/*
-Copyright (c) 2001, Loki software, inc.
-All rights reserved.
-
-Redistribution and use in source and binary forms, with or without modification,
-are permitted provided that the following conditions are met:
-
-Redistributions of source code must retain the above copyright notice, this list
-of conditions and the following disclaimer.
-
-Redistributions in binary form must reproduce the above copyright notice, this
-list of conditions and the following disclaimer in the documentation and/or
-other materials provided with the distribution.
-
-Neither the name of Loki software nor the names of its contributors may be used
-to endorse or promote products derived from this software without specific prior
-written permission.
-
-THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
-AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
-IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
-DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
-DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
-(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
-LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
-ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-(INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
-SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
-*/
+ Copyright (c) 2001, Loki software, inc.
+ All rights reserved.
+
+ Redistribution and use in source and binary forms, with or without modification,
+ are permitted provided that the following conditions are met:
+
+ Redistributions of source code must retain the above copyright notice, this list
+ of conditions and the following disclaimer.
+
+ Redistributions in binary form must reproduce the above copyright notice, this
+ list of conditions and the following disclaimer in the documentation and/or
+ other materials provided with the distribution.
+
+ Neither the name of Loki software nor the names of its contributors may be used
+ to endorse or promote products derived from this software without specific prior
+ written permission.
+
+ THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS''
+ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
+ IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
+ DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE FOR ANY
+ DIRECT,INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
+ (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
+ LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
+ ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+ (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
+ SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
+ */
//
// Rules:
// Leonardo Zide (leo@lokigames.com)
//
-#include <glib.h>
+#include "vfs.h"
+#include "globaldefs.h"
+
#include <stdio.h>
+#include <stdlib.h>
+#include <glib.h>
-#if defined (__linux__) || defined (__APPLE__)
- #include <dirent.h>
- #include <unistd.h>
-#else
- #include <wtypes.h>
- #include <io.h>
- #define R_OK 04
- #define S_ISDIR(mode) (mode & _S_IFDIR)
-#endif
+#include "qerplugin.h"
+#include "idatastream.h"
+#include "iarchive.h"
+ArchiveModules& FileSystemQ3API_getArchiveModules();
+#include "ifilesystem.h"
-// TTimo: String functions
-// see http://www.qeradiant.com/faq/index.cgi?file=175
-#include "str.h"
+#include "generic/callback.h"
+#include "string/string.h"
+#include "stream/stringstream.h"
+#include "os/path.h"
+#include "moduleobservers.h"
+#include "filematch.h"
+#include "dpkdeps.h"
-#include <stdlib.h>
-#include <sys/stat.h>
-#include "vfspk3.h"
-#include "vfs.h"
-#include "unzip-vfspk3.h"
+const int VFS_MAXDIRS = 64;
+
+#if GDEF_OS_WINDOWS
+#define PATH_MAX 260
+#endif
+
