int NehGameType;
-enum {m_none, m_main, m_demo, m_singleplayer, m_load, m_save, m_multiplayer, m_setup, m_net, m_options, m_video, m_keys, m_help, m_quit, m_serialconfig, m_modemconfig, m_lanconfig, m_gameoptions, m_search, m_slist} m_state;
+enum m_state_e m_state;
void M_Menu_Main_f (void);
void M_Menu_SinglePlayer_f (void);
void M_Menu_Video_f (void);
void M_Menu_Help_f (void);
void M_Menu_Quit_f (void);
-void M_Menu_SerialConfig_f (void);
- void M_Menu_ModemConfig_f (void);
void M_Menu_LanConfig_f (void);
void M_Menu_GameOptions_f (void);
void M_Menu_Search_f (void);
void M_Video_Draw (void);
void M_Help_Draw (void);
void M_Quit_Draw (void);
-void M_SerialConfig_Draw (void);
- void M_ModemConfig_Draw (void);
void M_LanConfig_Draw (void);
void M_GameOptions_Draw (void);
void M_Search_Draw (void);
void M_Video_Key (int key);
void M_Help_Key (int key);
void M_Quit_Key (int key);
-void M_SerialConfig_Key (int key);
- void M_ModemConfig_Key (int key);
void M_LanConfig_Key (int key);
void M_GameOptions_Key (int key);
void M_Search_Key (int key);
qboolean m_entersound; // play after drawing a frame, so caching
// won't disrupt the sound
-qboolean m_recursiveDraw;
int m_return_state;
qboolean m_return_onerror;
#define StartingGame (m_multiplayer_cursor == 1)
#define JoiningGame (m_multiplayer_cursor == 0)
-#define SerialConfig (m_net_cursor == 0)
-#define DirectConfig (m_net_cursor == 1)
-#define IPXConfig (m_net_cursor == 2)
-#define TCPIPConfig (m_net_cursor == 3)
+#define IPXConfig (m_net_cursor == 0)
+#define TCPIPConfig (m_net_cursor == 1)
void M_ConfigureNetSubsystem(void);
// Nehahra
-int NumberOfDemos;
+#define NumberOfNehahraDemos 34
typedef struct
{
- char name[50];
- char desc[50];
-} demonames_t;
+ char *name;
+ char *desc;
+} nehahrademonames_t;
+
+nehahrademonames_t NehahraDemos[NumberOfNehahraDemos] =
+{
+ {"intro", "Prologue"},
+ {"genf", "The Beginning"},
+ {"genlab", "A Doomed Project"},
+ {"nehcre", "The New Recruits"},
+ {"maxneh", "Breakthrough"},
+ {"maxchar", "Renewal and Duty"},
+ {"crisis", "Worlds Collide"},
+ {"postcris", "Darkening Skies"},
+ {"hearing", "The Hearing"},
+ {"getjack", "On a Mexican Radio"},
+ {"prelude", "Honor and Justice"},
+ {"abase", "A Message Sent"},
+ {"effect", "The Other Side"},
+ {"uhoh", "Missing in Action"},
+ {"prepare", "The Response"},
+ {"vision", "Farsighted Eyes"},
+ {"maxturns", "Enter the Immortal"},
+ {"backlot", "Separate Ways"},
+ {"maxside", "The Ancient Runes"},
+ {"counter", "The New Initiative"},
+ {"warprep", "Ghosts to the World"},
+ {"counter1", "A Fate Worse Than Death"},
+ {"counter2", "Friendly Fire"},
+ {"counter3", "Minor Setback"},
+ {"madmax", "Scores to Settle"},
+ {"quake", "One Man"},
+ {"cthmm", "Shattered Masks"},
+ {"shades", "Deal with the Dead"},
+ {"gophil", "An Unlikely Hero"},
+ {"cstrike", "War in Hell"},
+ {"shubset", "The Conspiracy"},
+ {"shubdie", "Even Death May Die"},
+ {"newranks", "An Empty Throne"},
+ {"seal", "The Seal is Broken"}
+};
+
+float menu_x, menu_y, menu_width, menu_height;
-demonames_t Demos[35];
+void M_DrawBackground(void)
+{
+ menu_width = 320;
+ menu_height = 200;
+ menu_x = (vid.conwidth - menu_width) * 0.5;
+ menu_y = (vid.conheight - menu_height) * 0.5;
+ //DrawQ_Fill(menu_x, menu_y, menu_width, menu_height, 0, 0, 0, 0.5, 0);
+ DrawQ_Fill(0, 0, vid.conwidth, vid.conheight, 0, 0, 0, 0.5, 0);
+}
/*
================
Draws one solid graphics character
================
*/
-void M_DrawCharacter (int cx, int line, int num)
+void M_DrawCharacter (float cx, float cy, int num)
{
- Draw_Character ( cx + ((vid.width - 320)>>1), line, num);
+ char temp[2];
+ temp[0] = num;
+ temp[1] = 0;
+ DrawQ_String(menu_x + cx, menu_y + cy, temp, 1, 8, 8, 1, 1, 1, 1, 0);
}
-void M_Print (int cx, int cy, char *str)
+void M_Print (float cx, float cy, char *str)
{
+ /*
while (*str)
{
- M_DrawCharacter (cx, cy, (*str)+128);
- str++;
+ M_DrawCharacter (cx, cy, (*str++)+128);
cx += 8;
}
+ */
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
}
-void M_PrintWhite (int cx, int cy, char *str)
+void M_PrintWhite (float cx, float cy, char *str)
{
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
+}
+
+void M_ItemPrint (float cx, float cy, char *str, int unghosted)
+{
+ /*
while (*str)
{
- M_DrawCharacter (cx, cy, *str);
- str++;
+ M_DrawCharacter (cx, cy, (*str++)+128);
cx += 8;
}
+ */
+ if (unghosted)
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 1, 1, 1, 1, 0);
+ else
+ DrawQ_String(menu_x + cx, menu_y + cy, str, 0, 8, 8, 0.4, 0.4, 0.4, 1, 0);
}
-void M_DrawPic (int x, int y, qpic_t *pic)
+void M_DrawPic (float cx, float cy, char *picname)
{
- Draw_Pic (x + ((vid.width - 320)>>1), y, pic);
+ DrawQ_Pic (menu_x + cx, menu_y + cy, picname, 0, 0, 1, 1, 1, 1, 0);
}
-byte identityTable[256];
-byte translationTable[256];
+qbyte identityTable[256];
+qbyte translationTable[256];
void M_BuildTranslationTable(int top, int bottom)
{
- int j;
- byte *dest, *source;
+ int j;
+ qbyte *dest, *source;
for (j = 0; j < 256; j++)
identityTable[j] = j;
}
-void M_DrawPicTranslate (int x, int y, qpic_t *pic)
+void M_DrawPicTranslate (float cx, float cy, char *picname)
{
- Draw_PicTranslate (x + ((vid.width - 320)>>1), y, pic, translationTable);
+ DrawQ_PicTranslate (menu_x + cx, menu_y + cy, picname, translationTable);
}
-void M_DrawTextBox (int x, int y, int width, int lines)
+void M_DrawTextBox (float x, float y, float width, float height)
{
- qpic_t *p;
- int cx, cy;
- int n;
+ int n;
+ float cx, cy;
// draw left side
cx = x;
cy = y;
- p = Draw_CachePic ("gfx/box_tl.lmp");
- M_DrawPic (cx, cy, p);
- p = Draw_CachePic ("gfx/box_ml.lmp");
- for (n = 0; n < lines; n++)
+ M_DrawPic (cx, cy, "gfx/box_tl.lmp");
+ for (n = 0; n < height; n++)
{
cy += 8;
- M_DrawPic (cx, cy, p);
+ M_DrawPic (cx, cy, "gfx/box_ml.lmp");
}
- p = Draw_CachePic ("gfx/box_bl.lmp");
- M_DrawPic (cx, cy+8, p);
+ M_DrawPic (cx, cy+8, "gfx/box_bl.lmp");
// draw middle
cx += 8;
while (width > 0)
{
cy = y;
- p = Draw_CachePic ("gfx/box_tm.lmp");
- M_DrawPic (cx, cy, p);
- p = Draw_CachePic ("gfx/box_mm.lmp");
- for (n = 0; n < lines; n++)
+ M_DrawPic (cx, cy, "gfx/box_tm.lmp");
+ for (n = 0; n < height; n++)
{
cy += 8;
- if (n == 1)
- p = Draw_CachePic ("gfx/box_mm2.lmp");
- M_DrawPic (cx, cy, p);
+ if (n >= 1)
+ M_DrawPic (cx, cy, "gfx/box_mm2.lmp");
+ else
+ M_DrawPic (cx, cy, "gfx/box_mm.lmp");
}
- p = Draw_CachePic ("gfx/box_bm.lmp");
- M_DrawPic (cx, cy+8, p);
+ M_DrawPic (cx, cy+8, "gfx/box_bm.lmp");
width -= 2;
cx += 16;
}
// draw right side
cy = y;
- p = Draw_CachePic ("gfx/box_tr.lmp");
- M_DrawPic (cx, cy, p);
- p = Draw_CachePic ("gfx/box_mr.lmp");
- for (n = 0; n < lines; n++)
+ M_DrawPic (cx, cy, "gfx/box_tr.lmp");
+ for (n = 0; n < height; n++)
{
cy += 8;
- M_DrawPic (cx, cy, p);
+ M_DrawPic (cx, cy, "gfx/box_mr.lmp");
}
- p = Draw_CachePic ("gfx/box_br.lmp");
- M_DrawPic (cx, cy+8, p);
+ M_DrawPic (cx, cy+8, "gfx/box_br.lmp");
}
//=============================================================================
}
}
+// LordHavoc: FIXME: finish this menu stuff
+#if 0
+#define MAXMENUITEMS 128
+
+typedef struct menuitem_s
+{
+ char *string; // may be text, or an image to use, or a cvar name, depending on the functions used
+ char *description;
+ char *command; // used by command items mainly (when used, this command is executed)
+ cvar_t *cvar; // used for cvar items (sliders, number boxes), value is retrieved from the cvar itself
+ int selectable; // purely decorative if this is false
+ int selected; // true if this menu item is currently selected, used by funcs so they don't need to know anything but fields in the menuitem
+ float selecttime; // the time that this menu item was activated (copied from realtime), used for animating selection flashs and such
