#include "bytestreamutils.h"
#include "imagelib.h"
-const int QUAKE2_WAL = 0;
-const int HERETIC2_M8 = 1;
+const int QUAKE2_WAL = 0;
+const int HERETIC2_M8 = 1;
typedef unsigned char byte;
-struct pcx_header_t
-{
- char manufacturer;
- char version;
- char encoding;
- char bits_per_pixel;
+struct pcx_header_t {
+ char manufacturer;
+ char version;
+ char encoding;
+ char bits_per_pixel;
};
-void LoadPCXPalette( const char *filename, byte palette[768] ){
- byte* buffer;
- int length = vfsLoadFile( filename, (void **)&buffer );
- if ( buffer == 0 ) {
- return;
- }
+void LoadPCXPalette(const char *filename, byte palette[768])
+{
+ byte *buffer;
+ int length = vfsLoadFile(filename, (void **) &buffer);
+ if (buffer == 0) {
+ return;
+ }
- const pcx_header_t* pcx = reinterpret_cast<const pcx_header_t*>( buffer );
+ const pcx_header_t *pcx = reinterpret_cast<const pcx_header_t *>( buffer );
- if ( pcx->manufacturer != 0x0a
- || pcx->version != 5
- || pcx->encoding != 1
- || pcx->bits_per_pixel != 8 ) {
- return;
- }
+ if (pcx->manufacturer != 0x0a
+ || pcx->version != 5
+ || pcx->encoding != 1
+ || pcx->bits_per_pixel != 8) {
+ return;
+ }
- memcpy( palette, buffer + length - 768, 768 );
+ memcpy(palette, buffer + length - 768, 768);
- vfsFreeFile( buffer );
+ vfsFreeFile(buffer);
}
const int WAL_NAME_LENGTH = 32;
const int WAL_MIPMAP_COUNT = 4;
-struct wal_header_t
-{
- char name[WAL_NAME_LENGTH];
- unsigned width, height;
- unsigned offsets[WAL_MIPMAP_COUNT]; // four mip maps stored
- char animname[WAL_NAME_LENGTH]; // next frame in animation chain
- int flags;
- int contents;
- int value;
+struct wal_header_t {
+ char name[WAL_NAME_LENGTH];
+ unsigned width, height;
+ unsigned offsets[WAL_MIPMAP_COUNT]; // four mip maps stored
+ char animname[WAL_NAME_LENGTH]; // next frame in animation chain
+ int flags;
+ int contents;
+ int value;
};
const int M8_NAME_LENGTH = 32;
const int M8_MIPMAP_COUNT = 16;
-struct m8_header_t
-{
- int version;
- char name[M8_NAME_LENGTH];
- unsigned width[M8_MIPMAP_COUNT], height[M8_MIPMAP_COUNT]; // width and height of each mipmap
- unsigned offsets[M8_MIPMAP_COUNT]; // 16 mip maps stored
- char animname[M8_NAME_LENGTH]; // next frame in animation chain
- byte palette[768]; // palette stored in m8
- int flags;
- int contents;
- int value;
+struct m8_header_t {
+ int version;
+ char name[M8_NAME_LENGTH];
+ unsigned width[M8_MIPMAP_COUNT], height[M8_MIPMAP_COUNT]; // width and height of each mipmap
+ unsigned offsets[M8_MIPMAP_COUNT]; // 16 mip maps stored
+ char animname[M8_NAME_LENGTH]; // next frame in animation chain
+ byte palette[768]; // palette stored in m8
+ int flags;
+ int contents;
+ int value;
};
-Image* LoadMipTex( byte* buffer, byte TypeofTex ){
- int w, h, offset, flags, contents, value;
- byte palette[768];
- byte* source;
-
- PointerInputStream inputStream( buffer );
-
- if ( TypeofTex == HERETIC2_M8 ) {
- inputStream.seek( 4 + M8_NAME_LENGTH ); // version, name
- w = istream_read_int32_le( inputStream );
- inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining widths
- h = istream_read_int32_le( inputStream );
- inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining heights
- offset = istream_read_int32_le( inputStream );
- inputStream.seek( 4 * ( M8_MIPMAP_COUNT - 1 ) ); // remaining offsets
- inputStream.seek( M8_NAME_LENGTH ); // animname
- inputStream.read( palette, 768 );
