]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - netconn.c
fixed r_showtris bug (individual state changes were not being ignored in showtris...
[xonotic/darkplaces.git] / netconn.c
index afd1b0e02e6ed10c9f9cb27490e9a24458a50a58..767e9da9c5daacfc97196398785c1ab2c5664ff7 100755 (executable)
--- a/netconn.c
+++ b/netconn.c
@@ -1321,7 +1321,6 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length,
                                                                        SV_SendServerinfo(client);
                                                                        //host_client = client;
                                                                        //SV_DropClient (true);
-                                                                       //client->deadsocket = true;
                                                                }
                                                                // else ignore them
                                                        }
@@ -1453,13 +1452,17 @@ int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length,
                                                                        NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
                                                                        SZ_Clear(&net_message);
                                                                }
+#if 0
                                                                else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
                                                                {
+                                                                       SV_SendServerinfo(client);
                                                                        // the old client hasn't sent us anything
                                                                        // in quite a while, so kick off and let
                                                                        // the retry take care of it...
-                                                                       client->deadsocket = true;
+                                                                       //host_client = client;
+                                                                       //SV_DropClient (true);
                                                                }
+#endif
                                                        }
                                                        else
                                                        {