#define MASTER_PORT 27950
-cvar_t sv_public = {0, "sv_public", "0"};
+cvar_t sv_public = {0, "sv_public", "1"};
static cvar_t sv_heartbeatperiod = {CVAR_SAVE, "sv_heartbeatperiod", "180"};
+// FIXME: resolve DNS on masters whenever their value changes and cache it (to avoid major delays in active servers when they heartbeat)
static cvar_t sv_masters [] =
{
{CVAR_SAVE, "sv_master1", ""},
{CVAR_SAVE, "sv_master2", ""},
{CVAR_SAVE, "sv_master3", ""},
{CVAR_SAVE, "sv_master4", ""},
- {0, "sv_masterextra1", "198.88.152.4"},
- {0, "sv_masterextra2", "68.102.242.12"},
+ {0, "sv_masterextra1", "69.59.212.88"}, // ghdigital.com
+ {0, "sv_masterextra2", "66.169.205.13"}, // dpmaster.deathmask.net
+ {0, "sv_masterextra3", "12.166.196.192"}, // blaze.mindphukd.org
{0, NULL, NULL}
};
static double nextheartbeattime = 0;
sizebuf_t net_message;
+static qbyte net_message_buf[NET_MAXMESSAGE];
cvar_t net_messagetimeout = {0, "net_messagetimeout","300"};
cvar_t net_messagerejointimeout = {0, "net_messagerejointimeout","10"};
cvar_t hostname = {CVAR_SAVE, "hostname", "UNNAMED"};
cvar_t developer_networking = {0, "developer_networking", "0"};
+cvar_t cl_netlocalping = {0, "cl_netlocalping","0"};
+static cvar_t cl_netpacketloss = {0, "cl_netpacketloss","0"};
+
+
/* statistic counters */
static int packetsSent = 0;
static int packetsReSent = 0;
static int reliableMessagesSent = 0;
static int reliableMessagesReceived = 0;
-int hostCacheCount = 0;
-hostcache_t hostcache[HOSTCACHESIZE];
+double masterquerytime = -1000;
+int masterquerycount = 0;
+int masterreplycount = 0;
+int serverquerycount = 0;
+int serverreplycount = 0;
-static qbyte sendbuffer[NET_MAXMESSAGE];
-static qbyte readbuffer[NET_MAXMESSAGE];
+static qbyte sendbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
+static qbyte readbuffer[NET_HEADERSIZE+NET_MAXMESSAGE];
int cl_numsockets;
lhnetsocket_t *cl_sockets[16];
mempool_t *netconn_mempool = NULL;
cvar_t cl_netport = {0, "cl_port", "0"};
-cvar_t cl_netaddress = {0, "cl_netaddress", "0.0.0.0"};
-cvar_t cl_netaddress_ipv6 = {0, "cl_netaddress_ipv6", "[0:0:0:0:0:0:0:0]:0"};
-
cvar_t sv_netport = {0, "port", "26000"};
-cvar_t sv_netaddress = {0, "sv_netaddress", "0.0.0.0"};
-cvar_t sv_netaddress_ipv6 = {0, "sv_netaddress_ipv6", "[0:0:0:0:0:0:0:0]:26000"};
+cvar_t net_address = {0, "net_address", "0.0.0.0"};
+//cvar_t net_netaddress_ipv6 = {0, "net_address_ipv6", "[0:0:0:0:0:0:0:0]"};
+
+// ServerList interface
+serverlist_mask_t serverlist_andmasks[SERVERLIST_ANDMASKCOUNT];
+serverlist_mask_t serverlist_ormasks[SERVERLIST_ORMASKCOUNT];
+
+serverlist_infofield_t serverlist_sortbyfield;
+qboolean serverlist_sortdescending;
+
+int serverlist_viewcount = 0;
+serverlist_entry_t *serverlist_viewlist[SERVERLIST_VIEWLISTSIZE];
+
+int serverlist_cachecount;
+serverlist_entry_t serverlist_cache[SERVERLIST_TOTALSIZE];
+
+qboolean serverlist_consoleoutput;
+
+// helper function to insert a value into the viewset
+// spare entries will be removed
+static void _ServerList_ViewList_Helper_InsertBefore( int index, serverlist_entry_t *entry )
+{
+ int i;
+ if( serverlist_viewcount == SERVERLIST_VIEWLISTSIZE )
+ return;
+
+ for( i = serverlist_viewcount ; i > index ; i-- )
+ serverlist_viewlist[ i ] = serverlist_viewlist[ i - 1 ];
+
+ serverlist_viewlist[index] = entry;
+ serverlist_viewcount++;
+}
+
+// we suppose serverlist_viewcount to be valid, ie > 0
+static void _ServerList_ViewList_Helper_Remove( int index )
+{
+ serverlist_viewcount--;
+ for( ; index < serverlist_viewcount ; index++ )
+ serverlist_viewlist[index] = serverlist_viewlist[index + 1];
+}
+
+// returns true if A should be inserted before B
+static qboolean _ServerList_Entry_Compare( serverlist_entry_t *A, serverlist_entry_t *B )
+{
+ int result = 0; // > 0 if for numbers A > B and for text if A < B
+
+ switch( serverlist_sortbyfield ) {
+ case SLIF_PING:
+ result = A->info.ping - B->info.ping;
+ break;
+ case SLIF_MAXPLAYERS:
+ result = A->info.maxplayers - B->info.maxplayers;
+ break;
+ case SLIF_NUMPLAYERS:
+ result = A->info.numplayers - B->info.numplayers;
+ break;
+ case SLIF_PROTOCOL:
+ result = A->info.protocol - B->info.protocol;
+ break;
+ case SLIF_CNAME:
+ result = strcmp( B->info.cname, A->info.cname );
+ break;
+ case SLIF_GAME:
+ result = strcmp( B->info.game, A->info.game );
+ break;
+ case SLIF_MAP:
+ result = strcmp( B->info.map, A->info.map );
+ break;
+ case SLIF_MOD:
+ result = strcmp( B->info.mod, A->info.mod );
+ break;
+ case SLIF_NAME:
+ result = strcmp( B->info.name, A->info.name );
+ break;
+ default:
+ Con_DPrint( "_ServerList_Entry_Compare: Bad serverlist_sortbyfield!\n" );
+ break;
+ }
+
+ if( serverlist_sortdescending )
+ return result > 0;
+ return result < 0;
+}
+
+static qboolean _ServerList_CompareInt( int A, serverlist_maskop_t op, int B )
+{
+ // This should actually be done with some intermediate and end-of-function return
+ switch( op ) {
+ case SLMO_LESS:
+ return A < B;
+ case SLMO_LESSEQUAL:
+ return A <= B;
+ case SLMO_EQUAL:
+ return A == B;
+ case SLMO_GREATER:
+ return A > B;
+ case SLMO_NOTEQUAL:
+ return A != B;
+ case SLMO_GREATEREQUAL:
+ return A >= B;
+ default:
+ Con_DPrint( "_ServerList_CompareInt: Bad op!\n" );
+ return false;
+ }
+}
+
+static qboolean _ServerList_CompareStr( const char *A, serverlist_maskop_t op, const char *B )
+{
+ // Same here, also using an intermediate & final return would be more appropriate
+ // A info B mask
+ switch( op ) {
+ case SLMO_CONTAINS:
+ return *B && !!strstr( A, B ); // we want a real bool
+ case SLMO_NOTCONTAIN:
+ return !*B || !strstr( A, B );
+ case SLMO_LESS:
+ return strcmp( A, B ) < 0;
+ case SLMO_LESSEQUAL:
+ return strcmp( A, B ) <= 0;
+ case SLMO_EQUAL:
+ return strcmp( A, B ) == 0;
+ case SLMO_GREATER:
+ return strcmp( A, B ) > 0;
+ case SLMO_NOTEQUAL:
+ return strcmp( A, B ) != 0;
+ case SLMO_GREATEREQUAL:
+ return strcmp( A, B ) >= 0;
+ default:
+ Con_DPrint( "_ServerList_CompareStr: Bad op!\n" );
+ return false;
+ }
+}
+
+static qboolean _ServerList_Entry_Mask( serverlist_mask_t *mask, serverlist_info_t *info )
+{
+ if( !_ServerList_CompareInt( info->ping, mask->tests[SLIF_PING], mask->info.ping ) )
+ return false;
+ if( !_ServerList_CompareInt( info->maxplayers, mask->tests[SLIF_MAXPLAYERS], mask->info.maxplayers ) )
+ return false;
+ if( !_ServerList_CompareInt( info->numplayers, mask->tests[SLIF_NUMPLAYERS], mask->info.numplayers ) )
+ return false;
+ if( !_ServerList_CompareInt( info->protocol, mask->tests[SLIF_PROTOCOL], mask->info.protocol ))
+ return false;
+ if( *mask->info.cname
+ && !_ServerList_CompareStr( info->cname, mask->tests[SLIF_CNAME], mask->info.cname ) )
+ return false;
+ if( *mask->info.game
+ && !_ServerList_CompareStr( info->game, mask->tests[SLIF_GAME], mask->info.game ) )
+ return false;
+ if( *mask->info.mod
+ && !_ServerList_CompareStr( info->mod, mask->tests[SLIF_MOD], mask->info.mod ) )
+ return false;
+ if( *mask->info.map
+ && !_ServerList_CompareStr( info->map, mask->tests[SLIF_MAP], mask->info.map ) )
+ return false;
+ if( *mask->info.name
