]> de.git.xonotic.org Git - voretournament/voretournament.git/blobdiff - misc/source/darkplaces-src/portals.c
Include the source of the Darkplaces engine too
[voretournament/voretournament.git] / misc / source / darkplaces-src / portals.c
diff --git a/misc/source/darkplaces-src/portals.c b/misc/source/darkplaces-src/portals.c
new file mode 100644 (file)
index 0000000..3b770f9
--- /dev/null
@@ -0,0 +1,479 @@
+
+#include "quakedef.h"
+#include "polygon.h"
+
+#define MAXRECURSIVEPORTALPLANES 1024
+#define MAXRECURSIVEPORTALS 256
+
+static tinyplane_t portalplanes[MAXRECURSIVEPORTALPLANES];
+static int ranoutofportalplanes;
+static int ranoutofportals;
+static float portaltemppoints[2][256][3];
+static float portaltemppoints2[256][3];
+static int portal_markid = 0;
+static float boxpoints[4*3];
+
+static int Portal_PortalThroughPortalPlanes(tinyplane_t *clipplanes, int clipnumplanes, float *targpoints, int targnumpoints, float *out, int maxpoints)
+{
+       int numpoints = targnumpoints, i, w;
+       if (numpoints < 1)
+               return numpoints;
+       if (maxpoints > 256)
+               maxpoints = 256;
+       w = 0;
+       memcpy(&portaltemppoints[w][0][0], targpoints, numpoints * 3 * sizeof(float));
+       for (i = 0;i < clipnumplanes && numpoints > 0;i++)
+       {
+               PolygonF_Divide(numpoints, &portaltemppoints[w][0][0], clipplanes[i].normal[0], clipplanes[i].normal[1], clipplanes[i].normal[2], clipplanes[i].dist, 1.0f/32.0f, 256, &portaltemppoints[1-w][0][0], &numpoints, 0, NULL, NULL, NULL);
+               w = 1-w;
+               numpoints = min(numpoints, 256);
+       }
+       numpoints = min(numpoints, maxpoints);
+       if (numpoints > 0)
+               memcpy(out, &portaltemppoints[w][0][0], numpoints * 3 * sizeof(float));
+       return numpoints;
+}
+
+static int Portal_RecursiveFlowSearch (mleaf_t *leaf, vec3_t eye, int firstclipplane, int numclipplanes)
+{
+       mportal_t *p;
+       int newpoints, i, prev;
+       vec3_t center, v1, v2;
+       tinyplane_t *newplanes;
+
+       if (leaf->portalmarkid == portal_markid)
+               return true;
+
+       // follow portals into other leafs
+       for (p = leaf->portals;p;p = p->next)
+       {
+               // only flow through portals facing away from the viewer
+               if (PlaneDiff(eye, (&p->plane)) < 0)
+               {
+                       newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
+                       if (newpoints < 3)
+                               continue;
+                       else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
+                               ranoutofportalplanes = true;
+                       else
+                       {
+                               // find the center by averaging
+                               VectorClear(center);
+                               for (i = 0;i < newpoints;i++)
+                                       VectorAdd(center, portaltemppoints2[i], center);
+                               // ixtable is a 1.0f / N table
+                               VectorScale(center, ixtable[newpoints], center);
+                               // calculate the planes, and make sure the polygon can see it's own center
+                               newplanes = &portalplanes[firstclipplane + numclipplanes];
+                               for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
+                               {
+                                       VectorSubtract(eye, portaltemppoints2[i], v1);
+                                       VectorSubtract(portaltemppoints2[prev], portaltemppoints2[i], v2);
+                                       CrossProduct(v1, v2, newplanes[i].normal);
+                                       VectorNormalize(newplanes[i].normal);
+                                       newplanes[i].dist = DotProduct(eye, newplanes[i].normal);
+                                       if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
+                                       {
+                                               // polygon can't see it's own center, discard and use parent portal
