loadmodel->Draw = R_DrawQ1Q2AliasModel;
loadmodel->DrawSky = NULL;
- loadmodel->DrawShadow = NULL;
+ loadmodel->DrawFakeShadow = R_DrawQ1Q2AliasModelFakeShadow;
loadmodel->mdlmd2data_triangleneighbors = Mem_Alloc(loadmodel->mempool, loadmodel->numtris * sizeof(int[3]));
Mod_BuildTriangleNeighbors(loadmodel->mdlmd2data_triangleneighbors, loadmodel->mdlmd2data_indices, loadmodel->numtris);
loadmodel->aliastype = ALIASTYPE_MDLMD2;
loadmodel->Draw = R_DrawQ1Q2AliasModel;
loadmodel->DrawSky = NULL;
- loadmodel->DrawShadow = NULL;
+ loadmodel->DrawFakeShadow = NULL;
if (LittleLong(pinmodel->num_tris < 1) || LittleLong(pinmodel->num_tris) > MD2MAX_TRIANGLES)
Host_Error ("%s has invalid number of triangles: %i", loadmodel->name, LittleLong(pinmodel->num_tris));
loadmodel->Draw = R_DrawZymoticModel;
loadmodel->DrawSky = NULL;
- loadmodel->DrawShadow = NULL;
+ loadmodel->DrawFakeShadow = NULL;
}