+#define gamemode_get GlobalRadiant().getGameMode
+
-typedef struct
-{
- char* name;
- unz_s zipinfo;
- unzFile zipfile;
- guint32 size;
-} VFS_PAKFILE;
// =============================================================================
// Global variables
-static GSList* g_unzFiles;
-static GSList* g_pakFiles;
-static char g_strDirs[VFS_MAXDIRS][PATH_MAX];
-static int g_numDirs;
-static bool g_bUsePak = true;
+Archive* OpenArchive( const char* name );
+
+struct archive_entry_t
+{
+ CopiedString name;
+ Archive* archive;
+ bool is_pakfile;
+};
+
+#include <list>
+#include <map>
+
+typedef std::list<archive_entry_t> archives_t;
+
+static archives_t g_archives;
+static char g_strDirs[VFS_MAXDIRS][PATH_MAX + 1];
+static int g_numDirs;
+static char g_strForbiddenDirs[VFS_MAXDIRS][PATH_MAX + 1];
+static int g_numForbiddenDirs = 0;
+static bool g_bUsePak = true;
+
+ModuleObservers g_observers;
// =============================================================================
// Static functions
-static void vfsAddSlash (char *str)
-{
- int n = strlen (str);
- if (n > 0)
- {
- if (str[n-1] != '\\' && str[n-1] != '/')
- strcat (str, "/");
- }
+static void AddSlash( char *str ){
+ std::size_t n = strlen( str );
+ if ( n > 0 ) {
+ if ( str[n - 1] != '\\' && str[n - 1] != '/' ) {
+ globalErrorStream() << "WARNING: directory path does not end with separator: " << str << "\n";
+ strcat( str, "/" );
+ }
+ }
}
-static void vfsFixDOSName (char *src)
-{
- if (src == NULL)
- return;
+static void FixDOSName( char *src ){
+ if ( src == 0 || strchr( src, '\\' ) == 0 ) {
+ return;
+ }
+
+ globalErrorStream() << "WARNING: invalid path separator '\\': " << src << "\n";
+
+ while ( *src )
+ {
+ if ( *src == '\\' ) {
+ *src = '/';
+ }
+ src++;
+ }
+}
- while (*src)
- {
- if (*src == '\\')
- *src = '/';
- src++;
- }
+const _QERArchiveTable* GetArchiveTable( ArchiveModules& archiveModules, const char* ext ){
+ StringOutputStream tmp( 16 );
+ tmp << LowerCase( ext );
+ return archiveModules.findModule( tmp.c_str() );
}
-static void vfsInitPakFile (const char *filename)
-{
- unz_global_info gi;
- unzFile uf;
- guint32 i;
- int err;
-
- uf = unzOpen (filename);
- if (uf == NULL)
- {
- g_FuncTable.m_pfnSysFPrintf(SYS_WRN, " failed to init pak file %s\n", filename);
- return;
- }
- g_FuncTable.m_pfnSysPrintf(" pak file: %s\n", filename);
-
- g_unzFiles = g_slist_append (g_unzFiles, uf);
-
- err = unzGetGlobalInfo (uf,&gi);
- if (err != UNZ_OK)
- return;
- unzGoToFirstFile(uf);
-
- for (i = 0; i < gi.number_entry; i++)
- {
- char filename_inzip[NAME_MAX];
- unz_file_info file_info;
- VFS_PAKFILE* file;
-
- err = unzGetCurrentFileInfo (uf, &file_info, filename_inzip, sizeof(filename_inzip), NULL, 0, NULL, 0);
- if (err != UNZ_OK)
- break;
-
- file = (VFS_PAKFILE*)g_malloc (sizeof (VFS_PAKFILE));
- g_pakFiles = g_slist_append (g_pakFiles, file);
-
- vfsFixDOSName (filename_inzip);
- g_strdown (filename_inzip);
-
- file->name = g_strdup (filename_inzip);
- file->size = file_info.uncompressed_size;
- file->zipfile = uf;
- memcpy (&file->zipinfo, uf, sizeof (unz_s));
-
- if ((i+1) < gi.number_entry)
- {
- err = unzGoToNextFile(uf);
- if (err!=UNZ_OK)
- break;
- }
- }
-}
-
-static GSList* vfsGetListInternal (const char *refdir, const char *ext, bool directories)
+static Archive* InitPakFile( ArchiveModules& archiveModules, const char *filename ){
+ const _QERArchiveTable* table = GetArchiveTable( archiveModules, path_get_extension( filename ) );
+
+ if ( table != 0 ) {
+ archive_entry_t entry;
+ entry.name = filename;
+
+ entry.archive = table->m_pfnOpenArchive( filename );
+ entry.is_pakfile = true;
+ g_archives.push_back( entry );
