// ignore numlock
#define ALLOWED_MODIFIERS ( ~( GDK_MOD2_MASK | GDK_LOCK_MASK | GDK_MOD3_MASK | GDK_MOD4_MASK | GDK_MOD5_MASK ) )
-struct Accelerator {
- Accelerator(guint _key)
- : key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) 0)
- {
- }
-
- Accelerator(guint _key, GdkModifierType _modifiers)
- : key(gdk_keyval_to_upper(_key)), modifiers((GdkModifierType) (_modifiers & ALLOWED_MODIFIERS))
- {
- }
-
- Accelerator(const Accelerator &src)
- : key(gdk_keyval_to_upper(src.key)), modifiers((GdkModifierType) (src.modifiers & ALLOWED_MODIFIERS))
- {
- }
-
- bool operator<(const Accelerator &other) const
- {
- guint k1 = key;
- guint k2 = other.key;
- int mod1 = modifiers & ALLOWED_MODIFIERS;
- int mod2 = other.modifiers & ALLOWED_MODIFIERS;
- return k1 < k2 || (!(k2 < k1) && mod1 < mod2);
- }
-
- bool operator==(const Accelerator &other) const
- {
- guint k1 = key;
- guint k2 = other.key;
- int mod1 = modifiers & ALLOWED_MODIFIERS;
- int mod2 = other.modifiers & ALLOWED_MODIFIERS;
- return k1 == k2 && mod1 == mod2;
- }
-
- Accelerator &operator=(const Accelerator &other)
- {
- key = other.key;
- modifiers = (GdkModifierType) (other.modifiers & ALLOWED_MODIFIERS);
- return *this;
- }
-
- guint key;
- GdkModifierType modifiers;
+struct Accelerator
+{
+ Accelerator( guint _key )
+ : key( gdk_keyval_to_upper( _key ) ), modifiers( ( GdkModifierType ) 0 ){
+ }
+ Accelerator( guint _key, GdkModifierType _modifiers )
+ : key( gdk_keyval_to_upper( _key ) ), modifiers( ( GdkModifierType )( _modifiers & ALLOWED_MODIFIERS ) ){
+ }
+ Accelerator( const Accelerator &src )
+ : key( gdk_keyval_to_upper( src.key ) ), modifiers( ( GdkModifierType )( src.modifiers & ALLOWED_MODIFIERS ) ){
+ }
+ bool operator<( const Accelerator& other ) const {
+ guint k1 = key;
+ guint k2 = other.key;
+ int mod1 = modifiers & ALLOWED_MODIFIERS;
+ int mod2 = other.modifiers & ALLOWED_MODIFIERS;
+ return k1 < k2 || ( !( k2 < k1 ) && mod1 < mod2 );
+ }
+ bool operator==( const Accelerator& other ) const {
+ guint k1 = key;
+ guint k2 = other.key;
+ int mod1 = modifiers & ALLOWED_MODIFIERS;
+ int mod2 = other.modifiers & ALLOWED_MODIFIERS;
+ return k1 == k2 && mod1 == mod2;
+ }
+ Accelerator &operator=( const Accelerator& other ){
+ key = other.key;
+ modifiers = (GdkModifierType) ( other.modifiers & ALLOWED_MODIFIERS );
+ return *this;
+ }
+ guint key;
+ GdkModifierType modifiers;
};
-inline Accelerator accelerator_null()
-{
- return Accelerator(0, (GdkModifierType) 0);
+inline Accelerator accelerator_null(){
+ return Accelerator( 0, (GdkModifierType)0 );
}
-const char *global_keys_find(unsigned int key);
-
-unsigned int global_keys_find(const char *name);
+const char* global_keys_find( unsigned int key );
+unsigned int global_keys_find( const char* name );
class TextOutputStream;
-
-void accelerator_write(const Accelerator &accelerator, TextOutputStream &ostream);
+void accelerator_write( const Accelerator& accelerator, TextOutputStream& ostream );
template<typename TextOutputStreamType>
-TextOutputStreamType &ostream_write(TextOutputStreamType &ostream, const Accelerator &accelerator)
-{
- accelerator_write(accelerator, ostream);
- return ostream;
+TextOutputStreamType& ostream_write( TextOutputStreamType& ostream, const Accelerator& accelerator ){
+ accelerator_write( accelerator, ostream );
+ return ostream;
}