+ float color[4]; // current color for the item (may be different than base color, due to selection flash effects)
+ float basecolor[4]; // the base color
+ float x, y, width, height; // width and height are used for mouse selection
+ void(*drawfunc)(struct menuitem_s *item);
+ void(*activefunc)(struct menuitem_s *item);
+// void(*selectfunc)(struct menuitem_s *item);
+// void(*deselectfunc)(struct menuitem_s *item);
+ void(*usefunc)(struct menuitem_s *item);
+}
+menuitem_t;
+
+menuitem_t menuitem[MAXMENUITEMS];
+int menuitems;
+
+void menuitem_text_drawfunc(struct menuitem_s *item)
+{
+ // FIXME: handle color flashs and such when selected
+ M_Print (item->x, item->y, item->string);
+}
+
+void menuitem_image_drawfunc(struct menuitem_s *item)
+{
+ // FIXME: handle color flashs and such when selected
+ M_DrawPic (item->x, item->y, item->string);
+}
+
+void menuitem_command_usefunc(struct menuitem_s *item)
+{
+ Cbuf_AddText (item->command);
+}
+#endif
+
int demo_cursor;
void M_Demo_Draw (void)
{
int i;
- for (i=0; i < NumberOfDemos; i++)
- M_Print (16, 16 + 8*i, Demos[i].desc);
+ for (i=0; i < NumberOfNehahraDemos; i++)
+ M_Print (16, 16 + 8*i, NehahraDemos[i].desc);
// line cursor
M_DrawCharacter (8, 16 + demo_cursor*8, 12+((int)(realtime*4)&1));
void M_Menu_Demos_f (void)
{
- key_dest = key_menu;
- m_state = m_demo;
- m_entersound = true;
-
-
- NumberOfDemos = 34;
-
- strcpy(Demos[0].name, "intro"); strcpy(Demos[0].desc, "Prologue");
- strcpy(Demos[1].name, "genf"); strcpy(Demos[1].desc, "The Beginning");
- strcpy(Demos[2].name, "genlab"); strcpy(Demos[2].desc, "A Doomed Project");
- strcpy(Demos[3].name, "nehcre"); strcpy(Demos[3].desc, "The New Recruits");
- strcpy(Demos[4].name, "maxneh"); strcpy(Demos[4].desc, "Breakthrough");
- strcpy(Demos[5].name, "maxchar"); strcpy(Demos[5].desc, "Renewal and Duty");
- strcpy(Demos[6].name, "crisis"); strcpy(Demos[6].desc, "Worlds Collide");
- strcpy(Demos[7].name, "postcris"); strcpy(Demos[7].desc, "Darkening Skies");
- strcpy(Demos[8].name, "hearing"); strcpy(Demos[8].desc, "The Hearing");
- strcpy(Demos[9].name, "getjack"); strcpy(Demos[9].desc, "On a Mexican Radio");
- strcpy(Demos[10].name, "prelude"); strcpy(Demos[10].desc, "Honor and Justice");
- strcpy(Demos[11].name, "abase"); strcpy(Demos[11].desc, "A Message Sent");
- strcpy(Demos[12].name, "effect"); strcpy(Demos[12].desc, "The Other Side");
- strcpy(Demos[13].name, "uhoh"); strcpy(Demos[13].desc, "Missing in Action");
- strcpy(Demos[14].name, "prepare"); strcpy(Demos[14].desc, "The Response");
- strcpy(Demos[15].name, "vision"); strcpy(Demos[15].desc, "Farsighted Eyes");
- strcpy(Demos[16].name, "maxturns"); strcpy(Demos[16].desc, "Enter the Immortal");
- strcpy(Demos[17].name, "backlot"); strcpy(Demos[17].desc, "Separate Ways");
- strcpy(Demos[18].name, "maxside"); strcpy(Demos[18].desc, "The Ancient Runes");
- strcpy(Demos[19].name, "counter"); strcpy(Demos[19].desc, "The New Initiative");
- strcpy(Demos[20].name, "warprep"); strcpy(Demos[20].desc, "Ghosts to the World");
- strcpy(Demos[21].name, "counter1"); strcpy(Demos[21].desc, "A Fate Worse Than Death");
- strcpy(Demos[22].name, "counter2"); strcpy(Demos[22].desc, "Friendly Fire");
- strcpy(Demos[23].name, "counter3"); strcpy(Demos[23].desc, "Minor Setback");
- strcpy(Demos[24].name, "madmax"); strcpy(Demos[24].desc, "Scores to Settle");
- strcpy(Demos[25].name, "quake"); strcpy(Demos[25].desc, "One Man");
- strcpy(Demos[26].name, "cthmm"); strcpy(Demos[26].desc, "Shattered Masks");
- strcpy(Demos[27].name, "shades"); strcpy(Demos[27].desc, "Deal with the Dead");
- strcpy(Demos[28].name, "gophil"); strcpy(Demos[28].desc, "An Unlikely Hero");
- strcpy(Demos[29].name, "cstrike"); strcpy(Demos[29].desc, "War in Hell");
- strcpy(Demos[30].name, "shubset"); strcpy(Demos[30].desc, "The Conspiracy");
- strcpy(Demos[31].name, "shubdie"); strcpy(Demos[31].desc, "Even Death May Die");
- strcpy(Demos[32].name, "newranks"); strcpy(Demos[32].desc, "An Empty Throne");
- strcpy(Demos[33].name, "seal"); strcpy(Demos[33].desc, "The Seal is Broken");
+ key_dest = key_menu;
+ m_state = m_demo;
+ m_entersound = true;
}
void M_Demo_Key (int k)
S_LocalSound ("misc/menu2.wav");
m_state = m_none;
key_dest = key_game;
- SCR_BeginLoadingPlaque ();
- Cbuf_AddText (va ("playdemo %s\n", Demos[demo_cursor].name));
+ Cbuf_AddText (va ("playdemo %s\n", NehahraDemos[demo_cursor].name));
return;
case K_UPARROW:
S_LocalSound ("misc/menu1.wav");
demo_cursor--;
if (demo_cursor < 0)
- demo_cursor = NumberOfDemos;
+ demo_cursor = NumberOfNehahraDemos;
break;
case K_DOWNARROW:
case K_RIGHTARROW:
S_LocalSound ("misc/menu1.wav");
demo_cursor++;
- if (demo_cursor > NumberOfDemos)
+ if (demo_cursor > NumberOfNehahraDemos)
demo_cursor = 0;
break;
}
void M_Menu_Main_f (void)
{
- if (nehahra)
+ if (gamemode == GAME_NEHAHRA)
{
if (NehGameType == TYPE_DEMO)
MAIN_ITEMS = 4;
void M_Main_Draw (void)
{
int f;
- qpic_t *p;
+ cachepic_t *p;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/ttl_main.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_main.lmp");
// Nehahra
- if (nehahra)
+ if (gamemode == GAME_NEHAHRA)
{
if (NehGameType == TYPE_BOTH)
- M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
+ M_DrawPic (72, 32, "gfx/mainmenu.lmp");
else if (NehGameType == TYPE_GAME)
- M_DrawPic (72, 32, Draw_CachePic ("gfx/gamemenu.lmp"));
+ M_DrawPic (72, 32, "gfx/gamemenu.lmp");
else
- M_DrawPic (72, 32, Draw_CachePic ("gfx/demomenu.lmp"));
+ M_DrawPic (72, 32, "gfx/demomenu.lmp");
}
else
- M_DrawPic (72, 32, Draw_CachePic ("gfx/mainmenu.lmp"));
+ M_DrawPic (72, 32, "gfx/mainmenu.lmp");
- f = (int)(host_time * 10)%6;
+ f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_main_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+ M_DrawPic (54, 32 + m_main_cursor * 20, va("gfx/menudot%i.lmp", f+1));
}
case K_ENTER:
m_entersound = true;
- if (nehahra)
+ if (gamemode == GAME_NEHAHRA)
{
switch (NehGameType)
{
void M_SinglePlayer_Draw (void)
{
int f;
- qpic_t *p;
+ cachepic_t *p;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/ttl_sgl.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
- M_DrawPic (72, 32, Draw_CachePic ("gfx/sp_menu.lmp") );
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_sgl.lmp");
+ M_DrawPic (72, 32, "gfx/sp_menu.lmp");
- f = (int)(host_time * 10)%6;
+ f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_singleplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+ M_DrawPic (54, 32 + m_singleplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
}
switch (m_singleplayer_cursor)
{
case 0:
- if (sv.active)
- if (!SCR_ModalMessage("Are you sure you want to\nstart a new game?\n"))
- break;
key_dest = key_game;
if (sv.active)
Cbuf_AddText ("disconnect\n");
Cbuf_AddText ("maxplayers 1\n");
- if (nehahra)
+ Cbuf_AddText ("deathmatch 0\n");
+ Cbuf_AddText ("coop 0\n");
+ if (gamemode == GAME_NEHAHRA)
Cbuf_AddText ("map nehstart\n");
else
Cbuf_AddText ("map start\n");
{
int i, j;
char name[MAX_OSPATH];
- FILE *f;
+ char *str;
+ QFile *f;
int version;
for (i=0 ; i<MAX_SAVEGAMES ; i++)
strcpy (m_filenames[i], "--- UNUSED SLOT ---");
loadable[i] = false;
sprintf (name, "%s/s%i.sav", com_gamedir, i);
- f = fopen (name, "r");
+ f = Qopen (name, "rz");
if (!f)
continue;
- fscanf (f, "%i\n", &version);
- fscanf (f, "%79s\n", name);
- strncpy (m_filenames[i], name, sizeof(m_filenames[i])-1);
+ str = Qgetline (f);
+ sscanf (str, "%i\n", &version);
+ str = Qgetline (f);
+ strncpy (m_filenames[i], str, sizeof(m_filenames[i])-1);
// change _ back to space
for (j=0 ; j<SAVEGAME_COMMENT_LENGTH ; j++)
if (m_filenames[i][j] == '_')
m_filenames[i][j] = ' ';
loadable[i] = true;
- fclose (f);
+ Qclose (f);
}
}
void M_Load_Draw (void)
{
int i;
- qpic_t *p;
+ cachepic_t *p;