+ globalOutputStream() << "pak file: " << filename << "\n";
+
+ return entry.archive;
+ }
+
+ return 0;
+}
+
+inline void pathlist_prepend_unique( GSList*& pathlist, char* path ){
+ if ( g_slist_find_custom( pathlist, path, (GCompareFunc)path_compare ) == 0 ) {
+ pathlist = g_slist_prepend( pathlist, path );
+ }
+ else
+ {
+ g_free( path );
+ }
+}
+
+class DirectoryListVisitor : public Archive::Visitor
{
- GSList *lst, *lst_aux, *files = NULL;
- char dirname[NAME_MAX], extension[NAME_MAX], filename[NAME_MAX];
- char basedir[NAME_MAX];
- int dirlen;
- char *ptr;
- char *dirlist;
- struct stat st;
- GDir *diskdir;
- int i;
-
- if (refdir != NULL)
- {
- strcpy (dirname, refdir);
- g_strdown (dirname);
- vfsFixDOSName (dirname);
- vfsAddSlash (dirname);
- } else
- dirname[0] = '\0';
- dirlen = strlen (dirname);
-
- if (ext != NULL)
- strcpy (extension, ext);
- else
- extension[0] = '\0';
- g_strdown (extension);
-
- for (lst = g_pakFiles; lst != NULL; lst = g_slist_next (lst))
- {
- VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
- gboolean found = FALSE;
- ptr = file->name;
-
- // check that the file name begins with dirname
- for (i = 0; (*ptr && i < dirlen); i++, ptr++)
- if (*ptr != dirname[i])
- break;
-
- if (i != dirlen)
- continue;
-
- if (directories)
- {
- char *sep = strchr (ptr, '/');
- if (sep == NULL)
- continue;
-
- i = sep-ptr;
-
- // check for duplicates
- for (lst_aux = files; lst_aux; lst_aux = g_slist_next (lst_aux))
- if (strncmp ((char*)lst_aux->data, ptr, i) == 0)
- {
- found = TRUE;
- break;
- }
-
- if (!found)
- {
- char *name = g_strndup (ptr, i+1);
- name[i] = '\0';
- files = g_slist_append (files, name);
- }
- } else
- {
- // check extension
- char *ptr_ext = strrchr (ptr, '.');
- if ((ext != NULL) && ((ptr_ext == NULL) || (strcmp (ptr_ext+1, extension) != 0)))
- continue;
-
- // check for duplicates
- for (lst_aux = files; lst_aux; lst_aux = g_slist_next (lst_aux))
- if (strcmp ((char*)lst_aux->data, ptr) == 0)
- {
- found = TRUE;
- break;
- }
-
- if (!found)
- files = g_slist_append (files, g_strdup (ptr));
- }
- }
-
- for (i = 0; i < g_numDirs; i++)
- {
- strcpy (basedir, g_strDirs[i]);
- strcat (basedir, dirname);
-
- diskdir = g_dir_open (basedir, 0, NULL);
-
- if (diskdir != NULL)
- {
- while (1)
- {
- const char* name = g_dir_read_name(diskdir);
- if(name == NULL)
- break;
-
- if (directories && (name[0] == '.'))
- continue;
-
- sprintf (filename, "%s%s", basedir, name);
- stat (filename, &st);
-
- if ((S_ISDIR (st.st_mode) != 0) != directories)
- continue;
-
- gboolean found = FALSE;
-
- dirlist = g_strdup(name);
-
- g_strdown (dirlist);
-
- char *ptr_ext = strrchr (dirlist, '.');
- if(ext == NULL
- || (ext != NULL && ptr_ext != NULL && ptr_ext[0] != '\0' && strcmp (ptr_ext+1, extension) == 0))
- {
-
- // check for duplicates
- for (lst_aux = files; lst_aux; lst_aux = g_slist_next (lst_aux))
- if (strcmp ((char*)lst_aux->data, dirlist) == 0)
- {
- found = TRUE;
- break;
- }
-
- if (!found)
- files = g_slist_append (files, g_strdup (dirlist));
- }
-
- g_free(dirlist);
- }
- g_dir_close (diskdir);
- }
- }
-
- return files;
+GSList*& m_matches;
+const char* m_directory;
+public:
+DirectoryListVisitor( GSList*& matches, const char* directory )
+ : m_matches( matches ), m_directory( directory )
+{}
+void visit( const char* name ){
+ const char* subname = path_make_relative( name, m_directory );
+ if ( subname != name ) {
+ if ( subname[0] == '/' ) {
+ ++subname;
+ }
+ char* dir = g_strdup( subname );
+ char* last_char = dir + strlen( dir );
+ if ( last_char != dir && *( --last_char ) == '/' ) {
+ *last_char = '\0';
+ }
+ pathlist_prepend_unique( m_matches, dir );
+ }
}
+};
-/*!