+                                               break;
+                                       }
+                               }
+                               if (i == newpoints)
+                               {
+                                       if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane + numclipplanes, newpoints))
+                                               return true;
+                               }
+                               else
+                               {
+                                       if (Portal_RecursiveFlowSearch(p->past, eye, firstclipplane, numclipplanes))
+                                               return true;
+                               }
+                       }
+               }
+       }
+
+       return false;
+}
+
+static void Portal_PolygonRecursiveMarkLeafs(mnode_t *node, float *polypoints, int numpoints)
+{
+       int i, front;
+       float *p;
+
+loc0:
+       if (!node->plane)
+       {
+               ((mleaf_t *)node)->portalmarkid = portal_markid;
+               return;
+       }
+
+       front = 0;
+       for (i = 0, p = polypoints;i < numpoints;i++, p += 3)
+       {
+               if (DotProduct(p, node->plane->normal) > node->plane->dist)
+                       front++;
+       }
+       if (front > 0)
+       {
+               if (front == numpoints)
+               {
+                       node = node->children[0];
+                       goto loc0;
+               }
+               else
+                       Portal_PolygonRecursiveMarkLeafs(node->children[0], polypoints, numpoints);
+       }
+       node = node->children[1];
+       goto loc0;
+}
+
+int Portal_CheckPolygon(dp_model_t *model, vec3_t eye, float *polypoints, int numpoints)
+{
+       int i, prev, returnvalue;
+       mleaf_t *eyeleaf;
+       vec3_t center, v1, v2;
+
+       // if there is no model, it can not block visibility
+       if (model == NULL || !model->brush.PointInLeaf)
+               return true;
+
+       portal_markid++;
+
+       Portal_PolygonRecursiveMarkLeafs(model->brush.data_nodes, polypoints, numpoints);
+
+       eyeleaf = model->brush.PointInLeaf(model, eye);
+
+       // find the center by averaging
+       VectorClear(center);
+       for (i = 0;i < numpoints;i++)
+               VectorAdd(center, (&polypoints[i * 3]), center);
+       // ixtable is a 1.0f / N table
+       VectorScale(center, ixtable[numpoints], center);
+
+       // calculate the planes, and make sure the polygon can see it's own center
+       for (prev = numpoints - 1, i = 0;i < numpoints;prev = i, i++)
+       {
+               VectorSubtract(eye, (&polypoints[i * 3]), v1);
+               VectorSubtract((&polypoints[prev * 3]), (&polypoints[i * 3]), v2);
+               CrossProduct(v1, v2, portalplanes[i].normal);
+               VectorNormalize(portalplanes[i].normal);
+               portalplanes[i].dist = DotProduct(eye, portalplanes[i].normal);
+               if (DotProduct(portalplanes[i].normal, center) <= portalplanes[i].dist)
+               {
+                       // polygon can't see it's own center, discard
+                       return false;
+               }
+       }
+
+       ranoutofportalplanes = false;
+       ranoutofportals = false;
+
+       returnvalue = Portal_RecursiveFlowSearch(eyeleaf, eye, 0, numpoints);
+
+       if (ranoutofportalplanes)
+               Con_Printf("Portal_RecursiveFlowSearch: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
+       if (ranoutofportals)
+               Con_Printf("Portal_RecursiveFlowSearch: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
+
+       return returnvalue;
+}
+
+#define Portal_MinsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
+{\
+       if (eye[(axis)] < ((axisvalue) - 0.5f))\
+       {\
+               boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
+               boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
+               boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
+               boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
+               if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