p = Draw_CachePic ("gfx/p_load.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_load.lmp");
for (i=0 ; i< MAX_SAVEGAMES; i++)
M_Print (16, 32 + 8*i, m_filenames[i]);
void M_Save_Draw (void)
{
int i;
- qpic_t *p;
+ cachepic_t *p;
p = Draw_CachePic ("gfx/p_save.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_save.lmp");
for (i=0 ; i<MAX_SAVEGAMES ; i++)
M_Print (16, 32 + 8*i, m_filenames[i]);
m_state = m_none;
key_dest = key_game;
- // Host_Loadgame_f can't bring up the loading plaque because too much
- // stack space has been used, so do it now
- SCR_BeginLoadingPlaque ();
-
- // issue the load command
+ // issue the load command
Cbuf_AddText (va ("load s%i\n", load_cursor) );
return;
void M_MultiPlayer_Draw (void)
{
int f;
- qpic_t *p;
+ cachepic_t *p;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
- M_DrawPic (72, 32, Draw_CachePic ("gfx/mp_menu.lmp") );
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
+ M_DrawPic (72, 32, "gfx/mp_menu.lmp");
- f = (int)(host_time * 10)%6;
+ f = (int)(realtime * 10)%6;
- M_DrawPic (54, 32 + m_multiplayer_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+ M_DrawPic (54, 32 + m_multiplayer_cursor * 20, va("gfx/menudot%i.lmp", f+1));
- if (serialAvailable || ipxAvailable || tcpipAvailable)
+ if (ipxAvailable || tcpipAvailable)
return;
M_PrintWhite ((320/2) - ((27*8)/2), 148, "No Communications Available");
}
switch (m_multiplayer_cursor)
{
case 0:
- if (serialAvailable || ipxAvailable || tcpipAvailable)
+ if (ipxAvailable || tcpipAvailable)
M_Menu_Net_f ();
break;
case 1:
- if (serialAvailable || ipxAvailable || tcpipAvailable)
+ if (ipxAvailable || tcpipAvailable)
M_Menu_Net_f ();
break;
m_entersound = true;
strcpy(setup_myname, cl_name.string);
strcpy(setup_hostname, hostname.string);
- setup_top = setup_oldtop = ((int)cl_color.value) >> 4;
- setup_bottom = setup_oldbottom = ((int)cl_color.value) & 15;
+ setup_top = setup_oldtop = cl_color.integer >> 4;
+ setup_bottom = setup_oldbottom = cl_color.integer & 15;
}
void M_Setup_Draw (void)
{
- qpic_t *p;
+ cachepic_t *p;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
M_Print (64, 40, "Hostname");
M_DrawTextBox (160, 32, 16, 1);
M_DrawTextBox (64, 140-8, 14, 1);
M_Print (72, 140, "Accept Changes");
- p = Draw_CachePic ("gfx/bigbox.lmp");
- M_DrawPic (160, 64, p);
- p = Draw_CachePic ("gfx/menuplyr.lmp");
+ M_DrawPic (160, 64, "gfx/bigbox.lmp");
M_BuildTranslationTable(setup_top*16, setup_bottom*16);
- M_DrawPicTranslate (172, 72, p);
+ M_DrawPicTranslate (172, 72, "gfx/menuplyr.lmp");
M_DrawCharacter (56, setup_cursor_table [setup_cursor], 12+((int)(realtime*4)&1));
char *net_helpMessage [] =
{
/* .........1.........2.... */
- " ",
- " Two computers connected",
- " through two modems. ",
- " ",
-
- " ",
- " Two computers connected",
- " by a null-modem cable. ",
- " ",
-
" Novell network LANs ",
" or Windows 95 DOS-box. ",
" ",
key_dest = key_menu;
m_state = m_net;
m_entersound = true;
- m_net_items = 4;
+ m_net_items = 2;
if (m_net_cursor >= m_net_items)
m_net_cursor = 0;
void M_Net_Draw (void)
{
int f;
- qpic_t *p;
+ cachepic_t *p;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
f = 32;
- if (serialAvailable)
- {
- p = Draw_CachePic ("gfx/netmen1.lmp");
- }
- else
- {
-#ifdef _WIN32
- p = NULL;
-#else
- p = Draw_CachePic ("gfx/dim_modm.lmp");
-#endif
- }
-
- if (p)
- M_DrawPic (72, f, p);
-
- f += 19;
-
- if (serialAvailable)
- {
- p = Draw_CachePic ("gfx/netmen2.lmp");
- }
- else
- {
-#ifdef _WIN32
- p = NULL;
-#else
- p = Draw_CachePic ("gfx/dim_drct.lmp");
-#endif
- }
-
- if (p)
- M_DrawPic (72, f, p);
-
- f += 19;
if (ipxAvailable)
- p = Draw_CachePic ("gfx/netmen3.lmp");
+ M_DrawPic (72, f, "gfx/netmen3.lmp");
else
- p = Draw_CachePic ("gfx/dim_ipx.lmp");
- M_DrawPic (72, f, p);
+ M_DrawPic (72, f, "gfx/dim_ipx.lmp");
f += 19;
if (tcpipAvailable)
- p = Draw_CachePic ("gfx/netmen4.lmp");
+ M_DrawPic (72, f, "gfx/netmen4.lmp");
else
- p = Draw_CachePic ("gfx/dim_tcp.lmp");
- M_DrawPic (72, f, p);
+ M_DrawPic (72, f, "gfx/dim_tcp.lmp");
if (m_net_items == 5) // JDC, could just be removed
{
f += 19;
- p = Draw_CachePic ("gfx/netmen5.lmp");
- M_DrawPic (72, f, p);
+ M_DrawPic (72, f, "gfx/netmen5.lmp");
}
f = (320-26*8)/2;
f += 8;
M_Print (f, 142, net_helpMessage[m_net_cursor*4+0]);
M_Print (f, 150, net_helpMessage[m_net_cursor*4+1]);
- M_Print (f, 158, net_helpMessage[m_net_cursor*4+2]);
- M_Print (f, 166, net_helpMessage[m_net_cursor*4+3]);
- f = (int)(host_time * 10)%6;
- M_DrawPic (54, 32 + m_net_cursor * 20,Draw_CachePic( va("gfx/menudot%i.lmp", f+1 ) ) );
+ f = (int)(realtime * 10)%6;
+ M_DrawPic (54, 32 + m_net_cursor * 20, va("gfx/menudot%i.lmp", f+1));
}
switch (m_net_cursor)
{
case 0:
- M_Menu_SerialConfig_f ();
- break;
-
- case 1:
- M_Menu_SerialConfig_f ();
- break;
-
- case 2:
M_Menu_LanConfig_f ();
break;
- case 3:
+ case 1:
M_Menu_LanConfig_f ();
break;
- case 4:
+ case 2:
// multiprotocol
break;
}
}
- if (m_net_cursor == 0 && !serialAvailable)
+ if (m_net_cursor == 0 && !ipxAvailable)
goto again;
- if (m_net_cursor == 1 && !serialAvailable)
- goto again;
- if (m_net_cursor == 2 && !ipxAvailable)
- goto again;
- if (m_net_cursor == 3 && !tcpipAvailable)
+ if (m_net_cursor == 1 && !tcpipAvailable)
goto again;
}
//=============================================================================
/* OPTIONS MENU */
-#ifdef _WIN32
-#define OPTIONS_ITEMS 14
-#else
-#define OPTIONS_ITEMS 13
-#endif
+#define OPTIONS_ITEMS 27
#define SLIDER_RANGE 10
key_dest = key_menu;
m_state = m_options;
m_entersound = true;
-
-#ifdef _WIN32
- if ((options_cursor == 13) && (modestate != MS_WINDOWED))
- {
- options_cursor = 0;
- }
-#endif
}
switch (options_cursor)
{
- case 3: // screen size
- scr_viewsize.value += dir * 10;
- if (scr_viewsize.value < 30)
- scr_viewsize.value = 30;
- if (scr_viewsize.value > 120)
- scr_viewsize.value = 120;
- Cvar_SetValue ("viewsize", scr_viewsize.value);
- break;
- case 4: // brightness
- brightness.value += dir * 0.25;
- if (brightness.value < 1)
- brightness.value = 1;
- if (brightness.value > 5)
- brightness.value = 5;
- Cvar_SetValue ("brightness", brightness.value);
- break;
- case 5: // mouse speed
- sensitivity.value += dir * 0.5;
- if (sensitivity.value < 1)
- sensitivity.value = 1;
- if (sensitivity.value > 50)
- sensitivity.value = 50;
- Cvar_SetValue ("sensitivity", sensitivity.value);
- break;
- case 6: // music volume
-#ifdef _WIN32
- bgmvolume.value += dir * 1.0;
-#else
- bgmvolume.value += dir * 0.1;
-#endif
- if (bgmvolume.value < 0)
- bgmvolume.value = 0;
- if (bgmvolume.value > 1)
- bgmvolume.value = 1;
- Cvar_SetValue ("bgmvolume", bgmvolume.value);
- break;
- case 7: // sfx volume
- volume.value += dir * 0.1;
- if (volume.value < 0)
- volume.value = 0;
- if (volume.value > 1)
- volume.value = 1;
- Cvar_SetValue ("volume", volume.value);
- break;
-
- case 8: // allways run
+ case 4:
+ Cvar_SetValueQuick (&scr_2dresolution, bound(0, scr_2dresolution.value + dir * 0.2, 1));
+ break;
+ case 5:
+ Cvar_SetValueQuick (&scr_viewsize, bound(30, scr_viewsize.value + dir * 10, 120));
+ break;
+ case 6:
+ Cvar_SetValueQuick (&r_skyquality, bound(0, r_skyquality.integer + dir, 2));
+ break;
+ case 7:
+ Cvar_SetValueQuick (&r_ser, !r_ser.integer);
+ break;
+ case 8:
+ Cvar_SetValueQuick (&v_overbrightbits, bound(0, v_overbrightbits.integer + dir, 4));
+ break;
+ case 9:
+ Cvar_SetValueQuick (&gl_combine, !gl_combine.integer);
+ break;
+ case 10:
+ Cvar_SetValueQuick (&gl_dither, !gl_dither.integer);
+ break;
+ case 11:
+ Cvar_SetValueQuick (&v_hwgamma, !v_hwgamma.integer);
+ break;
+ case 12:
+ Cvar_SetValueQuick (&v_gamma, bound(1, v_gamma.value + dir * 0.25, 5));
+ break;
+ case 13:
+ Cvar_SetValueQuick (&v_contrast, bound(0.5, v_contrast.value + dir * 0.25, 5));
