#ifndef _2DVIEW_H_
#define _2DVIEW_H_
-class C2DView {
- enum E2DViewState { View_Idle, View_Move } ViewState;
- int m_xPosMove, m_yPosMove;
- float m_MinsMove[2], m_MaxsMove[2];
- qboolean m_bDoGrid;
- float m_GridStep[2];
- qboolean m_bPopup;
+class C2DView
+{
+enum E2DViewState { View_Idle, View_Move } ViewState;
+int m_xPosMove, m_yPosMove;
+float m_MinsMove[2], m_MaxsMove[2];
+qboolean m_bDoGrid;
+float m_GridStep[2];
+qboolean m_bPopup;
public:
- RECT m_rect;
- float m_Mins[2], m_Maxs[2], m_Center[2];
-
- C2DView()
- {
- ViewState = View_Idle;
- m_bDoGrid = false;
- m_bPopup = false;
- }
-
- ~C2DView()
- {}
-
- void SetGrid(float xGridStep, float yGridStep)
- {
- m_bDoGrid = true;
- m_GridStep[0] = xGridStep;
- m_GridStep[1] = yGridStep;
- }
+RECT m_rect;
+float m_Mins[2],m_Maxs[2],m_Center[2];
+C2DView(){
+ ViewState = View_Idle;
+ m_bDoGrid = false;
+ m_bPopup = false;
+}
+~C2DView() { }
+void SetGrid( float xGridStep, float yGridStep )
+{ m_bDoGrid = true; m_GridStep[0] = xGridStep; m_GridStep[1] = yGridStep; }
// get window coordinates for space coordinates
- void WindowForSpace(int &x, int &y, const float c[2]);
-
- void SpaceForWindow(float c[2], int x, int y);
-
- void GridForWindow(float c[2], int x, int y);
-
- qboolean DoesSelect(int x, int y, float c[2]);
-
- void PreparePaint();
-
- bool OnRButtonDown(int x, int y);
-
- bool OnMouseMove(int x, int y);
-
- bool OnRButtonUp(int x, int y);
-
- bool OnKeyDown(char *s);
-
- void ZoomIn();
-
- void ZoomOut();
+void WindowForSpace( int &x, int &y, const float c[2] );
+void SpaceForWindow( float c[2], int x, int y );
+void GridForWindow( float c[2], int x, int y );
+qboolean DoesSelect( int x, int y, float c[2] );
+void PreparePaint();
+
+bool OnRButtonDown( int x, int y );
+bool OnMouseMove( int x, int y );
+bool OnRButtonUp( int x, int y );
+bool OnKeyDown( char *s );
+
+void ZoomIn();
+void ZoomOut();
};
#endif