int current_skill;
cvar_t sv_cheats = {0, "sv_cheats", "0", "enables cheat commands in any game, and cheat impulses in dpmod"};
+cvar_t rcon_password = {0, "rcon_password", "", "password to authenticate rcon commands"};
+cvar_t rcon_address = {0, "rcon_address", "", "server address to send rcon commands to (when not connected to a server)"};
qboolean allowcheats = false;
/*
strcpy(level, Cmd_Argv(1));
SV_SpawnServer(level);
if (sv.active && cls.state == ca_disconnected)
- {
- SV_VM_Begin();
CL_EstablishConnection("local:1");
- SV_VM_End();
- }
}
/*
strcpy(level, Cmd_Argv(1));
SV_SpawnServer(level);
if (sv.active && cls.state == ca_disconnected)
- {
- SV_VM_Begin();
CL_EstablishConnection("local:1");
- SV_VM_End();
- }
}
/*
strcpy(mapname, sv.name);
SV_SpawnServer(mapname);
if (sv.active && cls.state == ca_disconnected)
- {
- SV_VM_Begin();
CL_EstablishConnection("local:1");
- SV_VM_End();
- }
}
/*
*/
void Host_Reconnect_f (void)
{
- if (cmd_source == src_command)
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
{
- Con_Print("reconnect is not valid from the console\n");
- return;
- }
- if (Cmd_Argc() != 1)
- {
- Con_Print("reconnect : wait for signon messages again\n");
- return;
+ if (cls.qw_downloadmemory) // don't change when downloading
+ return;
+
+ S_StopAllSounds();
+
+ if (cls.netcon)
+ {
+ if (cls.state == ca_connected && cls.signon < SIGNONS)
+ {
+ Con_Printf("reconnecting...\n");
+ MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
+ MSG_WriteString(&cls.netcon->message, "new");
+ }
+ else
+ Con_Printf("Please use connect instead (reconnect not implemented)\n");
+ }
}
- if (!cls.signon)
+ else
{
- //Con_Print("reconnect: no signon, ignoring reconnect\n");
- return;
+ if (Cmd_Argc() != 1)
+ {
+ Con_Print("reconnect : wait for signon messages again\n");
+ return;
+ }
+ if (!cls.signon)
+ {
+ Con_Print("reconnect: no signon, ignoring reconnect\n");
+ return;
+ }
+ cls.signon = 0; // need new connection messages
}
- cls.signon = 0; // need new connection messages
}
/*
Con_Print("connect <serveraddress> : connect to a multiplayer game\n");
return;
}
- if( sv.active ) {
- SV_VM_Begin();
- CL_EstablishConnection(Cmd_Argv(1));
- SV_VM_End();
- } else {
- CL_EstablishConnection(Cmd_Argv(1));
- }
+ CL_EstablishConnection(Cmd_Argv(1));
}
for (i = 0;i < NUM_SPAWN_PARMS;i++)
svs.clients[0].spawn_parms[i] = spawn_parms[i];
+ SV_VM_End();
+
// make sure we're connected to loopback
if (cls.state == ca_disconnected || !(cls.state == ca_connected && cls.netcon != NULL && LHNETADDRESS_GetAddressType(&cls.netcon->peeraddress) == LHNETADDRESSTYPE_LOOP))
CL_EstablishConnection("local:1");
-
- SV_VM_End();
}
//============================================================================
if (cmd_source == src_command)
{
Cvar_Set ("_cl_name", newName);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "name", newName);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_Set ("_cl_playermodel", newPath);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playermodel", newPath);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_Set ("_cl_playerskin", newPath);
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "playerskin", newPath);
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
if (cmd_source == src_command)
{
Cvar_SetValue ("_cl_color", playercolor);
- if (cls.state == ca_connected)
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "topcolor", va("%i", top));
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "bottomcolor", va("%i", bottom));
+ if (cls.state == ca_connected && cls.protocol != PROTOCOL_QUAKEWORLD)
Cmd_ForwardToServer ();
return;
}
+ if (cls.protocol == PROTOCOL_QUAKEWORLD)
+ return;
+
if (host_client->edict && (f = PRVM_ED_FindFunction ("SV_ChangeTeam")) && (SV_ChangeTeam = (func_t)(f - prog->functions)))
{
Con_DPrint("Calling SV_ChangeTeam\n");
if (cmd_source == src_command)
{
Cvar_SetValue ("_cl_rate", bound(NET_MINRATE, rate, NET_MAXRATE));
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), "rate", va("%i", rate));
if (cls.state == ca_connected)
Cmd_ForwardToServer ();
return;
//=============================================================================
+// QuakeWorld commands
+
+/*
+=====================
+Host_Rcon_f
+
+ Send the rest of the command line over as
+ an unconnected command.
