]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/source/darkplaces-src/modelgen.h
Include the source of the Darkplaces engine too
[voretournament/voretournament.git] / misc / source / darkplaces-src / modelgen.h
diff --git a/misc/source/darkplaces-src/modelgen.h b/misc/source/darkplaces-src/modelgen.h
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+/*
+Copyright (C) 1996-1997 Id Software, Inc.
+
+This program is free software; you can redistribute it and/or
+modify it under the terms of the GNU General Public License
+as published by the Free Software Foundation; either version 2
+of the License, or (at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+
+See the GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
+
+*/
+//
+// modelgen.h: header file for model generation program
+//
+
+// *********************************************************
+// * This file must be identical in the modelgen directory *
+// * and in the Quake directory, because it's used to      *
+// * pass data from one to the other via model files.      *
+// *********************************************************
+
+#ifndef MODELGEN_H
+#define MODELGEN_H
+
+#define ALIAS_VERSION  6
+
+#define ALIAS_ONSEAM                           0x0020
+
+typedef enum aliasframetype_e { ALIAS_SINGLE=0, ALIAS_GROUP } aliasframetype_t;
+
+typedef enum aliasskintype_e { ALIAS_SKIN_SINGLE=0, ALIAS_SKIN_GROUP } aliasskintype_t;
+
+typedef struct mdl_s
+{
+       int                     ident;
+       int                     version;
+       vec3_t          scale;
+       vec3_t          scale_origin;
+       float           boundingradius;
+       vec3_t          eyeposition;
+       int                     numskins;
+       int                     skinwidth;
+       int                     skinheight;
+       int                     numverts;
+       int                     numtris;
+       int                     numframes;
+       synctype_t      synctype;
+       int                     flags;
+       float           size;
+}
+mdl_t;
+
+// TODO: could be shorts
+
+typedef struct stvert_s
+{
+       int             onseam;
+       int             s;
+       int             t;
+}
+stvert_t;
+
+typedef struct dtriangle_s
+{
+       int                                     facesfront;
+       int                                     vertindex[3];
+}
+dtriangle_t;
+
+#define DT_FACES_FRONT                         0x0010
+
+// This mirrors trivert_t in trilib.h, is present so Quake knows how to
+// load this data
+
+typedef struct trivertx_s
+{
+       unsigned char   v[3];
+       unsigned char   lightnormalindex;
+}
+trivertx_t;
+
+typedef struct daliasframe_s
+{
+       trivertx_t      bboxmin;        // lightnormal isn't used
+       trivertx_t      bboxmax;        // lightnormal isn't used
+       char            name[16];       // frame name from grabbing
+}
+daliasframe_t;
+
+typedef struct daliasgroup_s
+{
+       int                     numframes;
+       trivertx_t      bboxmin;        // lightnormal isn't used
+       trivertx_t      bboxmax;        // lightnormal isn't used
+}
+daliasgroup_t;
+
+typedef struct daliasskingroup_s
+{
+       int                     numskins;
+}
+daliasskingroup_t;
+
+typedef struct daliasinterval_s
+{
+       float   interval;
+}
+daliasinterval_t;
+
+typedef struct daliasskininterval_s
+{
+       float   interval;
+}
+daliasskininterval_t;
+
+typedef struct daliasframetype_s
+{
+       aliasframetype_t        type;
+}
+daliasframetype_t;
+
+typedef struct daliasskintype_s
+{
+       aliasskintype_t type;
+}
+daliasskintype_t;
+
+#endif
+