+                       return true;\
+       }\
+}
+
+#define Portal_MaxsBoxPolygon(axis, axisvalue, x1, y1, z1, x2, y2, z2, x3, y3, z3, x4, y4, z4) \
+{\
+       if (eye[(axis)] > ((axisvalue) + 0.5f))\
+       {\
+               boxpoints[ 0] = x1;boxpoints[ 1] = y1;boxpoints[ 2] = z1;\
+               boxpoints[ 3] = x2;boxpoints[ 4] = y2;boxpoints[ 5] = z2;\
+               boxpoints[ 6] = x3;boxpoints[ 7] = y3;boxpoints[ 8] = z3;\
+               boxpoints[ 9] = x4;boxpoints[10] = y4;boxpoints[11] = z4;\
+               if (Portal_CheckPolygon(model, eye, boxpoints, 4))\
+                       return true;\
+       }\
+}
+
+int Portal_CheckBox(dp_model_t *model, vec3_t eye, vec3_t a, vec3_t b)
+{
+       if (eye[0] >= (a[0] - 1.0f) && eye[0] < (b[0] + 1.0f)
+        && eye[1] >= (a[1] - 1.0f) && eye[1] < (b[1] + 1.0f)
+        && eye[2] >= (a[2] - 1.0f) && eye[2] < (b[2] + 1.0f))
+               return true;
+
+       Portal_MinsBoxPolygon
+       (
+               0, a[0],
+               a[0], a[1], a[2],
+               a[0], b[1], a[2],
+               a[0], b[1], b[2],
+               a[0], a[1], b[2]
+       );
+       Portal_MaxsBoxPolygon
+       (
+               0, b[0],
+               b[0], b[1], a[2],
+               b[0], a[1], a[2],
+               b[0], a[1], b[2],
+               b[0], b[1], b[2]
+       );
+       Portal_MinsBoxPolygon
+       (
+               1, a[1],
+               b[0], a[1], a[2],
+               a[0], a[1], a[2],
+               a[0], a[1], b[2],
+               b[0], a[1], b[2]
+       );
+       Portal_MaxsBoxPolygon
+       (
+               1, b[1],
+               a[0], b[1], a[2],
+               b[0], b[1], a[2],
+               b[0], b[1], b[2],
+               a[0], b[1], b[2]
+       );
+       Portal_MinsBoxPolygon
+       (
+               2, a[2],
+               a[0], a[1], a[2],
+               b[0], a[1], a[2],
+               b[0], b[1], a[2],
+               a[0], b[1], a[2]
+       );
+       Portal_MaxsBoxPolygon
+       (
+               2, b[2],
+               b[0], a[1], b[2],
+               a[0], a[1], b[2],
+               a[0], b[1], b[2],
+               b[0], b[1], b[2]
+       );
+
+       return false;
+}
+
+typedef struct portalrecursioninfo_s
+{
+       int exact;
+       int numfrustumplanes;
+       vec3_t boxmins;
+       vec3_t boxmaxs;
+       int numsurfaces;
+       int *surfacelist;
+       unsigned char *surfacepvs;
+       int numleafs;
+       unsigned char *visitingleafpvs; // used to prevent infinite loops
+       int *leaflist;
+       unsigned char *leafpvs;
+       unsigned char *shadowtrispvs;
+       unsigned char *lighttrispvs;
+       dp_model_t *model;
+       vec3_t eye;
+       float *updateleafsmins;
+       float *updateleafsmaxs;
+}
+portalrecursioninfo_t;
+
+static void Portal_RecursiveFlow (portalrecursioninfo_t *info, mleaf_t *leaf, int firstclipplane, int numclipplanes)
+{
+       mportal_t *p;
+       int newpoints, i, prev;
+       float dist;
+       vec3_t center;
+       tinyplane_t *newplanes;
+       int leafindex = leaf - info->model->brush.data_leafs;
+
+       if (CHECKPVSBIT(info->visitingleafpvs, leafindex))
+               return; // recursive loop of leafs (cmc.bsp for megatf coop)
+
+       SETPVSBIT(info->visitingleafpvs, leafindex);
+
+       for (i = 0;i < 3;i++)
+       {
+               if (info->updateleafsmins && info->updateleafsmins[i] > leaf->mins[i]) info->updateleafsmins[i] = leaf->mins[i];
+               if (info->updateleafsmaxs && info->updateleafsmaxs[i] < leaf->maxs[i]) info->updateleafsmaxs[i] = leaf->maxs[i];
+       }
+
+
+       if (info->leafpvs)
+       {
+               if (!CHECKPVSBIT(info->leafpvs, leafindex))
+               {
+                       SETPVSBIT(info->leafpvs, leafindex);
+                       info->leaflist[info->numleafs++] = leafindex;
+               }
+       }
+
+       // mark surfaces in leaf that can be seen through portal
+       if (leaf->numleafsurfaces && info->surfacepvs)
+       {
+               for (i = 0;i < leaf->numleafsurfaces;i++)
+               {
+                       int surfaceindex = leaf->firstleafsurface[i];