+=====================
+*/
+void Host_Rcon_f (void) // credit: taken from QuakeWorld
+{
+ int i;
+ lhnetaddress_t to;
+ lhnetsocket_t *mysocket;
+
+ if (!rcon_password.string || !rcon_password.string[0])
+ {
+ Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
+ return;
+ }
+
+ for (i = 0;rcon_password.string[i];i++)
+ {
+ if (rcon_password.string[i] <= ' ')
+ {
+ Con_Printf("rcon_password is not allowed to have any whitespace.\n");
+ return;
+ }
+ }
+
+ if (cls.netcon)
+ to = cls.netcon->peeraddress;
+ else
+ {
+ if (!rcon_address.integer || !rcon_address.string[0])
+ {
+ Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
+ return;
+ }
+ LHNETADDRESS_FromString(&to, rcon_address.string, sv_netport.integer);
+ }
+ mysocket = NetConn_ChooseClientSocketForAddress(&to);
+ if (mysocket)
+ {
+ // simply put together the rcon packet and send it
+ NetConn_WriteString(mysocket, va("\377\377\377\377rcon %s %s", rcon_password.string, Cmd_Args()), &to);
+ }
+}
+
+/*
+====================
+Host_User_f
+
+user <name or userid>
+
+Dump userdata / masterdata for a user
+====================
+*/
+void Host_User_f (void) // credit: taken from QuakeWorld
+{
+ int uid;
+ int i;
+
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("Usage: user <username / userid>\n");
+ return;
+ }
+
+ uid = atoi(Cmd_Argv(1));
+
+ for (i = 0;i < cl.maxclients;i++)
+ {
+ if (!cl.scores[i].name[0])
+ continue;
+ if (cl.scores[i].qw_userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(1)))
+ {
+ InfoString_Print(cl.scores[i].qw_userinfo);
+ return;
+ }
+ }
+ Con_Printf ("User not in server.\n");
+}
+
+/*
+====================
+Host_Users_f
+
+Dump userids for all current players
+====================
+*/
+void Host_Users_f (void) // credit: taken from QuakeWorld
+{
+ int i;
+ int c;
+
+ c = 0;
+ Con_Printf ("userid frags name\n");
+ Con_Printf ("------ ----- ----\n");
+ for (i = 0;i < cl.maxclients;i++)
+ {
+ if (cl.scores[i].name[0])
+ {
+ Con_Printf ("%6i %4i %s\n", cl.scores[i].qw_userid, cl.scores[i].frags, cl.scores[i].name);
+ c++;
+ }
+ }
+
+ Con_Printf ("%i total users\n", c);
+}
+
+/*
+==================
+Host_FullServerinfo_f
+
+Sent by server when serverinfo changes
+==================
+*/
+// TODO: shouldn't this be a cvar instead?
+void Host_FullServerinfo_f (void) // credit: taken from QuakeWorld
+{
+ char temp[512];
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("usage: fullserverinfo <complete info string>\n");
+ return;
+ }
+
+ strlcpy (cl.qw_serverinfo, Cmd_Argv(1), sizeof(cl.qw_serverinfo));
+ InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
+ cl.qw_teamplay = atoi(temp);
+}
+
+/*
+==================
+Host_FullInfo_f
+
+Allow clients to change userinfo
+==================
+Casey was here :)
+*/
+void Host_FullInfo_f (void) // credit: taken from QuakeWorld
+{
+ char key[512];
+ char value[512];
+ char *o;
+ const char *s;
+
+ if (Cmd_Argc() != 2)
+ {
+ Con_Printf ("fullinfo <complete info string>\n");
+ return;
+ }
+
+ s = Cmd_Argv(1);
+ if (*s == '\\')
+ s++;
+ while (*s)
+ {
+ o = key;
+ while (*s && *s != '\\')
+ *o++ = *s++;
+ *o = 0;
+
+ if (!*s)
+ {
+ Con_Printf ("MISSING VALUE\n");
+ return;
+ }
+
+ o = value;
+ s++;
+ while (*s && *s != '\\')
+ *o++ = *s++;
+ *o = 0;
+
+ if (*s)
+ s++;
+
+ if (!strcasecmp(key, "pmodel") || !strcasecmp(key, "emodel"))
+ continue;
+
+ if (key[0] == '*')
+ {
+ Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", key, value);
+ continue;
+ }
+
