/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
///\file
///\brief Represents any entity which has a fixed size specified in its entity-definition and does not display a model (e.g. info_player_start).
#include "targetable.h"
#include "origin.h"
-#include "angle.h"
+#include "angles.h"
#include "filters.h"
#include "namedentity.h"
#include "keyobservers.h"
class RenderableArrow : public OpenGLRenderable
{
- const Ray& m_ray;
+const Vector3& m_origin;
+const Vector3& m_angles;
public:
- RenderableArrow(const Ray& ray)
- : m_ray(ray)
- {
- }
-
- void render(RenderStateFlags state) const
- {
- arrow_draw(m_ray.origin, m_ray.direction);
- }
+RenderableArrow( const Vector3& origin, const Vector3& angles )
+ : m_origin( origin ), m_angles( angles ){
+}
+
+void render( RenderStateFlags state ) const {
+ Matrix4 mat = matrix4_rotation_for_euler_xyz_degrees( m_angles );
+ arrow_draw( m_origin, matrix4_transformed_direction( mat, Vector3( 1, 0, 0 ) ), matrix4_transformed_direction( mat, Vector3( 0, 1, 0 ) ), matrix4_transformed_direction( mat, Vector3( 0, 0, 1 ) ) );
+}
};
-inline void read_aabb(AABB& aabb, const EntityClass& eclass)
-{
- aabb = aabb_for_minmax(eclass.mins, eclass.maxs);
+inline void read_aabb( AABB& aabb, const EntityClass& eclass ){
+ aabb = aabb_for_minmax( eclass.mins, eclass.maxs );
}
class GenericEntity :
- public Cullable,
- public Bounded,
- public Snappable
+ public Cullable,
+ public Bounded,
+ public Snappable
{
- EntityKeyValues m_entity;
- KeyObserverMap m_keyObservers;
- MatrixTransform m_transform;
-
- OriginKey m_originKey;
- Vector3 m_origin;
- AngleKey m_angleKey;
- float m_angle;
-
- ClassnameFilter m_filter;
- NamedEntity m_named;
- NameKeys m_nameKeys;
-
- AABB m_aabb_local;
- Ray m_ray;
-
- RenderableArrow m_arrow;
- RenderableSolidAABB m_aabb_solid;
- RenderableWireframeAABB m_aabb_wire;
- RenderableNamedEntity m_renderName;
-
- Callback m_transformChanged;
- Callback m_evaluateTransform;
-
- void construct()
- {
- read_aabb(m_aabb_local, m_entity.getEntityClass());
- m_ray.origin = m_aabb_local.origin;
- m_ray.direction[0] = 1;
- m_ray.direction[1] = 0;
- m_ray.direction[2] = 0;
-
- m_keyObservers.insert("classname", ClassnameFilter::ClassnameChangedCaller(m_filter));
- m_keyObservers.insert(Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller(m_named));
- m_keyObservers.insert("angle", AngleKey::AngleChangedCaller(m_angleKey));
- m_keyObservers.insert("origin", OriginKey::OriginChangedCaller(m_originKey));
- }
-
- void updateTransform()
- {
- m_transform.localToParent() = g_matrix4_identity;
- matrix4_translate_by_vec3(m_transform.localToParent(), m_origin);
- m_ray.direction = matrix4_transformed_direction(matrix4_rotation_for_z(degrees_to_radians(m_angle)), Vector3(1, 0, 0));
- m_transformChanged();
- }
- typedef MemberCaller<GenericEntity, &GenericEntity::updateTransform> UpdateTransformCaller;
- void originChanged()
- {
- m_origin = m_originKey.m_origin;
- updateTransform();
- }
- typedef MemberCaller<GenericEntity, &GenericEntity::originChanged> OriginChangedCaller;
- void angleChanged()
- {
- m_angle = m_angleKey.m_angle;
- updateTransform();
- }
- typedef MemberCaller<GenericEntity, &GenericEntity::angleChanged> AngleChangedCaller;
+EntityKeyValues m_entity;
+KeyObserverMap m_keyObservers;
+MatrixTransform m_transform;
+
+OriginKey m_originKey;