+                       msurface_t *surface = info->model->data_surfaces + surfaceindex;
+                       if (BoxesOverlap(surface->mins, surface->maxs, info->boxmins, info->boxmaxs))
+                       {
+                               qboolean insidebox = BoxInsideBox(surface->mins, surface->maxs, info->boxmins, info->boxmaxs);
+                               qboolean addedtris = false;
+                               int t, tend;
+                               const int *elements;
+                               const float *vertex3f;
+                               float v[9];
+                               vertex3f = info->model->surfmesh.data_vertex3f;
+                               elements = (info->model->surfmesh.data_element3i + 3 * surface->num_firsttriangle);
+                               for (t = surface->num_firsttriangle, tend = t + surface->num_triangles;t < tend;t++, elements += 3)
+                               {
+                                       VectorCopy(vertex3f + elements[0] * 3, v + 0);
+                                       VectorCopy(vertex3f + elements[1] * 3, v + 3);
+                                       VectorCopy(vertex3f + elements[2] * 3, v + 6);
+                                       if (PointInfrontOfTriangle(info->eye, v + 0, v + 3, v + 6)
+                                        && (insidebox || TriangleOverlapsBox(v, v + 3, v + 6, info->boxmins, info->boxmaxs))
+                                        && (!info->exact || Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, v, 3, &portaltemppoints2[0][0], 256) > 0))
+                                       {
+                                               addedtris = true;
+                                               if (info->shadowtrispvs)
+                                                       SETPVSBIT(info->shadowtrispvs, t);
+                                               if (info->lighttrispvs)
+                                                       SETPVSBIT(info->lighttrispvs, t);
+                                       }
+                               }
+                               if (addedtris && !CHECKPVSBIT(info->surfacepvs, surfaceindex))
+                               {
+                                       SETPVSBIT(info->surfacepvs, surfaceindex);
+                                       info->surfacelist[info->numsurfaces++] = surfaceindex;
+                               }
+                       }
+               }
+       }
+
+       // follow portals into other leafs
+       for (p = leaf->portals;p;p = p->next)
+       {
+               // only flow through portals facing the viewer
+               dist = PlaneDiff(info->eye, (&p->plane));
+               if (dist < 0 && BoxesOverlap(p->past->mins, p->past->maxs, info->boxmins, info->boxmaxs))
+               {
+                       newpoints = Portal_PortalThroughPortalPlanes(&portalplanes[firstclipplane], numclipplanes, (float *) p->points, p->numpoints, &portaltemppoints2[0][0], 256);
+                       if (newpoints < 3)
+                               continue;
+                       else if (firstclipplane + numclipplanes + newpoints > MAXRECURSIVEPORTALPLANES)
+                               ranoutofportalplanes = true;
+                       else
+                       {
+                               // find the center by averaging
+                               VectorClear(center);
+                               for (i = 0;i < newpoints;i++)
+                                       VectorAdd(center, portaltemppoints2[i], center);
+                               // ixtable is a 1.0f / N table
+                               VectorScale(center, ixtable[newpoints], center);
+                               // calculate the planes, and make sure the polygon can see its own center
+                               newplanes = &portalplanes[firstclipplane + numclipplanes];
+                               for (prev = newpoints - 1, i = 0;i < newpoints;prev = i, i++)
+                               {
+                                       TriangleNormal(portaltemppoints2[prev], portaltemppoints2[i], info->eye, newplanes[i].normal);