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), key, value);
+ }
+}
+
+/*
+==================
+CL_SetInfo_f
+
+Allow clients to change userinfo
+==================
+*/
+void Host_SetInfo_f (void) // credit: taken from QuakeWorld
+{
+ if (Cmd_Argc() == 1)
+ {
+ InfoString_Print(cls.userinfo);
+ return;
+ }
+ if (Cmd_Argc() != 3)
+ {
+ Con_Printf ("usage: setinfo [ <key> <value> ]\n");
+ return;
+ }
+ if (!strcasecmp(Cmd_Argv(1), "pmodel") || !strcasecmp(Cmd_Argv(1), "emodel"))
+ return;
+ if (Cmd_Argv(1)[0] == '*')
+ {
+ Con_Printf("Can't set star-key \"%s\" to \"%s\"\n", Cmd_Argv(1), Cmd_Argv(2));
+ return;
+ }
+ InfoString_SetValue(cls.userinfo, sizeof(cls.userinfo), Cmd_Argv(1), Cmd_Argv(2));
+ if (cls.state == ca_connected)
+ Cmd_ForwardToServer ();
+}
+
+/*
+====================
+Host_Packet_f
+
+packet <destination> <contents>
+
+Contents allows \n escape character
+====================
+*/
+void Host_Packet_f (void) // credit: taken from QuakeWorld
+{
+ char send[2048];
+ int i, l;
+ const char *in;
+ char *out;
+ lhnetaddress_t address;
+ lhnetsocket_t *mysocket;
+
+ if (Cmd_Argc() != 3)
+ {
+ Con_Printf ("packet <destination> <contents>\n");
+ return;
+ }
+
+ if (!LHNETADDRESS_FromString (&address, Cmd_Argv(1), sv_netport.integer))
+ {
+ Con_Printf ("Bad address\n");
+ return;
+ }
+
+ in = Cmd_Argv(2);
+ out = send+4;
+ send[0] = send[1] = send[2] = send[3] = 0xff;
+
+ l = (int)strlen (in);
+ for (i=0 ; i<l ; i++)
+ {
+ if (out >= send + sizeof(send) - 1)
+ break;
+ if (in[i] == '\\' && in[i+1] == 'n')
+ {
+ *out++ = '\n';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == '0')
+ {
+ *out++ = '\0';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 't')
+ {
+ *out++ = '\t';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == 'r')
+ {
+ *out++ = '\r';
+ i++;
+ }
+ else if (in[i] == '\\' && in[i+1] == '"')
+ {
+ *out++ = '\"';
+ i++;
+ }
+ else
+ *out++ = in[i];
+ }
+
+ mysocket = NetConn_ChooseClientSocketForAddress(&address);
+ if (mysocket)
+ NetConn_Write(mysocket, send, out - send, &address);
+}
+
+//=============================================================================
+
/*
==================
Host_InitCommands
*/
void Host_InitCommands (void)
{
+ strcpy(cls.userinfo, "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\*ver\\dp");
+
Cmd_AddCommand ("status", Host_Status_f, "print server status information");
Cmd_AddCommand ("quit", Host_Quit_f, "quit the game");
if (gamemode == GAME_NEHAHRA)
Cmd_AddCommand ("sendcvar", Host_SendCvar_f, "sends the value of a cvar to the server as a sentcvar command, for use by QuakeC"); // By [515]
+ Cvar_RegisterVariable (&rcon_password);
+ Cvar_RegisterVariable (&rcon_address);
+ Cmd_AddCommand ("rcon", Host_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
+ Cmd_AddCommand ("user", Host_User_f, "prints additional information about a player number or name on the scoreboard");
+ Cmd_AddCommand ("users", Host_Users_f, "prints additional information about all players on the scoreboard");
+ Cmd_AddCommand ("fullserverinfo", Host_FullServerinfo_f, "internal use only, sent by server to client to update client's local copy of serverinfo string");
+ Cmd_AddCommand ("fullinfo", Host_FullInfo_f, "allows client to modify their userinfo");
+ Cmd_AddCommand ("setinfo", Host_SetInfo_f, "modifies your userinfo");
+ Cmd_AddCommand ("packet", Host_Packet_f, "send a packet to the specified address:port containing a text string");
+
Cvar_RegisterVariable(&sv_cheats);
}