#define NET_PROTOCOL_VERSION 3
+#define NET_EXTRESPONSE_MAX 16
// This is the network info/connection protocol. It is used to find Quake
// servers, get info about them, and connect to them. Once connected, the
}
qw;
+ // this tracks which of the last 100 received packet sequence numbers were lost
+ int packetlostcounter;
+ unsigned char packetlost[100];
+
char address[128];
} netconn_t;
//
//============================================================================
+extern char net_extresponse[NET_EXTRESPONSE_MAX][1400];
+extern int net_extresponse_count;
+extern int net_extresponse_last;
+
extern double masterquerytime;
extern int masterquerycount;
extern int masterreplycount;