+ && !_ServerList_CompareStr( info->name, mask->tests[SLIF_NAME], mask->info.name ) )
+ return false;
+ return true;
+}
+
+static void ServerList_ViewList_Insert( serverlist_entry_t *entry )
+{
+ int start, end, mid;
+
+ if( serverlist_viewcount == SERVERLIST_VIEWLISTSIZE )
+ return;
+
+ // now check whether it passes through the masks
+ for( start = 0 ; serverlist_andmasks[start].active && start < SERVERLIST_ANDMASKCOUNT ; start++ )
+ if( !_ServerList_Entry_Mask( &serverlist_andmasks[start], &entry->info ) )
+ return;
+
+ for( start = 0 ; serverlist_ormasks[start].active && start < SERVERLIST_ORMASKCOUNT ; start++ )
+ if( _ServerList_Entry_Mask( &serverlist_ormasks[start], &entry->info ) )
+ break;
+ if( start == SERVERLIST_ORMASKCOUNT || (start > 0 && !serverlist_ormasks[start].active) )
+ return;
+
+ if( !serverlist_viewcount ) {
+ _ServerList_ViewList_Helper_InsertBefore( 0, entry );
+ return;
+ }
+ // ok, insert it, we just need to find out where exactly:
+
+ // two special cases
+ // check whether to insert it as new first item
+ if( _ServerList_Entry_Compare( entry, serverlist_viewlist[0] ) ) {
+ _ServerList_ViewList_Helper_InsertBefore( 0, entry );
+ return;
+ } // check whether to insert it as new last item
+ else if( !_ServerList_Entry_Compare( entry, serverlist_viewlist[serverlist_viewcount - 1] ) ) {
+ _ServerList_ViewList_Helper_InsertBefore( serverlist_viewcount, entry );
+ return;
+ }
+ start = 0;
+ end = serverlist_viewcount - 1;
+ while( end > start + 1 )
+ {
+ mid = (start + end) / 2;
+ // test the item that lies in the middle between start and end
+ if( _ServerList_Entry_Compare( entry, serverlist_viewlist[mid] ) )
+ // the item has to be in the upper half
+ end = mid;
+ else
+ // the item has to be in the lower half
+ start = mid;
+ }
+ _ServerList_ViewList_Helper_InsertBefore( start + 1, entry );
+}
+
+static void ServerList_ViewList_Remove( serverlist_entry_t *entry )
+{
+ int i;
+ for( i = 0; i < serverlist_viewcount; i++ )
+ {
+ if (serverlist_viewlist[i] == entry)
+ {
+ _ServerList_ViewList_Helper_Remove(i);
+ break;
+ }
+ }
+}
+
+void ServerList_RebuildViewList(void)
+{
+ int i;
+
+ serverlist_viewcount = 0;
+ for( i = 0 ; i < serverlist_cachecount ; i++ )
+ if( serverlist_cache[i].finished )
+ ServerList_ViewList_Insert( &serverlist_cache[i] );
+}
+
+void ServerList_ResetMasks(void)
+{
+ memset( &serverlist_andmasks, 0, sizeof( serverlist_andmasks ) );
+ memset( &serverlist_ormasks, 0, sizeof( serverlist_ormasks ) );
+}
+
+#if 0
+static void _ServerList_Test(void)
+{
+ int i;
+ for( i = 0 ; i < 1024 ; i++ ) {
+ memset( &serverlist_cache[serverlist_cachecount], 0, sizeof( serverlist_t ) );
+ serverlist_cache[serverlist_cachecount].info.ping = rand() % 450 + 250;
+ dpsnprintf( serverlist_cache[serverlist_cachecount].info.name, 128, "Black's ServerList Test %i", i );
+ serverlist_cache[serverlist_cachecount].finished = true;
+ sprintf( serverlist_cache[serverlist_cachecount].line1, "%i %s", serverlist_cache[serverlist_cachecount].info.ping, serverlist_cache[serverlist_cachecount].info.name );
+ ServerList_ViewList_Insert( &serverlist_cache[serverlist_cachecount] );
+ serverlist_cachecount++;
+ }
+}
+#endif
+
+void ServerList_QueryList(void)
+{
+ masterquerytime = realtime;
+ masterquerycount = 0;
+ masterreplycount = 0;
+ serverquerycount = 0;
+ serverreplycount = 0;
+ serverlist_cachecount = 0;
+ serverlist_viewcount = 0;
+ serverlist_consoleoutput = false;
+ NetConn_QueryMasters();
+
+ //_ServerList_Test();
+}
+
+// rest
int NetConn_Read(lhnetsocket_t *mysocket, void *data, int maxlength, lhnetaddress_t *peeraddress)
{
int length = LHNET_Read(mysocket, data, maxlength, peeraddress);
- if (developer_networking.integer && length != 0)
+ int i;
+ if (length == 0)
+ return 0;
+ if (cl_netpacketloss.integer)
+ for (i = 0;i < cl_numsockets;i++)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ return 0;
+ if (developer_networking.integer)
{
char addressstring[128], addressstring2[128];
LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
int NetConn_Write(lhnetsocket_t *mysocket, const void *data, int length, const lhnetaddress_t *peeraddress)
{
- int ret = LHNET_Write(mysocket, data, length, peeraddress);
- if (developer_networking.integer && ret != 0)
+ int ret;
+ int i;
+ if (cl_netpacketloss.integer)
+ for (i = 0;i < cl_numsockets;i++)
+ if (cl_sockets[i] == mysocket && (rand() % 100) < cl_netpacketloss.integer)
+ return length;
+ ret = LHNET_Write(mysocket, data, length, peeraddress);
+ if (developer_networking.integer)
{
char addressstring[128], addressstring2[128];
LHNETADDRESS_ToString(LHNET_AddressFromSocket(mysocket), addressstring, sizeof(addressstring), true);
return ret;
}
+int NetConn_WriteString(lhnetsocket_t *mysocket, const char *string, const lhnetaddress_t *peeraddress)
+{
+ // note this does not include the trailing NULL because we add that in the parser
+ return NetConn_Write(mysocket, string, strlen(string), peeraddress);
+}
+
int NetConn_SendReliableMessage(netconn_t *conn, sizebuf_t *data)
{
unsigned int packetLen;
if (data->cursize == 0)
Sys_Error("Datagram_SendMessage: zero length message\n");
- if (data->cursize > NET_MAXMESSAGE)
- Sys_Error("Datagram_SendMessage: message too big %u\n", data->cursize);
+ if (data->cursize > (int)sizeof(conn->sendMessage))
+ Sys_Error("Datagram_SendMessage: message too big (%u > %u)\n", data->cursize, sizeof(conn->sendMessage));
if (conn->canSend == false)
Sys_Error("SendMessage: called with canSend == false\n");
memcpy(conn->sendMessage, data->data, data->cursize);
conn->sendMessageLength = data->cursize;
- if (conn->sendMessageLength <= MAX_DATAGRAM)
+ if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
{
dataLen = conn->sendMessageLength;
eom = NETFLAG_EOM;
}
else
{
- dataLen = MAX_DATAGRAM;
+ dataLen = MAX_PACKETFRAGMENT;
eom = 0;
}
header = (void *)sendbuffer;
header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
header[1] = BigLong(conn->sendSequence);
- memcpy(sendbuffer + 8, conn->sendMessage, dataLen);
+ memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
conn->sendSequence++;
conn->canSend = false;
if (conn->sendMessageLength && !conn->canSend && conn->sendNext)
{
- if (conn->sendMessageLength <= MAX_DATAGRAM)
+ if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
{
dataLen = conn->sendMessageLength;
eom = NETFLAG_EOM;
}
else
{
- dataLen = MAX_DATAGRAM;
+ dataLen = MAX_PACKETFRAGMENT;
eom = 0;
}
header = (void *)sendbuffer;
header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
header[1] = BigLong(conn->sendSequence);
- memcpy(sendbuffer + 8, conn->sendMessage, dataLen);
+ memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
conn->sendSequence++;
conn->sendNext = false;
if (conn->sendMessageLength && !conn->canSend && (realtime - conn->lastSendTime) > 1.0)
{
- if (conn->sendMessageLength <= MAX_DATAGRAM)
+ if (conn->sendMessageLength <= MAX_PACKETFRAGMENT)
{
dataLen = conn->sendMessageLength;
eom = NETFLAG_EOM;
}
else
{
- dataLen = MAX_DATAGRAM;
+ dataLen = MAX_PACKETFRAGMENT;
eom = 0;
}
header = (void *)sendbuffer;
