*/
// net.h -- quake's interface to the networking layer
+#ifndef NET_H
+#define NET_H
+
struct qsockaddr
{
short sa_family;
} qsocket_t;
extern qsocket_t *net_activeSockets;
-// LordHavoc: sockets are dynamically allocated now
-//extern qsocket_t *net_freeSockets;
-//extern int net_numsockets;
extern mempool_t *net_mempool;
typedef struct
extern cvar_t hostname;
void NET_Slist_f (void);
+
+#endif
+