-#uncomment one of these according to your sound driver
-#if you use ALSA version 0.9.x
-#SND=snd_alsa_0_9.o
+
+
+#uncomment these according to your sound driver
+
+#recommended for: anyone not using ALSA 0.5
+SND=snd_oss.o snd_dma.o snd_mix.o snd_mem.o
+SOUNDLIB=
+#recommended for: anyone using ALSA 0.5
+#SND=snd_alsa_0_5.o snd_dma.o snd_mix.o snd_mem.o
+#SOUNDLIB=-lasound
+#recommended for: no one (this driver needs to be updated, it doesn't compile anymore)
+#SND=snd_alsa_0_9.o snd_dma.o snd_mix.o snd_mem.o
#SOUNDLIB=-lasound
-#if you use ALSA version 0.5.x
-SND=snd_alsa_0_5.o
-SOUNDLIB=-lasound
-#if you use the kernel sound driver or OSS
-#SND=snd_oss.o
+#recommended for: anyone who can't use the above drivers
+#SND=snd_null.o
#SOUNDLIB=
-OBJECTS= builddate.o cd_linux.o chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o snd_dma.o snd_mem.o snd_mix.o $(SND) sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o
+
+#uncomment your preference
+#if you want CD sound in Linux
+#CD=cd_linux.o
+#if you want no CD audio
+CD=cd_null.o
+
+OBJECTS= builddate.o $(CD) $(SND) chase.o cl_demo.o cl_input.o cl_main.o cl_parse.o cl_tent.o cmd.o common.o console.o crc.o cvar.o fractalnoise.o gl_draw.o r_sky.o gl_rmain.o gl_rsurf.o host.o host_cmd.o image.o keys.o mathlib.o menu.o model_alias.o model_brush.o model_shared.o model_sprite.o net_bsd.o net_udp.o net_dgrm.o net_loop.o net_main.o pr_cmds.o pr_edict.o pr_exec.o r_light.o r_explosion.o sbar.o sv_main.o sv_move.o sv_phys.o sv_user.o sv_light.o sys_linux.o transform.o view.o wad.o world.o zone.o vid_shared.o palette.o r_crosshairs.o gl_textures.o gl_models.o r_sprites.o r_modules.o r_explosion.o r_lerpanim.o protocol.o quakeio.o r_clip.o ui.o portals.o sys_shared.o cl_light.o gl_backend.o cl_particles.o cl_screen.o cgamevm.o cgame.o filematch.o collision.o cl_collision.o matrixlib.o cl_video.o dpvsimpledecode.o wavefile.o
#K6/athlon optimizations
CPUOPTIMIZATIONS=-march=k6
-#note: don't use -march=athlon, every gcc which has it currently (2.95, 3.0)
+#note: don't use -march=athlon, every gcc which has it currently (2.96-3.1)
#have optimizer bugs (like entities disappearing randomly - a bug with
#compiling BOX_ON_PLANE_SIDE in mathlib.h)
#CPUOPTIMIZATIONS=-march=athlon
#this is used to ensure that all released versions are free of warnings.
#normal compile
-OPTIMIZATIONS= -O6 -ffast-math -funroll-loops $(NOPROFILEOPTIMIZATIONS) -fexpensive-optimizations $(CPUOPTIMIZATIONS)
+OPTIMIZATIONS= -O6 -fno-strict-aliasing -ffast-math -funroll-loops $(NOPROFILEOPTIMIZATIONS) -fexpensive-optimizations $(CPUOPTIMIZATIONS)
CFLAGS= -MD -Wall -Werror -I/usr/X11R6/include -I/usr/include/glide $(OPTIMIZATIONS) $(PROFILEOPTION)
#debug compile
#OPTIMIZATIONS=
.PHONY: clean builddate
-include *.d
+