]> de.git.xonotic.org Git - xonotic/darkplaces.git/blobdiff - palette.c
don't spew shaders to console on load unless developer is 2 or higher
[xonotic/darkplaces.git] / palette.c
index 3e1bd563c4b0666e9cbf9f34ed77f9a6dc8a6969..2e260303712ae30a4483df6c83f2f88d07a8b12b 100644 (file)
--- a/palette.c
+++ b/palette.c
@@ -197,12 +197,15 @@ void Palette_Init(void)
        gamma = 1;
        scale = 1;
        base = 0;
+// COMMANDLINEOPTION: Client: -texgamma <number> sets the quake palette gamma, allowing you to make quake textures brighter/darker, not recommended
        i = COM_CheckParm("-texgamma");
        if (i)
                gamma = atof(com_argv[i + 1]);
+// COMMANDLINEOPTION: Client: -texcontrast <number> sets the quake palette contrast, allowing you to make quake textures brighter/darker, not recommended
        i = COM_CheckParm("-texcontrast");
        if (i)
                scale = atof(com_argv[i + 1]);
+// COMMANDLINEOPTION: Client: -texbrightness <number> sets the quake palette brightness (brightness of black), allowing you to make quake textures brighter/darker, not recommended
        i = COM_CheckParm("-texbrightness");
        if (i)
                base = atof(com_argv[i + 1]);