+Vector3 m_origin;
+AnglesKey m_anglesKey;
+Vector3 m_angles;
+
+ClassnameFilter m_filter;
+NamedEntity m_named;
+NameKeys m_nameKeys;
+
+AABB m_aabb_local;
+
+RenderableArrow m_arrow;
+RenderableSolidAABB m_aabb_solid;
+RenderableWireframeAABB m_aabb_wire;
+RenderableNamedEntity m_renderName;
+
+Callback m_transformChanged;
+Callback m_evaluateTransform;
+
+void construct(){
+ read_aabb( m_aabb_local, m_entity.getEntityClass() );
+
+ m_keyObservers.insert( "classname", ClassnameFilter::ClassnameChangedCaller( m_filter ) );
+ m_keyObservers.insert( Static<KeyIsName>::instance().m_nameKey, NamedEntity::IdentifierChangedCaller( m_named ) );
+ m_keyObservers.insert( "angle", AnglesKey::AngleChangedCaller( m_anglesKey ) );
+ m_keyObservers.insert( "angles", AnglesKey::AnglesChangedCaller( m_anglesKey ) );
+ m_keyObservers.insert( "origin", OriginKey::OriginChangedCaller( m_originKey ) );
+}
+
+// vc 2k5 compiler fix
+#if _MSC_VER >= 1400
public:
+#endif
+
+void updateTransform(){
+ m_transform.localToParent() = g_matrix4_identity;
+ matrix4_translate_by_vec3( m_transform.localToParent(), m_origin );
+ m_transformChanged();
+}
+typedef MemberCaller<GenericEntity, &GenericEntity::updateTransform> UpdateTransformCaller;
+void originChanged(){
+ m_origin = m_originKey.m_origin;
+ updateTransform();
+}
+typedef MemberCaller<GenericEntity, &GenericEntity::originChanged> OriginChangedCaller;
+void anglesChanged(){
+ m_angles = m_anglesKey.m_angles;
+ updateTransform();
+}
+typedef MemberCaller<GenericEntity, &GenericEntity::anglesChanged> AnglesChangedCaller;
+public:
+
+GenericEntity( EntityClass* eclass, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) :
+ m_entity( eclass ),
+ m_originKey( OriginChangedCaller( *this ) ),
+ m_origin( ORIGINKEY_IDENTITY ),
+ m_anglesKey( AnglesChangedCaller( *this ) ),
+ m_angles( ANGLESKEY_IDENTITY ),
+ m_filter( m_entity, node ),
+ m_named( m_entity ),
+ m_nameKeys( m_entity ),
+ m_arrow( m_aabb_local.origin, m_angles ),
+ m_aabb_solid( m_aabb_local ),
+ m_aabb_wire( m_aabb_local ),
+ m_renderName( m_named, g_vector3_identity ),
+ m_transformChanged( transformChanged ),
+ m_evaluateTransform( evaluateTransform ){
+ construct();
+}
+GenericEntity( const GenericEntity& other, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform ) :
+ m_entity( other.m_entity ),
+ m_originKey( OriginChangedCaller( *this ) ),
+ m_origin( ORIGINKEY_IDENTITY ),
+ m_anglesKey( AnglesChangedCaller( *this ) ),
+ m_angles( ANGLESKEY_IDENTITY ),
+ m_filter( m_entity, node ),
+ m_named( m_entity ),
+ m_nameKeys( m_entity ),
+ m_arrow( m_aabb_local.origin, m_angles ),
+ m_aabb_solid( m_aabb_local ),
+ m_aabb_wire( m_aabb_local ),
+ m_renderName( m_named, g_vector3_identity ),
+ m_transformChanged( transformChanged ),
+ m_evaluateTransform( evaluateTransform ){
+ construct();
+}
+
+InstanceCounter m_instanceCounter;
+void instanceAttach( const scene::Path& path ){
+ if ( ++m_instanceCounter.m_count == 1 ) {
+ m_filter.instanceAttach();
+ m_entity.instanceAttach( path_find_mapfile( path.begin(), path.end() ) );
+ m_entity.attach( m_keyObservers );
+ }
+}
+void instanceDetach( const scene::Path& path ){
+ if ( --m_instanceCounter.m_count == 0 ) {
+ m_entity.detach( m_keyObservers );
+ m_entity.instanceDetach( path_find_mapfile( path.begin(), path.end() ) );
+ m_filter.instanceDetach();
+ }
+}
+