header[0] = BigLong(packetLen | (NETFLAG_DATA | eom));
header[1] = BigLong(conn->sendSequence - 1);
- memcpy(sendbuffer + 8, conn->sendMessage, dataLen);
+ memcpy(sendbuffer + NET_HEADERSIZE, conn->sendMessage, dataLen);
conn->sendNext = false;
int packetLen;
int *header;
-#ifdef DEBUG
+ packetLen = NET_HEADERSIZE + data->cursize;
+
+//#ifdef DEBUG
if (data->cursize == 0)
Sys_Error("Datagram_SendUnreliableMessage: zero length message\n");
- if (data->cursize > MAX_DATAGRAM)
+ if (packetLen > (int)sizeof(sendbuffer))
Sys_Error("Datagram_SendUnreliableMessage: message too big %u\n", data->cursize);
-#endif
-
- packetLen = NET_HEADERSIZE + data->cursize;
+//#endif
header = (void *)sendbuffer;
header[0] = BigLong(packetLen | NETFLAG_UNRELIABLE);
header[1] = BigLong(conn->unreliableSendSequence);
- memcpy(sendbuffer + 8, data->data, data->cursize);
+ memcpy(sendbuffer + NET_HEADERSIZE, data->data, data->cursize);
conn->unreliableSendSequence++;
LHNET_CloseSocket(cl_sockets[cl_numsockets - 1]);
}
+void NetConn_OpenClientPort(const char *addressstring, int defaultport)
+{
+ lhnetaddress_t address;
+ lhnetsocket_t *s;
+ char addressstring2[1024];
+ if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
+ {
+ if ((s = LHNET_OpenSocket_Connectionless(&address)))
+ {
+ cl_sockets[cl_numsockets++] = s;
+ LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
+ Con_Printf("Client opened a socket on address %s\n", addressstring2);
+ }
+ else
+ {
+ LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
+ Con_Printf("Client failed to open a socket on address %s\n", addressstring2);
+ }
+ }
+ else
+ Con_Printf("Client unable to parse address %s\n", addressstring);
+}
+
void NetConn_OpenClientPorts(void)
{
int port;
- lhnetaddress_t address;
NetConn_CloseClientPorts();
port = bound(0, cl_netport.integer, 65535);
if (cl_netport.integer != port)
Cvar_SetValueQuick(&cl_netport, port);
- LHNETADDRESS_FromString(&address, "local", port);
- cl_sockets[cl_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
- LHNETADDRESS_FromString(&address, cl_netaddress.string, port);
- cl_sockets[cl_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
- LHNETADDRESS_FromString(&address, cl_netaddress_ipv6.string, port);
- cl_sockets[cl_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
+ Con_Printf("Client using port %i\n", port);
+ NetConn_OpenClientPort("local:2", 0);
+ NetConn_OpenClientPort(net_address.string, port);
+ //NetConn_OpenClientPort(net_address_ipv6.string, port);
}
void NetConn_CloseServerPorts(void)
LHNET_CloseSocket(sv_sockets[sv_numsockets - 1]);
}
+void NetConn_OpenServerPort(const char *addressstring, int defaultport)
+{
+ lhnetaddress_t address;
+ lhnetsocket_t *s;
+ char addressstring2[1024];
+ if (LHNETADDRESS_FromString(&address, addressstring, defaultport))
+ {
+ if ((s = LHNET_OpenSocket_Connectionless(&address)))
+ {
+ sv_sockets[sv_numsockets++] = s;
+ LHNETADDRESS_ToString(LHNET_AddressFromSocket(s), addressstring2, sizeof(addressstring2), true);
+ Con_Printf("Server listening on address %s\n", addressstring2);
+ }
+ else
+ {
+ LHNETADDRESS_ToString(&address, addressstring2, sizeof(addressstring2), true);
+ Con_Printf("Server failed to open socket on address %s\n", addressstring2);
+ }
+ }
+ else
+ Con_Printf("Server unable to parse address %s\n", addressstring);
+}
+
void NetConn_OpenServerPorts(int opennetports)
{
int port;
- lhnetaddress_t address;
NetConn_CloseServerPorts();
port = bound(0, sv_netport.integer, 65535);
if (port == 0)
port = 26000;
+ Con_Printf("Server using port %i\n", port);
if (sv_netport.integer != port)
Cvar_SetValueQuick(&sv_netport, port);
- LHNETADDRESS_FromString(&address, "local", port);
- sv_sockets[sv_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
+ if (cls.state != ca_dedicated)
+ NetConn_OpenServerPort("local:1", 0);
if (opennetports)
{
- LHNETADDRESS_FromString(&address, sv_netaddress.string, port);
- sv_sockets[sv_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
- LHNETADDRESS_FromString(&address, sv_netaddress_ipv6.string, port);
- sv_sockets[sv_numsockets++] = LHNET_OpenSocket_Connectionless(&address);
+ NetConn_OpenServerPort(net_address.string, port);
+ //NetConn_OpenServerPort(net_address_ipv6.string, port);
}
+ if (sv_numsockets == 0)
+ Host_Error("NetConn_OpenServerPorts: unable to open any ports!\n");
}
lhnetsocket_t *NetConn_ChooseClientSocketForAddress(lhnetaddress_t *address)
{
int i, a = LHNETADDRESS_GetAddressType(address);
for (i = 0;i < cl_numsockets;i++)
- if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
+ if (cl_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])) == a)
return cl_sockets[i];
return NULL;
}
{
int i, a = LHNETADDRESS_GetAddressType(address);
for (i = 0;i < sv_numsockets;i++)
- if (LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
+ if (sv_sockets[i] && LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(sv_sockets[i])) == a)
return sv_sockets[i];
return NULL;
}
conn->mysocket = mysocket;
conn->peeraddress = *peeraddress;
conn->canSend = true;
- conn->connecttime = realtime;
conn->lastMessageTime = realtime;
// LordHavoc: (inspired by ProQuake) use a short connect timeout to
// reduce effectiveness of connection request floods
static int hostport = -1;
static void NetConn_UpdateServerStuff(void)
{
- if (clientport2 != cl_netport.integer)
- {
- clientport2 = cl_netport.integer;
- if (cls.state == ca_connected)
- Con_Printf("Changing \"cl_port\" will not take effect until you reconnect.\n");
- }
if (cls.state != ca_dedicated)
{
- if (cls.state == ca_disconnected && clientport != cl_netport.integer)
+ if (clientport2 != cl_netport.integer)
{
- clientport = cl_netport.integer;
+ clientport2 = cl_netport.integer;
+ if (cls.state == ca_connected)
+ Con_Print("Changing \"cl_port\" will not take effect until you reconnect.\n");
+ }
+ if (cls.state == ca_disconnected && clientport != clientport2)
+ {
+ clientport = clientport2;
NetConn_CloseClientPorts();
}
if (cl_numsockets == 0)
{
hostport = sv_netport.integer;
if (sv.active)
- Con_Printf("Changing \"port\" will not take effect until \"map\" command is executed.\n");
+ Con_Print("Changing \"port\" will not take effect until \"map\" command is executed.\n");
}
}
conn->lastMessageTime = realtime;
conn->timeout = realtime + net_messagetimeout.value;
unreliableMessagesReceived++;
- SZ_Clear(&net_message);
- SZ_Write(&net_message, data, length);
- MSG_BeginReading();
- return 2;
+ if (length > 0)
+ {
+ SZ_Clear(&net_message);
+ SZ_Write(&net_message, data, length);
+ MSG_BeginReading();
+ return 2;
+ }
}
else
- Con_DPrintf("Got a stale datagram\n");
+ Con_DPrint("Got a stale datagram\n");
return 1;
}
else if (flags & NETFLAG_ACK)
{
conn->ackSequence++;
if (conn->ackSequence != conn->sendSequence)
- Con_DPrintf("ack sequencing error\n");
+ Con_DPrint("ack sequencing error\n");
conn->lastMessageTime = realtime;
conn->timeout = realtime + net_messagetimeout.value;
- conn->sendMessageLength -= MAX_DATAGRAM;
+ conn->sendMessageLength -= MAX_PACKETFRAGMENT;
if (conn->sendMessageLength > 0)
{