+                                       VectorNormalize(newplanes[i].normal);
+                                       newplanes[i].dist = DotProduct(info->eye, newplanes[i].normal);
+                                       if (DotProduct(newplanes[i].normal, center) <= newplanes[i].dist)
+                                       {
+                                               // polygon can't see its own center, discard and use parent portal
+                                               break;
+                                       }
+                               }
+                               if (i == newpoints)
+                                       Portal_RecursiveFlow(info, p->past, firstclipplane + numclipplanes, newpoints);
+                               else
+                                       Portal_RecursiveFlow(info, p->past, firstclipplane, numclipplanes);
+                       }
+               }
+       }
+
+       CLEARPVSBIT(info->visitingleafpvs, leafindex);
+}
+
+static void Portal_RecursiveFindLeafForFlow(portalrecursioninfo_t *info, mnode_t *node)
+{
+       if (node->plane)
+       {
+               float f = DotProduct(info->eye, node->plane->normal) - node->plane->dist;
+               if (f > -0.1)
+                       Portal_RecursiveFindLeafForFlow(info, node->children[0]);
+               if (f < 0.1)
+                       Portal_RecursiveFindLeafForFlow(info, node->children[1]);
+       }
+       else
+       {
+               mleaf_t *leaf = (mleaf_t *)node;
+               if (leaf->clusterindex >= 0)
+                       Portal_RecursiveFlow(info, leaf, 0, info->numfrustumplanes);
+       }
+}
+
+void Portal_Visibility(dp_model_t *model, const vec3_t eye, int *leaflist, unsigned char *leafpvs, int *numleafspointer, int *surfacelist, unsigned char *surfacepvs, int *numsurfacespointer, const mplane_t *frustumplanes, int numfrustumplanes, int exact, const float *boxmins, const float *boxmaxs, float *updateleafsmins, float *updateleafsmaxs, unsigned char *shadowtrispvs, unsigned char *lighttrispvs, unsigned char *visitingleafpvs)
+{
+       int i;
+       portalrecursioninfo_t info;
+
+       // if there is no model, it can not block visibility
+       if (model == NULL)
+       {
+               Con_Print("Portal_Visibility: NULL model\n");
+               return;
+       }
+
+       if (!model->brush.data_nodes)
+       {
+               Con_Print("Portal_Visibility: not a brush model\n");
+               return;
+       }
+
+       // put frustum planes (if any) into tinyplane format at start of buffer
+       for (i = 0;i < numfrustumplanes;i++)
+       {
+               VectorCopy(frustumplanes[i].normal, portalplanes[i].normal);
+               portalplanes[i].dist = frustumplanes[i].dist;
+       }
+
+       ranoutofportalplanes = false;
+       ranoutofportals = false;
+
+       VectorCopy(boxmins, info.boxmins);
+       VectorCopy(boxmaxs, info.boxmaxs);
+       info.exact = exact;
+       info.numsurfaces = 0;
+       info.surfacelist = surfacelist;
+       info.surfacepvs = surfacepvs;
+       info.numleafs = 0;
+       info.visitingleafpvs = visitingleafpvs;
+       info.leaflist = leaflist;
+       info.leafpvs = leafpvs;
+       info.model = model;
+       VectorCopy(eye, info.eye);
+       info.numfrustumplanes = numfrustumplanes;
+       info.updateleafsmins = updateleafsmins;
+       info.updateleafsmaxs = updateleafsmaxs;
+       info.shadowtrispvs = shadowtrispvs;
+       info.lighttrispvs = lighttrispvs;
+
+       Portal_RecursiveFindLeafForFlow(&info, model->brush.data_nodes);
+
+       if (ranoutofportalplanes)
+               Con_Printf("Portal_RecursiveFlow: ran out of %d plane stack when recursing through portals\n", MAXRECURSIVEPORTALPLANES);
+       if (ranoutofportals)
+               Con_Printf("Portal_RecursiveFlow: ran out of %d portal stack when recursing through portals\n", MAXRECURSIVEPORTALS);
+       if (numsurfacespointer)
+               *numsurfacespointer = info.numsurfaces;
+       if (numleafspointer)
+               *numleafspointer = info.numleafs;
+}
+