This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
// on the same machine.
#include "quakedef.h"
+#include "image.h"
cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1"};
Cvar_RegisterVariable(&r_mipsprites);
}
-void Mod_Sprite_StripExtension(char *in, char *out)
+static void Mod_Sprite_StripExtension(char *in, char *out)
{
char *end;
end = in + strlen(in);
*out++ = 0;
}
-/*
-=================
-Mod_LoadSpriteFrame
-=================
-*/
-void * Mod_LoadSpriteFrame (void * pin, mspriteframe_t *frame, int framenum, int bytesperpixel, byte *palette, float *modelradius)
+static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette)
{
+ int i, j, k, groupframes, realframes, x, y, origin[2], width, height;
+ dspriteframetype_t *pinframetype;
dspriteframe_t *pinframe;
- mspriteframe_t *pspriteframe;
- float dist;
- int i, width, height, size, origin[2];
- char name[256], tempname[256];
- byte *pixbuf, *pixel, *inpixel;
-
- pinframe = (dspriteframe_t *)pin;
-
- origin[0] = LittleLong (pinframe->origin[0]);
- origin[1] = LittleLong (pinframe->origin[1]);
- width = LittleLong (pinframe->width);
- height = LittleLong (pinframe->height);
- size = width * height * bytesperpixel;
-
- pspriteframe = frame;
-
- memset (pspriteframe, 0, sizeof (mspriteframe_t));
-
- pspriteframe->left = origin[0];
- pspriteframe->right = origin[0] + width;
- pspriteframe->up = origin[1];
- pspriteframe->down = origin[1] - height;
-
- dist = pspriteframe->left*pspriteframe->left+pspriteframe->up*pspriteframe->up;
- if (*modelradius < dist)
- *modelradius = dist;
- dist = pspriteframe->right*pspriteframe->right+pspriteframe->down*pspriteframe->down;
- if (*modelradius < dist)
- *modelradius = dist;
+ dspritegroup_t *pingroup;
+ dspriteinterval_t *pinintervals;
+ float modelradius, interval;
+ char tempname[MAX_QPATH], name[MAX_QPATH];
+ qbyte *pixbuf;
+ void *startframes;
+ modelradius = 0;
Mod_Sprite_StripExtension(loadmodel->name, tempname);
- sprintf (name, "%s_%i", tempname, framenum);
- pspriteframe->texture = loadtextureimagewithmask(name, 0, 0, false, r_mipsprites.value, true);
- pspriteframe->fogtexture = image_masktex;
-
- pixbuf = qmalloc(width*height*4);
-
- inpixel = (byte *)(pinframe + 1);
- pixel = pixbuf;
- if (bytesperpixel == 1)
- {
- for (i = 0;i < width * height;i++)
- {
- *pixel++ = palette[inpixel[i]*4+0];
- *pixel++ = palette[inpixel[i]*4+1];
- *pixel++ = palette[inpixel[i]*4+2];
- *pixel++ = palette[inpixel[i]*4+3];
- }
- }
- else
- memcpy(pixel, inpixel, width*height*4);
-
- if (!pspriteframe->texture)
- {
- pspriteframe->texture = R_LoadTexture (name, width, height, pixbuf, TEXF_ALPHA | TEXF_RGBA | (r_mipsprites.value ? TEXF_MIPMAP : 0) | TEXF_PRECACHE);
- // make fog version (just alpha)
- pixel = pixbuf;
- for (i = 0;i < width*height;i++)
- {
- *pixel++ = 255;
- *pixel++ = 255;
- *pixel++ = 255;
- pixel++;
- }
- sprintf (name, "%s_%ifog", loadmodel->name, framenum);
- pspriteframe->fogtexture = R_LoadTexture (name, width, height, pixbuf, TEXF_ALPHA | TEXF_RGBA | (r_mipsprites.value ? TEXF_MIPMAP : 0) | TEXF_PRECACHE);
- }
-
- qfree(pixbuf);
-
- return (void *)((byte *)pinframe + sizeof (dspriteframe_t) + size);
-}
-
-
-/*
-=================
-Mod_LoadSpriteGroup
-=================
-*/
-/*
-void *Mod_LoadSpriteGroup (void * pin, mspriteframe_t *frame, int numframes, int framenum, int bytesperpixel)
-{
- int i;
- void *ptemp;
-
- ptemp = (void *)(sizeof(dspriteinterval_t) * numframes + sizeof(dspritegroup_t) + (int) pin);
-
- for (i = 0;i < numframes;i++)
