int ofs_end; // end of file
} md2_t;
-// LordHavoc: mdl, md2 and md3 models are converted to the same internal format
-#define ALIASTYPE_ALIAS 1
-#define ALIASTYPE_ZYM 2
-
extern void Mod_IDP0_Load(struct model_s *mod, void *buffer);
extern void Mod_IDP2_Load(struct model_s *mod, void *buffer);
extern void Mod_IDP3_Load(struct model_s *mod, void *buffer);
}
md3modelheader_t;
-// this layer is fog (completely specialized behavior, automatic NODRAW_IF_NOTFOGGED behavior)
-#define ALIASLAYER_FOG 1
-// apply diffuse lighting
-#define ALIASLAYER_DIFFUSE 8
-// apply specular lighting
-#define ALIASLAYER_SPECULAR 16
-// tint with pants color
-#define ALIASLAYER_COLORMAP_PANTS 32
-// tint with shirt color
-#define ALIASLAYER_COLORMAP_SHIRT 64
-// don't draw this layer if colormap is not used
-#define ALIASLAYER_NODRAW_IF_NOTCOLORMAPPED 128
-// don't draw this layer if colormap is used
-#define ALIASLAYER_NODRAW_IF_COLORMAPPED 256
-// ignore NODRAW flags on this layer only if all previous layers were skipped
-#define ALIASLAYER_FORCEDRAW_IF_FIRSTPASS 512
-
-typedef struct aliaslayer_s
-{
- int flags;
- rtexture_t *texture;
- rtexture_t *nmap;
-}
-aliaslayer_t;
-
-// indicates this skin is transparent
-#define ALIASSKIN_TRANSPARENT 1
-
-typedef struct aliasskin_s
-{
- int flags;
- int num_layers;
- aliaslayer_t *data_layers;
-}
-aliasskin_t;
-
-typedef struct aliasmesh_s
-{
- int num_skins;
- int num_triangles;
- int num_frames;
- int num_vertices;
- aliasskin_t *data_skins;
- int *data_element3i;
- int *data_neighbor3i;
- float *data_texcoord2f;
- float *data_aliasvertex3f;
- float *data_aliassvector3f;
- float *data_aliastvector3f;
- float *data_aliasnormal3f;
-}
-aliasmesh_t;
-
typedef struct aliastag_s
{
char name[MD3NAME];
}
aliastag_t;
+typedef struct aliasbone_s
+{
+ char name[MD3NAME];
+ int flags;
+ int parent; // -1 for no parent
+}
+aliasbone_t;
+
+struct frameblend_s;
+void Mod_Alias_GetMesh_Vertex3f(const struct model_s *model, const struct frameblend_s *frameblend, const struct surfmesh_s *mesh, float *out3f);
+int Mod_Alias_GetTagMatrix(const struct model_s *model, int poseframe, int tagindex, matrix4x4_t *outmatrix);
+int Mod_Alias_GetTagIndexForName(const struct model_s *model, unsigned int skin, const char *tagname);
#endif