*/
void Host_Reconnect_f (void)
{
- if (cmd_source == src_command)
- {
- Con_Print("reconnect is not valid from the console\n");
- return;
- }
- if (Cmd_Argc() != 1)
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
{
- Con_Print("reconnect : wait for signon messages again\n");
- return;
+ if (cls.qw_downloadmemory) // don't change when downloading
+ return;
+
+ S_StopAllSounds();
+
+ if (cls.netcon)
+ {
+ if (cls.state == ca_connected && cls.signon < SIGNONS)
+ {
+ Con_Printf("reconnecting...\n");
+ MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, "new");
+ }
+ else
+ Con_Printf("Please use connect instead (reconnect not implemented)\n");
+ }
}
- if (!cls.signon)
+ else
{
- //Con_Print("reconnect: no signon, ignoring reconnect\n");
- return;
+ if (Cmd_Argc() != 1)
+ {
+ Con_Print("reconnect : wait for signon messages again\n");
+ return;
+ }
+ if (!cls.signon)
+ {
+ Con_Print("reconnect: no signon, ignoring reconnect\n");
+ return;
+ }
+ cls.signon = 0; // need new connection messages
}
- cls.signon = 0; // need new connection messages
}
/*
if (cmd_source == src_command)
{
Cvar_Set ("_cl_name", newName);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "name", newName);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_Set ("_cl_playermodel", newPath);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playermodel", newPath);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_Set ("_cl_playerskin", newPath);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playerskin", newPath);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_SetValue ("_cl_color", playercolor);
- if (cls.state == ca_connected)
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "topcolor", va("%i", top));
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "bottomcolor", va("%i", bottom));
+ if (cls.state == ca_connected && cls.protocol != PROTOCOL_QUAKEWORLD)
Cmd_ForwardToServer ();
return;
}
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
+ return;
+
if (host_client->edict && (f = PRVM_ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - prog->functions)))
{
Con_DPrint("Calling SV_ChangeTeam\n");
if (cmd_source == src_command)
{
Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "rate", va("%i", rate));
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
// QuakeWorld commands
-char emodel_name[] =
- { 'e' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
-char pmodel_name[] =
- { 'p' ^ 0xff, 'm' ^ 0xff, 'o' ^ 0xff, 'd' ^ 0xff, 'e' ^ 0xff, 'l' ^ 0xff, 0 };
-char prespawn_name[] =
- { 'p'^0xff, 'r'^0xff, 'e'^0xff, 's'^0xff, 'p'^0xff, 'a'^0xff, 'w'^0xff, 'n'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '0'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-char modellist_name[] =
- { 'm'^0xff, 'o'^0xff, 'd'^0xff, 'e'^0xff, 'l'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-char soundlist_name[] =
- { 's'^0xff, 'o'^0xff, 'u'^0xff, 'n'^0xff, 'd'^0xff, 'l'^0xff, 'i'^0xff, 's'^0xff, 't'^0xff,
- ' '^0xff, '%'^0xff, 'i'^0xff, ' '^0xff, '%'^0xff, 'i'^0xff, 0 };
-
/*
=====================
Host_Rcon_f
*/
void Host_Rcon_f (void) // credit: taken from QuakeWorld
{
+ int i;
lhnetaddress_t to;
lhnetsocket_t *mysocket;
- if (!rcon_password.string)
+ if (!rcon_password.string || !rcon_password.string[0])
{
Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
return;
}
+ for (i = 0;rcon_password.string[i];i++)
+ {
+ if (rcon_password.string[i] <= ' ')
+ {
+ Con_Printf("rcon_password is not allowed to have any whitespace.\n");
+ return;
+ }
+ }
+
if (cls.netcon)
to = cls.netcon->peeraddress;
else
}
}
+/*
+====================
+Host_User_f
+
+user <name or userid>
+
+Dump userdata / masterdata for a user
+====================
+*/
+void Host_User_f (void) // credit: taken from QuakeWorld
+{
+ int uid;
+ int i;
+
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("Usage: user <username / userid>\n");
+ return;
+ }
+
+ uid = atoi(Cmd_Argv(1));
+
+ for (i = 0;i < cl.maxclients;i++)
+ {
+ if (!cl.scores[i].name[0])
+ continue;
+ if (cl.scores[i].qw_userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(1)))
+ {
+ InfoString_Print(cl.scores[i].qw_userinfo);
+ return;
+ }
+ }
+ Con_Printf ("User not in server.\n");
+}
+
+/*
+====================
+Host_Users_f
+
+Dump userids for all current players
+====================
+*/
+void Host_Users_f (void) // credit: taken from QuakeWorld
+{
+ int i;
+ int c;
+
+ c = 0;
+ Con_Printf ("userid frags name\n");
+ Con_Printf ("------ ----- ----\n");
+ for (i = 0;i < cl.maxclients;i++)
+ {
+ if (cl.scores[i].name[0])
+ {
+ Con_Printf ("%6i %4i %s\n", cl.scores[i].qw_userid, cl.scores[i].frags, cl.scores[i].name);
+ c++;
+ }
+ }
+
+ Con_Printf ("%i total users\n", c);
+}
+
+/*
+==================
+Host_FullServerinfo_f
+
+Sent by server when serverinfo changes
+==================
+*/
+// TODO: shouldn't this be a cvar instead?