- ptemp = Mod_LoadSpriteFrame (ptemp, frame++, framenum * 100 + i, bytesperpixel);
-
- return ptemp;
-}
-*/
-
-// this actually handles both quake sprite and darkplaces sprite32
-void Mod_LoadQuakeSprite (model_t *mod, void *buffer)
-{
- int i, j, version, numframes, realframes, size, bytesperpixel, start, end, total;
- dsprite_t *pin;
- msprite_t *psprite;
- dspriteframetype_t *pframetype;
- dspriteframe_t *pframe;
- animscene_t *animscenes;
- mspriteframe_t *frames;
- dspriteframe_t **framedata;
- float modelradius;
- modelradius = 0;
+ if (loadmodel->numframes < 1)
+ Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes);
- start = Hunk_LowMark ();
+ loadmodel->type = mod_sprite;
+ loadmodel->flags = EF_FULLBRIGHT;
- mod->flags = EF_FULLBRIGHT;
// LordHavoc: hack to allow sprites to be non-fullbright
- for (i = 0;i < MAX_QPATH && mod->name[i];i++)
+ for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
{
- if (mod->name[i] == '!')
+ if (loadmodel->name[i] == '!')
{
- mod->flags &= ~EF_FULLBRIGHT;
+ loadmodel->flags &= ~EF_FULLBRIGHT;
break;
}
}
- // build a list of frames while parsing
- framedata = qmalloc(65536*sizeof(dspriteframe_t));
-
- pin = (dsprite_t *)buffer;
-
- version = LittleLong (pin->version);
// LordHavoc: 32bit textures
- bytesperpixel = 1;
- if (version == SPRITE32_VERSION)
- bytesperpixel = 4;
-
- numframes = LittleLong (pin->numframes);
-
- psprite = Hunk_AllocName (sizeof(msprite_t), va("%s info", loadname));
-
-// mod->cache.data = psprite;
-
- psprite->type = LittleLong (pin->type);
-// maxwidth = LittleLong (pin->width);
-// maxheight = LittleLong (pin->height);
-// psprite->beamlength = LittleFloat (pin->beamlength);
- mod->synctype = LittleLong (pin->synctype);
-// psprite->numframes = numframes;
-
-// mod->mins[0] = mod->mins[1] = -maxwidth/2;
-// mod->maxs[0] = mod->maxs[1] = maxwidth/2;
-// mod->mins[2] = -maxheight/2;
-// mod->maxs[2] = maxheight/2;
+ if (version != SPRITE_VERSION && version != SPRITE32_VERSION && version != SPRITEHL_VERSION)
+ Host_Error("Mod_Sprite_SharedSetup: unsupported version %i, only %i (quake), %i (HalfLife), and %i (sprite32) supported", version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
//
// load the frames
//
- if (numframes < 1)
- Host_Error ("Mod_LoadQuakeSprite: Invalid # of frames: %d\n", numframes);
-
- mod->numframes = numframes;
-
- pframetype = (dspriteframetype_t *)(pin + 1);
-
- animscenes = Hunk_AllocName(sizeof(animscene_t) * mod->numframes, va("%s sceneinfo", loadname));
-
+ startframes = datapointer;
realframes = 0;
-
- for (i = 0;i < numframes;i++)
+ for (i = 0;i < loadmodel->numframes;i++)
{
- spriteframetype_t frametype;
+ pinframetype = (dspriteframetype_t *)datapointer;
+ datapointer += sizeof(dspriteframetype_t);
- frametype = LittleLong (pframetype->type);
-
- sprintf(animscenes[i].name, "frame%i", i);
- animscenes[i].firstframe = realframes;
- animscenes[i].loop = true;
- if (frametype == SPR_SINGLE)
- {
- animscenes[i].framecount = 1;
- animscenes[i].framerate = 10;
- pframe = (dspriteframe_t *) (pframetype + 1);
- framedata[realframes] = pframe;
- size = LittleLong(pframe->width) * LittleLong(pframe->height) * bytesperpixel;
- pframetype = (dspriteframetype_t *) (size + sizeof(dspriteframe_t) + (int) pframe);
- realframes++;
- }
+ if (LittleLong (pinframetype->type) == SPR_SINGLE)
+ groupframes = 1;
else
{
- j = LittleLong(((dspritegroup_t *) (sizeof(dspriteframetype_t) + (int) pframetype))->numframes);
- animscenes[i].framecount = j;
- // FIXME: support variable framerate?
