#include "quakedef.h"
#include "image.h"
-cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1"};
+cvar_t r_mipsprites = {CVAR_SAVE, "r_mipsprites", "1", "mipmaps sprites so they render faster in the distance and do not display noise artifacts"};
+cvar_t r_picmipsprites = {CVAR_SAVE, "r_picmipsprites", "1", "make gl_picmip affect sprites too (saves some graphics memory in sprite heavy games)"};
+cvar_t r_labelsprites_scale = {CVAR_SAVE, "r_labelsprites_scale", "1", "global scale to apply to label sprites before conversion to HUD coordinates"};
+cvar_t r_labelsprites_roundtopixels = {CVAR_SAVE, "r_labelsprites_roundtopixels", "1", "try to make label sprites sharper by rounding their size to 0.5x or 1x and by rounding their position to whole pixels if possible"};
/*
===============
void Mod_SpriteInit (void)
{
Cvar_RegisterVariable(&r_mipsprites);
+ Cvar_RegisterVariable(&r_picmipsprites);
+ Cvar_RegisterVariable(&r_labelsprites_scale);
+ Cvar_RegisterVariable(&r_labelsprites_roundtopixels);
}
-static int alphaonlytable[4] = {255 | 0x80000000, 255 | 0x80000000, 255 | 0x80000000, 3};
-static void Mod_Sprite_SharedSetup(qbyte *datapointer, int version, int *palette, int *alphapalette)
+static void Mod_SpriteSetupTexture(texture_t *texture, skinframe_t *skinframe, qboolean fullbright, qboolean additive)
+{
+ if (!skinframe)
+ skinframe = R_SkinFrame_LoadMissing();
+ texture->basematerialflags = MATERIALFLAG_WALL;
+ if (fullbright)
+ texture->basematerialflags |= MATERIALFLAG_FULLBRIGHT;
+ if (additive)
+ texture->basematerialflags |= MATERIALFLAG_ADD | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+ else if (skinframe->fog)
+ texture->basematerialflags |= MATERIALFLAG_ALPHA | MATERIALFLAG_BLENDED | MATERIALFLAG_NOSHADOW;
+ texture->currentmaterialflags = texture->basematerialflags;
+ texture->numskinframes = 1;
+ texture->currentskinframe = texture->skinframes[0] = skinframe;
+}
+
+static void Mod_Sprite_SharedSetup(const unsigned char *datapointer, int version, const unsigned int *palette, qboolean additive)
{
int i, j, groupframes, realframes, x, y, origin[2], width, height;
+ qboolean fullbright;
dspriteframetype_t *pinframetype;
dspriteframe_t *pinframe;
dspritegroup_t *pingroup;
dspriteinterval_t *pinintervals;
+ skinframe_t *skinframe;
float modelradius, interval;
char name[MAX_QPATH], fogname[MAX_QPATH];
- qbyte *pixbuf;
- void *startframes;
+ const void *startframes;
+ int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
modelradius = 0;
if (loadmodel->numframes < 1)
- Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d\n", loadmodel->numframes);
-
- loadmodel->type = mod_sprite;
+ Host_Error ("Mod_Sprite_SharedSetup: Invalid # of frames: %d", loadmodel->numframes);
// LordHavoc: hack to allow sprites to be non-fullbright
+ fullbright = true;
for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
- {
if (loadmodel->name[i] == '!')
