#if !defined( INCLUDED_ECLASSMODEL_H )
#define INCLUDED_ECLASSMODEL_H
-namespace scene {
- class Node;
+namespace scene
+{
+class Node;
}
class EntityClass;
-scene::Node &New_EclassModel(EntityClass *eclass);
+scene::Node& New_EclassModel( EntityClass* eclass );
#include "entity.h"