- flags = istream_read_int32_le( inputStream );
- contents = istream_read_int32_le( inputStream );
- value = istream_read_int32_le( inputStream );
- source = buffer + offset;
- }
- else
- {
- LoadPCXPalette( "pics/colormap.pcx", palette );
-
- inputStream.seek( WAL_NAME_LENGTH ); // name
- w = istream_read_int32_le( inputStream );
- h = istream_read_int32_le( inputStream );
- offset = istream_read_int32_le( inputStream );
- inputStream.seek( 4 * ( WAL_MIPMAP_COUNT - 1 ) ); // remaining offsets
- inputStream.seek( WAL_NAME_LENGTH ); // animname
- flags = istream_read_int32_le( inputStream );
- contents = istream_read_int32_le( inputStream );
- value = istream_read_int32_le( inputStream );
- source = buffer + offset;
- }
-
- RGBAImageFlags* image = new RGBAImageFlags( w, h, flags, contents, value );
-
- byte* dest = image->getRGBAPixels();
- byte* end = source + ( w * h );
- for (; source != end; ++source, dest += 4 )
- {
- *( dest + 0 ) = palette[*source * 3 + 0];
- *( dest + 1 ) = palette[*source * 3 + 1];
- *( dest + 2 ) = palette[*source * 3 + 2];
- *( dest + 3 ) = 255;
- }
-
- return image;
+Image *LoadMipTex(byte *buffer, byte TypeofTex)
+{
+ int w, h, offset, flags, contents, value;
+ byte palette[768];
+ byte *source;
+
+ PointerInputStream inputStream(buffer);
+
+ if (TypeofTex == HERETIC2_M8) {
+ inputStream.seek(4 + M8_NAME_LENGTH); // version, name
+ w = istream_read_int32_le(inputStream);
+ inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining widths
+ h = istream_read_int32_le(inputStream);
+ inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining heights
+ offset = istream_read_int32_le(inputStream);
+ inputStream.seek(4 * (M8_MIPMAP_COUNT - 1)); // remaining offsets
+ inputStream.seek(M8_NAME_LENGTH); // animname
+ inputStream.read(palette, 768);
+ flags = istream_read_int32_le(inputStream);
+ contents = istream_read_int32_le(inputStream);
+ value = istream_read_int32_le(inputStream);
+ source = buffer + offset;
+ } else {
+ LoadPCXPalette("pics/colormap.pcx", palette);
+
+ inputStream.seek(WAL_NAME_LENGTH); // name
+ w = istream_read_int32_le(inputStream);
+ h = istream_read_int32_le(inputStream);
+ offset = istream_read_int32_le(inputStream);
+ inputStream.seek(4 * (WAL_MIPMAP_COUNT - 1)); // remaining offsets
+ inputStream.seek(WAL_NAME_LENGTH); // animname
+ flags = istream_read_int32_le(inputStream);
+ contents = istream_read_int32_le(inputStream);
+ value = istream_read_int32_le(inputStream);
+ source = buffer + offset;
+ }
+
+ RGBAImageFlags *image = new RGBAImageFlags(w, h, flags, contents, value);
+
+ byte *dest = image->getRGBAPixels();
+ byte *end = source + (w * h);
+ for (; source != end; ++source, dest += 4) {
+ *(dest + 0) = palette[*source * 3 + 0];
+ *(dest + 1) = palette[*source * 3 + 1];
+ *(dest + 2) = palette[*source * 3 + 2];
+ *(dest + 3) = 255;
+ }
+
+ return image;
}
-Image* LoadWal( ArchiveFile& file ){
- ScopedArchiveBuffer buffer( file );
- return LoadMipTex( buffer.buffer, QUAKE2_WAL );
+Image *LoadWal(ArchiveFile &file)
+{
+ ScopedArchiveBuffer buffer(file);
+ return LoadMipTex(buffer.buffer, QUAKE2_WAL);
}
-Image* LoadM8( ArchiveFile& file ){
- ScopedArchiveBuffer buffer( file );
- return LoadMipTex( buffer.buffer, HERETIC2_M8 );
+Image *LoadM8(ArchiveFile &file)
+{
+ ScopedArchiveBuffer buffer(file);
+ return LoadMipTex(buffer.buffer, HERETIC2_M8);
}