-This behaves identically to -stricmp(a,b), except that ASCII chars
-[\]^`_ come AFTER alphabet chars instead of before. This is because
-it effectively converts all alphabet chars to uppercase before comparison,
-while stricmp converts them to lowercase.
-*/
-//!\todo Analyse the code in rtcw/q3 to see how it behaves.
-static int vfsPakSort (const void *a, const void *b)
+class FileListVisitor : public Archive::Visitor
{
- char *s1, *s2;
- int c1, c2;
+GSList*& m_matches;
+const char* m_directory;
+const char* m_extension;
+public:
+FileListVisitor( GSList*& matches, const char* directory, const char* extension )
+ : m_matches( matches ), m_directory( directory ), m_extension( extension )
+{}
+void visit( const char* name ){
+ const char* subname = path_make_relative( name, m_directory );
+ if ( subname != name ) {
+ if ( subname[0] == '/' ) {
+ ++subname;
+ }
+ if ( m_extension[0] == '*' || extension_equal( path_get_extension( subname ), m_extension ) ) {
+ pathlist_prepend_unique( m_matches, g_strdup( subname ) );
+ }
+ }
+}
+};
- s1 = (char*)a;
- s2 = (char*)b;
+static GSList* GetListInternal( const char *refdir, const char *ext, bool directories, std::size_t depth ){
+ GSList* files = 0;
- do {
- c1 = *s1++;
- c2 = *s2++;
+ ASSERT_MESSAGE( refdir[strlen( refdir ) - 1] == '/', "search path does not end in '/'" );
- if (c1 >= 'a' && c1 <= 'z')
+ if ( directories ) {
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
{
- c1 -= ('a' - 'A');
+ DirectoryListVisitor visitor( files, refdir );
+ ( *i ).archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eDirectories, depth ), refdir );
}
- if (c2 >= 'a' && c2 <= 'z')
+ }
+ else
+ {
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
{
- c2 -= ('a' - 'A');
+ FileListVisitor visitor( files, refdir, ext );
+ ( *i ).archive->forEachFile( Archive::VisitorFunc( visitor, Archive::eFiles, depth ), refdir );
}
+ }
- if ( c1 == '\\' || c1 == ':' )
- {
- c1 = '/';
+ files = g_slist_reverse( files );
+
+ return files;
+}
+
+inline int ascii_to_upper( int c ){
+ if ( c >= 'a' && c <= 'z' ) {
+ return c - ( 'a' - 'A' );
+ }
+ return c;
+}
+
+/*!
+ This behaves identically to stricmp(a,b), except that ASCII chars
+ [\]^`_ come AFTER alphabet chars instead of before. This is because
+ it converts all alphabet chars to uppercase before comparison,
+ while stricmp converts them to lowercase.
+ */
+static int string_compare_nocase_upper( const char* a, const char* b ){
+ for (;; )
+ {
+ int c1 = ascii_to_upper( *a++ );
+ int c2 = ascii_to_upper( *b++ );
+
+ if ( c1 < c2 ) {
+ return -1; // a < b
}
- if ( c2 == '\\' || c2 == ':' )
- {
- c2 = '/';
+ if ( c1 > c2 ) {
+ return 1; // a > b
+ }
+ if ( c1 == 0 ) {
+ return 0; // a == b
}
+ }
+}
- // Arnout: note - sort pakfiles in reverse order. This ensures that
- // later pakfiles override earlier ones. This because the vfs module
- // returns a filehandle to the first file it can find (while it should
- // return the filehandle to the file in the most overriding pakfile, the
- // last one in the list that is).