+void Host_FullServerinfo_f (void) // credit: taken from QuakeWorld
+{
+ char temp[512];
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("usage: fullserverinfo <complete info string>\n");
+ return;
+ }
+
+ strlcpy (cl.qw_serverinfo, Cmd_Argv(1), sizeof(cl.qw_serverinfo));
+ InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
+ cl.qw_teamplay = atoi(temp);
+}
+
+/*
+==================
+Host_FullInfo_f
+
+Allow clients to change userinfo
+==================
+Casey was here :)
+*/
+void Host_FullInfo_f (void) // credit: taken from QuakeWorld
+{
+ char key[512];
+ char value[512];
+ char *o;
+ const char *s;
+
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("fullinfo <complete info string>\n");
+ return;
+ }
+
+ s = Cmd_Argv(1);
+ if (*s == '\\')
+ s++;
+ while (*s)
+ {
+ o = key;
+ while (*s && *s != '\\')
+ *o++ = *s++;
+ *o = 0;
+
+ if (!*s)
+ {
+ Con_Printf ("MISSING VALUE\n");
+ return;
+ }
+
+ o = value;
+ s++;
+ while (*s && *s != '\\')
+ *o++ = *s++;
+ *o = 0;
+
+ if (*s)
+ s++;
+
+ if (!strcasecmp(key, "pmodel") || !strcasecmp(key, "emodel"))
+ continue;
+
+ if (key[0] == '*')
+ {
+ Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", key, value);
+ continue;
+ }
+
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), key, value);
+ }
+}
+
+/*
+==================
+CL_SetInfo_f
+
+Allow clients to change userinfo
+==================
+*/
+void Host_SetInfo_f (void) // credit: taken from QuakeWorld
+{
+ if (Cmd_Argc() == 1)
+ {
+ InfoString_Print(cls.userinfo);
+ return;
+ }
+ if (Cmd_Argc() != 3)
+ {
+ Con_Printf ("usage: setinfo [ <key> <value> ]\n");
+ return;
+ }
+ if (!strcasecmp(Cmd_Argv(1), "pmodel") || !strcasecmp(Cmd_Argv(1), "emodel"))
+ return;
+ if (Cmd_Argv(1)[0] == '*')
+ {
+ Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", Cmd_Argv(1), Cmd_Argv(2));
+ return;
+ }
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), Cmd_Argv(1), Cmd_Argv(2));
+ if (cls.state == ca_connected)
+ Cmd_ForwardToServer ();
+}
+
/*
====================
Host_Packet_f
out = send+4;
send[0] = send[1] = send[2] = send[3] = 0xff;
- l = strlen (in);
+ l = (int)strlen (in);
for (i=0 ; i<l ; i++)
{
if (out >= send + sizeof(send) - 1)
*out++ = '\n';
i++;
}
+ else if (in[i] == '\\' && in[i+1] == '0')
+ {
+ *out++ = '\0';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 't')
+ {
+ *out++ = '\t';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 'r')
+ {
+ *out++ = '\r';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == '"')
+ {
+ *out++ = '\"';
+ i++;
+ }
else
*out++ = in[i];
}
- *out = 0;
mysocket = NetConn_ChooseClientSocketForAddress(&address);
if (mysocket)
- NetConn_WriteString(mysocket, send, &address);
+ NetConn_Write(mysocket, send, out - send, &address);
}
//=============================================================================
*/
void Host_InitCommands (void)
{
+ strcpy(cls.userinfo, "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\*ver\\dp");
+
Cmd_AddCommand ("status", Host_Status_f, "print server status information");
Cmd_AddCommand ("quit", Host_Quit_f, "quit the game");
if (gamemode == GAME_NEHAHRA)
Cvar_RegisterVariable (&rcon_password);
Cvar_RegisterVariable (&rcon_address);
Cmd_AddCommand ("rcon", Host_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
+ Cmd_AddCommand ("user", Host_User_f, "prints additional information about a player number or name on the scoreboard");
+ Cmd_AddCommand ("users", Host_Users_f, "prints additional information about all players on the scoreboard");
+ Cmd_AddCommand ("fullserverinfo", Host_FullServerinfo_f, "internal use only, sent by server to client to update client's local copy of serverinfo string");
+ Cmd_AddCommand ("fullinfo", Host_FullInfo_f, "allows client to modify their userinfo");
+ Cmd_AddCommand ("setinfo", Host_SetInfo_f, "modifies your userinfo");
Cmd_AddCommand ("packet", Host_Packet_f, "send a packet to the specified address:port containing a text string");
Cvar_RegisterVariable(&sv_cheats);