]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
significant optimizations to the progs interpreter, changed the runaway loop counter...
[xonotic/darkplaces.git] / host_cmd.c
index b0d86868c6528b25aac158ea1182cc1b4b89a6d0..8bbaceadecc2a378eeca2ca7bdd958f04049d150 100644 (file)
@@ -271,9 +271,8 @@ void Host_Map_f (void)
        CL_Disconnect ();
        Host_ShutdownServer();
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        svs.serverflags = 0;                    // haven't completed an episode yet
        allowcheats = sv_cheats.integer != 0;
@@ -281,6 +280,27 @@ void Host_Map_f (void)
        SV_SpawnServer(level);
        if (sv.active && cls.state == ca_disconnected)
                CL_EstablishConnection("local:1");
+
+// if cl_autodemo is set, automatically start recording a demo if one isn't being recorded already
+       if (cl_autodemo.integer && !cls.demorecording)
+       {
+               char demofile[MAX_OSPATH];
+
+               dpsnprintf (demofile, sizeof(demofile), "%s_%s.dem", Sys_TimeString (cl_autodemo_nameformat.string), level);
+
+               Con_Printf ("Recording to %s.\n", demofile);
+
+               cls.demofile = FS_Open (demofile, "wb", false, false);
+               if (cls.demofile)
+               {
+                       cls.forcetrack = -1;
+                       FS_Printf (cls.demofile, "%i\n", cls.forcetrack);
+               }
+               else
+                       Con_Print ("ERROR: couldn't open.\n");
+
+               cls.demorecording = true;
+       }
 }
 
 /*
@@ -299,11 +319,6 @@ void Host_Changelevel_f (void)
                Con_Print("changelevel <levelname> : continue game on a new level\n");
                return;
        }
-       if (cls.demoplayback)
-       {
-               Con_Print("Only the server may changelevel\n");
-               return;
-       }
        // HACKHACKHACK
        if (!sv.active) {
                Host_Map_f();
@@ -312,9 +327,8 @@ void Host_Changelevel_f (void)
        if (cmd_source != src_command)
                return;
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        SV_VM_Begin();
        SV_SaveSpawnparms ();
@@ -350,9 +364,8 @@ void Host_Restart_f (void)
        if (cmd_source != src_command)
                return;
 
-       // remove console or menu
+       // remove menu
        key_dest = key_game;
-       key_consoleactive = 0;
 
        allowcheats = sv_cheats.integer != 0;
        strcpy(mapname, sv.name);
@@ -729,6 +742,7 @@ void Host_Loadgame_f (void)
 
                entnum++;
        }
+       Mem_Free(text);
 
        prog->num_edicts = entnum;
        sv.time = time;
@@ -1402,29 +1416,40 @@ void Host_Spawn_f (void)
        // send some stats
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALSECRETS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->total_secrets);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_secrets);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_TOTALMONSTERS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->total_monsters);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->total_monsters);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_SECRETS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->found_secrets);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->found_secrets);
 
        MSG_WriteByte (&host_client->netconnection->message, svc_updatestat);
        MSG_WriteByte (&host_client->netconnection->message, STAT_MONSTERS);
-       MSG_WriteLong (&host_client->netconnection->message, prog->globals.server->killed_monsters);
+       MSG_WriteLong (&host_client->netconnection->message, (int)prog->globals.server->killed_monsters);
 
        // send a fixangle
        // Never send a roll angle, because savegames can catch the server
        // in a state where it is expecting the client to correct the angle
        // and it won't happen if the game was just loaded, so you wind up
        // with a permanent head tilt
-       MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
-       MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[0], sv.protocol);
-       MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[1], sv.protocol);
-       MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       if (sv.loadgame)
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->v_angle[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+               sv.loadgame = false; // we're basically done with loading now
+       }
+       else
+       {
+               MSG_WriteByte (&host_client->netconnection->message, svc_setangle);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[0], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, host_client->edict->fields.server->angles[1], sv.protocol);
+               MSG_WriteAngle (&host_client->netconnection->message, 0, sv.protocol);
+       }
 
        SV_WriteClientdataToMessage (host_client, host_client->edict, &host_client->netconnection->message, stats);
 
@@ -1474,7 +1499,7 @@ void Host_Kick_f (void)
 
        if (Cmd_Argc() > 2 && strcmp(Cmd_Argv(1), "#") == 0)
        {
-               i = atof(Cmd_Argv(2)) - 1;
+               i = (int)(atof(Cmd_Argv(2)) - 1);
                if (i < 0 || i >= svs.maxclients || !(host_client = svs.clients + i)->active)
                        return;
                byNumber = true;
@@ -1802,7 +1827,7 @@ void Host_Viewnext_f (void)
        if (e->fields.server->frame >= m->numframes)
                e->fields.server->frame = m->numframes - 1;
 
-       PrintFrameName (m, e->fields.server->frame);
+       PrintFrameName (m, (int)e->fields.server->frame);
 }
 
 /*
@@ -1830,7 +1855,7 @@ void Host_Viewprev_f (void)
        if (e->fields.server->frame < 0)
                e->fields.server->frame = 0;
 
-       PrintFrameName (m, e->fields.server->frame);
+       PrintFrameName (m, (int)e->fields.server->frame);
 }
 
 /*
@@ -2230,7 +2255,7 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
        out = send+4;
        send[0] = send[1] = send[2] = send[3] = 0xff;
 
-       l = strlen (in);
+       l = (int)strlen (in);
        for (i=0 ; i<l ; i++)
        {
                if (out >= send + sizeof(send) - 1)
@@ -2240,14 +2265,33 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
                        *out++ = '\n';
                        i++;
                }
+               else if (in[i] == '\\' && in[i+1] == '0')
+               {
+                       *out++ = '\0';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 't')
+               {
+                       *out++ = '\t';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 'r')
+               {
+                       *out++ = '\r';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == '"')
+               {
+                       *out++ = '\"';
+                       i++;
+               }
                else
                        *out++ = in[i];
        }
-       *out = 0;
 
        mysocket = NetConn_ChooseClientSocketForAddress(&address);
        if (mysocket)
-               NetConn_WriteString(mysocket, send, &address);
+               NetConn_Write(mysocket, send, out - send, &address);
 }
 
 //=============================================================================