- if (c1 < c2)
- {
- //return -1; // strings not equal
- return 1; // strings not equal
+// Arnout: note - sort pakfiles in reverse order. This ensures that
+// later pakfiles override earlier ones. This because the vfs module
+// returns a filehandle to the first file it can find (while it should
+// return the filehandle to the file in the most overriding pakfile, the
+// last one in the list that is).
+
+//!\todo Analyse the code in rtcw/q3 to see which order it sorts pak files.
+class PakLess
+{
+public:
+bool operator()( const CopiedString& self, const CopiedString& other ) const {
+ return string_compare_nocase_upper( self.c_str(), other.c_str() ) > 0;
+}
+};
+
+typedef std::set<CopiedString, PakLess> Archives;
+
+Archive* AddPakDir( const char* fullpath ){
+ if ( g_numDirs == VFS_MAXDIRS ) return 0;
+
+ globalOutputStream() << "pak directory: " << fullpath << "\n";
+ strncpy( g_strDirs[g_numDirs], fullpath, PATH_MAX );
+ g_strDirs[g_numDirs][PATH_MAX] = '\0';
+ g_numDirs++;
+
+ {
+ archive_entry_t entry;
+ entry.name = fullpath;
+ entry.archive = OpenArchive( fullpath );
+ entry.is_pakfile = false;
+ g_archives.push_back( entry );
+
+ return entry.archive;
+ }
+}
+
+// for Daemon DPK VFS
+
+Archive* AddDpkDir( const char* fullpath ){
+ return AddPakDir( fullpath );
+}
+
+struct pakfile_path_t
+{
+ CopiedString fullpath; // full pak dir or pk3dir name
+ bool is_pakfile; // tells it is .pk3dir or .pk3 file
+};
+
+typedef std::pair<CopiedString, pakfile_path_t> PakfilePathsKV;
+typedef std::map<CopiedString, pakfile_path_t> PakfilePaths; // key must have no extension, only name
+
+static PakfilePaths g_pakfile_paths;
+
+void AddDpkPak( const char* name, const char* fullpath, bool is_pakfile ){
+ pakfile_path_t pakfile_path;
+ pakfile_path.fullpath = fullpath;
+ pakfile_path.is_pakfile = is_pakfile;
+ g_pakfile_paths.insert( PakfilePathsKV( name, pakfile_path ) );
+}
+
+// takes name without ext, returns without ext
+static const char* GetLatestDpkPakVersion( const char* name ){
+ const char* maxversion = 0;
+ const char* result = 0;
+ const char* pakname;
+ const char* pakversion;
+ int namelen = string_length( name );
+
+ for ( PakfilePaths::iterator i = g_pakfile_paths.begin(); i != g_pakfile_paths.end(); ++i )
+ {
+ pakname = i->first.c_str();
+ if ( strncmp( pakname, name, namelen ) != 0 || pakname[namelen] != '_' ) continue;
+ pakversion = pakname + (namelen + 1);
+ if ( maxversion == 0 || DpkPakVersionCmp( pakversion, maxversion ) > 0 ){
+ maxversion = pakversion;
+ result = pakname;
}
- if (c1 > c2)
- {
- //return 1;
- return -1;
+ }
+ return result;
+}
+
+// release string after using
+static char* GetCurrentMapDpkPakName(){
+ char* mapdir;
+ char* mapname;
+ int mapnamelen;
+ char* result = 0;
+
+ mapname = string_clone( GlobalRadiant().getMapName() );
+ mapnamelen = string_length( mapname );
+
+ mapdir = strrchr( mapname, '/' );
+ if ( mapdir ) {
+ mapdir -= 12;
+ if ( strncmp( mapdir, ".dpkdir/maps/", 13 ) == 0 ) {
+ *mapdir = '\0';
+ mapdir = strrchr( mapname, '/' );
