#include "quakedef.h"
-model_t *loadmodel;
+model_t *loadmodel;
// LordHavoc: increased from 512 to 2048
#define MAX_MOD_KNOWN 2048
return Mod_LoadModel (Mod_FindName (name), crash, checkdisk, isworldmodel);
}
-byte *mod_base;
+qbyte *mod_base;
/*
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