#ifndef IMAGE_H
#define IMAGE_H
+// swizzle components (even converting number of components) and flip images
+// (warning: input must be different than output due to non-linear read/write)
+// (tip: inputcomponentindices can contain values | 0x80000000 to tell it to
+// store them directly into output, so 255 | 0x80000000 would write 255)
+void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int width, int height, int flipx, int flipy, int flipdiagonal, int numincomponents, int numoutcomponents, int *inputcomponentindices);
+
// applies gamma correction to RGB pixels, in can be the same as out
void Image_GammaRemapRGB(const qbyte *in, qbyte *out, int pixels, const qbyte *gammar, const qbyte *gammag, const qbyte *gammab);
rtexture_t *image_nmaptex;
rtexture_t *loadtextureimagewithmask (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags);
rtexture_t *loadtextureimagewithmaskandnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
+rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
// writes a RGB TGA that is already upside down (which TGA wants)
qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const qbyte *data);
void Image_MipReduce(const qbyte *in, qbyte *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth, int bytesperpixel);
// only used by menuplyr coloring
-qbyte *LoadLMPAs8Bit (const qbyte *f, int matchwidth, int matchheight);
+qbyte *LoadLMPAs8Bit (qbyte *f, int matchwidth, int matchheight);
void Image_HeightmapToNormalmap(const unsigned char *inpixels, unsigned char *outpixels, int width, int height, int clamp, float bumpscale);
+typedef struct imageskin_s
+{
+ qbyte *basepixels;int basepixels_width;int basepixels_height;
+ qbyte *nmappixels;int nmappixels_width;int nmappixels_height;
+ qbyte *glowpixels;int glowpixels_width;int glowpixels_height;
+ qbyte *glosspixels;int glosspixels_width;int glosspixels_height;
+ qbyte *pantspixels;int pantspixels_width;int pantspixels_height;
+ qbyte *shirtpixels;int shirtpixels_width;int shirtpixels_height;
+ qbyte *maskpixels;int maskpixels_width;int maskpixels_height;
+}
+imageskin_t;
+
+int image_loadskin(imageskin_t *s, char *name);
+void image_freeskin(imageskin_t *s);
+
#endif