/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined (INCLUDED_INSTANCELIB_H)
+#if !defined ( INCLUDED_INSTANCELIB_H )
#define INCLUDED_INSTANCELIB_H
#include "debugging/debugging.h"
class InstanceSubgraphWalker : public scene::Traversable::Walker
{
- scene::Instantiable::Observer* m_observer;
- mutable scene::Path m_path;
- mutable Stack<scene::Instance*> m_parent;
+scene::Instantiable::Observer* m_observer;
+mutable scene::Path m_path;
+mutable Stack<scene::Instance*> m_parent;
public:
- InstanceSubgraphWalker(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* parent)
- : m_observer(observer), m_path(path), m_parent(parent)
- {
- }
- bool pre(scene::Node& node) const
- {
- m_path.push(makeReference(node));
- scene::Instance* instance = Node_getInstantiable(node)->create(m_path, m_parent.top());
- m_observer->insert(instance);
- Node_getInstantiable(node)->insert(m_observer, m_path, instance);
- m_parent.push(instance);
- return true;
- }
- void post(scene::Node& node) const
- {
- m_path.pop();
- m_parent.pop();
- }
+InstanceSubgraphWalker( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* parent )
+ : m_observer( observer ), m_path( path ), m_parent( parent ){
+}
+bool pre( scene::Node& node ) const {
+ m_path.push( makeReference( node ) );
+ scene::Instance* instance = Node_getInstantiable( node )->create( m_path, m_parent.top() );
+ m_observer->insert( instance );
+ Node_getInstantiable( node )->insert( m_observer, m_path, instance );
+ m_parent.push( instance );
+ return true;
+}
+void post( scene::Node& node ) const {
+ m_path.pop();
+ m_parent.pop();
+}
};
class UninstanceSubgraphWalker : public scene::Traversable::Walker
{
- scene::Instantiable::Observer* m_observer;
- mutable scene::Path m_path;
+scene::Instantiable::Observer* m_observer;
+mutable scene::Path m_path;
public:
- UninstanceSubgraphWalker(scene::Instantiable::Observer* observer, const scene::Path& parent)
- : m_observer(observer), m_path(parent)
- {
- }
- bool pre(scene::Node& node) const
- {
- m_path.push(makeReference(node));
- return true;
- }
- void post(scene::Node& node) const
- {
- scene::Instance* instance = Node_getInstantiable(node)->erase(m_observer, m_path);
- m_observer->erase(instance);
- delete instance;
- m_path.pop();
- }
+UninstanceSubgraphWalker( scene::Instantiable::Observer* observer, const scene::Path& parent )
+ : m_observer( observer ), m_path( parent ){
+}
+bool pre( scene::Node& node ) const {
+ m_path.push( makeReference( node ) );
+ return true;
+}
+void post( scene::Node& node ) const {
+ scene::Instance* instance = Node_getInstantiable( node )->erase( m_observer, m_path );
+ m_observer->erase( instance );
+ delete instance;
+ m_path.pop();
+}
};
class InstanceSet : public scene::Traversable::Observer
{
- typedef std::pair<scene::Instantiable::Observer*, PathConstReference> CachePath;
+typedef std::pair<scene::Instantiable::Observer*, PathConstReference> CachePath;
- typedef CachePath key_type;
+typedef CachePath key_type;
- typedef std::map<key_type, scene::Instance*> InstanceMap;
- InstanceMap m_instances;
+typedef std::map<key_type, scene::Instance*> InstanceMap;
+InstanceMap m_instances;
public:
- typedef InstanceMap::iterator iterator;
-
- iterator begin()
- {
- return m_instances.begin();
- }
- iterator end()
- {
- return m_instances.end();
- }
-
- // traverse observer
- void insert(scene::Node& child)
- {
- for(iterator i = begin(); i != end(); ++i)
- {
- Node_traverseSubgraph(child, InstanceSubgraphWalker((*i).first.first, (*i).first.second, (*i).second));
- (*i).second->boundsChanged();
- }
- }
- void erase(scene::Node& child)
- {
- for(iterator i = begin(); i != end(); ++i)
- {
- Node_traverseSubgraph(child, UninstanceSubgraphWalker((*i).first.first, (*i).first.second));
- (*i).second->boundsChanged();
- }
- }
-
- // instance
- void forEachInstance(const scene::Instantiable::Visitor& visitor)
- {
- for(iterator i = begin(); i != end(); ++i)
- {
- visitor.visit(*(*i).second);
- }
- }
-
- void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
- {
- ASSERT_MESSAGE(m_instances.find(key_type(observer, PathConstReference(instance->path()))) == m_instances.end(), "InstanceSet::insert - element already exists");
- m_instances.insert(InstanceMap::value_type(key_type(observer, PathConstReference(instance->path())), instance));