- animscenes[i].framerate = 1.0f / LittleFloat(((dspriteinterval_t *) (sizeof(dspritegroup_t) + sizeof(dspriteframetype_t) + (int) pframetype))->interval);
- pframe = (dspriteframe_t *) (sizeof(dspriteinterval_t) * j + sizeof(dspritegroup_t) + sizeof(dspriteframetype_t) + (int) pframetype);
- while (j--)
- {
- framedata[realframes] = pframe;
- size = LittleLong(pframe->width) * LittleLong(pframe->height) * bytesperpixel;
- pframe = (dspriteframe_t *) (size + sizeof(dspriteframe_t) + (int) pframe);
- realframes++;
- }
- pframetype = (dspriteframetype_t *) pframe;
- }
- }
+ pingroup = (dspritegroup_t *)datapointer;
+ datapointer += sizeof(dspritegroup_t);
- mod->ofs_scenes = (int) animscenes - (int) psprite;
+ groupframes = LittleLong(pingroup->numframes);
- frames = Hunk_AllocName(sizeof(mspriteframe_t) * realframes, va("%s frames", loadname));
+ datapointer += sizeof(dspriteinterval_t) * groupframes;
+ }
- realframes = 0;
- for (i = 0;i < numframes;i++)
- {
- for (j = 0;j < animscenes[i].framecount;j++)
+ for (j = 0;j < groupframes;j++)
{
- Mod_LoadSpriteFrame (framedata[realframes], frames + realframes, i, bytesperpixel, (byte *)&d_8to24table, &modelradius);
- realframes++;
+ pinframe = (dspriteframe_t *)datapointer;
+ if (version == SPRITE32_VERSION)
+ datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height) * 4;
+ else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
+ datapointer += sizeof(dspriteframe_t) + LittleLong(pinframe->width) * LittleLong(pinframe->height);
}
+ realframes += groupframes;
}
- psprite->ofs_frames = (int) frames - (int) psprite;
-
- qfree(framedata);
+ loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+ loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
- mod->type = mod_sprite;
-
- modelradius = sqrt(modelradius);
- for (i = 0;i < 3;i++)
+ datapointer = startframes;
+ realframes = 0;
+ for (i = 0;i < loadmodel->numframes;i++)
{
- mod->normalmins[i] = mod->yawmins[i] = mod->rotatedmins[i] = -modelradius;
- mod->normalmaxs[i] = mod->yawmaxs[i] = mod->rotatedmaxs[i] = modelradius;
- }
-// mod->modelradius = modelradius;
-
-// move the complete, relocatable sprite model to the cache
- end = Hunk_LowMark ();
- mod->cachesize = total = end - start;
-
- Cache_Alloc (&mod->cache, total, loadname);
- if (!mod->cache.data)
- return;
- memcpy (mod->cache.data, psprite, total);
-
- Hunk_FreeToLowMark (start);
-}
+ pinframetype = (dspriteframetype_t *)datapointer;
+ datapointer += sizeof(dspriteframetype_t);
-void Mod_LoadHLSprite (model_t *mod, void *buffer)
-{
- int i, j, numframes, realframes, size, start, end, total, rendermode;
- byte palette[256][4], *in;
- dspritehl_t *pin;
- msprite_t *psprite;
- dspriteframetype_t *pframetype;
- dspriteframe_t *pframe;
- animscene_t *animscenes;
- mspriteframe_t *frames;
- dspriteframe_t **framedata;
- float modelradius;
-
- modelradius = 0;
-
- start = Hunk_LowMark ();
-
- mod->flags = EF_FULLBRIGHT;
-
- // build a list of frames while parsing
- framedata = qmalloc(65536*sizeof(dspriteframe_t));
-
- pin = (dspritehl_t *)buffer;
-
- numframes = LittleLong (pin->numframes);
-
- psprite = Hunk_AllocName (sizeof(msprite_t), va("%s info", loadname));
-
- psprite->type = LittleLong (pin->type);
-// maxwidth = LittleLong (pin->width);
-// maxheight = LittleLong (pin->height);
- mod->synctype = LittleLong (pin->synctype);
- rendermode = pin->rendermode;
-
-// mod->mins[0] = mod->mins[1] = -maxwidth/2;
-// mod->maxs[0] = mod->maxs[1] = maxwidth/2;
-// mod->mins[2] = -maxheight/2;
-// mod->maxs[2] = maxheight/2;
-
-//
-// load the frames
-//
- if (numframes < 1)