+EntityKeyValues& getEntity(){
+ return m_entity;
+}
+const EntityKeyValues& getEntity() const {
+ return m_entity;
+}
- GenericEntity(EntityClass* eclass, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform) :
- m_entity(eclass),
- m_originKey(OriginChangedCaller(*this)),
- m_origin(ORIGINKEY_IDENTITY),
- m_angleKey(AngleChangedCaller(*this)),
- m_angle(ANGLEKEY_IDENTITY),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_arrow(m_ray),
- m_aabb_solid(m_aabb_local),
- m_aabb_wire(m_aabb_local),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged),
- m_evaluateTransform(evaluateTransform)
- {
- construct();
- }
- GenericEntity(const GenericEntity& other, scene::Node& node, const Callback& transformChanged, const Callback& evaluateTransform) :
- m_entity(other.m_entity),
- m_originKey(OriginChangedCaller(*this)),
- m_origin(ORIGINKEY_IDENTITY),
- m_angleKey(AngleChangedCaller(*this)),
- m_angle(ANGLEKEY_IDENTITY),
- m_filter(m_entity, node),
- m_named(m_entity),
- m_nameKeys(m_entity),
- m_arrow(m_ray),
- m_aabb_solid(m_aabb_local),
- m_aabb_wire(m_aabb_local),
- m_renderName(m_named, g_vector3_identity),
- m_transformChanged(transformChanged),
- m_evaluateTransform(evaluateTransform)
- {
- construct();
- }
-
- InstanceCounter m_instanceCounter;
- void instanceAttach(const scene::Path& path)
- {
- if(++m_instanceCounter.m_count == 1)
- {
- m_filter.instanceAttach();
- m_entity.instanceAttach(path_find_mapfile(path.begin(), path.end()));
- m_entity.attach(m_keyObservers);
- }
- }
- void instanceDetach(const scene::Path& path)
- {
- if(--m_instanceCounter.m_count == 0)
- {
- m_entity.detach(m_keyObservers);
- m_entity.instanceDetach(path_find_mapfile(path.begin(), path.end()));
- m_filter.instanceDetach();
- }
- }
-
- EntityKeyValues& getEntity()
- {
- return m_entity;
- }
- const EntityKeyValues& getEntity() const
- {
- return m_entity;
- }
-
- Namespaced& getNamespaced()
- {
- return m_nameKeys;
- }
- Nameable& getNameable()
- {
- return m_named;
- }
- TransformNode& getTransformNode()
- {
- return m_transform;
- }
-
- const AABB& localAABB() const
- {
- return m_aabb_local;
- }
-
- VolumeIntersectionValue intersectVolume(const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- return volume.TestAABB(localAABB(), localToWorld);
- }
-
- void renderArrow(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- if(g_showAngles)
- {
- renderer.addRenderable(m_arrow, localToWorld);
- }
- }
- void renderSolid(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderer.SetState(m_entity.getEntityClass().m_state_fill, Renderer::eFullMaterials);
- renderer.addRenderable(m_aabb_solid, localToWorld);
- renderArrow(renderer, volume, localToWorld);
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld) const
- {
- renderer.SetState(m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly);
- renderer.addRenderable(m_aabb_wire, localToWorld);
- renderArrow(renderer, volume, localToWorld);
- if(g_showNames)
- {
- renderer.addRenderable(m_renderName, localToWorld);
- }
- }
-
-
- void testSelect(Selector& selector, SelectionTest& test, const Matrix4& localToWorld)
- {
- test.BeginMesh(localToWorld);
-
- SelectionIntersection best;
- aabb_testselect(m_aabb_local, test, best);
- if(best.valid())
- {
- selector.addIntersection(best);
- }
- }
-
- void translate(const Vector3& translation)
- {