- memcpy(conn->sendMessage, conn->sendMessage+MAX_DATAGRAM, conn->sendMessageLength);
+ memcpy(conn->sendMessage, conn->sendMessage+MAX_PACKETFRAGMENT, conn->sendMessageLength);
conn->sendNext = true;
NetConn_SendMessageNext(conn);
}
}
}
else
- Con_DPrintf("Duplicate ACK received\n");
+ Con_DPrint("Duplicate ACK received\n");
}
else
- Con_DPrintf("Stale ACK received\n");
+ Con_DPrint("Stale ACK received\n");
return 1;
}
else if (flags & NETFLAG_DATA)
if (flags & NETFLAG_EOM)
{
reliableMessagesReceived++;
- SZ_Clear(&net_message);
- SZ_Write(&net_message, conn->receiveMessage, conn->receiveMessageLength);
+ length = conn->receiveMessageLength;
conn->receiveMessageLength = 0;
- MSG_BeginReading();
- return 2;
+ if (length > 0)
+ {
+ SZ_Clear(&net_message);
+ SZ_Write(&net_message, conn->receiveMessage, length);
+ MSG_BeginReading();
+ return 2;
+ }
}
}
else
return 0;
}
-static struct
+void NetConn_ConnectionEstablished(lhnetsocket_t *mysocket, lhnetaddress_t *peeraddress)
{
- double senttime;
- lhnetaddress_t peeraddress;
+ cls.connect_trying = false;
+ M_Update_Return_Reason("");
+ // the connection request succeeded, stop current connection and set up a new connection
+ CL_Disconnect();
+ cls.netcon = NetConn_Open(mysocket, peeraddress);
+ Con_Printf("Connection accepted to %s\n", cls.netcon->address);
+ key_dest = key_game;
+ m_state = m_none;
+ cls.demonum = -1; // not in the demo loop now
+ cls.state = ca_connected;
+ cls.signon = 0; // need all the signon messages before playing
+}
+
+int NetConn_IsLocalGame(void)
+{
+ if (cls.state == ca_connected && sv.active && cl.maxclients == 1)
+ return true;
+ return false;
}
-pingcache[HOSTCACHESIZE];
int NetConn_ClientParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
{
lhnetaddress_t svaddress;
const char *s;
char *string, addressstring2[128], cname[128], ipstring[32];
+ char stringbuf[16384];
if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
{
+ // received a command string - strip off the packaging and put it
+ // into our string buffer with NULL termination
data += 4;
length -= 4;
- string = (char *)data;
+ length = min(length, (int)sizeof(stringbuf) - 1);
+ memcpy(stringbuf, data, length);
+ stringbuf[length] = 0;
+ string = stringbuf;
+
if (developer.integer)
{
LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
Con_Printf("NetConn_ClientParsePacket: %s sent us a command:\n", addressstring2);
Com_HexDumpToConsole(data, length);
}
+
+ if (length > 10 && !memcmp(string, "challenge ", 10) && cls.connect_trying)
+ {
+ LHNETADDRESS_ToString(peeraddress, addressstring2, sizeof(addressstring2), true);
+ Con_Printf("\"%s\" received, sending connect request back to %s\n", string, addressstring2);
+ M_Update_Return_Reason("Got challenge response");
+ NetConn_WriteString(mysocket, va("\377\377\377\377connect\\protocol\\darkplaces 3\\challenge\\%s", string + 10), peeraddress);
+ return true;
+ }
+ if (length == 6 && !memcmp(string, "accept", 6) && cls.connect_trying)
+ {
+ M_Update_Return_Reason("Accepted");
+ NetConn_ConnectionEstablished(mysocket, peeraddress);
+ return true;
+ }
+ if (length > 7 && !memcmp(string, "reject ", 7) && cls.connect_trying)
+ {
+ char rejectreason[32];
+ cls.connect_trying = false;
+ string += 7;
+ length = max(length - 7, (int)sizeof(rejectreason) - 1);
+ memcpy(rejectreason, string, length);
+ rejectreason[length] = 0;
+ M_Update_Return_Reason(rejectreason);
+ return true;
+ }
if (length >= 13 && !memcmp(string, "infoResponse\x0A", 13))
{
- int i, j, c, n, users, maxusers;
- char game[32], mod[32], map[32], name[128];
+ serverlist_info_t *info;
+ int i, n;
double pingtime;
- hostcache_t temp;
+
string += 13;
- // hostcache only uses text addresses
+ // serverlist only uses text addresses
LHNETADDRESS_ToString(peeraddress, cname, sizeof(cname), true);
- // search the cache for this server
- for (n = 0; n < hostCacheCount; n++)
- if (!strcmp(cname, hostcache[n].cname))
+ // search the cache for this server and update it
+ for( n = 0; n < serverlist_cachecount; n++ )
+ if( !strcmp( cname, serverlist_cache[n].info.cname ) )
break;
- // add it or update it
- if (n == hostCacheCount)
- {
- // if cache is full replace highest ping server (the list is
- // kept sorted so this is always the last, and if this server
- // is good it will be sorted into an early part of the list)
- if (hostCacheCount >= HOSTCACHESIZE)
- n = hostCacheCount - 1;
- else
- hostCacheCount++;
- }
- if ((s = SearchInfostring(string, "gamename" )) != NULL) strncpy(game, s, sizeof(game) - 1);else game[0] = 0;
- if ((s = SearchInfostring(string, "modname" )) != NULL) strncpy(mod , s, sizeof(mod ) - 1);else mod[0] = 0;
- if ((s = SearchInfostring(string, "mapname" )) != NULL) strncpy(map , s, sizeof(map ) - 1);else map[0] = 0;
- if ((s = SearchInfostring(string, "hostname" )) != NULL) strncpy(name, s, sizeof(name) - 1);else name[0] = 0;
- if ((s = SearchInfostring(string, "protocol" )) != NULL) c = atoi(s);else c = -1;
- if ((s = SearchInfostring(string, "clients" )) != NULL) users = atoi(s);else users = 0;
- if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) maxusers = atoi(s);else maxusers = 0;
- pingtime = 9999;
- for (i = 0;i < HOSTCACHESIZE;i++)
- if (!LHNETADDRESS_Compare(peeraddress, &pingcache[i].peeraddress))
- pingtime = (int)(realtime - pingcache[i].senttime);
+ if( n == serverlist_cachecount )
+ return true;
+
+ info = &serverlist_cache[n].info;
+ if ((s = SearchInfostring(string, "gamename" )) != NULL) strlcpy(info->game, s, sizeof (info->game));else info->game[0] = 0;
+ if ((s = SearchInfostring(string, "modname" )) != NULL) strlcpy(info->mod , s, sizeof (info->mod ));else info->mod[0] = 0;
+ if ((s = SearchInfostring(string, "mapname" )) != NULL) strlcpy(info->map , s, sizeof (info->map ));else info->map[0] = 0;
+ if ((s = SearchInfostring(string, "hostname" )) != NULL) strlcpy(info->name, s, sizeof (info->name));else info->name[0] = 0;
+ if ((s = SearchInfostring(string, "protocol" )) != NULL) info->protocol = atoi(s);else info->protocol = -1;
+ if ((s = SearchInfostring(string, "clients" )) != NULL) info->numplayers = atoi(s);else info->numplayers = 0;
+ if ((s = SearchInfostring(string, "sv_maxclients")) != NULL) info->maxplayers = atoi(s);else info->maxplayers = 0;
+
+ if (info->ping == 100000)
+ serverreplycount++;
+
+ pingtime = (int)((realtime - serverlist_cache[n].querytime) * 1000.0);
pingtime = bound(0, pingtime, 9999);
- memset(&hostcache[n], 0, sizeof(hostcache[n]));
- // store the data the engine cares about (address and ping)
- strcpy(hostcache[n].cname, cname);
- hostcache[n].ping = pingtime;
+ // update the ping
+ info->ping = pingtime;
+
+ // legacy/old stuff move it to the menu ASAP
+
// build description strings for the things users care about
- snprintf(hostcache[n].line1, sizeof(hostcache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, c != NET_PROTOCOL_VERSION ? '*' : ' ', users, maxusers, name);
- snprintf(hostcache[n].line2, sizeof(hostcache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", cname, game, mod, map);