+ break;
+ case 14:
+ Cvar_SetValueQuick (&v_brightness, bound(0, v_brightness.value + dir * 0.05, 0.8));
+ break;
+ case 15: // music volume
+ #ifdef _WIN32
+ Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 1.0, 1));
+ #else
+ Cvar_SetValueQuick (&bgmvolume, bound(0, bgmvolume.value + dir * 0.1, 1));
+ #endif
+ break;
+ case 16: // sfx volume
+ Cvar_SetValueQuick (&volume, bound(0, volume.value + dir * 0.1, 1));
+ break;
+ case 17:
+ Cvar_SetValueQuick (&crosshair, bound(0, crosshair.integer + dir, 5));
+ break;
+ case 18:
+ Cvar_SetValueQuick (&crosshair_size, bound(1, crosshair_size.value + dir, 5));
+ break;
+ case 19: // show framerate
+ Cvar_SetValueQuick (&showfps, !showfps.integer);
+ break;
+ case 20: // always run
if (cl_forwardspeed.value > 200)
{
- Cvar_SetValue ("cl_forwardspeed", 200);
- Cvar_SetValue ("cl_backspeed", 200);
+ Cvar_SetValueQuick (&cl_forwardspeed, 200);
+ Cvar_SetValueQuick (&cl_backspeed, 200);
}
else
{
- Cvar_SetValue ("cl_forwardspeed", 400);
- Cvar_SetValue ("cl_backspeed", 400);
+ Cvar_SetValueQuick (&cl_forwardspeed, 400);
+ Cvar_SetValueQuick (&cl_backspeed, 400);
}
break;
-
- case 9: // invert mouse
- Cvar_SetValue ("m_pitch", -m_pitch.value);
+ case 21: // lookspring
+ Cvar_SetValueQuick (&lookspring, !lookspring.integer);
break;
-
- case 10: // lookspring
- Cvar_SetValue ("lookspring", !lookspring.value);
+ case 22: // lookstrafe
+ Cvar_SetValueQuick (&lookstrafe, !lookstrafe.integer);
break;
-
- case 11: // lookstrafe
- Cvar_SetValue ("lookstrafe", !lookstrafe.value);
+ case 23: // mouse speed
+ Cvar_SetValueQuick (&sensitivity, bound(1, sensitivity.value + dir * 0.5, 50));
break;
-
-#ifdef _WIN32
- case 13: // _windowed_mouse
- Cvar_SetValue ("_windowed_mouse", !_windowed_mouse.value);
+ case 24: // mouse look
+ Cvar_SetValueQuick (&freelook, !freelook.integer);
+ break;
+ case 25: // invert mouse
+ Cvar_SetValueQuick (&m_pitch, -m_pitch.value);
+ break;
+ case 26: // windowed mouse
+ Cvar_SetValueQuick (&vid_mouse, !vid_mouse.integer);
break;
-#endif
}
}
M_Print (x, y, "off");
}
-void M_Options_Draw (void)
-{
- float r;
- qpic_t *p;
-
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
- p = Draw_CachePic ("gfx/p_option.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
-
- M_Print (16, 32, " Customize controls");
- M_Print (16, 40, " Go to console");
- M_Print (16, 48, " Reset to defaults");
-
- M_Print (16, 56, " Screen size");
- r = (scr_viewsize.value - 30) / (120 - 30);
- M_DrawSlider (220, 56, r);
-
- M_Print (16, 64, " Brightness");
- r = (brightness.value - 1) / 4;
- M_DrawSlider (220, 64, r);
-
- M_Print (16, 72, " Mouse Speed");
- r = (sensitivity.value - 1)/50;
- M_DrawSlider (220, 72, r);
-
- M_Print (16, 80, " CD Music Volume");
- r = bgmvolume.value;
- M_DrawSlider (220, 80, r);
-
- M_Print (16, 88, " Sound Volume");
- r = volume.value;
- M_DrawSlider (220, 88, r);
-
- M_Print (16, 96, " Always Run");
- M_DrawCheckbox (220, 96, cl_forwardspeed.value > 200);
-
- M_Print (16, 104, " Invert Mouse");
- M_DrawCheckbox (220, 104, m_pitch.value < 0);
-
- M_Print (16, 112, " Lookspring");
- M_DrawCheckbox (220, 112, lookspring.value);
-
- M_Print (16, 120, " Lookstrafe");
- M_DrawCheckbox (220, 120, lookstrafe.value);
+/*
+int m_2dres[] =
+{
+ 320, 200,
+ 320, 240,
+ 400, 300,
+ 512, 384,
+ 640, 480,
+ 800, 600,
+ 1024, 768,
+ 1280, 960,
+ 1600, 1200,
+ 2048, 1536
+};
- if (vid_menudrawfn)
- M_Print (16, 128, " Video Options");
+int M_Num2DResolutions(void)
+{
+ return sizeof(m_2dres) / sizeof(int[2]);
+};
-#ifdef _WIN32
- if (modestate == MS_WINDOWED)
+float M_Classify2DResolution(void)
+{
+ int i, num, *res, best, bestdist, diff[3];
+ num = M_Num2DResolutions();
+ best = -1;
+ bestdist = 1000000000;
+ for (i = 0;i < num;i++)
{
- M_Print (16, 136, " Use Mouse");
- M_DrawCheckbox (220, 136, _windowed_mouse.value);
+ res = m_2dres + i * 2;
+ diff[0] = res[0] - vid.conwidth;
+ diff[1] = res[1] - vid.conheight;
+ diff[2] = 0;
+ dist = DotProduct(diff, diff);
+ if (bestdist > dist)
+ {
+ bestdist = dist;
+ best = i;
+ }
}
-#endif
+ return i;
+}
+
+void M_Adjust2DResolution(int dir)
+{
+ int i, num;
+ i = M_Classify2DResolution() + dir;
+ num = M_Num2DResolutions() - 1;
+ i = bound(0, i, num);
+ Cvar_SetValue("v_2dwidth", m_2dres[i*2]);
+ Cvar_SetValue("v_2dheight", m_2dres[i*2+1]);
+}
+*/
-// cursor
- M_DrawCharacter (200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
+void M_Options_Draw (void)
+{
+ float y;
+ cachepic_t *p;
+
+ M_DrawPic(16, 4, "gfx/qplaque.lmp");
+ p = Draw_CachePic("gfx/p_option.lmp");
+ M_DrawPic((320-p->width)/2, 4, "gfx/p_option.lmp");
+
+ y = 32;
+ M_Print(16, y, " Customize controls");y += 8;
+ M_Print(16, y, " Go to console");y += 8;
+ M_Print(16, y, " Reset to defaults");y += 8;
+ M_ItemPrint(16, y, " Video Options", vid_menudrawfn != NULL);y += 8;
+ M_Print(16, y, " 2D Resolution");M_DrawSlider(220, y, scr_2dresolution.value);y += 8;
+ M_Print(16, y, " Screen size");M_DrawSlider(220, y, (scr_viewsize.value - 30) /(120 - 30));y += 8;
+ M_Print(16, y, " Sky Quality");M_DrawSlider(220, y, r_skyquality.value / 2);y += 8;
+ M_Print(16, y, "Hidden Surface Removal");M_DrawCheckbox(220, y, r_ser.integer);y += 8;
+ M_Print(16, y, " Overbright Bits");M_DrawSlider(220, y, (v_overbrightbits.value) / 4);y += 8;
+ M_Print(16, y, " Texture Combine");M_DrawCheckbox(220, y, gl_combine.integer);y += 8;
+ M_Print(16, y, " Dithering");M_DrawCheckbox(220, y, gl_dither.integer);y += 8;
+ M_ItemPrint(16, y, "Hardware Gamma Control", hardwaregammasupported);M_DrawCheckbox(220, y, v_hwgamma.integer);y += 8;
+ M_ItemPrint(16, y, " Gamma", v_hwgamma.integer);M_DrawSlider(220, y, (v_gamma.value - 1) / 4);y += 8;
+ M_Print(16, y, " Contrast");M_DrawSlider(220, y, (v_contrast.value - 0.5) / (5 - 0.5));y += 8;
+ M_Print(16, y, " Brightness");M_DrawSlider(220, y, v_brightness.value / 0.8);y += 8;
+ M_ItemPrint(16, y, " CD Music Volume", cdaudioinitialized);M_DrawSlider(220, y, bgmvolume.value);y += 8;
+ M_ItemPrint(16, y, " Sound Volume", snd_initialized);M_DrawSlider(220, y, volume.value);y += 8;
+ M_Print(16, y, " Crosshair");M_DrawSlider(220, y, crosshair.value / 5);y += 8;
+ M_Print(16, y, " Crosshair Size");M_DrawSlider(220, y, (crosshair_size.value - 1) / 4);y += 8;
+ M_Print(16, y, " Show Framerate");M_DrawCheckbox(220, y, showfps.integer);y += 8;
+ M_Print(16, y, " Always Run");M_DrawCheckbox(220, y, cl_forwardspeed.value > 200);y += 8;
+ M_Print(16, y, " Lookspring");M_DrawCheckbox(220, y, lookspring.integer);y += 8;
+ M_Print(16, y, " Lookstrafe");M_DrawCheckbox(220, y, lookstrafe.integer);y += 8;
+ M_Print(16, y, " Mouse Speed");M_DrawSlider(220, y, (sensitivity.value - 1)/50);y += 8;
+ M_Print(16, y, " Mouse Look");M_DrawCheckbox(220, y, freelook.integer);y += 8;
+ M_Print(16, y, " Invert Mouse");M_DrawCheckbox(220, y, m_pitch.value < 0);y += 8;
+ M_Print(16, y, " Use Mouse");M_DrawCheckbox(220, y, vid_mouse.integer);y += 8;
+
+ // cursor
+ M_DrawCharacter(200, 32 + options_cursor*8, 12+((int)(realtime*4)&1));
}
case 2:
Cbuf_AddText ("exec default.cfg\n");
break;
- case 12:
- M_Menu_Video_f ();
+ case 3:
+ if (vid_menudrawfn)
+ M_Menu_Video_f ();
break;
default:
M_AdjustSliders (1);
M_AdjustSliders (1);
break;
}
-
- if (options_cursor == 12 && vid_menudrawfn == NULL)
- {
- if (k == K_UPARROW)
- options_cursor = 11;
- else
- options_cursor = 0;
- }
-
-#ifdef _WIN32
- if ((options_cursor == 13) && (modestate != MS_WINDOWED))
- {
- if (k == K_UPARROW)
- options_cursor = 12;
- else
- options_cursor = 0;
- }
-#endif
}
//=============================================================================
{
int count;
int j;
- int l;
char *b;
twokeys[0] = twokeys[1] = -1;
- l = strlen(command);
count = 0;
for (j=0 ; j<256 ; j++)
