]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - keys.c
CPMA-style cl_movement physics settings possible! Variables for it:
[xonotic/darkplaces.git] / keys.c
diff --git a/keys.c b/keys.c
index de6b3cefcc82a92bdce4639ddba6f0524b79ff4d..bad2cfc24c3cc99b2800de5a3d5b323aefb84f16 100644 (file)
--- a/keys.c
+++ b/keys.c
@@ -233,7 +233,7 @@ Interactive line editing and console scrollback
 ====================
 */
 static void
-Key_Console (int key, char ascii)
+Key_Console (int key, int ascii)
 {
        // LordHavoc: copied most of this from Q2 to improve keyboard handling
        switch (key)
@@ -304,11 +304,20 @@ Key_Console (int key, char ascii)
 #endif
                        i = (int)strlen(cbd);
                        if (i + key_linepos >= MAX_INPUTLINE)
-                               i= MAX_INPUTLINE - key_linepos;
+                               i= MAX_INPUTLINE - key_linepos - 1;
                        if (i > 0)
                        {
+                               // terencehill: insert the clipboard text between the characters of the line
+                               char *temp = Z_Malloc(MAX_INPUTLINE);
                                cbd[i]=0;
+                               temp[0]=0;
+                               if ( key_linepos < (int)strlen(key_lines[edit_line]) )
+                                       strlcpy(temp, key_lines[edit_line] + key_linepos, (int)strlen(key_lines[edit_line]) - key_linepos +1);
+                               key_lines[edit_line][key_linepos] = 0;
                                strlcat(key_lines[edit_line], cbd, sizeof(key_lines[edit_line]));
+                               if (temp[0])
+                                       strlcat(key_lines[edit_line], temp, sizeof(key_lines[edit_line]));
+                               Z_Free(temp);
                                key_linepos += i;
                        }
                        Z_Free(cbd);
@@ -357,14 +366,14 @@ Key_Console (int key, char ascii)
        // Advanced Console Editing by Radix radix@planetquake.com
        // Added/Modified by EvilTypeGuy eviltypeguy@qeradiant.com
        // Enhanced by [515]
+       // Enhanced by terencehill
 
-       // left arrow will just move left one without erasing, backspace will
-       // actually erase character
+       // move cursor to the previous character
        if (key == K_LEFTARROW || key == K_KP_LEFTARROW)
        {
                if (key_linepos < 2)
                        return;
-               if(keydown[K_CTRL])
+               if(keydown[K_CTRL]) // move cursor to the previous word
                {
                        int             pos;
                        char    k;
@@ -378,6 +387,23 @@ Key_Console (int key, char ascii)
                                }
                        key_linepos = pos + 1;
                }
+               else if(keydown[K_SHIFT]) // move cursor to the previous character ignoring colors
+               {
+                       int             pos;
+                       pos = key_linepos-1;
+                       while (pos)
+                               if(pos-1 > 0 && key_lines[edit_line][pos-1] == STRING_COLOR_TAG && isdigit(key_lines[edit_line][pos]))
+                                       pos-=2;
+                               else if(pos-4 > 0 && key_lines[edit_line][pos-4] == STRING_COLOR_TAG && key_lines[edit_line][pos-3] == STRING_COLOR_RGB_TAG_CHAR
+                                               && isxdigit(key_lines[edit_line][pos-2]) && isxdigit(key_lines[edit_line][pos-1]) && isxdigit(key_lines[edit_line][pos]))
+                                       pos-=5;
+                               else
+                               {
+                                       pos--;
+                                       break;
+                               }
+                       key_linepos = pos + 1;
+               }
                else
                        key_linepos--;
                return;
@@ -405,13 +431,12 @@ Key_Console (int key, char ascii)
        }
 
