seta cl_dodging_timeout 0.2 "determines how long apart (in seconds) two taps on the same direction key are considered a dodge. use 0 to disable"
set sv_dodging_wall_dodging 0 "set to 1 to allow dodging off walls. 0 to disable"
-set sv_dodging_delay 0.5 "determines how long a player has to wait to be able to dodge again after dodging"
+set sv_dodging_delay 0.7 "determines how long a player has to wait to be able to dodge again after dodging"
set sv_dodging_up_speed 200 "the jump velocity of the dodge"
set sv_dodging_horiz_speed 400 "the horizontal velocity of the dodge"
set sv_dodging_horiz_speed_frozen 200 "the horizontal velocity of the dodge while frozen"
set g_nades_nade_newton_style 0
-// =============
-// rifle arena
-// =============
-set g_riflearena 0
-set g_riflearena_rifle_secondary_spread 0
-set g_riflearena_rifle_secondary_shots 1
-set g_riflearena_rifle_secondary_animtime 0.15
-set g_riflearena_rifle_secondary_refire 0.15
-set g_riflearena_rifle_secondary_damage 40
-
-
// ============
// camp check
// ============