&picoModuleMDC, /* return to castle wolfenstein mdc */
&picoModuleMD2, /* quake2 md2 */
&picoModuleFM, /* heretic2 fm */
- &picoModuleOBJ, /* wavefront object */
&picoModuleLWO, /* lightwave object */
+ &picoModuleOBJ, /* wavefront object */
NULL /* arnold */
};