 
-       // if we're at the end, get one character from previous line,
-       // otherwise just go right one
+       // move cursor to the next character
        if (key == K_RIGHTARROW || key == K_KP_RIGHTARROW)
        {
                if (key_linepos >= (int)strlen(key_lines[edit_line]))
                        return;
-               if(keydown[K_CTRL])
+               if(keydown[K_CTRL]) // move cursor to the next word
                {
                        int             pos, len;
                        char    k;
@@ -425,6 +450,34 @@ Key_Console (int key, char ascii)
                        }
                        key_linepos = pos;
                }
+               else if(keydown[K_SHIFT]) // move cursor to the next character ignoring colors
+               {
+                       int             pos, len;
+                       len = (int)strlen(key_lines[edit_line]);
+                       pos = key_linepos;
+                       // check if there is a color tag right after the cursor
+                       if (key_lines[edit_line][pos] == STRING_COLOR_TAG)
+                       {
+                               if(isdigit(key_lines[edit_line][pos+1]))
+                                       pos+=1;
+                               else if(key_lines[edit_line][pos+1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(key_lines[edit_line][pos+2]) && isxdigit(key_lines[edit_line][pos+3]) && isxdigit(key_lines[edit_line][pos+4]))
+                                       pos+=4;
+                       }
+                       pos++;
+                       
+                       // now go beyond all next consecutive color tags, if any
+                       if(pos < len)
+                               while (key_lines[edit_line][pos] == STRING_COLOR_TAG)
+                               {
+                                       if(isdigit(key_lines[edit_line][pos+1]))
+                                               pos+=2;
+                                       else if(key_lines[edit_line][pos+1] == STRING_COLOR_RGB_TAG_CHAR && isxdigit(key_lines[edit_line][pos+2]) && isxdigit(key_lines[edit_line][pos+3]) && isxdigit(key_lines[edit_line][pos+4]))
+                                               pos+=5;
+                                       else
+                                               break;
+                               }
+                       key_linepos = pos;
+               }
                else
                        key_linepos++;
                return;
@@ -473,13 +526,23 @@ Key_Console (int key, char ascii)
 
        if (key == K_PGUP || key == K_KP_PGUP || key == K_MWHEELUP)
        {
-               con_backscroll += ((int) vid_conheight.integer >> 5);
+               if(keydown[K_CTRL])
+               {
+                       con_backscroll += 3;
+               }
+               else
+                       con_backscroll += ((int) vid_conheight.integer >> 5);
                return;
        }
 
        if (key == K_PGDN || key == K_KP_PGDN || key == K_MWHEELDOWN)
        {
-               con_backscroll -= ((int) vid_conheight.integer >> 5);
+               if(keydown[K_CTRL])
+               {
+                       con_backscroll -= 3;
+               }
+               else
+                       con_backscroll -= ((int) vid_conheight.integer >> 5);
                return;
        }
 
@@ -523,19 +586,22 @@ Key_Console (int key, char ascii)
 
 //============================================================================
 
-qboolean       chat_team;
+int chat_mode;
 char           chat_buffer[MAX_INPUTLINE];
 unsigned int   chat_bufferlen = 0;
 
 extern int Nicks_CompleteChatLine(char *buffer, size_t size, unsigned int pos);
 
 static void
-Key_Message (int key, char ascii)
+Key_Message (int key, int ascii)
 {
 
        if (key == K_ENTER || ascii == 10 || ascii == 13)
        {
-               Cmd_ForwardStringToServer(va("%s %s", chat_team ? "say_team" : "say ", chat_buffer));
+               if(chat_mode < 0)
+                       Cmd_ExecuteString(chat_buffer, src_command); // not Cbuf_AddText to allow semiclons in args; however, this allows no variables then. Use aliases!
+               else
+                       Cmd_ForwardStringToServer(va("%s %s", chat_mode ? "say_team" : "say ", chat_buffer));
 
                key_dest = key_game;
                chat_bufferlen = 0;
@@ -543,6 +609,8 @@ Key_Message (int key, char ascii)
                return;
        }
 
