]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - host_cmd.c
fixed bullets-going-through-walls bug in q3bsp collision code, this was a really...
[xonotic/darkplaces.git] / host_cmd.c
index a3292429ad9872e4b682bbdf14f9d654b14c1454..cfa9bb3fcf9eb49e9f53677d4f6eb49d1a78afd6 100644 (file)
@@ -371,22 +371,39 @@ This is sent just before a server changes levels
 */
 void Host_Reconnect_f (void)
 {
-       if (cmd_source == src_command)
-       {
-               Con_Print("reconnect is not valid from the console\n");
-               return;
-       }
-       if (Cmd_Argc() != 1)
+       if (cls.protocol == PROTOCOL_QUAKEWORLD)
        {
-               Con_Print("reconnect : wait for signon messages again\n");
-               return;
+               if (cls.qw_downloadmemory)  // don't change when downloading
+                       return;
+
+               S_StopAllSounds();
+
+               if (cls.netcon)
+               {
+                       if (cls.state == ca_connected && cls.signon < SIGNONS)
+                       {
+                               Con_Printf("reconnecting...\n");
+                               MSG_WriteChar(&cls.netcon->message, qw_clc_stringcmd);
+                               MSG_WriteString(&cls.netcon->message, "new");
+                       }
+                       else
+                               Con_Printf("Please use connect instead (reconnect not implemented)\n");
+               }
        }
-       if (!cls.signon)
+       else
        {
-               //Con_Print("reconnect: no signon, ignoring reconnect\n");
-               return;
+               if (Cmd_Argc() != 1)
+               {
+                       Con_Print("reconnect : wait for signon messages again\n");
+                       return;
+               }
+               if (!cls.signon)
+               {
+                       Con_Print("reconnect: no signon, ignoring reconnect\n");
+                       return;
+               }
+               cls.signon = 0;         // need new connection messages
        }
-       cls.signon = 0;         // need new connection messages
 }
 
 /*
@@ -2077,6 +2094,7 @@ Sent by server when serverinfo changes
 // TODO: shouldn't this be a cvar instead?
 void Host_FullServerinfo_f (void) // credit: taken from QuakeWorld
 {
+       char temp[512];
        if (Cmd_Argc() != 2)
        {
                Con_Printf ("usage: fullserverinfo <complete info string>\n");
@@ -2084,6 +2102,8 @@ void Host_FullServerinfo_f (void) // credit: taken from QuakeWorld
        }
 
        strlcpy (cl.qw_serverinfo, Cmd_Argv(1), sizeof(cl.qw_serverinfo));
+       InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
+       cl.qw_teamplay = atoi(temp);
 }
 
 /*
@@ -2210,7 +2230,7 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
        out = send+4;
        send[0] = send[1] = send[2] = send[3] = 0xff;
 
-       l = strlen (in);
+       l = (int)strlen (in);
        for (i=0 ; i<l ; i++)
        {
                if (out >= send + sizeof(send) - 1)
@@ -2220,14 +2240,33 @@ void Host_Packet_f (void) // credit: taken from QuakeWorld
                        *out++ = '\n';
                        i++;
                }
+               else if (in[i] == '\\' && in[i+1] == '0')
+               {
+                       *out++ = '\0';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 't')
+               {
+                       *out++ = '\t';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == 'r')
+               {
+                       *out++ = '\r';
+                       i++;
+               }
+               else if (in[i] == '\\' && in[i+1] == '"')
+               {
+                       *out++ = '\"';
+                       i++;
+               }
                else
                        *out++ = in[i];
        }
-       *out = 0;
 
        mysocket = NetConn_ChooseClientSocketForAddress(&address);
        if (mysocket)
-               NetConn_WriteString(mysocket, send, &address);
+               NetConn_Write(mysocket, send, out - send, &address);
 }
 
 //=============================================================================