/*
-Copyright (C) 2001-2006, William Joseph.
-All Rights Reserved.
+ Copyright (C) 2001-2006, William Joseph.
+ All Rights Reserved.
-This file is part of GtkRadiant.
+ This file is part of GtkRadiant.
-GtkRadiant is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ GtkRadiant is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-GtkRadiant is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ GtkRadiant is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with GtkRadiant; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-*/
+ You should have received a copy of the GNU General Public License
+ along with GtkRadiant; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+ */
#include "plugin.h"
#include "shaders.h"
class ShadersDependencies :
- public GlobalFileSystemModuleRef,
- public GlobalTexturesModuleRef,
- public GlobalScripLibModuleRef,
- public GlobalRadiantModuleRef
+ public GlobalFileSystemModuleRef,
+ public GlobalTexturesModuleRef,
+ public GlobalScripLibModuleRef,
+ public GlobalRadiantModuleRef
{
- ImageModuleRef m_bitmapModule;
+ImageModuleRef m_bitmapModule;
public:
- ShadersDependencies() :
- m_bitmapModule("bmp")
- {
- }
- ImageModuleRef& getBitmapModule()
- {
- return m_bitmapModule;
- }
+ShadersDependencies() :
+ m_bitmapModule( "bmp" ){
+}
+ImageModuleRef& getBitmapModule(){
+ return m_bitmapModule;
+}
};
class ShadersQ3API
{
- ShaderSystem* m_shadersq3;
+ShaderSystem* m_shadersq3;
public:
- typedef ShaderSystem Type;
- STRING_CONSTANT(Name, "quake3");
-
- ShadersQ3API(ShadersDependencies& dependencies)
- {
- g_shadersExtension = "shader";
- g_shadersDirectory = "scripts/";
- g_bitmapModule = dependencies.getBitmapModule().getTable();
- Shaders_Construct();
- m_shadersq3 = &GetShaderSystem();
- }
- ~ShadersQ3API()
- {
- Shaders_Destroy();
- }
- ShaderSystem* getTable()
- {
- return m_shadersq3;
- }
+typedef ShaderSystem Type;
+STRING_CONSTANT( Name, "quake3" );
+
+ShadersQ3API( ShadersDependencies& dependencies ){
+ g_shadersExtension = "shader";
+ g_shadersDirectory = "scripts/";
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersq3 = &GetShaderSystem();
+}
+~ShadersQ3API(){
+ Shaders_Destroy();
+}
+ShaderSystem* getTable(){
+ return m_shadersq3;
+}
};
typedef SingletonModule<ShadersQ3API, ShadersDependencies, DependenciesAPIConstructor<ShadersQ3API, ShadersDependencies> > ShadersQ3Module;
class ShadersDoom3API
{
- ShaderSystem* m_shadersdoom3;
+ShaderSystem* m_shadersdoom3;
public:
- typedef ShaderSystem Type;
- STRING_CONSTANT(Name, "doom3");
-
- ShadersDoom3API(ShadersDependencies& dependencies)
- {
- g_shadersExtension = "mtr";
- g_shadersDirectory = "materials/";
- g_enableDefaultShaders = false;
- g_shaderLanguage = SHADERLANGUAGE_DOOM3;
- g_useShaderList = false;
- g_bitmapModule = dependencies.getBitmapModule().getTable();
- Shaders_Construct();
- m_shadersdoom3 = &GetShaderSystem();
- }
- ~ShadersDoom3API()
- {
- Shaders_Destroy();
- }
- ShaderSystem* getTable()
- {
- return m_shadersdoom3;
- }
+typedef ShaderSystem Type;
+STRING_CONSTANT( Name, "doom3" );
+
+ShadersDoom3API( ShadersDependencies& dependencies ){
+ g_shadersExtension = "mtr";
+ g_shadersDirectory = "materials/";
+ g_enableDefaultShaders = false;
+ g_shaderLanguage = SHADERLANGUAGE_DOOM3;
+ g_useShaderList = false;
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersdoom3 = &GetShaderSystem();
+}
+~ShadersDoom3API(){
+ Shaders_Destroy();
+}
+ShaderSystem* getTable(){
+ return m_shadersdoom3;
+}
};
typedef SingletonModule<ShadersDoom3API, ShadersDependencies, DependenciesAPIConstructor<ShadersDoom3API, ShadersDependencies> > ShadersDoom3Module;
class ShadersQuake4API
{
- ShaderSystem* m_shadersquake4;
+ShaderSystem* m_shadersquake4;
public:
- typedef ShaderSystem Type;
- STRING_CONSTANT(Name, "quake4");
-
- ShadersQuake4API(ShadersDependencies& dependencies)
- {
- g_shadersExtension = "mtr";
- g_shadersDirectory = "materials/";
- g_enableDefaultShaders = false;
- g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
- g_useShaderList = false;
- g_bitmapModule = dependencies.getBitmapModule().getTable();
- Shaders_Construct();
- m_shadersquake4 = &GetShaderSystem();
- }
- ~ShadersQuake4API()
- {
- Shaders_Destroy();
- }
- ShaderSystem* getTable()
- {
- return m_shadersquake4;
- }
+typedef ShaderSystem Type;
+STRING_CONSTANT( Name, "quake4" );
+
+ShadersQuake4API( ShadersDependencies& dependencies ){
+ g_shadersExtension = "mtr";
+ g_shadersDirectory = "materials/";
+ g_enableDefaultShaders = false;
+ g_shaderLanguage = SHADERLANGUAGE_QUAKE4;
+ g_useShaderList = false;
+ g_bitmapModule = dependencies.getBitmapModule().getTable();
+ Shaders_Construct();
+ m_shadersquake4 = &GetShaderSystem();
+}
+~ShadersQuake4API(){
+ Shaders_Destroy();
+}
+ShaderSystem* getTable(){
+ return m_shadersquake4;
+}
};
typedef SingletonModule<ShadersQuake4API, ShadersDependencies, DependenciesAPIConstructor<ShadersQuake4API, ShadersDependencies> > ShadersQuake4Module;
-extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules(ModuleServer& server)
-{
- GlobalErrorStream::instance().setOutputStream(server.getErrorStream());
- GlobalOutputStream::instance().setOutputStream(server.getOutputStream());
- GlobalDebugMessageHandler::instance().setHandler(server.getDebugMessageHandler());
- GlobalModuleServer::instance().set(server);
-
- g_ShadersQ3Module.selfRegister();
- g_ShadersDoom3Module.selfRegister();
- g_ShadersQuake4Module.selfRegister();
+extern "C" void RADIANT_DLLEXPORT Radiant_RegisterModules( ModuleServer& server ){
+ initialiseModule( server );
+
+ g_ShadersQ3Module.selfRegister();
+ g_ShadersDoom3Module.selfRegister();
+ g_ShadersQuake4Module.selfRegister();
}