- Host_Error ("Mod_LoadHLSprite: Invalid # of frames: %d\n", numframes);
-
- mod->numframes = numframes;
-
- in = (byte *)(pin + 1);
- i = in[0] + in[1] * 256;
- if (i != 256)
- Host_Error ("Mod_LoadHLSprite: unexpected number of palette colors %i (should be 256)", i);
- in += 2;
- switch(rendermode)
- {
- case SPRHL_NORMAL:
- for (i = 0;i < 256;i++)
+ if (LittleLong (pinframetype->type) == SPR_SINGLE)
{
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
- palette[i][3] = 255;
+ groupframes = 1;
+ interval = 0.1f;
}
- palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
- break;
- case SPRHL_ADDITIVE:
- for (i = 0;i < 256;i++)
- {
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
- palette[i][3] = 255;
- }
-// palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
- mod->flags |= EF_ADDITIVE;
- break;
- case SPRHL_INDEXALPHA:
- for (i = 0;i < 256;i++)
- {
- palette[i][0] = 255;
- palette[i][1] = 255;
- palette[i][2] = 255;
- palette[i][3] = i;
- in += 3;
- }
- break;
- case SPRHL_ALPHATEST:
- for (i = 0;i < 256;i++)
+ else
{
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
- palette[i][3] = 255;
+ pingroup = (dspritegroup_t *)datapointer;
+ datapointer += sizeof(dspritegroup_t);
+
+ groupframes = LittleLong(pingroup->numframes);
+
+ pinintervals = (dspriteinterval_t *)datapointer;
+ datapointer += sizeof(dspriteinterval_t) * groupframes;
+
+ interval = LittleFloat(pinintervals[0].interval);
+ if (interval < 0.01f)
+ Host_Error("Mod_Sprite_SharedSetup: invalid interval");
}
- palette[0][0] = palette[0][1] = palette[0][2] = palette[0][3] = 0;
- break;
- default:
- Host_Error("Mod_LoadHLSprite: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
- return;
- }
- pframetype = (dspriteframetype_t *)in;
+ sprintf(loadmodel->animscenes[i].name, "frame %i", i);
+ loadmodel->animscenes[i].firstframe = realframes;
+ loadmodel->animscenes[i].framecount = groupframes;
+ loadmodel->animscenes[i].framerate = 1.0f / interval;
+ loadmodel->animscenes[i].loop = true;
- animscenes = Hunk_AllocName(sizeof(animscene_t) * mod->numframes, va("%s sceneinfo", loadname));
+ for (j = 0;j < groupframes;j++)
+ {
+ pinframe = (dspriteframe_t *)datapointer;
+ datapointer += sizeof(dspriteframe_t);
- realframes = 0;
+ origin[0] = LittleLong (pinframe->origin[0]);
+ origin[1] = LittleLong (pinframe->origin[1]);
+ width = LittleLong (pinframe->width);
+ height = LittleLong (pinframe->height);
- for (i = 0;i < numframes;i++)
- {
- spriteframetype_t frametype;
+ loadmodel->sprite.sprdata_frames[realframes].left = origin[0];
+ loadmodel->sprite.sprdata_frames[realframes].right = origin[0] + width;
+ loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
+ loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
- frametype = LittleLong (pframetype->type);
+ x = max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
+ y = max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
+ if (modelradius < x + y)
+ modelradius = x + y;
- sprintf(animscenes[i].name, "frame%i", i);
- animscenes[i].firstframe = realframes;
- animscenes[i].loop = true;
- if (frametype == SPR_SINGLE)
- {
- animscenes[i].framecount = 1;
- animscenes[i].framerate = 10;
- pframe = (dspriteframe_t *) (pframetype + 1);
- framedata[realframes] = pframe;
- size = LittleLong(pframe->width) * LittleLong(pframe->height);
- pframetype = (dspriteframetype_t *) (size + sizeof(dspriteframe_t) + (int) pframe);
- realframes++;
- }
- else
- {
- j = LittleLong(((dspritegroup_t *) (sizeof(dspriteframetype_t) + (int) pframetype))->numframes);
- animscenes[i].framecount = j;
- // FIXME: support variable framerate?