- {
- loadmodel->flags2 &= ~EF_FULLBRIGHT;
- break;
- }
- }
-
- // LordHavoc: 32bit textures
- if (version != SPRITE_VERSION && version != SPRITE32_VERSION && version != SPRITEHL_VERSION)
- Host_Error("Mod_Sprite_SharedSetup: unsupported version %i, only %i (quake), %i (HalfLife), and %i (sprite32) supported", version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
+ fullbright = false;
//
// load the frames
realframes += groupframes;
}
- loadmodel->animscenes = Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
- loadmodel->sprite.sprdata_frames = Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
+ loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+ loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * realframes);
+ loadmodel->num_textures = realframes;
+ loadmodel->num_texturesperskin = 1;
+ loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
- datapointer = startframes;
+ datapointer = (unsigned char *)startframes;
realframes = 0;
for (i = 0;i < loadmodel->numframes;i++)
{
Host_Error("Mod_Sprite_SharedSetup: invalid interval");
}
- sprintf(loadmodel->animscenes[i].name, "frame %i", i);
+ dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
loadmodel->animscenes[i].firstframe = realframes;
loadmodel->animscenes[i].framecount = groupframes;
loadmodel->animscenes[i].framerate = 1.0f / interval;
loadmodel->sprite.sprdata_frames[realframes].up = origin[1];
loadmodel->sprite.sprdata_frames[realframes].down = origin[1] - height;
- x = max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
- y = max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
+ x = (int)max(loadmodel->sprite.sprdata_frames[realframes].left * loadmodel->sprite.sprdata_frames[realframes].left, loadmodel->sprite.sprdata_frames[realframes].right * loadmodel->sprite.sprdata_frames[realframes].right);
+ y = (int)max(loadmodel->sprite.sprdata_frames[realframes].up * loadmodel->sprite.sprdata_frames[realframes].up, loadmodel->sprite.sprdata_frames[realframes].down * loadmodel->sprite.sprdata_frames[realframes].down);
if (modelradius < x + y)
modelradius = x + y;
- if (width > 0 && height > 0)
+ if (cls.state != ca_dedicated)
{
- if (groupframes > 1)
- sprintf (name, "%s_%i_%i", loadmodel->name, i, j);
- else
- sprintf (name, "%s_%i", loadmodel->name, i);
- loadmodel->sprite.sprdata_frames[realframes].texture = loadtextureimagewithmask(loadmodel->texturepool, name, 0, 0, false, (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = image_masktex;
-
- if (!loadmodel->sprite.sprdata_frames[realframes].texture)
+ skinframe = NULL;
+ // note: Nehahra's null.spr has width == 0 and height == 0
+ if (width > 0 && height > 0)
{
if (groupframes > 1)
- sprintf (fogname, "%s_%i_%ifog", loadmodel->name, i, j);
+ {
+ dpsnprintf (name, sizeof(name), "%s_%i_%i", loadmodel->name, i, j);
+ dpsnprintf (fogname, sizeof(fogname), "%s_%i_%ifog", loadmodel->name, i, j);
+ }
else
- sprintf (fogname, "%s_%ifog", loadmodel->name, i);
- if (version == SPRITE32_VERSION)
{
- loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
- // make fog version (just alpha)
- pixbuf = Mem_Alloc(tempmempool, width*height*4);
- Image_CopyMux(pixbuf, datapointer, width, height, false, false, false, 4, 4, alphaonlytable);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, pixbuf, TEXTYPE_RGBA, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, NULL);
