/*
-Copyright (C) 1999-2007 id Software, Inc. and contributors.
-For a list of contributors, see the accompanying CONTRIBUTORS file.
+ Copyright (C) 1999-2007 id Software, Inc. and contributors.
+ For a list of contributors, see the accompanying CONTRIBUTORS file.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#ifndef _BMP_H
#define _BMP_H
#pragma pack(1)
typedef struct {
- unsigned short bfType; // signature - 'BM'
- unsigned long bfSize; // file size in bytes
- unsigned short bfReserved1; // 0
- unsigned short bfReserved2; // 0
- unsigned long bfOffBits; // offset to bitmap
+ unsigned short bfType; // signature - 'BM'
+ unsigned long bfSize; // file size in bytes
+ unsigned short bfReserved1; // 0
+ unsigned short bfReserved2; // 0
+ unsigned long bfOffBits; // offset to bitmap
} bmphd_t;
typedef struct {
- unsigned long biSize; // size of this struct
- long biWidth; // bmap width in pixels
- long biHeight; // bmap height in pixels
- unsigned short biPlanes; // num planes - always 1
- unsigned short biBitCount; // bits perpixel
- unsigned long biCompression; // compression flag
- unsigned long biSizeImage; // image size in bytes
- long biXPelsPerMeter; // horz resolution
- long biYPelsPerMeter; // vert resolution
- unsigned long biClrUsed; // 0 -> color table size
- unsigned long biClrImportant; // important color count
+ unsigned long biSize; // size of this struct
+ long biWidth; // bmap width in pixels
+ long biHeight; // bmap height in pixels
+ unsigned short biPlanes; // num planes - always 1
+ unsigned short biBitCount; // bits perpixel
+ unsigned long biCompression; // compression flag
+ unsigned long biSizeImage; // image size in bytes
+ long biXPelsPerMeter; // horz resolution
+ long biYPelsPerMeter; // vert resolution
+ unsigned long biClrUsed; // 0 -> color table size
+ unsigned long biClrImportant; // important color count
} binfo_t;
typedef struct {
- unsigned char blue;
- unsigned char green;
- unsigned char red;
- unsigned char reserved;
+ unsigned char blue;
+ unsigned char green;
+ unsigned char red;
+ unsigned char reserved;
} drgb_t;
// quake expects its palette to be bgr
// this is totally backwards but what can you do
typedef struct {
- unsigned char r;
- unsigned char g;
- unsigned char b;
+ unsigned char r;
+ unsigned char g;
+ unsigned char b;
} rgb_t;
typedef struct {
- unsigned char b;
- unsigned char g;
- unsigned char r;
+ unsigned char b;
+ unsigned char g;
+ unsigned char r;
} bgr_t;
typedef struct {
- int bpp; // bits per pixel
- int width;
- int height;
- unsigned char *data;
- rgb_t *palette;
+ int bpp; // bits per pixel
+ int width;
+ int height;
+ unsigned char *data;
+ rgb_t *palette;
} bitmap_t;
-void LoadBMP(char *filename, bitmap_t *bit);
-void FreeBMP(bitmap_t *bitmap);
-void WriteBMP(char *filename, bitmap_t *bit);
-void NewBMP(int width, int height, int bpp, bitmap_t *bit);
+void LoadBMP( char *filename, bitmap_t *bit );
+void FreeBMP( bitmap_t *bitmap );
+void WriteBMP( char *filename, bitmap_t *bit );
+void NewBMP( int width, int height, int bpp, bitmap_t *bit );
#pragma pack(pop)