/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_FILTERS_H)
+#if !defined( INCLUDED_FILTERS_H )
#define INCLUDED_FILTERS_H
#include "ifilter.h"
class EntityFilter
{
public:
- virtual bool filter(const Entity& entity) const = 0;
+virtual bool filter( const Entity& entity ) const = 0;
};
-bool entity_filtered(Entity& entity);
-void add_entity_filter(EntityFilter& filter, int mask, bool invert = false);
+bool entity_filtered( Entity& entity );
+void add_entity_filter( EntityFilter& filter, int mask, bool invert = false );
class ClassnameFilter : public Filterable
{
- scene::Node& m_node;
+scene::Node& m_node;
public:
- Entity& m_entity;
-
- ClassnameFilter(Entity& entity, scene::Node& node) : m_node(node), m_entity(entity)
- {
- }
- ~ClassnameFilter()
- {
- }
-
- void instanceAttach()
- {
- GlobalFilterSystem().registerFilterable(*this);
- }
- void instanceDetach()
- {
- GlobalFilterSystem().unregisterFilterable(*this);
- }
-
- void updateFiltered()
- {
- if(entity_filtered(m_entity))
- {
- m_node.enable(scene::Node::eFiltered);
- }
- else
- {
- m_node.disable(scene::Node::eFiltered);
- }
- }
-
- void classnameChanged(const char* value)
- {
- updateFiltered();
- }
- typedef MemberCaller1<ClassnameFilter, const char*, &ClassnameFilter::classnameChanged> ClassnameChangedCaller;
+Entity& m_entity;
+
+ClassnameFilter( Entity& entity, scene::Node& node ) : m_node( node ), m_entity( entity ){
+}
+~ClassnameFilter(){
+}
+
+void instanceAttach(){
+ GlobalFilterSystem().registerFilterable( *this );
+}
+void instanceDetach(){
+ GlobalFilterSystem().unregisterFilterable( *this );
+}
+
+void updateFiltered(){
+ if ( entity_filtered( m_entity ) ) {
+ m_node.enable( scene::Node::eFiltered );
+ }
+ else
+ {
+ m_node.disable( scene::Node::eFiltered );
+ }
+}
+
+void classnameChanged( const char* value ){
+ updateFiltered();
+}
+typedef MemberCaller1<ClassnameFilter, const char*, &ClassnameFilter::classnameChanged> ClassnameChangedCaller;
};
#endif