+ * A shallow copy of a lex_file to remember where which ast node
+ * came from.
+ */
+typedef struct lex_ctx {
+ const char *file;
+ size_t line;
+} lex_ctx_t;
#endif