+ dpsnprintf(serverlist_cache[n].line1, sizeof(serverlist_cache[n].line1), "%5d%c%3u/%3u %-65.65s", (int)pingtime, info->protocol != NET_PROTOCOL_VERSION ? '*' : ' ', info->numplayers, info->maxplayers, info->name);
+ dpsnprintf(serverlist_cache[n].line2, sizeof(serverlist_cache[n].line2), "%-21.21s %-19.19s %-17.17s %-20.20s", info->cname, info->game, info->mod, info->map);
// if ping is especially high, display it as such
if (pingtime >= 300)
{
// orange numbers (lower block)
for (i = 0;i < 5;i++)
- if (hostcache[n].line1[i] != ' ')
- hostcache[n].line1[i] += 128;
+ if (serverlist_cache[n].line1[i] != ' ')
+ serverlist_cache[n].line1[i] += 128;
}
else if (pingtime >= 200)
{
// yellow numbers (in upper block)
for (i = 0;i < 5;i++)
- if (hostcache[n].line1[i] != ' ')
- hostcache[n].line1[i] -= 30;
- }
- // if not in the slist menu we should print the server to console
- if (m_state != m_slist)
- Con_Printf("%s\n%s\n", hostcache[n].line1, hostcache[n].line2);
- // and finally, re-sort the list
- for (i = 0;i < hostCacheCount;i++)
- {
- for (j = i + 1;j < hostCacheCount;j++)
- {
- //if (strcmp(hostcache[j].name, hostcache[i].name) < 0)
- if (hostcache[i].ping > hostcache[j].ping)
- {
- memcpy(&temp, &hostcache[j], sizeof(hostcache_t));
- memcpy(&hostcache[j], &hostcache[i], sizeof(hostcache_t));
- memcpy(&hostcache[i], &temp, sizeof(hostcache_t));
- }
- }
+ if (serverlist_cache[n].line1[i] != ' ')
+ serverlist_cache[n].line1[i] -= 30;
}
+ // and finally, update the view set
+ if( serverlist_cache[n].finished )
+ ServerList_ViewList_Remove( &serverlist_cache[n] );
+ // else if not in the slist menu we should print the server to console (if wanted)
+ else if( serverlist_consoleoutput )
+ Con_Printf("%s\n%s\n", serverlist_cache[n].line1, serverlist_cache[n].line2);
+ ServerList_ViewList_Insert( &serverlist_cache[n] );
+ serverlist_cache[n].finished = true;
+
return true;
}
- if (!strncmp(string, "getserversResponse\\", 19) && hostCacheCount < HOSTCACHESIZE)
+ if (!strncmp(string, "getserversResponse\\", 19) && serverlist_cachecount < SERVERLIST_TOTALSIZE)
{
- int i, best;
- double besttime;
// Extract the IP addresses
data += 18;
length -= 18;
+ masterreplycount++;
+ if (serverlist_consoleoutput)
+ Con_Print("received server list...\n");
while (length >= 7 && data[0] == '\\' && (data[1] != 0xFF || data[2] != 0xFF || data[3] != 0xFF || data[4] != 0xFF) && data[5] * 256 + data[6] != 0)
{
- sprintf(ipstring, "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]);
+ int n;
+
+ dpsnprintf (ipstring, sizeof (ipstring), "%u.%u.%u.%u:%u", data[1], data[2], data[3], data[4], (data[5] << 8) | data[6]);
if (developer.integer)
Con_Printf("Requesting info from server %s\n", ipstring);
- LHNETADDRESS_FromString(&svaddress, ipstring, 0);
- NetConn_Write(mysocket, "\377\377\377\377getinfo", 11, &svaddress);
- // replace oldest or matching entry in ping cache
- // we scan this later when getting a reply to see how long it took
- besttime = realtime;
- best = 0;
- for (i = 0;i < HOSTCACHESIZE;i++)
- {
- if (!LHNETADDRESS_Compare(&svaddress, &pingcache[i].peeraddress))
- {
- best = i;
+ // ignore the rest of the message if the serverlist is full
+ if( serverlist_cachecount == SERVERLIST_TOTALSIZE )
+ break;
+ // also ignore it if we have already queried it (other master server response)
+ for( n = 0 ; n < serverlist_cachecount ; n++ )
+ if( !strcmp( ipstring, serverlist_cache[ n ].info.cname ) )
break;
- }
- if (besttime > pingcache[i].senttime)
- {
- besttime = pingcache[i].senttime;
- best = i;
- // if ping cache isn't full yet we can skip out early
- if (!besttime)
- break;
- }
+ if( n >= serverlist_cachecount )
+ {
+ serverquerycount++;
+
+ LHNETADDRESS_FromString(&svaddress, ipstring, 0);
+ NetConn_WriteString(mysocket, "\377\377\377\377getinfo", &svaddress);
+
+ memset(&serverlist_cache[serverlist_cachecount], 0, sizeof(serverlist_cache[serverlist_cachecount]));
+ // store the data the engine cares about (address and ping)
+ strlcpy (serverlist_cache[serverlist_cachecount].info.cname, ipstring, sizeof (serverlist_cache[serverlist_cachecount].info.cname));
+ serverlist_cache[serverlist_cachecount].info.ping = 100000;
+ serverlist_cache[serverlist_cachecount].querytime = realtime;
+ // if not in the slist menu we should print the server to console
+ if (serverlist_consoleoutput)
+ Con_Printf("querying %s\n", ipstring);
+
+ ++serverlist_cachecount;
}
- pingcache[best].peeraddress = svaddress;
- pingcache[best].senttime = realtime;
+
// move on to next address in packet
data += 7;
length -= 7;
{
if (developer.integer)
Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
- NetConn_Write(mysocket, "\377\377\377\377ack", 7, peeraddress);
+ NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
return true;
}
if (!strncmp(string, "ack", 3))
// we're done processing this packet now
return true;
}
+ // netquake control packets, supported for compatibility only
if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
{
c = data[4];
Con_Printf("Datagram_ParseConnectionless: received CCREP_ACCEPT from %s.\n", addressstring2);
if (cls.connect_trying)
{
- Con_Printf("Connection accepted to %s\n", addressstring2);
- key_dest = key_game;
- m_state = m_none;
- cls.netcon = NetConn_Open(mysocket, peeraddress);
+ lhnetaddress_t clientportaddress;
+ clientportaddress = *peeraddress;
if (length >= 4)
{
- unsigned int port = (data[0] << 24) | (data[1] << 16) | (data[2] << 8) | data[3];
+ unsigned int port = (data[0] << 0) | (data[1] << 8) | (data[2] << 16) | (data[3] << 24);
data += 4;
length -= 4;
- LHNETADDRESS_SetPort(&cls.netcon->peeraddress, port);
+ LHNETADDRESS_SetPort(&clientportaddress, port);
}
- cls.connect_trying = false;
- cls.demonum = -1; // not in the demo loop now
- cls.state = ca_connected;
- cls.signon = 0; // need all the signon messages before playing
- CL_ClearState();
- Host_Reconnect_f();
+ M_Update_Return_Reason("Accepted");
+ NetConn_ConnectionEstablished(mysocket, &clientportaddress);
}
break;
case CCREP_REJECT:
if (developer.integer)
Con_Printf("Datagram_ParseConnectionless: received CCREP_REJECT from %s.\n", addressstring2);
- Con_Printf("%s\n", data);
- strncpy(m_return_reason, data, sizeof(m_return_reason) - 1);
+ cls.connect_trying = false;
+ M_Update_Return_Reason(data);
break;
#if 0
case CCREP_SERVER_INFO:
// LordHavoc: because the UDP driver reports 0.0.0.0:26000 as the address
// string we just ignore it and keep the real address
MSG_ReadString();
- // hostcache only uses text addresses
+ // serverlist only uses text addresses
cname = UDP_AddrToString(readaddr);
// search the cache for this server
for (n = 0; n < hostCacheCount; n++)
- if (!strcmp(cname, hostcache[n].cname))
+ if (!strcmp(cname, serverlist[n].cname))
break;
// add it
- if (n == hostCacheCount && hostCacheCount < HOSTCACHESIZE)
+ if (n == hostCacheCount && hostCacheCount < SERVERLISTSIZE)
{
hostCacheCount++;
- memset(&hostcache[n], 0, sizeof(hostcache[n]));
- strcpy(hostcache[n].name, MSG_ReadString());
- strcpy(hostcache[n].map, MSG_ReadString());
- hostcache[n].users = MSG_ReadByte();