- m_origin = origin_translated(m_origin, translation);
- }
- void rotate(const Quaternion& rotation)
- {
- m_angle = angle_rotated(m_angle, rotation);
- }
- void snapto(float snap)
- {
- m_originKey.m_origin = origin_snapped(m_originKey.m_origin, snap);
- m_originKey.write(&m_entity);
- }
- void revertTransform()
- {
- m_origin = m_originKey.m_origin;
- m_angle = m_angleKey.m_angle;
- }
- void freezeTransform()
- {
- m_originKey.m_origin = m_origin;
- m_originKey.write(&m_entity);
- m_angleKey.m_angle = m_angle;
- m_angleKey.write(&m_entity);
- }
- void transformChanged()
- {
- revertTransform();
- m_evaluateTransform();
- updateTransform();
- }
- typedef MemberCaller<GenericEntity, &GenericEntity::transformChanged> TransformChangedCaller;
+Namespaced& getNamespaced(){
+ return m_nameKeys;
+}
+Nameable& getNameable(){
+ return m_named;
+}
+TransformNode& getTransformNode(){
+ return m_transform;
+}
+
+const AABB& localAABB() const {
+ return m_aabb_local;
+}
+
+VolumeIntersectionValue intersectVolume( const VolumeTest& volume, const Matrix4& localToWorld ) const {
+ return volume.TestAABB( localAABB(), localToWorld );
+}
+
+void renderArrow( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
+ if ( g_showAngles ) {
+ renderer.addRenderable( m_arrow, localToWorld );
+ }
+}
+void renderSolid( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
+ renderer.SetState( m_entity.getEntityClass().m_state_fill, Renderer::eFullMaterials );
+ renderer.addRenderable( m_aabb_solid, localToWorld );
+ renderArrow( renderer, volume, localToWorld );
+}
+void renderWireframe( Renderer& renderer, const VolumeTest& volume, const Matrix4& localToWorld ) const {
+ renderer.SetState( m_entity.getEntityClass().m_state_wire, Renderer::eWireframeOnly );
+ renderer.addRenderable( m_aabb_wire, localToWorld );
+ renderArrow( renderer, volume, localToWorld );
+ if ( g_showNames ) {
+ renderer.addRenderable( m_renderName, localToWorld );
+ }
+}
+
+
+void testSelect( Selector& selector, SelectionTest& test, const Matrix4& localToWorld ){
+ test.BeginMesh( localToWorld );
+
+ SelectionIntersection best;
+ aabb_testselect( m_aabb_local, test, best );
+ if ( best.valid() ) {
+ selector.addIntersection( best );
+ }
+}
+
+void translate( const Vector3& translation ){
+ m_origin = origin_translated( m_origin, translation );
+}
+void rotate( const Quaternion& rotation ){
+ m_angles = angles_rotated( m_angles, rotation );
+}
+void snapto( float snap ){
+ m_originKey.m_origin = origin_snapped( m_originKey.m_origin, snap );
+ m_originKey.write( &m_entity );
+}
+void revertTransform(){
+ m_origin = m_originKey.m_origin;
+ m_angles = m_anglesKey.m_angles;
+}
+void freezeTransform(){
+ m_originKey.m_origin = m_origin;
+ m_originKey.write( &m_entity );
+ m_anglesKey.m_angles = m_angles;
+ m_anglesKey.write( &m_entity );
+}
+void transformChanged(){
+ revertTransform();
+ m_evaluateTransform();
+ updateTransform();
+}
+typedef MemberCaller<GenericEntity, &GenericEntity::transformChanged> TransformChangedCaller;
};
class GenericEntityInstance :
- public TargetableInstance,
- public TransformModifier,
- public Renderable,
- public SelectionTestable
+ public TargetableInstance,
+ public TransformModifier,
+ public Renderable,
+ public SelectionTestable
+{
+class TypeCasts
{
- class TypeCasts
- {
- InstanceTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- m_casts = TargetableInstance::StaticTypeCasts::instance().get();