- animscenes[i].framerate = 1.0f / LittleFloat(((dspriteinterval_t *) (sizeof(dspritegroup_t) + sizeof(dspriteframetype_t) + (int) pframetype))->interval);
- pframe = (dspriteframe_t *) (sizeof(dspriteinterval_t) * j + sizeof(dspritegroup_t) + sizeof(dspriteframetype_t) + (int) pframetype);
- while (j--)
+ if (width > 0 && height > 0)
{
- framedata[realframes] = pframe;
- size = LittleLong(pframe->width) * LittleLong(pframe->height);
- pframe = (dspriteframe_t *) (size + sizeof(dspriteframe_t) + (int) pframe);
- realframes++;
+ if (groupframes > 1)
+ sprintf (name, "%s_%i_%i", tempname, i, j);
+ else
+ sprintf (name, "%s_%i", tempname, i);
+ loadmodel->sprite.sprdata_frames[realframes].texture = loadtextureimagewithmask(loadmodel->texturepool, name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE);
+ loadmodel->sprite.sprdata_frames[realframes].fogtexture = image_masktex;
+
+ if (!loadmodel->sprite.sprdata_frames[realframes].texture)
+ {
+ pixbuf = Mem_Alloc(tempmempool, width*height*4);
+ if (version == SPRITE32_VERSION)
+ memcpy(pixbuf, datapointer, width*height*4);
+ else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
+ Image_Copy8bitRGBA(datapointer, pixbuf, width*height, palette);
+
+ loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D (loadmodel->texturepool, name, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE, NULL);
+
+ // make fog version (just alpha)
+ for (k = 0;k < width*height;k++)
+ {
+ pixbuf[k*4+0] = 255;
+ pixbuf[k*4+1] = 255;
+ pixbuf[k*4+2] = 255;
+ }
+ if (groupframes > 1)
+ sprintf (name, "%s_%i_%ifog", tempname, i, j);
+ else
+ sprintf (name, "%s_%ifog", tempname, i);
+ loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D (loadmodel->texturepool, name, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE, NULL);
+
+ Mem_Free(pixbuf);
+ }
}
- pframetype = (dspriteframetype_t *) pframe;
- }
- }
-
- mod->ofs_scenes = (int) animscenes - (int) psprite;
-
- frames = Hunk_AllocName(sizeof(mspriteframe_t) * realframes, va("%s frames", loadname));
- realframes = 0;
- for (i = 0;i < numframes;i++)
- {
- for (j = 0;j < animscenes[i].framecount;j++)
- {
- Mod_LoadSpriteFrame (framedata[realframes], frames + realframes, i, 1, &palette[0][0], &modelradius);
+ if (version == SPRITE32_VERSION)
+ datapointer += width * height * 4;
+ else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
+ datapointer += width * height;
realframes++;
}
}
- psprite->ofs_frames = (int) frames - (int) psprite;
-
- qfree(framedata);
-
- mod->type = mod_sprite;
-
modelradius = sqrt(modelradius);
for (i = 0;i < 3;i++)
{
- mod->normalmins[i] = mod->yawmins[i] = mod->rotatedmins[i] = -modelradius;
- mod->normalmaxs[i] = mod->yawmaxs[i] = mod->rotatedmaxs[i] = modelradius;
+ loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
+ loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
}
+ loadmodel->radius = modelradius;
+ loadmodel->radius2 = modelradius * modelradius;
+}
-// move the complete, relocatable sprite model to the cache
- end = Hunk_LowMark ();
- mod->cachesize = total = end - start;
+extern void R_Model_Sprite_Draw(entity_render_t *ent);
+void Mod_IDSP_Load(model_t *mod, void *buffer)
+{
+ int version, i, rendermode;
+ qbyte palette[256][4], *in;
+ dsprite_t *pinqsprite;
