/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
-#if !defined(INCLUDED_MODELSKINKEY_H)
+#if !defined( INCLUDED_MODELSKINKEY_H )
#define INCLUDED_MODELSKINKEY_H
#include "modelskin.h"
#include "entitylib.h"
#include "traverselib.h"
-inline void parseTextureName(CopiedString& name, const char* token)
-{
- StringOutputStream cleaned(256);
- cleaned << PathCleaned(token);
- name = StringRange(cleaned.c_str(), path_get_filename_base_end(cleaned.c_str())); // remove extension
+inline void parseTextureName( CopiedString& name, const char* token ){
+ StringOutputStream cleaned( 256 );
+ cleaned << PathCleaned( token );
+ name = StringRange( cleaned.c_str(), path_get_filename_base_end( cleaned.c_str() ) ); // remove extension
}
class ModelSkinKey : public ModuleObserver
{
- CopiedString m_name;
- ModelSkin* m_skin;
- Callback m_skinChangedCallback;
-
- ModelSkinKey(const ModelSkinKey&);
- ModelSkinKey operator=(const ModelSkinKey&);
-
- void construct()
- {
- m_skin = &GlobalModelSkinCache().capture(m_name.c_str());
- m_skin->attach(*this);
- }
- void destroy()
- {
- m_skin->detach(*this);
- GlobalModelSkinCache().release(m_name.c_str());
- }
+CopiedString m_name;
+ModelSkin* m_skin;
+Callback m_skinChangedCallback;
+
+ModelSkinKey( const ModelSkinKey& );
+ModelSkinKey operator=( const ModelSkinKey& );
+
+void construct(){
+ m_skin = &GlobalModelSkinCache().capture( m_name.c_str() );
+ m_skin->attach( *this );
+}
+void destroy(){
+ m_skin->detach( *this );
+ GlobalModelSkinCache().release( m_name.c_str() );
+}
public:
- ModelSkinKey(const Callback& skinChangedCallback) : m_skinChangedCallback(skinChangedCallback)
- {
- construct();
- }
- ~ModelSkinKey()
- {
- destroy();
- }
- ModelSkin& get() const
- {
- return *m_skin;
- }
- void skinChanged(const char* value)
- {
- destroy();
- parseTextureName(m_name, value);
- construct();
- }
- typedef MemberCaller1<ModelSkinKey, const char*, &ModelSkinKey::skinChanged> SkinChangedCaller;
-
- void realise()
- {
- m_skinChangedCallback();
- }
- void unrealise()
- {
- }
+ModelSkinKey( const Callback& skinChangedCallback ) : m_skinChangedCallback( skinChangedCallback ){
+ construct();
+}
+~ModelSkinKey(){
+ destroy();
+}
+ModelSkin& get() const {
+ return *m_skin;
+}
+void skinChanged( const char* value ){
+ destroy();
+ parseTextureName( m_name, value );
+ construct();
+}
+typedef MemberCaller1<ModelSkinKey, const char*, &ModelSkinKey::skinChanged> SkinChangedCaller;
+
+void realise(){
+ m_skinChangedCallback();
+}
+void unrealise(){
+}
};
class InstanceSkinChanged : public scene::Instantiable::Visitor
{
public:
- void visit(scene::Instance& instance) const
- {
- //\todo don't do this for instances that are not children of the entity setting the skin
- SkinnedModel* skinned = InstanceTypeCast<SkinnedModel>::cast(instance);
- if(skinned != 0)
- {
- skinned->skinChanged();
- }
- }
+void visit( scene::Instance& instance ) const {
+ //\todo don't do this for instances that are not children of the entity setting the skin
+ SkinnedModel* skinned = InstanceTypeCast<SkinnedModel>::cast( instance );
+ if ( skinned != 0 ) {
+ skinned->skinChanged();
+ }
+}
};
-inline void Node_modelSkinChanged(scene::Node& node)
-{
- scene::Instantiable* instantiable = Node_getInstantiable(node);
- ASSERT_NOTNULL(instantiable);
- instantiable->forEachInstance(InstanceSkinChanged());
+inline void Node_modelSkinChanged( scene::Node& node ){
+ scene::Instantiable* instantiable = Node_getInstantiable( node );
+ ASSERT_NOTNULL( instantiable );
+ instantiable->forEachInstance( InstanceSkinChanged() );
}
#endif