b = keybindings[j];
if (!b)
continue;
- if (!strncmp (b, command, l) )
+ if (!strcmp (b, command) )
{
twokeys[count] = j;
count++;
void M_UnbindCommand (char *command)
{
int j;
- int l;
char *b;
- l = strlen(command);
-
for (j=0 ; j<256 ; j++)
{
b = keybindings[j];
if (!b)
continue;
- if (!strncmp (b, command, l) )
+ if (!strcmp (b, command))
Key_SetBinding (j, "");
}
}
int keys[2];
char *name;
int x, y;
- qpic_t *p;
+ cachepic_t *p;
p = Draw_CachePic ("gfx/ttl_cstm.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/ttl_cstm.lmp");
if (bind_grab)
M_Print (12, 32, "Press a key or button for this action");
void M_Help_Draw (void)
{
- M_DrawPic (0, 0, Draw_CachePic ( va("gfx/help%i.lmp", help_page)) );
+ M_DrawPic (0, 0, va("gfx/help%i.lmp", help_page));
}
int m_quit_prevstate;
qboolean wasInMenus;
-#ifndef _WIN32
+//#ifndef _WIN32
char *quitMessage [] =
{
/* .........1.........2.... */
+/*
" Are you gonna quit ",
" this game just like ",
" everything else? ",
" ",
-
+
" Milord, methinks that ",
" thou art a lowly ",
" quitter. Is this true? ",
" his children trying to ",
" quit. Press Y to return",
" to your Tinkertoys. ",
-
+
" If you quit now, I'll ",
" throw a blanket-party ",
" for you next time! ",
" "
+ */
+
+/* .........1.........2.... */
+ " ",
+ " Tired of fragging ",
+ " already? ",
+ " ",
+
+ " ",
+ " Quit now and forfeit ",
+ " your bodycount? ",
+ " ",
+
+ " ",
+ " Are you sure you ",
+ " want to quit? ",
+ " ",
+
+ " ",
+ " Off to do something ",
+ " constructive? ",
+ " ",
};
-#endif
+//#endif
void M_Menu_Quit_f (void)
{
m_quit_prevstate = m_state;
m_state = m_quit;
m_entersound = true;
- msgNumber = rand()&7;
+ msgNumber = rand()&3; //&7;
}
void M_Quit_Draw (void)
{
- if (wasInMenus)
- {
- m_state = m_quit_prevstate;
- m_recursiveDraw = true;
- M_Draw ();
- m_state = m_quit;
- }
-
+/*
#ifdef _WIN32
M_DrawTextBox (0, 0, 38, 23);
M_PrintWhite (16, 12, " Quake version 1.09 by id Software\n\n");
M_PrintWhite (16, 172, "Nothing Interactive, Inc. All rights\n");
M_PrintWhite (16, 180, "reserved. Press y to exit\n");
#else
+*/
M_DrawTextBox (56, 76, 24, 4);
M_Print (64, 84, quitMessage[msgNumber*4+0]);
M_Print (64, 92, quitMessage[msgNumber*4+1]);
M_Print (64, 100, quitMessage[msgNumber*4+2]);
M_Print (64, 108, quitMessage[msgNumber*4+3]);
-#endif
+//#endif
}
//=============================================================================
+/* LAN CONFIG MENU */
-/* SERIAL CONFIG MENU */
-
-int serialConfig_cursor;
-int serialConfig_cursor_table[] = {48, 64, 80, 96, 112, 132};
-#define NUM_SERIALCONFIG_CMDS 6
-
-static int ISA_uarts[] = {0x3f8,0x2f8,0x3e8,0x2e8};
-static int ISA_IRQs[] = {4,3,4,3};
-int serialConfig_baudrate[] = {9600,14400,19200,28800,38400,57600};
+int lanConfig_cursor = -1;
+int lanConfig_cursor_table [] = {72, 92, 124};
+#define NUM_LANCONFIG_CMDS 3
-int serialConfig_comport;
-int serialConfig_irq ;
-int serialConfig_baud;
-char serialConfig_phone[16];
+int lanConfig_port;
+char lanConfig_portname[6];
+char lanConfig_joinname[22];
-void M_Menu_SerialConfig_f (void)
+void M_Menu_LanConfig_f (void)
{
- int n;
- int port;
- int baudrate;
- qboolean useModem;
-
key_dest = key_menu;
- m_state = m_serialconfig;
+ m_state = m_lanconfig;
m_entersound = true;
- if (JoiningGame && SerialConfig)
- serialConfig_cursor = 4;
- else
- serialConfig_cursor = 5;
-
- (*GetComPortConfig) (0, &port, &serialConfig_irq, &baudrate, &useModem);
-
- // map uart's port to COMx
- for (n = 0; n < 4; n++)
- if (ISA_uarts[n] == port)
- break;
- if (n == 4)
+ if (lanConfig_cursor == -1)
{
- n = 0;
- serialConfig_irq = 4;
+ if (JoiningGame && TCPIPConfig)
+ lanConfig_cursor = 2;
+ else
+ lanConfig_cursor = 1;
}
- serialConfig_comport = n + 1;
-
- // map baudrate to index
- for (n = 0; n < 6; n++)
- if (serialConfig_baudrate[n] == baudrate)
- break;
- if (n == 6)
- n = 5;
- serialConfig_baud = n;
+ if (StartingGame && lanConfig_cursor == 2)
+ lanConfig_cursor = 1;
+ lanConfig_port = DEFAULTnet_hostport;
+ sprintf(lanConfig_portname, "%u", lanConfig_port);
m_return_onerror = false;
m_return_reason[0] = 0;
}
-void M_SerialConfig_Draw (void)
+void M_LanConfig_Draw (void)
{
- qpic_t *p;
+ cachepic_t *p;
int basex;
char *startJoin;
- char *directModem;
+ char *protocol;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/p_multi.lmp");
basex = (320-p->width)/2;
- M_DrawPic (basex, 4, p);
+ M_DrawPic (basex, 4, "gfx/p_multi.lmp");
if (StartingGame)
startJoin = "New Game";
else
startJoin = "Join Game";
- if (SerialConfig)
- directModem = "Modem";
+ if (IPXConfig)
+ protocol = "IPX";
else
- directModem = "Direct Connect";
- M_Print (basex, 32, va ("%s - %s", startJoin, directModem));
+ protocol = "TCP/IP";
+ M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
basex += 8;
- M_Print (basex, serialConfig_cursor_table[0], "Port");
- M_DrawTextBox (160, 40, 4, 1);
- M_Print (168, serialConfig_cursor_table[0], va("COM%u", serialConfig_comport));
-
- M_Print (basex, serialConfig_cursor_table[1], "IRQ");
- M_DrawTextBox (160, serialConfig_cursor_table[1]-8, 1, 1);
- M_Print (168, serialConfig_cursor_table[1], va("%u", serialConfig_irq));
-
- M_Print (basex, serialConfig_cursor_table[2], "Baud");
- M_DrawTextBox (160, serialConfig_cursor_table[2]-8, 5, 1);
- M_Print (168, serialConfig_cursor_table[2], va("%u", serialConfig_baudrate[serialConfig_baud]));
+ M_Print (basex, 52, "Address:");
+ if (IPXConfig)
+ M_Print (basex+9*8, 52, my_ipx_address);
+ else
+ M_Print (basex+9*8, 52, my_tcpip_address);
- if (SerialConfig)
- {
- M_Print (basex, serialConfig_cursor_table[3], "Modem Setup...");
- if (JoiningGame)
- {
- M_Print (basex, serialConfig_cursor_table[4], "Phone number");
- M_DrawTextBox (160, serialConfig_cursor_table[4]-8, 16, 1);
- M_Print (168, serialConfig_cursor_table[4], serialConfig_phone);
- }
- }
+ M_Print (basex, lanConfig_cursor_table[0], "Port");
+ M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
+ M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
if (JoiningGame)
{
- M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 7, 1);
- M_Print (basex+8, serialConfig_cursor_table[5], "Connect");
+ M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
+ M_Print (basex, 108, "Join game at:");
+ M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
+ M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
}
else
{
- M_DrawTextBox (basex, serialConfig_cursor_table[5]-8, 2, 1);
- M_Print (basex+8, serialConfig_cursor_table[5], "OK");
+ M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
+ M_Print (basex+8, lanConfig_cursor_table[1], "OK");
}
- M_DrawCharacter (basex-8, serialConfig_cursor_table [serialConfig_cursor], 12+((int)(realtime*4)&1));
+ M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
+
+ if (lanConfig_cursor == 0)
+ M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
- if (serialConfig_cursor == 4)
- M_DrawCharacter (168 + 8*strlen(serialConfig_phone), serialConfig_cursor_table [serialConfig_cursor], 10+((int)(realtime*4)&1));
+ if (lanConfig_cursor == 2)
+ M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
if (*m_return_reason)
M_PrintWhite (basex, 148, m_return_reason);
}
-void M_SerialConfig_Key (int key)
+void M_LanConfig_Key (int key)
{
int l;
case K_UPARROW:
S_LocalSound ("misc/menu1.wav");
- serialConfig_cursor--;
- if (serialConfig_cursor < 0)
- serialConfig_cursor = NUM_SERIALCONFIG_CMDS-1;
+ lanConfig_cursor--;
+ if (lanConfig_cursor < 0)
+ lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
break;
case K_DOWNARROW:
S_LocalSound ("misc/menu1.wav");
- serialConfig_cursor++;
- if (serialConfig_cursor >= NUM_SERIALCONFIG_CMDS)
- serialConfig_cursor = 0;
+ lanConfig_cursor++;
+ if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
+ lanConfig_cursor = 0;
break;
