#OPTIM_RELEASE=-O2 -fno-strict-aliasing -funroll-loops $(CPUOPTIMIZATIONS)
#OPTIM_RELEASE=-O2 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
#OPTIM_RELEASE=-O3 -fno-strict-aliasing $(CPUOPTIMIZATIONS)
-OPTIM_RELEASE=-O3 -fno-strict-aliasing -fno-math-errno -fno-trapping-math $(CPUOPTIMIZATIONS)
+#OPTIM_RELEASE=-O3 -fno-strict-aliasing -fno-math-errno -fno-trapping-math $(CPUOPTIMIZATIONS)
+OPTIM_RELEASE=-O3 -fno-math-errno -fno-trapping-math $(CPUOPTIMIZATIONS)
# NOTE: *never* *ever* use the -ffast-math or -funsafe-math-optimizations flag
# Also, since gcc 5, -ffinite-math-only makes NaN and zero compare equal inside engine code but not inside QC, which causes error spam for seemingly valid QC code like if (x != 0) return 1 / x;