]> de.git.xonotic.org Git - xonotic/netradiant.git/blobdiff - include/ibrush.h
q3map2: accept -bsp stage option name without complaining
[xonotic/netradiant.git] / include / ibrush.h
index c2e159c6b51af36abdaf4f162963b13eea9ba679..93dc17e7bef4abe48427f8e3f9ed4aaafda0068f 100644 (file)
@@ -1,6 +1,6 @@
 /*
-   Copyright (C) 1999-2007 id Software, Inc. and contributors.
-   For a list of contributors, see the accompanying CONTRIBUTORS file.
+   Copyright (C) 2001-2006, William Joseph.
+   All Rights Reserved.
 
    This file is part of GtkRadiant.
 
    Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
  */
 
-#ifndef _IBRUSH_H_
-#define _IBRUSH_H_
-
-//
-// API for brush stuff
-//
-
-#define BRUSH_MAJOR "brush"
-// {c1c3f567-2541-4aa3-9d5b-031fbe2a013b}
-static const GUID QERBrushTable_GUID =
-{ 0xc1c3f567, 0x2541, 0x4aa3, { 0x9d, 0x5b, 0x03, 0x1f, 0xbe, 0x2a, 0x01, 0x3b } };
-
-typedef void ( *PFN_BRUSHADDTOLIST )( brush_t *b, brush_t *lst );
-typedef void ( *PFN_BRUSHBUILD )( brush_t *b, bool bSnap, bool bMarkMap, bool bConvert, bool bFilterTest );
-typedef brush_t*  ( *PFN_BRUSHCREATE )( vec3_t mins, vec3_t maxs, texdef_t *texdef );
-typedef void ( *PFN_BRUSHFREE )( brush_t *b, bool bRemoveNode );
-typedef void ( *PFN_BRUSHROTATE )( brush_t *b, vec3_t vAngle, vec3_t vOrigin, bool bBuild );
-typedef brush_t*  ( *PFN_BRUSHALLOC )();
-typedef int ( *PFN_BPMESSAGEBOX )( int );
-typedef face_t*   ( *PFN_FACEALLOC )( void );
-typedef eclass_t* ( *PFN_HASMODEL )( brush_t *b );
-
-struct _QERBrushTable
+#if !defined( INCLUDED_IBRUSH_H )
+#define INCLUDED_IBRUSH_H
+
+#include "generic/constant.h"
+#include "generic/callback.h"
+#include "generic/vector.h"
+#include "itexdef.h"
+
+namespace scene
+{
+class Node;
+}
+
+#if 0
+class IBrushFace
 {
-       int m_nSize;
-       PFN_BRUSHADDTOLIST m_pfnBrush_AddToList;
-       PFN_BRUSHBUILD m_pfnBrush_Build;
-       PFN_BRUSHCREATE m_pfnBrush_Create;
-       PFN_BRUSHFREE m_pfnBrush_Free;
-       PFN_BRUSHROTATE m_pfnBrush_Rotate;
-       PFN_BRUSHALLOC m_pfnBrushAlloc;
-       PFN_BPMESSAGEBOX m_pfnBP_MessageBox;
-       PFN_FACEALLOC m_pfnFace_Alloc;
-       PFN_HASMODEL m_pfnHasModel;
+public:
+virtual const char* GetShader() const = 0;
+virtual void SetShader( const char* name ) = 0;
+virtual const TextureProjection& GetTexdef() const = 0;
+virtual void GetTexdef( TextureProjection& projection ) const = 0;
+virtual void SetTexdef( const TextureProjection& projection ) = 0;
+virtual void GetFlags( ContentsFlagsValue& flags ) const = 0;
+virtual void SetFlags( const ContentsFlagsValue& flags ) = 0;
+virtual void ShiftTexdef( float s, float t ) = 0;
+virtual void ScaleTexdef( float s, float t ) = 0;
+virtual void RotateTexdef( float angle ) = 0;
+virtual void FitTexture( float s_repeat, float t_repeat ) = 0;
+virtual bool isDetail() const = 0;
+virtual void setDetail( bool detail ) = 0;
 };
 
-#ifdef USE_BRUSHTABLE_DEFINE
-#ifndef __BRUSHTABLENAME
-#define __BRUSHTABLENAME g_BrushTable
-#endif
-#define Brush_AddToList __BRUSHTABLENAME.m_pfnBrush_AddToList
-#define Brush_Build __BRUSHTABLENAME.m_pfnBrush_Build
-#define Brush_Create __BRUSHTABLENAME.m_pfnBrush_Create
-#define Brush_Free __BRUSHTABLENAME.m_pfnBrush_Free
-#define Brush_Rotate __BRUSHTABLENAME.m_pfnBrush_Rotate
-#define Brush_Alloc __BRUSHTABLENAME.m_pfnBrushAlloc
-#define BP_MessageBox __BRUSHTABLENAME.m_pfnBP_MessageBox
-#define Face_Alloc __BRUSHTABLENAME.m_pfnFace_Alloc
-#define HasModel __BRUSHTABLENAME.m_pfnHasModel
+class IBrush
+{
+public:
+STRING_CONSTANT( Name, "IBrush" );
+virtual void reserve( std::size_t count ) = 0;
+virtual void clear() = 0;
+virtual void copy( const IBrush& other ) = 0;
+virtual IBrushFace* addPlane( const Vector3& p0, const Vector3& p1, const Vector3& p2, const char* shader, const TextureProjection& projection ) = 0;
+virtual const AABB& localAABB() const = 0;
+virtual void removeEmptyFaces() = 0;
+};
+
+class IBrushFaceInstance
+{
+public:
+virtual IBrushFace& getFace() = 0;
+virtual const IBrushFace& getFace() const = 0;
+virtual bool isSelected() const = 0;
+virtual void setSelected( SelectionSystem::EComponentMode mode, bool select ) const = 0;
+};
+
+class IBrushInstance
+{
+public:
+STRING_CONSTANT( Name, "IBrushInstance" );
+virtual void forEachFaceInstance( const BrushInstanceVisitor& visitor ) = 0;
+};
 #endif
 
+class _QERFaceData
+{
+public:
+_QERFaceData() : m_shader( "" ), contents( 0 ), flags( 0 ), value( 0 ){
+}
+Vector3 m_p0;
+Vector3 m_p1;
+Vector3 m_p2;
+texdef_t m_texdef;
+const char* m_shader;
+int contents;
+int flags;
+int value;
+};
+
+typedef Callback<void(const _QERFaceData&)> BrushFaceDataCallback;
+
+class BrushCreator
+{
+public:
+INTEGER_CONSTANT( Version, 1 );
+STRING_CONSTANT( Name, "brush" );
+virtual scene::Node& createBrush() = 0;
+virtual bool useAlternativeTextureProjection() const = 0;
+virtual void Brush_forEachFace( scene::Node& brush, const BrushFaceDataCallback& callback ) = 0;
+virtual bool Brush_addFace( scene::Node& brush, const _QERFaceData& faceData ) = 0;
+};
+
+#include "modulesystem.h"
+
+template<typename Type>
+class GlobalModule;
+typedef GlobalModule<BrushCreator> GlobalBrushModule;
+
+template<typename Type>
+class GlobalModuleRef;
+typedef GlobalModuleRef<BrushCreator> GlobalBrushModuleRef;
+
+inline BrushCreator& GlobalBrushCreator(){
+       return GlobalBrushModule::getTable();
+}
+
 #endif