- }
- scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
- {
- ASSERT_MESSAGE(m_instances.find(key_type(observer, PathConstReference(path))) != m_instances.end(), "InstanceSet::erase - failed to find element");
- InstanceMap::iterator i = m_instances.find(key_type(observer, PathConstReference(path)));
- scene::Instance* instance = i->second;
- m_instances.erase(i);
- return instance;
- }
-
- void transformChanged()
- {
- for(InstanceMap::iterator i = m_instances.begin(); i != m_instances.end(); ++i)
- {
- (*i).second->transformChanged();
- }
- }
- typedef MemberCaller<InstanceSet, &InstanceSet::transformChanged> TransformChangedCaller;
- void boundsChanged()
- {
- for(InstanceMap::iterator i = m_instances.begin(); i != m_instances.end(); ++i)
- {
- (*i).second->boundsChanged();
- }
- }
- typedef MemberCaller<InstanceSet, &InstanceSet::boundsChanged> BoundsChangedCaller;
+typedef InstanceMap::iterator iterator;
+
+iterator begin(){
+ return m_instances.begin();
+}
+iterator end(){
+ return m_instances.end();
+}
+
+// traverse observer
+void insert( scene::Node& child ){
+ for ( iterator i = begin(); i != end(); ++i )
+ {
+ Node_traverseSubgraph( child, InstanceSubgraphWalker( ( *i ).first.first, ( *i ).first.second, ( *i ).second ) );
+ ( *i ).second->boundsChanged();
+ }
+}
+void erase( scene::Node& child ){
+ for ( iterator i = begin(); i != end(); ++i )
+ {
+ Node_traverseSubgraph( child, UninstanceSubgraphWalker( ( *i ).first.first, ( *i ).first.second ) );
+ ( *i ).second->boundsChanged();
+ }
+}
+
+// instance
+void forEachInstance( const scene::Instantiable::Visitor& visitor ){
+ for ( iterator i = begin(); i != end(); ++i )
+ {
+ visitor.visit( *( *i ).second );
+ }
+}
+
+void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
+ ASSERT_MESSAGE( m_instances.find( key_type( observer, PathConstReference( instance->path() ) ) ) == m_instances.end(), "InstanceSet::insert - element already exists" );
+ m_instances.insert( InstanceMap::value_type( key_type( observer, PathConstReference( instance->path() ) ), instance ) );
+}
+scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
+ ASSERT_MESSAGE( m_instances.find( key_type( observer, PathConstReference( path ) ) ) != m_instances.end(), "InstanceSet::erase - failed to find element" );
+ InstanceMap::iterator i = m_instances.find( key_type( observer, PathConstReference( path ) ) );
+ scene::Instance* instance = i->second;
+ m_instances.erase( i );
+ return instance;
+}
+
+void transformChanged(){
+ for ( InstanceMap::iterator i = m_instances.begin(); i != m_instances.end(); ++i )
+ {
+ ( *i ).second->transformChanged();
+ }
+}
+typedef MemberCaller<InstanceSet, &InstanceSet::transformChanged> TransformChangedCaller;
+void boundsChanged(){
+ for ( InstanceMap::iterator i = m_instances.begin(); i != m_instances.end(); ++i )
+ {
+ ( *i ).second->boundsChanged();
+ }
+}
+typedef MemberCaller<InstanceSet, &InstanceSet::boundsChanged> BoundsChangedCaller;
};
template<typename Functor>
-inline void InstanceSet_forEach(InstanceSet& instances, const Functor& functor)
-{
- for(InstanceSet::iterator i = instances.begin(), end = instances.end(); i != end; ++i)
- {
- functor(*(*i).second);
- }
+inline void InstanceSet_forEach( InstanceSet& instances, const Functor& functor ){
+ for ( InstanceSet::iterator i = instances.begin(), end = instances.end(); i != end; ++i )
+ {
+ functor( *( *i ).second );
+ }
}
template<typename Type>
class InstanceEvaluateTransform
{
public:
- inline void operator()(scene::Instance& instance) const
- {
- InstanceTypeCast<Type>::cast(instance)->evaluateTransform();
- }
+inline void operator()( scene::Instance& instance ) const {
+ InstanceTypeCast<Type>::cast( instance )->evaluateTransform();
+}
};
template<typename Type>
class InstanceSetEvaluateTransform
{
public:
- static void apply(InstanceSet& instances)
- {
- InstanceSet_forEach(instances, InstanceEvaluateTransform<Type>());
- }
- typedef ReferenceCaller<InstanceSet, &InstanceSetEvaluateTransform<Type>::apply> Caller;
+static void apply( InstanceSet& instances ){
+ InstanceSet_forEach( instances, InstanceEvaluateTransform<Type>() );
+}
+typedef ReferenceCaller<InstanceSet, &InstanceSetEvaluateTransform<Type>::apply> Caller;
};
#endif