#ifndef IMAGE_H
#define IMAGE_H
+
+extern int image_width, image_height;
+
+
+// swizzle components (even converting number of components) and flip images
+// (warning: input must be different than output due to non-linear read/write)
+// (tip: component indices can contain values | 0x80000000 to tell it to
+// store them directly into output, so 255 | 0x80000000 would write 255)
+void Image_CopyMux(qbyte *outpixels, const qbyte *inpixels, int inputwidth, int inputheight, qboolean inputflipx, qboolean inputflipy, qboolean inputflipdiagonal, int numoutputcomponents, int numinputcomponents, int *outputinputcomponentindices);
+
// applies gamma correction to RGB pixels, in can be the same as out
void Image_GammaRemapRGB(const qbyte *in, qbyte *out, int pixels, const qbyte *gammar, const qbyte *gammag, const qbyte *gammab);
rtexture_t *loadtextureimagebumpasnmap (rtexturepool_t *pool, const char *filename, int matchwidth, int matchheight, qboolean complain, int flags, float bumpscale);
// writes a RGB TGA that is already upside down (which TGA wants)
-qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const qbyte *data);
+qboolean Image_WriteTGARGB_preflipped (const char *filename, int width, int height, const qbyte *data, qbyte *buffer);
// writes a RGB TGA
void Image_WriteTGARGB (const char *filename, int width, int height, const qbyte *data);
void Image_MipReduce(const qbyte *in, qbyte *out, int *width, int *height, int *depth, int destwidth, int destheight, int destdepth, int bytesperpixel);
// only used by menuplyr coloring
-qbyte *LoadLMPAs8Bit (const qbyte *f, int matchwidth, int matchheight);
+qbyte *LoadLMP (const qbyte *f, int matchwidth, int matchheight, qboolean loadAs8Bit);
void Image_HeightmapToNormalmap(const unsigned char *inpixels, unsigned char *outpixels, int width, int height, int clamp, float bumpscale);