+       // TODO add support for arrow keys and simple editing
+
        if (key == K_ESCAPE) {
                key_dest = key_game;
                chat_bufferlen = 0;
@@ -663,15 +731,16 @@ static void
 Key_In_Unbind_f (void)
 {
        int         b, m;
+       char *errchar = NULL;
 
        if (Cmd_Argc () != 3) {
                Con_Print("in_unbind <bindmap> <key> : remove commands from a key\n");
                return;
        }
 
-       m = strtol(Cmd_Argv (1), NULL, 0);
-       if ((m < 0) || (m >= 8)) {
-               Con_Printf("%d isn't a valid bindmap\n", m);
+       m = strtol(Cmd_Argv (1), &errchar, 0);
+       if ((m < 0) || (m >= 8) || (errchar && *errchar)) {
+               Con_Printf("%s isn't a valid bindmap\n", Cmd_Argv(1));
                return;
        }
 
@@ -689,6 +758,7 @@ Key_In_Bind_f (void)
 {
        int         i, c, b, m;
        char        cmd[MAX_INPUTLINE];
+       char *errchar = NULL;
 
        c = Cmd_Argc ();
 
@@ -697,9 +767,9 @@ Key_In_Bind_f (void)
                return;
        }
 
-       m = strtol(Cmd_Argv (1), NULL, 0);
-       if ((m < 0) || (m >= 8)) {
-               Con_Printf("%d isn't a valid bindmap\n", m);
+       m = strtol(Cmd_Argv (1), &errchar, 0);
+       if ((m < 0) || (m >= 8) || (errchar && *errchar)) {
+               Con_Printf("%s isn't a valid bindmap\n", Cmd_Argv(1));
                return;
        }
 
@@ -731,6 +801,7 @@ static void
 Key_In_Bindmap_f (void)
 {
        int         m1, m2, c;
+       char *errchar = NULL;
 
        c = Cmd_Argc ();
 
@@ -739,15 +810,15 @@ Key_In_Bindmap_f (void)
                return;
        }
 
-       m1 = strtol(Cmd_Argv (1), NULL, 0);
-       if ((m1 < 0) || (m1 >= 8)) {
-               Con_Printf("%d isn't a valid bindmap\n", m1);
+       m1 = strtol(Cmd_Argv (1), &errchar, 0);
+       if ((m1 < 0) || (m1 >= 8) || (errchar && *errchar)) {
+               Con_Printf("%s isn't a valid bindmap\n", Cmd_Argv(1));
                return;
        }
 
-       m2 = strtol(Cmd_Argv (2), NULL, 0);
-       if ((m2 < 0) || (m2 >= 8)) {
-               Con_Printf("%d isn't a valid bindmap\n", m2);
+       m2 = strtol(Cmd_Argv (2), &errchar, 0);
+       if ((m2 < 0) || (m2 >= 8) || (errchar && *errchar)) {
+               Con_Printf("%s isn't a valid bindmap\n", Cmd_Argv(2));
                return;
        }
 
@@ -785,6 +856,54 @@ Key_Unbindall_f (void)
                                Key_SetBinding (i, j, "");
 }
 
+static void
+Key_PrintBindList(int j)
+{
+       char bindbuf[MAX_INPUTLINE];
+       const char *p;
+       int i;
+
+       for (i = 0; i < (int)(sizeof(keybindings[0])/sizeof(keybindings[0][0])); i++)
+       {
+               p = keybindings[j][i];
+               if (p)
+               {
+                       Cmd_QuoteString(bindbuf, sizeof(bindbuf), p, "\"\\");
+                       if (j == 0)
+                               Con_Printf("^2%s ^7= \"%s\"\n", Key_KeynumToString (i), bindbuf);
+                       else
+                               Con_Printf("^3bindmap %d: ^2%s ^7= \"%s\"\n", j, Key_KeynumToString (i), bindbuf);
+               }
+       }
+}
+
+static void
+Key_In_BindList_f (void)
+{
+       int m;
+       char *errchar = NULL;
+
+       if(Cmd_Argc() >= 2)
+       {
+               m = strtol(Cmd_Argv(1), &errchar, 0);
+               if ((m < 0) || (m >= 8) || (errchar && *errchar)) {
+                       Con_Printf("%s isn't a valid bindmap\n", Cmd_Argv(1));
+                       return;
+               }
+               Key_PrintBindList(m);
+       }
+       else
+       {
+               for (m = 0; m < MAX_BINDMAPS; m++)
+                       Key_PrintBindList(m);
+       }
+}
+
+static void
+Key_BindList_f (void)
+{
+       Key_PrintBindList(0);
+}
 