- case K_LEFTARROW:
- if (serialConfig_cursor > 2)
+ case K_ENTER:
+ if (lanConfig_cursor == 0)
break;
- S_LocalSound ("misc/menu3.wav");
- if (serialConfig_cursor == 0)
- {
- serialConfig_comport--;
- if (serialConfig_comport == 0)
- serialConfig_comport = 4;
- serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
- }
-
- if (serialConfig_cursor == 1)
- {
- serialConfig_irq--;
- if (serialConfig_irq == 6)
- serialConfig_irq = 5;
- if (serialConfig_irq == 1)
- serialConfig_irq = 7;
- }
-
- if (serialConfig_cursor == 2)
- {
- serialConfig_baud--;
- if (serialConfig_baud < 0)
- serialConfig_baud = 5;
- }
-
- break;
-
- case K_RIGHTARROW:
- if (serialConfig_cursor > 2)
- break;
-forward:
- S_LocalSound ("misc/menu3.wav");
-
- if (serialConfig_cursor == 0)
- {
- serialConfig_comport++;
- if (serialConfig_comport > 4)
- serialConfig_comport = 1;
- serialConfig_irq = ISA_IRQs[serialConfig_comport-1];
- }
-
- if (serialConfig_cursor == 1)
- {
- serialConfig_irq++;
- if (serialConfig_irq == 6)
- serialConfig_irq = 7;
- if (serialConfig_irq == 8)
- serialConfig_irq = 2;
- }
-
- if (serialConfig_cursor == 2)
- {
- serialConfig_baud++;
- if (serialConfig_baud > 5)
- serialConfig_baud = 0;
- }
-
- break;
-
- case K_ENTER:
- if (serialConfig_cursor < 3)
- goto forward;
-
- m_entersound = true;
-
- if (serialConfig_cursor == 3)
- {
- (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
-
- M_Menu_ModemConfig_f ();
- break;
- }
-
- if (serialConfig_cursor == 4)
- {
- serialConfig_cursor = 5;
- break;
- }
-
- // serialConfig_cursor == 5 (OK/CONNECT)
- (*SetComPortConfig) (0, ISA_uarts[serialConfig_comport-1], serialConfig_irq, serialConfig_baudrate[serialConfig_baud], SerialConfig);
-
- M_ConfigureNetSubsystem ();
-
- if (StartingGame)
- {
- M_Menu_GameOptions_f ();
- break;
- }
-
- m_return_state = m_state;
- m_return_onerror = true;
- key_dest = key_game;
- m_state = m_none;
-
- if (SerialConfig)
- Cbuf_AddText (va ("connect \"%s\"\n", serialConfig_phone));
- else
- Cbuf_AddText ("connect\n");
- break;
-
- case K_BACKSPACE:
- if (serialConfig_cursor == 4)
- {
- if (strlen(serialConfig_phone))
- serialConfig_phone[strlen(serialConfig_phone)-1] = 0;
- }
- break;
-
- default:
- if (key < 32 || key > 127)
- break;
- if (serialConfig_cursor == 4)
- {
- l = strlen(serialConfig_phone);
- if (l < 15)
- {
- serialConfig_phone[l+1] = 0;
- serialConfig_phone[l] = key;
- }
- }
- }
-
- if (DirectConfig && (serialConfig_cursor == 3 || serialConfig_cursor == 4))
- {
- if (key == K_UPARROW)
- serialConfig_cursor = 2;
- else
- serialConfig_cursor = 5;
- }
-
- if (SerialConfig && StartingGame && serialConfig_cursor == 4)
- {
- if (key == K_UPARROW)
- serialConfig_cursor = 3;
- else
- serialConfig_cursor = 5;
- }
-}
-
-//=============================================================================
-/* MODEM CONFIG MENU */
-
-int modemConfig_cursor;
-int modemConfig_cursor_table [] = {40, 56, 88, 120, 156};
-#define NUM_MODEMCONFIG_CMDS 5
-
-char modemConfig_dialing;
-char modemConfig_clear [16];
-char modemConfig_init [32];
-char modemConfig_hangup [16];
-
-void M_Menu_ModemConfig_f (void)
-{
- key_dest = key_menu;
- m_state = m_modemconfig;
- m_entersound = true;
- (*GetModemConfig) (0, &modemConfig_dialing, modemConfig_clear, modemConfig_init, modemConfig_hangup);
-}
-
-
-void M_ModemConfig_Draw (void)
-{
- qpic_t *p;
- int basex;
-
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
- p = Draw_CachePic ("gfx/p_multi.lmp");
- basex = (320-p->width)/2;
- M_DrawPic (basex, 4, p);
- basex += 8;
-
- if (modemConfig_dialing == 'P')
- M_Print (basex, modemConfig_cursor_table[0], "Pulse Dialing");
- else
- M_Print (basex, modemConfig_cursor_table[0], "Touch Tone Dialing");
-
- M_Print (basex, modemConfig_cursor_table[1], "Clear");
- M_DrawTextBox (basex, modemConfig_cursor_table[1]+4, 16, 1);
- M_Print (basex+8, modemConfig_cursor_table[1]+12, modemConfig_clear);
- if (modemConfig_cursor == 1)
- M_DrawCharacter (basex+8 + 8*strlen(modemConfig_clear), modemConfig_cursor_table[1]+12, 10+((int)(realtime*4)&1));
-
- M_Print (basex, modemConfig_cursor_table[2], "Init");
- M_DrawTextBox (basex, modemConfig_cursor_table[2]+4, 30, 1);
- M_Print (basex+8, modemConfig_cursor_table[2]+12, modemConfig_init);
- if (modemConfig_cursor == 2)
- M_DrawCharacter (basex+8 + 8*strlen(modemConfig_init), modemConfig_cursor_table[2]+12, 10+((int)(realtime*4)&1));
-
- M_Print (basex, modemConfig_cursor_table[3], "Hangup");
- M_DrawTextBox (basex, modemConfig_cursor_table[3]+4, 16, 1);
- M_Print (basex+8, modemConfig_cursor_table[3]+12, modemConfig_hangup);
- if (modemConfig_cursor == 3)
- M_DrawCharacter (basex+8 + 8*strlen(modemConfig_hangup), modemConfig_cursor_table[3]+12, 10+((int)(realtime*4)&1));
-
- M_DrawTextBox (basex, modemConfig_cursor_table[4]-8, 2, 1);
- M_Print (basex+8, modemConfig_cursor_table[4], "OK");
-
- M_DrawCharacter (basex-8, modemConfig_cursor_table [modemConfig_cursor], 12+((int)(realtime*4)&1));
-}
-
-
-void M_ModemConfig_Key (int key)
-{
- int l;
-
- switch (key)
- {
- case K_ESCAPE:
- M_Menu_SerialConfig_f ();
- break;
-
- case K_UPARROW:
- S_LocalSound ("misc/menu1.wav");
- modemConfig_cursor--;
- if (modemConfig_cursor < 0)
- modemConfig_cursor = NUM_MODEMCONFIG_CMDS-1;
- break;
-
- case K_DOWNARROW:
- S_LocalSound ("misc/menu1.wav");
- modemConfig_cursor++;
- if (modemConfig_cursor >= NUM_MODEMCONFIG_CMDS)
- modemConfig_cursor = 0;
- break;
-
- case K_LEFTARROW:
- case K_RIGHTARROW:
- if (modemConfig_cursor == 0)
- {
- if (modemConfig_dialing == 'P')
- modemConfig_dialing = 'T';
- else
- modemConfig_dialing = 'P';
- S_LocalSound ("misc/menu1.wav");
- }
- break;
-
- case K_ENTER:
- if (modemConfig_cursor == 0)
- {
- if (modemConfig_dialing == 'P')
- modemConfig_dialing = 'T';
- else
- modemConfig_dialing = 'P';
- m_entersound = true;
- }
-
- if (modemConfig_cursor == 4)
- {
- (*SetModemConfig) (0, va ("%c", modemConfig_dialing), modemConfig_clear, modemConfig_init, modemConfig_hangup);
- m_entersound = true;
- M_Menu_SerialConfig_f ();
- }
- break;
-
- case K_BACKSPACE:
- if (modemConfig_cursor == 1)
- {
- if (strlen(modemConfig_clear))
- modemConfig_clear[strlen(modemConfig_clear)-1] = 0;
- }
-
- if (modemConfig_cursor == 2)
- {
- if (strlen(modemConfig_init))
- modemConfig_init[strlen(modemConfig_init)-1] = 0;
- }
-
- if (modemConfig_cursor == 3)
- {
- if (strlen(modemConfig_hangup))
- modemConfig_hangup[strlen(modemConfig_hangup)-1] = 0;
- }
- break;
-
- default:
- if (key < 32 || key > 127)
- break;
-
- if (modemConfig_cursor == 1)
- {
- l = strlen(modemConfig_clear);
- if (l < 15)
- {
- modemConfig_clear[l+1] = 0;
- modemConfig_clear[l] = key;
- }
- }
-
- if (modemConfig_cursor == 2)
- {
- l = strlen(modemConfig_init);
- if (l < 29)
- {
- modemConfig_init[l+1] = 0;
- modemConfig_init[l] = key;
- }
- }
-
- if (modemConfig_cursor == 3)
- {
- l = strlen(modemConfig_hangup);
- if (l < 15)
- {
- modemConfig_hangup[l+1] = 0;
- modemConfig_hangup[l] = key;
- }
- }
- }
-}
-
-//=============================================================================
-/* LAN CONFIG MENU */
-
-int lanConfig_cursor = -1;
-int lanConfig_cursor_table [] = {72, 92, 124};
-#define NUM_LANCONFIG_CMDS 3
-
-int lanConfig_port;
-char lanConfig_portname[6];
-char lanConfig_joinname[22];
-
-void M_Menu_LanConfig_f (void)
-{
- key_dest = key_menu;
- m_state = m_lanconfig;
- m_entersound = true;
- if (lanConfig_cursor == -1)
- {
- if (JoiningGame && TCPIPConfig)
- lanConfig_cursor = 2;
- else
- lanConfig_cursor = 1;
- }
- if (StartingGame && lanConfig_cursor == 2)
- lanConfig_cursor = 1;
- lanConfig_port = DEFAULTnet_hostport;
- sprintf(lanConfig_portname, "%u", lanConfig_port);
-
- m_return_onerror = false;
- m_return_reason[0] = 0;
-}
-
-