- InstanceContainedCast<GenericEntityInstance, Bounded>::install(m_casts);
- InstanceContainedCast<GenericEntityInstance, Cullable>::install(m_casts);
- InstanceStaticCast<GenericEntityInstance, Renderable>::install(m_casts);
- InstanceStaticCast<GenericEntityInstance, SelectionTestable>::install(m_casts);
- InstanceStaticCast<GenericEntityInstance, Transformable>::install(m_casts);
- InstanceIdentityCast<GenericEntityInstance>::install(m_casts);
- }
- InstanceTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
- GenericEntity& m_contained;
- mutable AABB m_bounds;
+InstanceTypeCastTable m_casts;
public:
+TypeCasts(){
+ m_casts = TargetableInstance::StaticTypeCasts::instance().get();
+ InstanceContainedCast<GenericEntityInstance, Bounded>::install( m_casts );
+ InstanceContainedCast<GenericEntityInstance, Cullable>::install( m_casts );
+ InstanceStaticCast<GenericEntityInstance, Renderable>::install( m_casts );
+ InstanceStaticCast<GenericEntityInstance, SelectionTestable>::install( m_casts );
+ InstanceStaticCast<GenericEntityInstance, Transformable>::install( m_casts );
+ InstanceIdentityCast<GenericEntityInstance>::install( m_casts );
+}
+InstanceTypeCastTable& get(){
+ return m_casts;
+}
+};
+
+GenericEntity& m_contained;
+mutable AABB m_bounds;
+public:
+
+typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+Bounded& get( NullType<Bounded>){
+ return m_contained;
+}
+Cullable& get( NullType<Cullable>){
+ return m_contained;
+}
+
+STRING_CONSTANT( Name, "GenericEntityInstance" );
+
+GenericEntityInstance( const scene::Path& path, scene::Instance* parent, GenericEntity& contained ) :
+ TargetableInstance( path, parent, this, StaticTypeCasts::instance().get(), contained.getEntity(), *this ),
+ TransformModifier( GenericEntity::TransformChangedCaller( contained ), ApplyTransformCaller( *this ) ),
+ m_contained( contained ){
+ m_contained.instanceAttach( Instance::path() );
+
+ StaticRenderableConnectionLines::instance().attach( *this );
+}
+~GenericEntityInstance(){
+ StaticRenderableConnectionLines::instance().detach( *this );
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- Bounded& get(NullType<Bounded>)
- {
- return m_contained;
- }
- Cullable& get(NullType<Cullable>)
- {
- return m_contained;
- }
-
- STRING_CONSTANT(Name, "GenericEntityInstance");
-
- GenericEntityInstance(const scene::Path& path, scene::Instance* parent, GenericEntity& contained) :
- TargetableInstance(path, parent, this, StaticTypeCasts::instance().get(), contained.getEntity(), *this),
- TransformModifier(GenericEntity::TransformChangedCaller(contained), ApplyTransformCaller(*this)),
- m_contained(contained)
- {
- m_contained.instanceAttach(Instance::path());
-
- StaticRenderableConnectionLines::instance().attach(*this);
- }
- ~GenericEntityInstance()
- {
- StaticRenderableConnectionLines::instance().detach(*this);
-
- m_contained.instanceDetach(Instance::path());
- }
-
- void renderSolid(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderSolid(renderer, volume, Instance::localToWorld());
- }
- void renderWireframe(Renderer& renderer, const VolumeTest& volume) const
- {
- m_contained.renderWireframe(renderer, volume, Instance::localToWorld());
- }
-
- void testSelect(Selector& selector, SelectionTest& test)
- {
- m_contained.testSelect(selector, test, Instance::localToWorld());