 static void
 Key_Bind_f (void)
@@ -868,10 +987,12 @@ Key_Init (void)
 //
        Cmd_AddCommand ("in_bind", Key_In_Bind_f, "binds a command to the specified key in the selected bindmap");
        Cmd_AddCommand ("in_unbind", Key_In_Unbind_f, "removes command on the specified key in the selected bindmap");
+       Cmd_AddCommand ("in_bindlist", Key_In_BindList_f, "bindlist: displays bound keys for all bindmaps, or the given bindmap");
        Cmd_AddCommand ("in_bindmap", Key_In_Bindmap_f, "selects active foreground and background (used only if a key is not bound in the foreground) bindmaps for typing");
 
        Cmd_AddCommand ("bind", Key_Bind_f, "binds a command to the specified key in bindmap 0");
        Cmd_AddCommand ("unbind", Key_Unbind_f, "removes a command on the specified key in bindmap 0");
+       Cmd_AddCommand ("bindlist", Key_BindList_f, "bindlist: displays bound keys for bindmap 0 bindmaps");
        Cmd_AddCommand ("unbindall", Key_Unbindall_f, "removes all commands from all keys in all bindmaps (leaving only shift-escape and escape)");
 
        Cvar_RegisterVariable (&con_closeontoggleconsole);
@@ -900,7 +1021,7 @@ static char tbl_keyascii[MAX_KEYS];
 static keydest_t tbl_keydest[MAX_KEYS];
 
 void
-Key_Event (int key, char ascii, qboolean down)
+Key_Event (int key, int ascii, qboolean down)
 {
        const char *bind;
        qboolean q;
@@ -960,65 +1081,86 @@ Key_Event (int key, char ascii, qboolean down)
                // ignore key repeats on escape
                if (keydown[key] > 1)
                        return;
+
                // escape does these things:
                // key_consoleactive - close console
                // key_message - abort messagemode
                // key_menu - go to parent menu (or key_game)
                // key_game - open menu
+
                // in all modes shift-escape toggles console
-               if (((key_consoleactive & KEY_CONSOLEACTIVE_USER) || keydown[K_SHIFT]) && down)
+               if (keydown[K_SHIFT])
                {
-                       Con_ToggleConsole_f ();
-                       tbl_keydest[key] = key_void; // ignore the release
+                       if(down)
+                       {
+                               Con_ToggleConsole_f ();
+                               tbl_keydest[key] = key_void; // esc release should go nowhere (especially not to key_menu or key_game)
+                       }
                        return;
                }
-#if 0
+
                switch (keydest)
                {
+                       case key_console:
+                               if(down)
+                               {
+                                       if(key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
+                                       {
+                                               key_consoleactive &= ~KEY_CONSOLEACTIVE_USER;
+                                               MR_ToggleMenu_f ();
+                                       }
+                                       else
+                                               Con_ToggleConsole_f();
+                               }
+                               break;
+
                        case key_message:
                                if (down)
-                                       Key_Message (key, ascii);
+                                       Key_Message (key, ascii); // that'll close the message input
                                break;
+
                        case key_menu:
                        case key_menu_grabbed:
                                MR_KeyEvent (key, ascii, down);
                                break;
+
                        case key_game:
                                // csqc has priority over toggle menu if it wants to (e.g. handling escape for UI stuff in-game.. :sick:)
                                q = CL_VM_InputEvent(down, key, ascii);
                                if (!q && down)
                                        MR_ToggleMenu_f ();
                                break;
+
                        default:
                                Con_Printf ("Key_Event: Bad key_dest\n");
                }
                return;
-#endif
        }
 
