]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - model_brush.c
fix more cg shader errors
[xonotic/darkplaces.git] / model_brush.c
index 06db2edd10cf9eeee5cf89c8d80fbd1f8558f431..2f7caae247973d4d86ed8c5910996d4a7ccc3299 100644 (file)
@@ -4596,9 +4596,10 @@ static void Mod_Q3BSP_LoadLightmaps(lump_t *l, lump_t *faceslump)
                                break; // we got all of them
                        if(image_width != size || image_height != size)
                        {
-                               for(i = 0; i <= count; ++i)
-                                       Mem_Free(inpixels[i]);
-                               Host_Error("Mod_Q3BSP_LoadLightmaps: invalid external lightmap size in %s",loadmodel->name);
+                               Mem_Free(inpixels[count]);
+                               inpixels[count] = NULL;
+                               Con_Printf("Mod_Q3BSP_LoadLightmaps: mismatched lightmap size in %s - external lightmap %s/lm_%04d does not match earlier ones\n", loadmodel->name, mapname, count);
+                               break;
                        }
                }
        }
@@ -5717,19 +5718,16 @@ static void Mod_CollisionBIH_TracePoint_RecursiveBIHNode(trace_t *trace, dp_mode
        leaf = model->collision_bih.leafs + (-1-nodenum);
        switch(leaf->type)
        {
-       case BIH_LEAF:
-               // brush
+       case BIH_BRUSH:
                brush = model->brush.data_brushes[leaf->itemindex].colbrushf;
                Collision_TracePointBrushFloat(trace, point, brush);
                break;
-       case BIH_LEAF + 1:
+       case BIH_COLLISIONTRIANGLE:
                // collision triangle - skipped because they have no volume
                break;
-       case BIH_LEAF + 2:
+       case BIH_RENDERTRIANGLE:
                // render triangle - skipped because they have no volume
                break;
-       default:
-               break;
        }
 }
 
@@ -5980,27 +5978,22 @@ static void Mod_CollisionBIH_TraceLine_RecursiveBIHNode(trace_t *trace, dp_model
 #endif
        switch(leaf->type)
        {
-       case BIH_LEAF:
-               // brush
+       case BIH_BRUSH:
                brush = model->brush.data_brushes[leaf->itemindex].colbrushf;
                Collision_TraceLineBrushFloat(trace, linestart, lineend, brush, brush);
                break;
-       case BIH_LEAF + 1:
-               // collision triangle
+       case BIH_COLLISIONTRIANGLE:
                if (!mod_q3bsp_curves_collisions.integer)
                        return;
                e = model->brush.data_collisionelement3i + 3*leaf->itemindex;
                texture = model->data_textures + leaf->textureindex;
                Collision_TraceLineTriangleFloat(trace, linestart, lineend, model->brush.data_collisionvertex3f + e[0] * 3, model->brush.data_collisionvertex3f + e[1] * 3, model->brush.data_collisionvertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
                break;
-       case BIH_LEAF + 2:
-               // render triangle
+       case BIH_RENDERTRIANGLE:
                e = model->surfmesh.data_element3i + 3*leaf->itemindex;
                texture = model->data_textures + leaf->textureindex;
                Collision_TraceLineTriangleFloat(trace, linestart, lineend, model->surfmesh.data_vertex3f + e[0] * 3, model->surfmesh.data_vertex3f + e[1] * 3, model->surfmesh.data_vertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
                break;
-       default:
-               break;
        }
 }
 
@@ -6045,27 +6038,22 @@ static void Mod_CollisionBIH_TraceBrush_RecursiveBIHNode(trace_t *trace, dp_mode
 #endif
        switch(leaf->type)
        {
-       case BIH_LEAF:
-               // brush
+       case BIH_BRUSH:
                brush = model->brush.data_brushes[leaf->itemindex].colbrushf;
                Collision_TraceBrushBrushFloat(trace, thisbrush_start, thisbrush_end, brush, brush);
                break;
-       case BIH_LEAF + 1:
-               // collision triangle
+       case BIH_COLLISIONTRIANGLE:
                if (!mod_q3bsp_curves_collisions.integer)
                        return;
                e = model->brush.data_collisionelement3i + 3*leaf->itemindex;
                texture = model->data_textures + leaf->textureindex;
                Collision_TraceBrushTriangleFloat(trace, thisbrush_start, thisbrush_end, model->brush.data_collisionvertex3f + e[0] * 3, model->brush.data_collisionvertex3f + e[1] * 3, model->brush.data_collisionvertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
                break;
-       case BIH_LEAF + 2:
-               // render triangle
+       case BIH_RENDERTRIANGLE:
                e = model->surfmesh.data_element3i + 3*leaf->itemindex;
                texture = model->data_textures + leaf->textureindex;
                Collision_TraceBrushTriangleFloat(trace, thisbrush_start, thisbrush_end, model->surfmesh.data_vertex3f + e[0] * 3, model->surfmesh.data_vertex3f + e[1] * 3, model->surfmesh.data_vertex3f + e[2] * 3, texture->supercontents, texture->surfaceflags, texture);
                break;
-       default:
-               break;
        }
 }
 
@@ -6606,7 +6594,7 @@ void Mod_MakeCollisionBIH(dp_model_t *model, qboolean userendersurfaces)
                {
                        for (triangleindex = 0, e = renderelement3i + 3*surface->num_firsttriangle;triangleindex < surface->num_triangles;triangleindex++, e += 3)
                        {
-                               bihleafs[bihleafindex].type = BIH_LEAF + 2;
+                               bihleafs[bihleafindex].type = BIH_RENDERTRIANGLE;
                                bihleafs[bihleafindex].textureindex = surface->texture - model->data_textures;
                                bihleafs[bihleafindex].itemindex = triangleindex+surface->num_firsttriangle;
                                bihleafs[bihleafindex].mins[0] = min(rendervertex3f[3*e[0]+0], min(rendervertex3f[3*e[1]+0], rendervertex3f[3*e[2]+0])) - 1;
@@ -6626,7 +6614,7 @@ void Mod_MakeCollisionBIH(dp_model_t *model, qboolean userendersurfaces)
                {
                        if (!brush->colbrushf)
                                continue;
-                       bihleafs[bihleafindex].type = BIH_LEAF;
+                       bihleafs[bihleafindex].type = BIH_BRUSH;
                        bihleafs[bihleafindex].textureindex = brush->texture - model->data_textures;
                        bihleafs[bihleafindex].itemindex = brushindex+model->firstmodelbrush;
                        VectorCopy(brush->colbrushf->mins, bihleafs[bihleafindex].mins);
@@ -6641,7 +6629,7 @@ void Mod_MakeCollisionBIH(dp_model_t *model, qboolean userendersurfaces)
                {
                        for (triangleindex = 0, e = collisionelement3i + 3*surface->num_firstcollisiontriangle;triangleindex < surface->num_collisiontriangles;triangleindex++, e += 3)
                        {
-                               bihleafs[bihleafindex].type = BIH_LEAF + 1;
+                               bihleafs[bihleafindex].type = BIH_COLLISIONTRIANGLE;
                                bihleafs[bihleafindex].textureindex = surface->texture - model->data_textures;
                                bihleafs[bihleafindex].itemindex = triangleindex+surface->num_firstcollisiontriangle;
                                bihleafs[bihleafindex].mins[0] = min(collisionvertex3f[3*e[0]+0], min(collisionvertex3f[3*e[1]+0], collisionvertex3f[3*e[2]+0])) - 1;