Mod_LoadTextureFromQ3Shader(loadmodel->mempool, loadmodel->name, skin, stripbuf, true, true, (r_mipskins.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_PICMIP | TEXF_COMPRESS, MATERIALFLAG_WALL);
}
}
-
+extern cvar_t r_nolerp_list;
#define BOUNDI(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%d exceeds %d - %d)", loadmodel->name, VALUE, MIN, MAX);
#define BOUNDF(VALUE,MIN,MAX) if (VALUE < MIN || VALUE >= MAX) Host_Error("model %s has an invalid ##VALUE (%f exceeds %f - %f)", loadmodel->name, VALUE, MIN, MAX);
void Mod_IDP0_Load(dp_model_t *mod, void *buffer, void *bufferend)
i = LittleLong (pinmodel->flags);
loadmodel->effects = ((i & 255) << 24) | (i & 0x00FFFF00);
+ if (strstr(r_nolerp_list.string, loadmodel->name))
+ loadmodel->nolerp = true;
+
for (i = 0;i < 3;i++)
{
loadmodel->surfmesh.num_morphmdlframescale[i] = LittleFloat (pinmodel->scale[i]);