+ dspritehl_t *pinhlsprite;
+ qbyte *datapointer;
- Cache_Alloc (&mod->cache, total, loadname);
- if (!mod->cache.data)
- return;
- memcpy (mod->cache.data, psprite, total);
+ datapointer = buffer;
- Hunk_FreeToLowMark (start);
-}
+ loadmodel->DrawSky = NULL;
+ loadmodel->Draw = R_Model_Sprite_Draw;
+ loadmodel->DrawShadowVolume = NULL;
+ loadmodel->DrawLight = NULL;
-void Mod_Sprite_SERAddEntity(void)
-{
- R_ClipSprite();
-}
+ version = LittleLong(((dsprite_t *)buffer)->version);
+ if (version == SPRITE_VERSION || SPRITE32_VERSION)
+ {
+ pinqsprite = (dsprite_t *)datapointer;
+ datapointer += sizeof(dsprite_t);
+ loadmodel->numframes = LittleLong (pinqsprite->numframes);
+ loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
+ loadmodel->synctype = LittleLong (pinqsprite->synctype);
-/*
-=================
-Mod_LoadSpriteModel
-=================
-*/
-void Mod_LoadSpriteModel (model_t *mod, void *buffer)
-{
- int version;
- version = ((dsprite_t *)buffer)->version;
- switch(version)
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete);
+ }
+ else if (version == SPRITEHL_VERSION)
{
- case SPRITEHL_VERSION:
- Mod_LoadHLSprite (mod, buffer);
- break;
- case SPRITE_VERSION:
- case SPRITE32_VERSION:
- Mod_LoadQuakeSprite(mod, buffer);
- break;
- default:
- Host_Error ("Mod_LoadSpriteModel: %s has wrong version number (%i should be 1 (quake) or 32 (sprite32) or 2 (halflife)", mod->name, version);
- break;
+ pinhlsprite = (dspritehl_t *)datapointer;
+ datapointer += sizeof(dspritehl_t);
+
+ loadmodel->numframes = LittleLong (pinhlsprite->numframes);
+ loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
+ loadmodel->synctype = LittleLong (pinhlsprite->synctype);
+ rendermode = pinhlsprite->rendermode;
+
+ in = datapointer;
+ datapointer += 2;
+ i = in[0] + in[1] * 256;
+ if (i != 256)
+ Host_Error ("Mod_IDSP_Load: unexpected number of palette colors %i (should be 256)", i);
+ in = datapointer;
+ datapointer += 768;
+ switch(rendermode)
+ {
+ case SPRHL_NORMAL:
+ for (i = 0;i < 255;i++)
+ {
+ palette[i][0] = *in++;
+ palette[i][1] = *in++;
+ palette[i][2] = *in++;
+ palette[i][3] = 255;
+ }
+ palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
+ break;
+ case SPRHL_ADDITIVE:
+ for (i = 0;i < 256;i++)
+ {
+ palette[i][0] = *in++;
+ palette[i][1] = *in++;
+ palette[i][2] = *in++;
+ palette[i][3] = 255;
+ }
+ loadmodel->flags |= EF_ADDITIVE;
+ break;
+ case SPRHL_INDEXALPHA:
+ for (i = 0;i < 256;i++)
+ {
+ palette[i][0] = 255;
+ palette[i][1] = 255;
+ palette[i][2] = 255;
+ palette[i][3] = i;
+ in += 3;
+ }
+ break;
+ case SPRHL_ALPHATEST:
+ for (i = 0;i < 255;i++)
+ {
+ palette[i][0] = *in++;
+ palette[i][1] = *in++;
+ palette[i][2] = *in++;
+ palette[i][3] = 255;
+ }
+ palette[0][0] = palette[0][1] = palette[0][2] = palette[0][3] = 0;
+ break;
+ default:
+ Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
+ return;
+ }
+
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (int *)(&palette[0][0]));
}
- mod->SERAddEntity = Mod_Sprite_SERAddEntity;
- mod->DrawEarly = R_DrawSpriteModel;
- mod->DrawLate = NULL;
- mod->DrawShadow = NULL;
+ else
+ Host_Error("Mod_IDSP_Load: %s has wrong version number (%i should be 1 (quake) or 32 (sprite32) or 2 (halflife)", loadmodel->name, version);
}
+