- hostcache[n].maxusers = MSG_ReadByte();
+ memset(&serverlist[n], 0, sizeof(serverlist[n]));
+ strlcpy (serverlist[n].name, MSG_ReadString(), sizeof (serverlist[n].name));
+ strlcpy (serverlist[n].map, MSG_ReadString(), sizeof (serverlist[n].map));
+ serverlist[n].users = MSG_ReadByte();
+ serverlist[n].maxusers = MSG_ReadByte();
c = MSG_ReadByte();
if (c != NET_PROTOCOL_VERSION)
{
- strncpy(hostcache[n].cname, hostcache[n].name, sizeof(hostcache[n].cname) - 1);
- hostcache[n].cname[sizeof(hostcache[n].cname) - 1] = 0;
- strcpy(hostcache[n].name, "*");
- strncat(hostcache[n].name, hostcache[n].cname, sizeof(hostcache[n].name) - 1);
- hostcache[n].name[sizeof(hostcache[n].name) - 1] = 0;
+ strlcpy (serverlist[n].cname, serverlist[n].name, sizeof (serverlist[n].cname));
+ strcpy(serverlist[n].name, "*");
+ strlcat (serverlist[n].name, serverlist[n].cname, sizeof(serverlist[n].name));
}
- strcpy(hostcache[n].cname, cname);
+ strlcpy (serverlist[n].cname, cname, sizeof (serverlist[n].cname));
}
}
break;
if (cls.connect_remainingtries == 0)
{
cls.connect_trying = false;
- Host_Error("Connect failed\n");
+ M_Update_Return_Reason("Connect: Failed");
return;
}
- if (cls.connect_nextsendtime)
- Con_Printf("Still trying...\n");
- else
- Con_Printf("Trying...\n");
cls.connect_nextsendtime = realtime + 1;
cls.connect_remainingtries--;
+ // try challenge first (newer server)
+ NetConn_WriteString(cls.connect_mysocket, "\377\377\377\377getchallenge", &cls.connect_address);
+ // then try netquake as a fallback (old server, or netquake)
SZ_Clear(&net_message);
// save space for the header, filled in later
MSG_WriteLong(&net_message, 0);
NetConn_ClientParsePacket(cl_sockets[i], readbuffer, length, &peeraddress);
if (cls.netcon && realtime > cls.netcon->timeout)
{
- Con_Printf("Connection timed out\n");
+ Con_Print("Connection timed out\n");
CL_Disconnect();
+ Host_ShutdownServer (false);
}
for (conn = netconn_list;conn;conn = conn->next)
NetConn_ReSendMessage(conn);
}
-extern void SV_ConnectClient(int clientnum, netconn_t *netconnection);
+#define MAX_CHALLENGES 128
+struct
+{
+ lhnetaddress_t address;
+ double time;
+ char string[12];
+}
+challenge[MAX_CHALLENGES];
+
+static void NetConn_BuildChallengeString(char *buffer, int bufferlength)
+{
+ int i;
+ char c;
+ for (i = 0;i < bufferlength - 1;i++)
+ {
+ do
+ {
+ c = rand () % (127 - 33) + 33;
+ } while (c == '\\' || c == ';' || c == '"' || c == '%' || c == '/');
+ buffer[i] = c;
+ }
+ buffer[i] = 0;
+}
+
int NetConn_ServerParsePacket(lhnetsocket_t *mysocket, qbyte *data, int length, lhnetaddress_t *peeraddress)
{
- int i, c, n, ret, clientnum, control, responselength;
+ int i, n, ret, clientnum, responselength, best;
+ double besttime;
client_t *client;
netconn_t *conn;
- char *string, response[512], addressstring2[128];
+ char *s, *string, response[512], addressstring2[128], stringbuf[16384];
if (sv.active)
{
if (length >= 5 && data[0] == 255 && data[1] == 255 && data[2] == 255 && data[3] == 255)
{
+ // received a command string - strip off the packaging and put it
+ // into our string buffer with NULL termination
data += 4;
length -= 4;
- string = (char *)data;
+ length = min(length, (int)sizeof(stringbuf) - 1);
+ memcpy(stringbuf, data, length);
+ stringbuf[length] = 0;
+ string = stringbuf;
if (developer.integer)
{
Com_HexDumpToConsole(data, length);
}
+ if (length >= 12 && !memcmp(string, "getchallenge", 12))
+ {
+ for (i = 0, best = 0, besttime = realtime;i < MAX_CHALLENGES;i++)
+ {
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address))
+ break;
+ if (besttime > challenge[i].time)
+ besttime = challenge[best = i].time;
+ }
+ // if we did not find an exact match, choose the oldest and
+ // update address and string
+ if (i == MAX_CHALLENGES)
+ {
+ i = best;
+ challenge[i].address = *peeraddress;
+ NetConn_BuildChallengeString(challenge[i].string, sizeof(challenge[i].string));
+ }
+ challenge[i].time = realtime;
+ // send the challenge
+ NetConn_WriteString(mysocket, va("\377\377\377\377challenge %s", challenge[i].string), peeraddress);
+ return true;
+ }
+ if (length > 8 && !memcmp(string, "connect\\", 8))
+ {
+ string += 7;
+ length -= 7;
+ if ((s = SearchInfostring(string, "challenge")))
+ {
+ // validate the challenge
+ for (i = 0;i < MAX_CHALLENGES;i++)
+ if (!LHNETADDRESS_Compare(peeraddress, &challenge[i].address) && !strcmp(challenge[i].string, s))
+ break;
+ if (i < MAX_CHALLENGES)
+ {
+ // check engine protocol
+ if (strcmp(SearchInfostring(string, "protocol"), "darkplaces 3"))
+ {
+ if (developer.integer)
+ Con_Printf("Datagram_ParseConnectionless: sending \"reject Wrong game protocol.\" to %s.\n", addressstring2);
+ NetConn_WriteString(mysocket, "\377\377\377\377reject Wrong game protocol.", peeraddress);
+ }
+ else
+ {
+ // see if this is a duplicate connection request
+ for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+ if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
+ break;
+ if (clientnum < svs.maxclients)
+ {
+ // duplicate connection request
+ if (realtime - client->connecttime < 2.0)
+ {
+ // client is still trying to connect,
+ // so we send a duplicate reply
+ if (developer.integer)
+ Con_Printf("Datagram_ParseConnectionless: sending duplicate accept to %s.\n", addressstring2);
+ NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
+ }
+ // only kick if old connection seems dead
+ if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
+ {
+ // kick off connection and await retry
+ client->deadsocket = true;
+ }
+ }
+ else
+ {
+ // this is a new client, find a slot
+ for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
+ if (!client->active)
+ break;
+ if (clientnum < svs.maxclients)
+ {
+ // prepare the client struct
+ if ((conn = NetConn_Open(mysocket, peeraddress)))
+ {
+ // allocated connection
+ LHNETADDRESS_ToString(peeraddress, conn->address, sizeof(conn->address), true);
+ if (developer.integer)
+ Con_Printf("Datagram_ParseConnectionless: sending \"accept\" to %s.\n", conn->address);
+ NetConn_WriteString(mysocket, "\377\377\377\377accept", peeraddress);
+ // now set up the client
+ SV_ConnectClient(clientnum, conn);
+ NetConn_Heartbeat(1);
+ }
+ }
+ else
+ {
+ // server is full
+ if (developer.integer)
+ Con_Printf("Datagram_ParseConnectionless: sending \"reject Server is full.\" to %s.\n", addressstring2);
+ NetConn_WriteString(mysocket, "\377\377\377\377reject Server is full.", peeraddress);
+ }
+ }
+ }
+ }
+ }
+ return true;
+ }
if (length >= 7 && !memcmp(string, "getinfo", 7))
{
const char *challenge = NULL;
for (i = 0, n = 0;i < svs.maxclients;i++)
if (svs.clients[i].active)
n++;
- responselength = snprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A"
+ responselength = dpsnprintf(response, sizeof(response), "\377\377\377\377infoResponse\x0A"
"\\gamename\\%s\\modname\\%s\\sv_maxclients\\%d"
"\\clients\\%d\\mapname\\%s\\hostname\\%s\\protocol\\%d%s%s",
gamename, com_modname, svs.maxclients, n,
sv.name, hostname.string, NET_PROTOCOL_VERSION, challenge ? "\\challenge\\" : "", challenge ? challenge : "");
// does it fit in the buffer?