-void keydown_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
+void keydown_accelerators_add( Accelerator accelerator, const Callback<void()>& callback );
+void keydown_accelerators_remove( Accelerator accelerator );
+void keyup_accelerators_add( Accelerator accelerator, const Callback<void()>& callback );
+void keyup_accelerators_remove( Accelerator accelerator );
-void keydown_accelerators_remove(Accelerator accelerator);
-
-void keyup_accelerators_add(Accelerator accelerator, const Callback<void()> &callback);
-
-void keyup_accelerators_remove(Accelerator accelerator);
-
-void global_accel_connect_window(ui::Window window);
-
-void global_accel_disconnect_window(ui::Window window);
+void global_accel_connect_window( ui::Window window );
+void global_accel_disconnect_window( ui::Window window );
void GlobalPressedKeys_releaseAll();
extern ui::AccelGroup global_accel;
-GClosure *global_accel_group_find(Accelerator accelerator);
-
-void global_accel_group_connect(const Accelerator &accelerator, const Callback<void()> &callback);
+GClosure* global_accel_group_find( Accelerator accelerator );
-void global_accel_group_disconnect(const Accelerator &accelerator, const Callback<void()> &callback);
+void global_accel_group_connect( const Accelerator& accelerator, const Callback<void()>& callback );
+void global_accel_group_disconnect( const Accelerator& accelerator, const Callback<void()>& callback );
-class Command {
+class Command
+{
public:
- Callback<void()> m_callback;
- const Accelerator &m_accelerator;
-
- Command(const Callback<void()> &callback, const Accelerator &accelerator) : m_callback(callback),
- m_accelerator(accelerator)
- {
- }
+Callback<void()> m_callback;
+const Accelerator& m_accelerator;
+Command( const Callback<void()>& callback, const Accelerator& accelerator ) : m_callback( callback ), m_accelerator( accelerator ){
+}
};
-class Toggle {
+class Toggle
+{
public:
- Command m_command;
- Callback<void(const Callback<void(bool)> &)> m_exportCallback;
-
- Toggle(const Callback<void()> &callback, const Accelerator &accelerator,
- const Callback<void(const Callback<void(bool)> &)> &exportCallback) : m_command(callback, accelerator),
- m_exportCallback(exportCallback)
- {
- }
+Command m_command;
+Callback<void(const Callback<void(bool)> &)> m_exportCallback;
+Toggle( const Callback<void()>& callback, const Accelerator& accelerator, const Callback<void(const Callback<void(bool)> &)>& exportCallback ) : m_command( callback, accelerator ), m_exportCallback( exportCallback ){
+}
};
-class KeyEvent {
+class KeyEvent
+{
public:
- const Accelerator &m_accelerator;
- Callback<void()> m_keyDown;
- Callback<void()> m_keyUp;
-
- KeyEvent(const Accelerator &accelerator, const Callback<void()> &keyDown, const Callback<void()> &keyUp)
- : m_accelerator(accelerator), m_keyDown(keyDown), m_keyUp(keyUp)
- {
- }
+const Accelerator& m_accelerator;
+Callback<void()> m_keyDown;
+Callback<void()> m_keyUp;
+KeyEvent( const Accelerator& accelerator, const Callback<void()>& keyDown, const Callback<void()>& keyUp ) : m_accelerator( accelerator ), m_keyDown( keyDown ), m_keyUp( keyUp ){
+}
};
-struct PressedButtons;
-void PressedButtons_connect(PressedButtons &pressedButtons, ui::Widget widget);
+struct PressedButtons;
+void PressedButtons_connect( PressedButtons& pressedButtons, ui::Widget widget );
extern PressedButtons g_pressedButtons;