- Mem_Free(pixbuf);
+ dpsnprintf (name, sizeof(name), "%s_%i", loadmodel->name, i);
+ dpsnprintf (fogname, sizeof(fogname), "%s_%ifog", loadmodel->name, i);
}
- else //if (version == SPRITE_VERSION || version == SPRITEHL_VERSION)
+ if (!(skinframe = R_SkinFrame_LoadExternal(name, texflags | TEXF_COMPRESS, false)))
{
- loadmodel->sprite.sprdata_frames[realframes].texture = R_LoadTexture2D(loadmodel->texturepool, name, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, palette);
- loadmodel->sprite.sprdata_frames[realframes].fogtexture = R_LoadTexture2D(loadmodel->texturepool, fogname, width, height, datapointer, TEXTYPE_PALETTE, TEXF_ALPHA | (r_mipsprites.integer ? TEXF_MIPMAP : 0) | TEXF_CLAMP | TEXF_PRECACHE | TEXF_PICMIP, alphapalette);
+ unsigned char *pixels = (unsigned char *) Mem_Alloc(loadmodel->mempool, width*height*4);
+ if (version == SPRITE32_VERSION)
+ {
+ for (x = 0;x < width*height;x++)
+ {
+ pixels[x*4+2] = datapointer[x*4+0];
+ pixels[x*4+1] = datapointer[x*4+1];
+ pixels[x*4+0] = datapointer[x*4+2];
+ pixels[x*4+3] = datapointer[x*4+3];
+ }
+ }
+ else //if (version == SPRITEHL_VERSION || version == SPRITE_VERSION)
+ Image_Copy8bitBGRA(datapointer, pixels, width*height, palette ? palette : palette_bgra_transparent);
+ skinframe = R_SkinFrame_LoadInternalBGRA(name, texflags, pixels, width, height);
+ Mem_Free(pixels);
}
}
+ if (skinframe == NULL)
+ skinframe = R_SkinFrame_LoadMissing();
+ Mod_SpriteSetupTexture(&loadmodel->data_textures[realframes], skinframe, fullbright, additive);
}
if (version == SPRITE32_VERSION)
}
extern void R_Model_Sprite_Draw(entity_render_t *ent);
-void Mod_IDSP_Load(model_t *mod, void *buffer)
+void Mod_IDSP_Load(dp_model_t *mod, void *buffer, void *bufferend)
{
- int version, i, rendermode;
- qbyte palette[256][4], alphapalette[256][4], *in;
- dsprite_t *pinqsprite;
- dspritehl_t *pinhlsprite;
- qbyte *datapointer;
+ int version;
+ const unsigned char *datapointer;
- datapointer = buffer;
+ datapointer = (unsigned char *)buffer;
- loadmodel->flags2 = EF_FULLBRIGHT;
+ loadmodel->modeldatatypestring = "SPR1";
+
+ loadmodel->type = mod_sprite;
loadmodel->DrawSky = NULL;
loadmodel->Draw = R_Model_Sprite_Draw;
+ loadmodel->DrawDepth = NULL;
+ loadmodel->CompileShadowVolume = NULL;
loadmodel->DrawShadowVolume = NULL;
loadmodel->DrawLight = NULL;
+ loadmodel->DrawAddWaterPlanes = NULL;
version = LittleLong(((dsprite_t *)buffer)->version);
if (version == SPRITE_VERSION || version == SPRITE32_VERSION)
{
+ dsprite_t *pinqsprite;
+
pinqsprite = (dsprite_t *)datapointer;
datapointer += sizeof(dsprite_t);
loadmodel->numframes = LittleLong (pinqsprite->numframes);
loadmodel->sprite.sprnum_type = LittleLong (pinqsprite->type);
- loadmodel->synctype = LittleLong (pinqsprite->synctype);
+ loadmodel->synctype = (synctype_t)LittleLong (pinqsprite->synctype);
- Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), palette_complete, palette_alpha);
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinqsprite->version), NULL, false);
}
else if (version == SPRITEHL_VERSION)
{
+ int i, rendermode;
+ unsigned char palette[256][4];
+ const unsigned char *in;
+ dspritehl_t *pinhlsprite;
+
pinhlsprite = (dspritehl_t *)datapointer;
datapointer += sizeof(dspritehl_t);
loadmodel->numframes = LittleLong (pinhlsprite->numframes);