- }
-
- void evaluateTransform()
- {
- if(getType() == TRANSFORM_PRIMITIVE)
- {
- m_contained.translate(getTranslation());
- m_contained.rotate(getRotation());
- }
- }
- void applyTransform()
- {
- m_contained.revertTransform();
- evaluateTransform();
- m_contained.freezeTransform();
- }
- typedef MemberCaller<GenericEntityInstance, &GenericEntityInstance::applyTransform> ApplyTransformCaller;
+ m_contained.instanceDetach( Instance::path() );
+}
+
+void renderSolid( Renderer& renderer, const VolumeTest& volume ) const {
+ m_contained.renderSolid( renderer, volume, Instance::localToWorld() );
+}
+void renderWireframe( Renderer& renderer, const VolumeTest& volume ) const {
+ m_contained.renderWireframe( renderer, volume, Instance::localToWorld() );
+}
+
+void testSelect( Selector& selector, SelectionTest& test ){
+ m_contained.testSelect( selector, test, Instance::localToWorld() );
+}
+
+void evaluateTransform(){
+ if ( getType() == TRANSFORM_PRIMITIVE ) {
+ m_contained.translate( getTranslation() );
+ m_contained.rotate( getRotation() );
+ }
+}
+void applyTransform(){
+ m_contained.revertTransform();
+ evaluateTransform();
+ m_contained.freezeTransform();
+}
+typedef MemberCaller<GenericEntityInstance, &GenericEntityInstance::applyTransform> ApplyTransformCaller;
};
class GenericEntityNode :
- public scene::Node::Symbiot,
- public scene::Instantiable,
- public scene::Cloneable
+ public scene::Node::Symbiot,
+ public scene::Instantiable,
+ public scene::Cloneable
{
- class TypeCasts
- {
- NodeTypeCastTable m_casts;
- public:
- TypeCasts()
- {
- NodeStaticCast<GenericEntityNode, scene::Instantiable>::install(m_casts);
- NodeStaticCast<GenericEntityNode, scene::Cloneable>::install(m_casts);
- NodeContainedCast<GenericEntityNode, Snappable>::install(m_casts);
- NodeContainedCast<GenericEntityNode, TransformNode>::install(m_casts);
- NodeContainedCast<GenericEntityNode, Entity>::install(m_casts);
- NodeContainedCast<GenericEntityNode, Nameable>::install(m_casts);
- NodeContainedCast<GenericEntityNode, Namespaced>::install(m_casts);
- }
- NodeTypeCastTable& get()
- {
- return m_casts;
- }
- };
-
-
- InstanceSet m_instances;
-
- scene::Node m_node;
- GenericEntity m_contained;
+class TypeCasts
+{
+NodeTypeCastTable m_casts;
+public:
+TypeCasts(){
+ NodeStaticCast<GenericEntityNode, scene::Instantiable>::install( m_casts );
+ NodeStaticCast<GenericEntityNode, scene::Cloneable>::install( m_casts );
+ NodeContainedCast<GenericEntityNode, Snappable>::install( m_casts );
+ NodeContainedCast<GenericEntityNode, TransformNode>::install( m_casts );
+ NodeContainedCast<GenericEntityNode, Entity>::install( m_casts );
+ NodeContainedCast<GenericEntityNode, Nameable>::install( m_casts );
+ NodeContainedCast<GenericEntityNode, Namespaced>::install( m_casts );
+}
+NodeTypeCastTable& get(){
+ return m_casts;
+}
+};
+
+
+InstanceSet m_instances;
+
+scene::Node m_node;
+GenericEntity m_contained;
public:
- typedef LazyStatic<TypeCasts> StaticTypeCasts;
-
- Snappable& get(NullType<Snappable>)
- {
- return m_contained;
- }
- TransformNode& get(NullType<TransformNode>)
- {
- return m_contained.getTransformNode();
- }
- Entity& get(NullType<Entity>)
- {
- return m_contained.getEntity();
- }
- Nameable& get(NullType<Nameable>)
- {
- return m_contained.getNameable();
- }
- Namespaced& get(NullType<Namespaced>)