- if (responselength < (int)sizeof(response))
+ if (responselength >= 0)
{
if (developer.integer)
Con_Printf("Sending reply to master %s - %s\n", addressstring2, response);
- NetConn_Write(mysocket, response, responselength, peeraddress);
+ NetConn_WriteString(mysocket, response, peeraddress);
}
return true;
}
{
if (developer.integer)
Con_Printf("Received ping from %s, sending ack\n", UDP_AddrToString(readaddr));
- NetConn_Write(mysocket, "\377\377\377\377ack", 7, peeraddress);
+ NetConn_WriteString(mysocket, "\377\377\377\377ack", peeraddress);
return true;
}
if (!strncmp(string, "ack", 3))
// we're done processing this packet now
return true;
}
-#if 1
- if (length >= 5)
+ // LordHavoc: disabled netquake control packet support in server
+#if 0
{
- control = BigLong(*((int *)data));
- if ((control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
+ int c, control;
+ // netquake control packets, supported for compatibility only
+ if (length >= 5 && (control = BigLong(*((int *)data))) && (control & (~NETFLAG_LENGTH_MASK)) == (int)NETFLAG_CTL && (control & NETFLAG_LENGTH_MASK) == length)
{
c = data[4];
data += 5;
{
if (developer.integer)
Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Incompatible version.\" to %s.\n", addressstring2);
-#if 0
- NetConn_Write(mysocket, "\377\377\377\377reject Incompatible version.", 32, peeraddress);
-#else
SZ_Clear(&net_message);
// save space for the header, filled in later
MSG_WriteLong(&net_message, 0);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
SZ_Clear(&net_message);
-#endif
}
else
{
// see if this is a duplicate connection request
for (clientnum = 0, client = svs.clients;clientnum < svs.maxclients;clientnum++, client++)
- if (client->active && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
+ if (client->netconnection && LHNETADDRESS_Compare(peeraddress, &client->netconnection->peeraddress) == 0)
break;
if (clientnum < svs.maxclients)
{
// duplicate connection request
- if (realtime - client->netconnection->connecttime < 2.0)
+ if (realtime - client->connecttime < 2.0)
{
// client is still trying to connect,
// so we send a duplicate reply
if (developer.integer)
Con_Printf("Datagram_ParseConnectionless: sending duplicate CCREP_ACCEPT to %s.\n", addressstring2);
-#if 0
- NetConn_Write(mysocket, "\377\377\377\377accept", 10, peeraddress);
-#else
SZ_Clear(&net_message);
// save space for the header, filled in later
MSG_WriteLong(&net_message, 0);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
SZ_Clear(&net_message);
-#endif
}
else if (realtime - client->netconnection->lastMessageTime >= net_messagerejointimeout.value)
{
{
// connect to the client
// everything is allocated, just fill in the details
- strcpy(conn->address, addressstring2);
+ strlcpy (conn->address, addressstring2, sizeof (conn->address));
if (developer.integer)
Con_Printf("Datagram_ParseConnectionless: sending CCREP_ACCEPT to %s.\n", addressstring2);
-#if 0
- NetConn_Write(mysocket, "\377\377\377\377accept", 10, peeraddress);
-#else
// send back the info about the server connection
SZ_Clear(&net_message);
// save space for the header, filled in later
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
SZ_Clear(&net_message);
-#endif
// now set up the client struct
SV_ConnectClient(clientnum, conn);
NetConn_Heartbeat(1);
//if (developer.integer)
Con_Printf("Datagram_ParseConnectionless: sending CCREP_REJECT \"Server is full.\" to %s.\n", addressstring2);
// no room; try to let player know
-#if 0
- NetConn_Write(mysocket, "\377\377\377\377reject Server is full.", 26, peeraddress);
-#else
SZ_Clear(&net_message);
// save space for the header, filled in later
MSG_WriteLong(&net_message, 0);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
SZ_Clear(&net_message);
-#endif
}
}
}
MSG_WriteString(&net_message, client->name);
MSG_WriteLong(&net_message, client->colors);
MSG_WriteLong(&net_message, (int)client->edict->v->frags);
- MSG_WriteLong(&net_message, (int)(realtime - client->netconnection->connecttime));
- MSG_WriteString(&net_message, client->netconnection->address);
+ MSG_WriteLong(&net_message, (int)(realtime - client->connecttime));
+ MSG_WriteString(&net_message, client->netconnection ? client->netconnection->address : "botclient");
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
NetConn_Write(mysocket, net_message.data, net_message.cursize, peeraddress);
SZ_Clear(&net_message);
#endif
for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
{
- if (host_client->active && host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
+ if (host_client->netconnection && host_client->netconnection->mysocket == mysocket && !LHNETADDRESS_Compare(&host_client->netconnection->peeraddress, peeraddress))
{
- sv_player = host_client->edict;
if ((ret = NetConn_ReceivedMessage(host_client->netconnection, data, length)) == 2)
SV_ReadClientMessage();
return ret;
NetConn_ServerParsePacket(sv_sockets[i], readbuffer, length, &peeraddress);
for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
{
- if (host_client->active && realtime > host_client->netconnection->timeout)
+ // never timeout loopback connections
+ if (host_client->netconnection && realtime > host_client->netconnection->timeout && LHNETADDRESS_GetAddressType(&host_client->netconnection->peeraddress) != LHNETADDRESSTYPE_LOOP)
{
Con_Printf("Client \"%s\" connection timed out\n", host_client->name);
- sv_player = host_client->edict;
SV_DropClient(false);
}
}
{
int i;
int masternum;
- int requestlen;
lhnetaddress_t masteraddress;
+ lhnetaddress_t broadcastaddress;
char request[256];
- if (hostCacheCount >= HOSTCACHESIZE)
+ if (serverlist_cachecount >= SERVERLIST_TOTALSIZE)
return;
+ // 26000 is the default quake server port, servers on other ports will not
+ // be found
+ // note this is IPv4-only, I doubt there are IPv6-only LANs out there
+ LHNETADDRESS_FromString(&broadcastaddress, "255.255.255.255", 26000);
+
for (i = 0;i < cl_numsockets;i++)
{
if (cl_sockets[i])
{
-#if 0
- // search LAN
-#if 1
- UDP_Broadcast(UDP_controlSock, "\377\377\377\377getinfo", 11);
-#else
+ // search LAN for Quake servers
SZ_Clear(&net_message);
// save space for the header, filled in later
MSG_WriteLong(&net_message, 0);
MSG_WriteString(&net_message, "QUAKE");
MSG_WriteByte(&net_message, NET_PROTOCOL_VERSION);
*((int *)net_message.data) = BigLong(NETFLAG_CTL | (net_message.cursize & NETFLAG_LENGTH_MASK));