loadmodel->sprite.sprnum_type = LittleLong (pinhlsprite->type);
- loadmodel->synctype = LittleLong (pinhlsprite->synctype);
+ loadmodel->synctype = (synctype_t)LittleLong (pinhlsprite->synctype);
rendermode = pinhlsprite->rendermode;
in = datapointer;
case SPRHL_OPAQUE:
for (i = 0;i < 256;i++)
{
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
+ palette[i][2] = in[i*3+0];
+ palette[i][1] = in[i*3+1];
+ palette[i][0] = in[i*3+2];
palette[i][3] = 255;
}
break;
case SPRHL_ADDITIVE:
for (i = 0;i < 256;i++)
{
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
+ palette[i][2] = in[i*3+0];
+ palette[i][1] = in[i*3+1];
+ palette[i][0] = in[i*3+2];
palette[i][3] = 255;
}
- loadmodel->flags2 |= EF_ADDITIVE;
+ // also passes additive == true to Mod_Sprite_SharedSetup
break;
case SPRHL_INDEXALPHA:
for (i = 0;i < 256;i++)
{
- palette[i][0] = in[765];
+ palette[i][2] = in[765];
palette[i][1] = in[766];
- palette[i][2] = in[767];
+ palette[i][0] = in[767];
palette[i][3] = i;
in += 3;
}
case SPRHL_ALPHATEST:
for (i = 0;i < 256;i++)
{
- palette[i][0] = *in++;
- palette[i][1] = *in++;
- palette[i][2] = *in++;
+ palette[i][2] = in[i*3+0];
+ palette[i][1] = in[i*3+1];
+ palette[i][0] = in[i*3+2];
palette[i][3] = 255;
}
palette[255][0] = palette[255][1] = palette[255][2] = palette[255][3] = 0;
+ // should this use alpha test or alpha blend? (currently blend)
break;
default:
- Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)\n", i);
+ Host_Error("Mod_IDSP_Load: unknown texFormat (%i, should be 0, 1, 2, or 3)", i);
return;
}
- for (i = 0;i < 256;i++)
+ Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (unsigned int *)(&palette[0][0]), rendermode == SPRHL_ADDITIVE);
+ }
+ else
+ Host_Error("Mod_IDSP_Load: %s has wrong version number (%i). Only %i (quake), %i (HalfLife), and %i (sprite32) supported",
+ loadmodel->name, version, SPRITE_VERSION, SPRITEHL_VERSION, SPRITE32_VERSION);
+
+ loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1;
+}
+
+
+void Mod_IDS2_Load(dp_model_t *mod, void *buffer, void *bufferend)
+{
+ int i, version;
+ qboolean fullbright;
+ const dsprite2_t *pinqsprite;
+ skinframe_t *skinframe;
+ float modelradius;
+ int texflags = (r_mipsprites.integer ? TEXF_MIPMAP : 0) | (r_picmipsprites.integer ? TEXF_PICMIP : 0) | TEXF_COMPRESS | TEXF_ALPHA | TEXF_CLAMP | TEXF_PRECACHE;
+
+ loadmodel->modeldatatypestring = "SPR2";
+
+ loadmodel->type = mod_sprite;
+
+ loadmodel->DrawSky = NULL;
+ loadmodel->Draw = R_Model_Sprite_Draw;
+ loadmodel->DrawDepth = NULL;
+ loadmodel->CompileShadowVolume = NULL;
+ loadmodel->DrawShadowVolume = NULL;
+ loadmodel->DrawLight = NULL;
+ loadmodel->DrawAddWaterPlanes = NULL;
+
+ pinqsprite = (dsprite2_t *)buffer;
+
+ version = LittleLong(pinqsprite->version);
+ if (version != SPRITE2_VERSION)
+ Host_Error("Mod_IDS2_Load: %s has wrong version number (%i should be 2 (quake 2)", loadmodel->name, version);
+
+ loadmodel->numframes = LittleLong (pinqsprite->numframes);
+ if (loadmodel->numframes < 1)
+ Host_Error ("Mod_IDS2_Load: Invalid # of frames: %d", loadmodel->numframes);
+ loadmodel->sprite.sprnum_type = SPR_VP_PARALLEL;
+ loadmodel->synctype = ST_SYNC;
+
+ // LordHavoc: hack to allow sprites to be non-fullbright
+ fullbright = true;
+ for (i = 0;i < MAX_QPATH && loadmodel->name[i];i++)
+ if (loadmodel->name[i] == '!')
