animscene_t *animscenes; // [numframes]
- // Q1 and Q2 models are the same after loading
- int mdlmd2num_meshes;
- int *mdlmd2data_indices;
- float *mdlmd2data_texcoords;
- aliasvertex_t *mdlmd2data_pose;
- int *mdlmd2data_triangleneighbors;
- aliasmesh_t *mdlmd2data_meshes;
+ // mdl/md2/md3 models are the same after loading
+ int aliasnum_meshes;
+ aliasmesh_t *aliasdata_meshes;
// for Zymotic models
int zymnum_verts;