loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
}
-// loadmodel->modelradius = modelradius;
}
void Mod_Sprite_SERAddEntity(void)
palette[i][2] = *in++;
palette[i][3] = 255;
}
- // palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
loadmodel->flags |= EF_ADDITIVE;
break;
case SPRHL_INDEXALPHA:
else
Host_Error ("Mod_LoadSpriteModel: %s has wrong version number (%i should be 1 (quake) or 32 (sprite32) or 2 (halflife)", loadmodel->name, version);
}
+