- {
- return m_contained.getNamespaced();
- }
-
- GenericEntityNode(EntityClass* eclass) :
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(eclass, m_node, InstanceSet::TransformChangedCaller(m_instances), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller(m_instances))
- {
- }
- GenericEntityNode(const GenericEntityNode& other) :
- scene::Node::Symbiot(other),
- scene::Instantiable(other),
- scene::Cloneable(other),
- m_node(this, this, StaticTypeCasts::instance().get()),
- m_contained(other.m_contained, m_node, InstanceSet::TransformChangedCaller(m_instances), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller(m_instances))
- {
- }
- void release()
- {
- delete this;
- }
- scene::Node& node()
- {
- return m_node;
- }
-
- scene::Node& clone() const
- {
- return (new GenericEntityNode(*this))->node();
- }
-
- scene::Instance* create(const scene::Path& path, scene::Instance* parent)
- {
- return new GenericEntityInstance(path, parent, m_contained);
- }
- void forEachInstance(const scene::Instantiable::Visitor& visitor)
- {
- m_instances.forEachInstance(visitor);
- }
- void insert(scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance)
- {
- m_instances.insert(observer, path, instance);
- }
- scene::Instance* erase(scene::Instantiable::Observer* observer, const scene::Path& path)
- {
- return m_instances.erase(observer, path);
- }
+typedef LazyStatic<TypeCasts> StaticTypeCasts;
+
+Snappable& get( NullType<Snappable>){
+ return m_contained;
+}
+TransformNode& get( NullType<TransformNode>){
+ return m_contained.getTransformNode();
+}
+Entity& get( NullType<Entity>){
+ return m_contained.getEntity();
+}
+Nameable& get( NullType<Nameable>){
+ return m_contained.getNameable();
+}
+Namespaced& get( NullType<Namespaced>){
+ return m_contained.getNamespaced();
+}
+
+GenericEntityNode( EntityClass* eclass ) :
+ m_node( this, this, StaticTypeCasts::instance().get() ),
+ m_contained( eclass, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller( m_instances ) ){
+}
+GenericEntityNode( const GenericEntityNode& other ) :
+ scene::Node::Symbiot( other ),
+ scene::Instantiable( other ),
+ scene::Cloneable( other ),
+ m_node( this, this, StaticTypeCasts::instance().get() ),
+ m_contained( other.m_contained, m_node, InstanceSet::TransformChangedCaller( m_instances ), InstanceSetEvaluateTransform<GenericEntityInstance>::Caller( m_instances ) ){
+}
+void release(){
+ delete this;
+}
+scene::Node& node(){
+ return m_node;
+}
+
+scene::Node& clone() const {
+ return ( new GenericEntityNode( *this ) )->node();
+}
+
+scene::Instance* create( const scene::Path& path, scene::Instance* parent ){
+ return new GenericEntityInstance( path, parent, m_contained );
+}
+void forEachInstance( const scene::Instantiable::Visitor& visitor ){
+ m_instances.forEachInstance( visitor );
+}
+void insert( scene::Instantiable::Observer* observer, const scene::Path& path, scene::Instance* instance ){
+ m_instances.insert( observer, path, instance );
+}
+scene::Instance* erase( scene::Instantiable::Observer* observer, const scene::Path& path ){
+ return m_instances.erase( observer, path );
+}
};
-scene::Node& New_GenericEntity(EntityClass* eclass)
-{
- return (new GenericEntityNode(eclass))->node();
+scene::Node& New_GenericEntity( EntityClass* eclass ){
+ return ( new GenericEntityNode( eclass ) )->node();
}