        // send function keydowns to interpreter no matter what mode is (unless the menu has specifically grabbed the keyboard, for rebinding keys)
        if (keydest != key_menu_grabbed)
-       if (key >= K_F1 && key <= K_F12 && down)
+       if (key >= K_F1 && key <= K_F12)
        {
-               // ignore key repeats on F1-F12 binds
-               if (keydown[key] > 1)
-                       return;
                if (bind)
                {
-                       // button commands add keynum as a parm
-                       if (bind[0] == '+')
-                               Cbuf_AddText (va("%s %i\n", bind, key));
-                       else
+                       if(keydown[key] == 1 && down)
                        {
-                               Cbuf_AddText (bind);
-                               Cbuf_AddText ("\n");
-                       }
+                               // button commands add keynum as a parm
+                               if (bind[0] == '+')
+                                       Cbuf_AddText (va("%s %i\n", bind, key));
+                               else
+                               {
+                                       Cbuf_AddText (bind);
+                                       Cbuf_AddText ("\n");
+                               }
+                       } else if(bind[0] == '+' && !down && keydown[key] == 0)
+                               Cbuf_AddText(va("-%s %i\n", bind + 1, key));
                }
                return;
        }
 
        // send input to console if it wants it
-       if (keydest == key_console && key != K_ESCAPE)
+       if (keydest == key_console)
        {
                if (!down)
                        return;
@@ -1028,25 +1170,22 @@ Key_Event (int key, char ascii, qboolean down)
                if (con_closeontoggleconsole.integer && bind && !strncmp(bind, "toggleconsole", strlen("toggleconsole")) && (key_consoleactive & KEY_CONSOLEACTIVE_USER) && ascii != STRING_COLOR_TAG)
                {
                        Con_ToggleConsole_f ();
-                       tbl_keydest[key] = key_void; // ignore the release
                        return;
                }
                Key_Console (key, ascii);
                return;
        }
 
-
-       // FIXME: actually the up-bind should only be called if the button was actually pressed while key_dest == key_game [12/17/2007 Black]
-       //                       especially CL_VM_InputEvent should be able to prevent it from being called (to intercept the binds)
-       // key up events only generate commands if the game key binding is a button
-       // command (leading + sign).  These will occur even in console mode, to
-       // keep the character from continuing an action started before a console
-       // switch.  Button commands include the kenum as a parameter, so multiple
-       // downs can be matched with ups
-       /*
-       if (!down && bind && bind[0] == '+')
-               Cbuf_AddText(va("-%s %i\n", bind + 1, key));
-       */
+       // handle toggleconsole in menu too
+       if (keydest == key_menu)
+       {
+               if (down && con_closeontoggleconsole.integer && bind && !strncmp(bind, "toggleconsole", strlen("toggleconsole")) && ascii != STRING_COLOR_TAG)
+               {
+                       Con_ToggleConsole_f ();
+                       tbl_keydest[key] = key_void; // key release should go nowhere (especially not to key_menu or key_game)
+                       return;
+               }
+       }
 
        // ignore binds while a video is played, let the video system handle the key event
        if (cl_videoplaying)
@@ -1085,11 +1224,6 @@ Key_Event (int key, char ascii, qboolean down)
                                        Cbuf_AddText(va("-%s %i\n", bind + 1, key));
                        }
                        break;
-               case key_console:
-                       // This happens for example when pressing shift in the console
-                       // closing the console, and then releasing shift.
-                       // Con_Printf("Key_Event: Console key ignored\n");
-                       break;
                default:
                        Con_Printf ("Key_Event: Bad key_dest\n");
        }