- UDP_Broadcast(UDP_controlSock, net_message.data, net_message.cursize);
+ NetConn_Write(cl_sockets[i], net_message.data, net_message.cursize, &broadcastaddress);
SZ_Clear(&net_message);
-#endif
-#endif
- // build the getservers
- requestlen = snprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
+ // search LAN for DarkPlaces servers
+ NetConn_WriteString(cl_sockets[i], "\377\377\377\377getinfo", &broadcastaddress);
+
+ // build the getservers message to send to the master servers
+ dpsnprintf(request, sizeof(request), "\377\377\377\377getservers %s %u empty full\x0A", gamename, NET_PROTOCOL_VERSION);
// search internet
for (masternum = 0;sv_masters[masternum].name;masternum++)
+ {
if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && LHNETADDRESS_GetAddressType(&masteraddress) == LHNETADDRESS_GetAddressType(LHNET_AddressFromSocket(cl_sockets[i])))
- NetConn_Write(cl_sockets[i], request, requestlen, &masteraddress);
+ {
+ masterquerycount++;
+ NetConn_WriteString(cl_sockets[i], request, &masteraddress);
+ }
+ }
}
}
+ if (!masterquerycount)
+ {
+ Con_Print("Unable to query master servers, no suitable network sockets active.\n");
+ M_Update_Return_Reason("No network");
+ }
}
void NetConn_Heartbeat(int priority)
{
lhnetaddress_t masteraddress;
int masternum;
- char *request = "\377\377\377\377heartbeat DarkPlaces\x0A";
- int requestlen = strlen(request);
lhnetsocket_t *mysocket;
// if it's a state change (client connected), limit next heartbeat to no
nextheartbeattime = realtime + sv_heartbeatperiod.value;
for (masternum = 0;sv_masters[masternum].name;masternum++)
if (sv_masters[masternum].string && LHNETADDRESS_FromString(&masteraddress, sv_masters[masternum].string, MASTER_PORT) && (mysocket = NetConn_ChooseServerSocketForAddress(&masteraddress)))
- NetConn_Write(mysocket, request, requestlen, &masteraddress);
+ NetConn_WriteString(mysocket, "\377\377\377\377heartbeat DarkPlaces\x0A", &masteraddress);
}
}
NetConn_ServerFrame();
for (i = 0, host_client = svs.clients;i < svs.maxclients;i++, host_client++)
{
- if (host_client->active)
+ if (host_client->netconnection)
{
if (NetConn_CanSendMessage(host_client->netconnection))
{
return count;
}
-static void MaxPlayers_f(void)
-{
- int n;
-
- if (Cmd_Argc() != 2)
- {
- Con_Printf("\"maxplayers\" is \"%u\"\n", svs.maxclients);
- return;
- }
-
- if (sv.active)
- {
- Con_Printf("maxplayers can not be changed while a server is running.\n");
- return;
- }
-
- n = atoi(Cmd_Argv(1));
- n = bound(1, n, MAX_SCOREBOARD);
- if (svs.maxclients != n)
- Con_Printf("\"maxplayers\" set to \"%u\"\n", n);
-
- SV_SetMaxClients(n);
-}
-
static void Net_Heartbeat_f(void)
{
- NetConn_Heartbeat(2);
+ if (sv.active)
+ NetConn_Heartbeat(2);
+ else
+ Con_Print("No server running, can not heartbeat to master server.\n");
}
void PrintStats(netconn_t *conn)
Con_Printf("packetsReceived = %i\n", packetsReceived);
Con_Printf("receivedDuplicateCount = %i\n", receivedDuplicateCount);
Con_Printf("droppedDatagrams = %i\n", droppedDatagrams);
- Con_Printf("connections =\n");
+ Con_Print("connections =\n");
for (conn = netconn_list;conn;conn = conn->next)
PrintStats(conn);
}
void Net_Slist_f(void)
{
- hostCacheCount = 0;
- memset(&pingcache, 0, sizeof(pingcache));
- if (m_state != m_slist)
- Con_Printf("Sending requests to master servers\n");
- NetConn_QueryMasters();
- if (m_state != m_slist)
- Con_Printf("Listening for replies...\n");
+ ServerList_ResetMasks();
+ serverlist_sortbyfield = SLIF_PING;
+ serverlist_sortdescending = false;
+ if (m_state != m_slist) {
+ Con_Print("Sending requests to master servers\n");
+ ServerList_QueryList();
+ serverlist_consoleoutput = true;
+ Con_Print("Listening for replies...\n");
+ } else
+ ServerList_QueryList();
}
void NetConn_Init(void)
{
- int masternum;
- netconn_mempool = Mem_AllocPool("Networking");
+ int i;
+ lhnetaddress_t tempaddress;
+ netconn_mempool = Mem_AllocPool("network connections", 0, NULL);
Cmd_AddCommand("net_stats", Net_Stats_f);
Cmd_AddCommand("net_slist", Net_Slist_f);
- Cmd_AddCommand("maxplayers", MaxPlayers_f);
Cmd_AddCommand("heartbeat", Net_Heartbeat_f);
Cvar_RegisterVariable(&net_messagetimeout);
Cvar_RegisterVariable(&net_messagerejointimeout);
Cvar_RegisterVariable(&net_connecttimeout);
+ Cvar_RegisterVariable(&cl_netlocalping);
+ Cvar_RegisterVariable(&cl_netpacketloss);
Cvar_RegisterVariable(&hostname);
Cvar_RegisterVariable(&developer_networking);
Cvar_RegisterVariable(&cl_netport);
- Cvar_RegisterVariable(&cl_netaddress);
- Cvar_RegisterVariable(&cl_netaddress_ipv6);
Cvar_RegisterVariable(&sv_netport);
- Cvar_RegisterVariable(&sv_netaddress);
- Cvar_RegisterVariable(&sv_netaddress_ipv6);
+ Cvar_RegisterVariable(&net_address);
+ //Cvar_RegisterVariable(&net_address_ipv6);
Cvar_RegisterVariable(&sv_public);
Cvar_RegisterVariable(&sv_heartbeatperiod);
- for (masternum = 0;sv_masters[masternum].name;masternum++)
- Cvar_RegisterVariable(&sv_masters[masternum]);
+ for (i = 0;sv_masters[i].name;i++)
+ Cvar_RegisterVariable(&sv_masters[i]);
+// COMMANDLINEOPTION: Server: -ip <ipaddress> sets the ip address of this machine for purposes of networking (default 0.0.0.0 also known as INADDR_ANY), use only if you have multiple network adapters and need to choose one specifically.
+ if ((i = COM_CheckParm("-ip")) && i + 1 < com_argc)
+ {
+ if (LHNETADDRESS_FromString(&tempaddress, com_argv[i + 1], 0) == 1)
+ {
+ Con_Printf("-ip option used, setting net_address to \"%s\"\n");
+ Cvar_SetQuick(&net_address, com_argv[i + 1]);
+ }
+ else
+ Con_Printf("-ip option used, but unable to parse the address \"%s\"\n", com_argv[i + 1]);
+ }
+// COMMANDLINEOPTION: Server: -port <portnumber> sets the port to use for a server (default 26000, the same port as QUAKE itself), useful if you host multiple servers on your machine
+ if (((i = COM_CheckParm("-port")) || (i = COM_CheckParm("-ipport")) || (i = COM_CheckParm("-udpport"))) && i + 1 < com_argc)
+ {
+ i = atoi(com_argv[i + 1]);
+ if (i >= 0 && i < 65536)
+ {
+ Con_Printf("-port option used, setting port cvar to %i\n", i);
+ Cvar_SetValueQuick(&sv_netport, i);
+ }
+ else
+ Con_Printf("-port option used, but %i is not a valid port number\n", i);
+ }
cl_numsockets = 0;
sv_numsockets = 0;
- memset(&pingcache, 0, sizeof(pingcache));
- SZ_Alloc(&net_message, NET_MAXMESSAGE, "net_message");
+ net_message.data = net_message_buf;
+ net_message.maxsize = sizeof(net_message_buf);
+ net_message.cursize = 0;
LHNET_Init();
}