#include "stringio.h"
#include "eclasslib.h"
-inline MapImporter *Node_getMapImporter(scene::Node &node)
-{
- return NodeTypeCast<MapImporter>::cast(node);
+inline MapImporter* Node_getMapImporter( scene::Node& node ){
+ return NodeTypeCast<MapImporter>::cast( node );
}
-typedef std::list<std::pair<CopiedString, CopiedString> > KeyValues;
+typedef std::list< std::pair<CopiedString, CopiedString> > KeyValues;
-NodeSmartReference g_nullNode(NewNullNode());
+NodeSmartReference g_nullNode( NewNullNode() );
-NodeSmartReference Entity_create(EntityCreator &entityTable, EntityClass *entityClass, const KeyValues &keyValues)
-{
- scene::Node &entity(entityTable.createEntity(entityClass));
- for (KeyValues::const_iterator i = keyValues.begin(); i != keyValues.end(); ++i) {
- Node_getEntity(entity)->setKeyValue((*i).first.c_str(), (*i).second.c_str());
- }
- return NodeSmartReference(entity);
+NodeSmartReference Entity_create( EntityCreator& entityTable, EntityClass* entityClass, const KeyValues& keyValues ){
+ scene::Node& entity( entityTable.createEntity( entityClass ) );
+ for ( KeyValues::const_iterator i = keyValues.begin(); i != keyValues.end(); ++i )
+ {
+ Node_getEntity( entity )->setKeyValue( ( *i ).first.c_str(), ( *i ).second.c_str() );
+ }
+ return NodeSmartReference( entity );
}
-NodeSmartReference
-Entity_parseTokens(Tokeniser &tokeniser, EntityCreator &entityTable, const PrimitiveParser &parser, int index)
-{
- NodeSmartReference entity(g_nullNode);
- KeyValues keyValues;
- const char *classname = "";
-
- int count_primitives = 0;
- while (1) {
- tokeniser.nextLine();
- const char *token = tokeniser.getToken();
- if (token == 0) {
- Tokeniser_unexpectedError(tokeniser, token, "#entity-token");
- return g_nullNode;
- }
- if (!strcmp(token, "}")) { // end entity
- if (entity == g_nullNode) {
- // entity does not have brushes
- entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, false),
- keyValues);
- }
- return entity;
- } else if (!strcmp(token, "{")) { // begin primitive
- if (entity == g_nullNode) {
- // entity has brushes
- entity = Entity_create(entityTable, GlobalEntityClassManager().findOrInsert(classname, true),
- keyValues);
- }
-
- tokeniser.nextLine();
-
- NodeSmartReference primitive(parser.parsePrimitive(tokeniser));
- if (primitive == g_nullNode || !Node_getMapImporter(primitive)->importTokens(tokeniser)) {
- globalErrorStream() << "brush " << count_primitives << ": parse error\n";
- return g_nullNode;
- }
-
- scene::Traversable *traversable = Node_getTraversable(entity);
- if (Node_getEntity(entity)->isContainer() && traversable != 0) {
- traversable->insert(primitive);
- } else {
- globalErrorStream() << "entity " << index << ": type " << classname << ": discarding brush "
- << count_primitives << "\n";
- }
- ++count_primitives;
- } else // epair
- {
- CopiedString key(token);
- token = tokeniser.getToken();
- if (token == 0) {
- Tokeniser_unexpectedError(tokeniser, token, "#epair-value");
- return g_nullNode;
- }
- keyValues.push_back(KeyValues::value_type(key, token));
- if (string_equal(key.c_str(), "classname")) {
- classname = keyValues.back().second.c_str();
- }
- }
- }
- // unreachable code
- return g_nullNode;
+NodeSmartReference Entity_parseTokens( Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser, int index ){
+ NodeSmartReference entity( g_nullNode );
+ KeyValues keyValues;
+ const char* classname = "";
+
+ int count_primitives = 0;
+ while ( 1 )
+ {
+ tokeniser.nextLine();
+ const char* token = tokeniser.getToken();
+ if ( token == 0 ) {
+ Tokeniser_unexpectedError( tokeniser, token, "#entity-token" );
+ return g_nullNode;
+ }
+ if ( !strcmp( token, "}" ) ) { // end entity
+ if ( entity == g_nullNode ) {
+ // entity does not have brushes
+ entity = Entity_create( entityTable, GlobalEntityClassManager().findOrInsert( classname, false ), keyValues );
+ }
+ return entity;
+ }
+ else if ( !strcmp( token, "{" ) ) { // begin primitive
+ if ( entity == g_nullNode ) {
+ // entity has brushes
+ entity = Entity_create( entityTable, GlobalEntityClassManager().findOrInsert( classname, true ), keyValues );
+ }
+
+ tokeniser.nextLine();
+
+ NodeSmartReference primitive( parser.parsePrimitive( tokeniser ) );
+ if ( primitive == g_nullNode || !Node_getMapImporter( primitive )->importTokens( tokeniser ) ) {
+ globalErrorStream() << "brush " << count_primitives << ": parse error\n";
+ return g_nullNode;
+ }
+
+ scene::Traversable* traversable = Node_getTraversable( entity );
+ if ( Node_getEntity( entity )->isContainer() && traversable != 0 ) {
+ traversable->insert( primitive );
+ }
+ else
+ {
+ globalErrorStream() << "entity " << index << ": type " << classname << ": discarding brush " << count_primitives << "\n";
+ }
+ ++count_primitives;
+ }
+ else // epair
+ {
+ CopiedString key( token );
+ token = tokeniser.getToken();
+ if ( token == 0 ) {
+ Tokeniser_unexpectedError( tokeniser, token, "#epair-value" );
+ return g_nullNode;
+ }
+ keyValues.push_back( KeyValues::value_type( key, token ) );
+ if ( string_equal( key.c_str(), "classname" ) ) {
+ classname = keyValues.back().second.c_str();
+ }
+ }
+ }
+ // unreachable code
+ return g_nullNode;
}
-void Map_Read(scene::Node &root, Tokeniser &tokeniser, EntityCreator &entityTable, const PrimitiveParser &parser)
-{
- int count_entities = 0;
- for (;;) {
- tokeniser.nextLine();
- if (!tokeniser.getToken()) { // { or 0
- break;
- }
+void Map_Read( scene::Node& root, Tokeniser& tokeniser, EntityCreator& entityTable, const PrimitiveParser& parser ){
+ int count_entities = 0;
+ for (;; )
+ {
+ tokeniser.nextLine();
+ if ( !tokeniser.getToken() ) { // { or 0
+ break;
+ }
- NodeSmartReference entity(Entity_parseTokens(tokeniser, entityTable, parser, count_entities));
+ NodeSmartReference entity( Entity_parseTokens( tokeniser, entityTable, parser, count_entities ) );
- if (entity == g_nullNode) {
- globalErrorStream() << "entity " << count_entities << ": parse error\n";
- return;
- }
+ if ( entity == g_nullNode ) {
+ globalErrorStream() << "entity " << count_entities << ": parse error\n";
+ return;
+ }
- Node_getTraversable(root)->insert(entity);
+ Node_getTraversable( root )->insert( entity );
- ++count_entities;
- }
+ ++count_entities;
+ }
}