-void M_LanConfig_Draw (void)
-{
- qpic_t *p;
- int basex;
- char *startJoin;
- char *protocol;
-
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
- p = Draw_CachePic ("gfx/p_multi.lmp");
- basex = (320-p->width)/2;
- M_DrawPic (basex, 4, p);
-
- if (StartingGame)
- startJoin = "New Game";
- else
- startJoin = "Join Game";
- if (IPXConfig)
- protocol = "IPX";
- else
- protocol = "TCP/IP";
- M_Print (basex, 32, va ("%s - %s", startJoin, protocol));
- basex += 8;
-
- M_Print (basex, 52, "Address:");
- if (IPXConfig)
- M_Print (basex+9*8, 52, my_ipx_address);
- else
- M_Print (basex+9*8, 52, my_tcpip_address);
-
- M_Print (basex, lanConfig_cursor_table[0], "Port");
- M_DrawTextBox (basex+8*8, lanConfig_cursor_table[0]-8, 6, 1);
- M_Print (basex+9*8, lanConfig_cursor_table[0], lanConfig_portname);
-
- if (JoiningGame)
- {
- M_Print (basex, lanConfig_cursor_table[1], "Search for local games...");
- M_Print (basex, 108, "Join game at:");
- M_DrawTextBox (basex+8, lanConfig_cursor_table[2]-8, 22, 1);
- M_Print (basex+16, lanConfig_cursor_table[2], lanConfig_joinname);
- }
- else
- {
- M_DrawTextBox (basex, lanConfig_cursor_table[1]-8, 2, 1);
- M_Print (basex+8, lanConfig_cursor_table[1], "OK");
- }
-
- M_DrawCharacter (basex-8, lanConfig_cursor_table [lanConfig_cursor], 12+((int)(realtime*4)&1));
-
- if (lanConfig_cursor == 0)
- M_DrawCharacter (basex+9*8 + 8*strlen(lanConfig_portname), lanConfig_cursor_table [0], 10+((int)(realtime*4)&1));
-
- if (lanConfig_cursor == 2)
- M_DrawCharacter (basex+16 + 8*strlen(lanConfig_joinname), lanConfig_cursor_table [2], 10+((int)(realtime*4)&1));
-
- if (*m_return_reason)
- M_PrintWhite (basex, 148, m_return_reason);
-}
-
-
-void M_LanConfig_Key (int key)
-{
- int l;
-
- switch (key)
- {
- case K_ESCAPE:
- M_Menu_Net_f ();
- break;
-
- case K_UPARROW:
- S_LocalSound ("misc/menu1.wav");
- lanConfig_cursor--;
- if (lanConfig_cursor < 0)
- lanConfig_cursor = NUM_LANCONFIG_CMDS-1;
- break;
-
- case K_DOWNARROW:
- S_LocalSound ("misc/menu1.wav");
- lanConfig_cursor++;
- if (lanConfig_cursor >= NUM_LANCONFIG_CMDS)
- lanConfig_cursor = 0;
- break;
-
- case K_ENTER:
- if (lanConfig_cursor == 0)
- break;
-
- m_entersound = true;
+ m_entersound = true;
M_ConfigureNetSubsystem ();
char *description;
} level_t;
-level_t levels[] =
+typedef struct
+{
+ char *description;
+ int firstLevel;
+ int levels;
+} episode_t;
+
+typedef struct
+{
+ char *gamename;
+ level_t *levels;
+ episode_t *episodes;
+ int numepisodes;
+}
+gamelevels_t;
+
+level_t quakelevels[] =
{
{"start", "Entrance"}, // 0
{"dm6", "The Dark Zone"}
};
+episode_t quakeepisodes[] =
+{
+ {"Welcome to Quake", 0, 1},
+ {"Doomed Dimension", 1, 8},
+ {"Realm of Black Magic", 9, 7},
+ {"Netherworld", 16, 7},
+ {"The Elder World", 23, 8},
+ {"Final Level", 31, 1},
+ {"Deathmatch Arena", 32, 6}
+};
+
//MED 01/06/97 added hipnotic levels
level_t hipnoticlevels[] =
{
{"hipdm1", "The Edge of Oblivion"} // 17
};
+//MED 01/06/97 added hipnotic episodes
+episode_t hipnoticepisodes[] =
+{
+ {"Scourge of Armagon", 0, 1},
+ {"Fortress of the Dead", 1, 5},
+ {"Dominion of Darkness", 6, 6},
+ {"The Rift", 12, 4},
+ {"Final Level", 16, 1},
+ {"Deathmatch Arena", 17, 1}
+};
+
//PGM 01/07/97 added rogue levels
//PGM 03/02/97 added dmatch level
level_t roguelevels[] =
{"ctf1", "Division of Change"}
};
-typedef struct
-{
- char *description;
- int firstLevel;
- int levels;
-} episode_t;
-
-episode_t episodes[] =
-{
- {"Welcome to Quake", 0, 1},
- {"Doomed Dimension", 1, 8},
- {"Realm of Black Magic", 9, 7},
- {"Netherworld", 16, 7},
- {"The Elder World", 23, 8},
- {"Final Level", 31, 1},
- {"Deathmatch Arena", 32, 6}
-};
-
-//MED 01/06/97 added hipnotic episodes
-episode_t hipnoticepisodes[] =
-{
- {"Scourge of Armagon", 0, 1},
- {"Fortress of the Dead", 1, 5},
- {"Dominion of Darkness", 6, 6},
- {"The Rift", 12, 4},
- {"Final Level", 16, 1},
- {"Deathmatch Arena", 17, 1}
-};
-
//PGM 01/07/97 added rogue episodes
//PGM 03/02/97 added dmatch episode
episode_t rogueepisodes[] =
{"Dimension of the Lost", 17, 2}
};
+// Map list for BloodBath
+level_t bloodbathlevels[] =
+{
+ {"bb1", "The Stronghold"},
+ {"bb2", "Winter Wonderland"},
+ {"bb3", "Bodies"},
+ {"bb4", "The Tower"},
+ {"bb5", "Click!"},
+ {"bb7", "Midgard"},
+ {"bb8", "Fun With Heads"},
+
+ {"dm1", "Monolith Building #11"},
+ {"dm2", "Power!"},
+ {"dm3", "Area 15"},
+
+ {"cpbb01", "Crypt of Despair"},
+ {"cpbb03", "Unholy Cathedral"},
+
+ {"b2a15", "A15"},
+ {"barena", "Blood Arena"},
+ {"bkeep", "Blood Keep"},
+ {"bstar", "Brownstar"},
+ {"crypt", "The Crypt"},
+
+ {"bb3_2k1", "Bodies Infusion"},
+ {"qbb1", "The Confluence"},
+ {"qbb2", "Kathartic"},
+ {"qbb3", "Caleb's Woodland Retreat"},
+ {"qe1m7", "The House of Chthon"}
+};
+
+episode_t bloodbathepisodes[] =
+{
+ {"Blood", 0, 7},
+ {"Plasma Pack", 7, 3},
+ {"Cryptic Passage", 10, 2},
+ {"Blood 2", 12, 5},
+ {"BloodBath", 17, 5}
+};
+
+gamelevels_t sharewarequakegame = {"Shareware Quake", quakelevels, quakeepisodes, 2};
+gamelevels_t registeredquakegame = {"Quake", quakelevels, quakeepisodes, 7};
+gamelevels_t hipnoticgame = {"Scourge of Armagon", hipnoticlevels, hipnoticepisodes, 6};
+gamelevels_t roguegame = {"Dissolution of Eternity", roguelevels, rogueepisodes, 4};
+gamelevels_t nehahragame = {"Nehahra", nehahralevels, nehahraepisodes, 4};
+gamelevels_t bloodbathgame = {"BloodBath", bloodbathlevels, bloodbathepisodes, 5};
+
+typedef struct
+{
+ int gameid;
+ gamelevels_t *notregistered;
+ gamelevels_t *registered;
+}
+gameinfo_t;
+
+gameinfo_t gamelist[] =
+{
+ {GAME_NORMAL, &sharewarequakegame, ®isteredquakegame},
+ {GAME_HIPNOTIC, &hipnoticgame, &hipnoticgame},
+ {GAME_ROGUE, &roguegame, &roguegame},
+ {GAME_NEHAHRA, &nehahragame, &nehahragame},
+ {GAME_FIENDARENA, &sharewarequakegame, ®isteredquakegame},
+ {GAME_ZYMOTIC, &sharewarequakegame, ®isteredquakegame},
+ {GAME_BLOODBATH, &bloodbathgame, &bloodbathgame},
+ {-1, &sharewarequakegame, ®isteredquakegame} // final fallback
+};
+
+gamelevels_t *lookupgameinfo(void)
+{
+ int i;
+ for (i = 0;gamelist[i].gameid >= 0 && gamelist[i].gameid != gamemode;i++);
+ if (registered.integer)
+ return gamelist[i].registered;
+ else
+ return gamelist[i].notregistered;
+}
+
int startepisode;
int startlevel;
int maxplayers;
void M_GameOptions_Draw (void)
{
- qpic_t *p;
+ cachepic_t *p;
int x;
+ gamelevels_t *g;
- M_DrawPic (16, 4, Draw_CachePic ("gfx/qplaque.lmp") );
+ M_DrawPic (16, 4, "gfx/qplaque.lmp");
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
M_DrawTextBox (152, 32, 10, 1);
M_Print (160, 40, "begin game");
M_Print (160, 56, va("%i", maxplayers) );
M_Print (0, 64, " Game Type");
- if (!coop.value && !deathmatch.value)
+ if (!coop.integer && !deathmatch.integer)
Cvar_SetValue("deathmatch", 1);
- if (coop.value)
+ if (coop.integer)
M_Print (160, 64, "Cooperative");
else
M_Print (160, 64, "Deathmatch");
M_Print (0, 72, " Teamplay");
- if (rogue)
+ if (gamemode == GAME_ROGUE)
{
char *msg;
- switch((int)teamplay.value)
+ switch((int)teamplay.integer)
{
case 1: msg = "No Friendly Fire"; break;
case 2: msg = "Friendly Fire"; break;
{
char *msg;
- switch((int)teamplay.value)
+ switch((int)teamplay.integer)
{
case 1: msg = "No Friendly Fire"; break;
case 2: msg = "Friendly Fire"; break;
}
M_Print (0, 80, " Skill");
- if (skill.value == 0)
+ if (skill.integer == 0)
M_Print (160, 80, "Easy difficulty");
- else if (skill.value == 1)
+ else if (skill.integer == 1)
M_Print (160, 80, "Normal difficulty");
- else if (skill.value == 2)
+ else if (skill.integer == 2)
M_Print (160, 80, "Hard difficulty");
else
M_Print (160, 80, "Nightmare difficulty");
M_Print (0, 88, " Frag Limit");
- if (fraglimit.value == 0)
+ if (fraglimit.integer == 0)
M_Print (160, 88, "none");
else
- M_Print (160, 88, va("%i frags", (int)fraglimit.value));