+ fullbright = false;
+
+ loadmodel->animscenes = (animscene_t *)Mem_Alloc(loadmodel->mempool, sizeof(animscene_t) * loadmodel->numframes);
+ loadmodel->sprite.sprdata_frames = (mspriteframe_t *)Mem_Alloc(loadmodel->mempool, sizeof(mspriteframe_t) * loadmodel->numframes);
+ loadmodel->num_textures = loadmodel->numframes;
+ loadmodel->num_texturesperskin = 1;
+ loadmodel->data_textures = (texture_t *)Mem_Alloc(loadmodel->mempool, sizeof(texture_t) * loadmodel->num_textures);
+
+ modelradius = 0;
+ for (i = 0;i < loadmodel->numframes;i++)
+ {
+ int origin[2], x, y, width, height;
+ const dsprite2frame_t *pinframe;
+ mspriteframe_t *sprframe;
+
+ dpsnprintf(loadmodel->animscenes[i].name, sizeof(loadmodel->animscenes[i].name), "frame %i", i);
+ loadmodel->animscenes[i].firstframe = i;
+ loadmodel->animscenes[i].framecount = 1;
+ loadmodel->animscenes[i].framerate = 10;
+ loadmodel->animscenes[i].loop = true;
+
+ pinframe = &pinqsprite->frames[i];
+
+ origin[0] = LittleLong (pinframe->origin_x);
+ origin[1] = LittleLong (pinframe->origin_y);
+ width = LittleLong (pinframe->width);
+ height = LittleLong (pinframe->height);
+
+ sprframe = &loadmodel->sprite.sprdata_frames[i];
+
+ // note that sp2 origin[0] is positive, where as it is negative in
+ // spr/spr32/hlspr
+ sprframe->left = -origin[0];
+ sprframe->right = -origin[0] + width;
+ sprframe->up = origin[1];
+ sprframe->down = origin[1] - height;
+
+ x = (int)max(sprframe->left * sprframe->left, sprframe->right * sprframe->right);
+ y = (int)max(sprframe->up * sprframe->up, sprframe->down * sprframe->down);
+ if (modelradius < x + y)
+ modelradius = x + y;
+ }
+
+ if (cls.state != ca_dedicated)
+ {
+ for (i = 0;i < loadmodel->numframes;i++)
{
- alphapalette[i][0] = 255;
- alphapalette[i][1] = 255;
- alphapalette[i][2] = 255;
- alphapalette[i][3] = palette[i][3];
+ const dsprite2frame_t *pinframe;
+ pinframe = &pinqsprite->frames[i];
+ if (!(skinframe = R_SkinFrame_LoadExternal(pinframe->name, texflags, false)))
+ {
+ Con_Printf("Mod_IDS2_Load: failed to load %s", pinframe->name);
+ skinframe = R_SkinFrame_LoadMissing();
+ }
+ Mod_SpriteSetupTexture(&loadmodel->data_textures[i], skinframe, fullbright, false);
}
+ }
- Mod_Sprite_SharedSetup(datapointer, LittleLong (pinhlsprite->version), (int *)(&palette[0][0]), (int *)(&alphapalette[0][0]));
+ modelradius = sqrt(modelradius);
+ for (i = 0;i < 3;i++)
+ {
+ loadmodel->normalmins[i] = loadmodel->yawmins[i] = loadmodel->rotatedmins[i] = -modelradius;
+ loadmodel->normalmaxs[i] = loadmodel->yawmaxs[i] = loadmodel->rotatedmaxs[i] = modelradius;
}
- else
- Host_Error("Mod_IDSP_Load: %s has wrong version number (%i should be 1 (quake) or 32 (sprite32) or 2 (halflife)", loadmodel->name, version);
-}
+ loadmodel->radius = modelradius;
+ loadmodel->radius2 = modelradius * modelradius;
+ loadmodel->surfmesh.isanimated = loadmodel->numframes > 1 || loadmodel->animscenes[0].framecount > 1;
+}