}
// make sure nothing got trashed
- Mem_CheckSentinelsGlobal();
+ //Mem_CheckSentinelsGlobal();
// allocate a new model
loadmodel = mod;
Mem_Free(buf);
// make sure nothing got trashed
- Mem_CheckSentinelsGlobal();
+ //Mem_CheckSentinelsGlobal();
return mod;
}
return Mod_LoadModel (Mod_FindName (name), crash, checkdisk, isworldmodel);
}
-byte *mod_base;
+qbyte *mod_base;
/*
=================