+ M_Print (160, 88, va("%i frags", fraglimit.integer));
M_Print (0, 96, " Time Limit");
- if (timelimit.value == 0)
+ if (timelimit.integer == 0)
M_Print (160, 96, "none");
else
- M_Print (160, 96, va("%i minutes", (int)timelimit.value));
+ M_Print (160, 96, va("%i minutes", timelimit.integer));
+
+ g = lookupgameinfo();
M_Print (0, 112, " Episode");
- //MED 01/06/97 added hipnotic episodes
- if (hipnotic)
- M_Print (160, 112, hipnoticepisodes[startepisode].description);
- //PGM 01/07/97 added rogue episodes
- else if (rogue)
- M_Print (160, 112, rogueepisodes[startepisode].description);
- else if (nehahra)
- M_Print (160, 112, nehahraepisodes[startepisode].description);
- else
- M_Print (160, 112, episodes[startepisode].description);
+ M_Print (160, 112, g->episodes[startepisode].description);
M_Print (0, 120, " Level");
- //MED 01/06/97 added hipnotic episodes
- if (hipnotic)
- {
- M_Print (160, 120, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].description);
- M_Print (160, 128, hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name);
- }
- //PGM 01/07/97 added rogue episodes
- else if (rogue)
- {
- M_Print (160, 120, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].description);
- M_Print (160, 128, roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name);
- }
- else if (nehahra)
- {
- M_Print (160, 120, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].description);
- M_Print (160, 128, nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name);
- }
- else
- {
- M_Print (160, 120, levels[episodes[startepisode].firstLevel + startlevel].description);
- M_Print (160, 128, levels[episodes[startepisode].firstLevel + startlevel].name);
- }
+ M_Print (160, 120, g->levels[g->episodes[startepisode].firstLevel + startlevel].description);
+ M_Print (160, 128, g->levels[g->episodes[startepisode].firstLevel + startlevel].name);
// line cursor
M_DrawCharacter (144, gameoptions_cursor_table[gameoptions_cursor], 12+((int)(realtime*4)&1));
void M_NetStart_Change (int dir)
{
+ gamelevels_t *g;
int count;
switch (gameoptions_cursor)
break;
case 2:
- if (deathmatch.value) // changing from deathmatch to coop
+ if (deathmatch.integer) // changing from deathmatch to coop
{
- Cvar_SetValue ("coop", 1);
- Cvar_SetValue ("deathmatch", 0);
+ Cvar_SetValueQuick (&coop, 1);
+ Cvar_SetValueQuick (&deathmatch, 0);
}
else // changing from coop to deathmatch
{
- Cvar_SetValue ("coop", 0);
- Cvar_SetValue ("deathmatch", 1);
+ Cvar_SetValueQuick (&coop, 0);
+ Cvar_SetValueQuick (&deathmatch, 1);
}
break;
case 3:
- if (rogue)
+ if (gamemode == GAME_ROGUE)
count = 6;
else
count = 2;
- Cvar_SetValue ("teamplay", teamplay.value + dir);
- if (teamplay.value > count)
- Cvar_SetValue ("teamplay", 0);
- else if (teamplay.value < 0)
- Cvar_SetValue ("teamplay", count);
+ Cvar_SetValueQuick (&teamplay, teamplay.integer + dir);
+ if (teamplay.integer > count)
+ Cvar_SetValueQuick (&teamplay, 0);
+ else if (teamplay.integer < 0)
+ Cvar_SetValueQuick (&teamplay, count);
break;
case 4:
- Cvar_SetValue ("skill", skill.value + dir);
- if (skill.value > 3)
- Cvar_SetValue ("skill", 0);
- if (skill.value < 0)
- Cvar_SetValue ("skill", 3);
+ Cvar_SetValueQuick (&skill, skill.integer + dir);
+ if (skill.integer > 3)
+ Cvar_SetValueQuick (&skill, 0);
+ if (skill.integer < 0)
+ Cvar_SetValueQuick (&skill, 3);
break;
case 5:
- Cvar_SetValue ("fraglimit", fraglimit.value + dir*10);
- if (fraglimit.value > 100)
- Cvar_SetValue ("fraglimit", 0);
- if (fraglimit.value < 0)
- Cvar_SetValue ("fraglimit", 100);
+ Cvar_SetValueQuick (&fraglimit, fraglimit.integer + dir*10);
+ if (fraglimit.integer > 100)
+ Cvar_SetValueQuick (&fraglimit, 0);
+ if (fraglimit.integer < 0)
+ Cvar_SetValueQuick (&fraglimit, 100);
break;
case 6:
- Cvar_SetValue ("timelimit", timelimit.value + dir*5);
+ Cvar_SetValueQuick (&timelimit, timelimit.value + dir*5);
if (timelimit.value > 60)
- Cvar_SetValue ("timelimit", 0);
+ Cvar_SetValueQuick (&timelimit, 0);
if (timelimit.value < 0)
- Cvar_SetValue ("timelimit", 60);
+ Cvar_SetValueQuick (&timelimit, 60);
break;
case 7:
startepisode += dir;
- //MED 01/06/97 added hipnotic count
- if (hipnotic)
- count = 6;
- //PGM 01/07/97 added rogue count
- //PGM 03/02/97 added 1 for dmatch episode
- else if (rogue)
- count = 4;
- else if (nehahra)
- count = 4;
- else if (registered.value)
- count = 7;
- else
- count = 2;
+ g = lookupgameinfo();
if (startepisode < 0)
- startepisode = count - 1;
+ startepisode = g->numepisodes - 1;
- if (startepisode >= count)
+ if (startepisode >= g->numepisodes)
startepisode = 0;
startlevel = 0;
case 8:
startlevel += dir;
- //MED 01/06/97 added hipnotic episodes
- if (hipnotic)
- count = hipnoticepisodes[startepisode].levels;
- //PGM 01/06/97 added hipnotic episodes
- else if (rogue)
- count = rogueepisodes[startepisode].levels;
- else if (nehahra)
- count = nehahraepisodes[startepisode].levels;
- else
- count = episodes[startepisode].levels;
+ g = lookupgameinfo();
if (startlevel < 0)
- startlevel = count - 1;
+ startlevel = g->episodes[startepisode].levels - 1;
- if (startlevel >= count)
+ if (startlevel >= g->episodes[startepisode].levels)
startlevel = 0;
break;
}
void M_GameOptions_Key (int key)
{
+ gamelevels_t *g;
+
switch (key)
{
case K_ESCAPE:
Cbuf_AddText ("disconnect\n");
Cbuf_AddText ("listen 0\n"); // so host_netport will be re-examined
Cbuf_AddText ( va ("maxplayers %u\n", maxplayers) );
- SCR_BeginLoadingPlaque ();
-
- if (hipnotic)
- Cbuf_AddText ( va ("map %s\n", hipnoticlevels[hipnoticepisodes[startepisode].firstLevel + startlevel].name) );
- else if (rogue)
- Cbuf_AddText ( va ("map %s\n", roguelevels[rogueepisodes[startepisode].firstLevel + startlevel].name) );
- else if (nehahra)
- Cbuf_AddText ( va ("map %s\n", nehahralevels[nehahraepisodes[startepisode].firstLevel + startlevel].name) );
- else
- Cbuf_AddText ( va ("map %s\n", levels[episodes[startepisode].firstLevel + startlevel].name) );
+ g = lookupgameinfo();
+ Cbuf_AddText ( va ("map %s\n", g->levels[g->episodes[startepisode].firstLevel + startlevel].name) );
return;
}
void M_Search_Draw (void)
{
- qpic_t *p;
+ cachepic_t *p;
int x;
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
x = (320/2) - ((12*8)/2) + 4;
M_DrawTextBox (x-8, 32, 12, 1);
M_Print (x, 40, "Searching...");
{
int n;
char string [64];
- qpic_t *p;
+ cachepic_t *p;
if (!slist_sorted)
{
}
p = Draw_CachePic ("gfx/p_multi.lmp");
- M_DrawPic ( (320-p->width)/2, 4, p);
+ M_DrawPic ( (320-p->width)/2, 4, "gfx/p_multi.lmp");
for (n = 0; n < hostCacheCount; n++)
{
if (hostcache[n].maxusers)
Cmd_AddCommand ("help", M_Menu_Help_f);
Cmd_AddCommand ("menu_quit", M_Menu_Quit_f);
- if (nehahra)
+ if (gamemode == GAME_NEHAHRA)
{
if (COM_FileExists("maps/neh1m4.bsp"))
{
}
}
-
void M_Draw (void)
{
if (m_state == m_none || key_dest != key_menu)
return;
- if (!m_recursiveDraw)
- {
- scr_copyeverything = 1;
-
- if (scr_con_current)
- {
- Draw_ConsoleBackground (vid.height);
- S_ExtraUpdate ();
- }
-// else
-// Draw_FadeScreen ();
-
- scr_fullupdate = 0;
- }
- else
- {
- m_recursiveDraw = false;
- }
+ M_DrawBackground();
switch (m_state)
{
M_Quit_Draw ();
break;
- case m_serialconfig:
- M_SerialConfig_Draw ();
- break;
-
- case m_modemconfig:
- M_ModemConfig_Draw ();
- break;
-
case m_lanconfig:
M_LanConfig_Draw ();
break;
M_Quit_Key (key);
return;
- case m_serialconfig:
- M_SerialConfig_Key (key);
- return;
-
- case m_modemconfig:
- M_ModemConfig_Key (key);
- return;
-
case m_lanconfig:
M_LanConfig_Key (key);
return;
// enable/disable net systems to match desired config
Cbuf_AddText ("stopdemo\n");
- if (SerialConfig || DirectConfig)
- {
- Cbuf_AddText ("com1 enable\n");
- }
if (IPXConfig || TCPIPConfig)
net_hostport = lanConfig_port;