+ if ( mapdir ) mapdir++;
+ else mapdir = mapname;
+ result = string_clone( mapdir );
+ }
+ }
+
+ string_release( mapname, mapnamelen );
+ return result;
+
+}
+
+// prevent loading duplicates or circular references
+static Archives g_loaded_dpk_paks;
+
+// actual pak adding on initialise, deferred from InitDirectory
+// Daemon DPK filesystem doesn't need load all paks it finds
+static void LoadDpkPakWithDeps( const char* pakname ){
+ Archive* arc;
+ ArchiveTextFile* depsFile;
+
+ if (pakname == NULL) {
+ // load DEPS from game pack
+ StringOutputStream baseDirectory( 256 );
+ const char* basegame = GlobalRadiant().getRequiredGameDescriptionKeyValue( "basegame" );
+ baseDirectory << GlobalRadiant().getGameToolsPath() << basegame << '/';
+ arc = AddDpkDir( baseDirectory.c_str() );
+ depsFile = arc->openTextFile( "DEPS" );
+ } else {
+ const char* und = strrchr( pakname, '_' );
+ if ( !und ) {
+ pakname = GetLatestDpkPakVersion( pakname );
+ }
+ if ( !pakname || g_loaded_dpk_paks.find( pakname ) != g_loaded_dpk_paks.end() ) {
+ return;
+ }
+
+ PakfilePaths::iterator i = g_pakfile_paths.find( pakname );
+ if ( i == g_pakfile_paths.end() ) {
+ return;
+ }
+
+ if ( i->second.is_pakfile ){
+ arc = InitPakFile( FileSystemQ3API_getArchiveModules(), i->second.fullpath.c_str() );
+ } else {
+ arc = AddDpkDir( i->second.fullpath.c_str() );
+ }
+ g_loaded_dpk_paks.insert( pakname );
+
+ depsFile = arc->openTextFile( "DEPS" );
+ }
+
+ if ( !depsFile ) {
+ return;
+ }
+
+ {
+ TextLinesInputStream<TextInputStream> istream = depsFile->getInputStream();
+
+ CopiedString line;
+ char *p_name;
+ char *p_version;
+ while ( line = istream.readLine(), string_length( line.c_str() ) ) {
+ if ( !DpkReadDepsLine( line.c_str(), &p_name, &p_version ) ) continue;
+ if ( !p_version ) {
+ const char* p_latest = GetLatestDpkPakVersion( p_name );
+ if ( p_latest ) LoadDpkPakWithDeps( p_latest );
+ } else {
+ int len = string_length( p_name ) + string_length( p_version ) + 1;
+ char* p_pakname = string_new( len );
+ sprintf( p_pakname, "%s_%s", p_name, p_version );
+ LoadDpkPakWithDeps( p_pakname );
+ string_release( p_pakname, len );
+ }
+ string_release( p_name, string_length( p_name ) );
+ if ( p_version ) string_release( p_version, string_length( p_version ) );
}
- } while (c1);
+ }
- return 0; // strings are equal
+ depsFile->release();
}
+// end for Daemon DPK vfs
+
// =============================================================================
// Global functions
// reads all pak files from a dir
-/*!
-The gamemode hacks in here will do undefined things with files called zz_*.
-This is simple to fix by cleaning up the hacks, but may be better left alone
-if the engine code does the same thing.
-*/
-void vfsInitDirectory (const char *path)
-{
- char filename[PATH_MAX];
- GDir *dir;
- GSList *dirlist = NULL;
- int iGameMode; // 0: no filtering 1: SP 2: MP
+void InitDirectory( const char* directory, ArchiveModules& archiveModules ){
+ int j;
- if (g_numDirs == (VFS_MAXDIRS-1))
- return;
+ g_numForbiddenDirs = 0;
+ StringTokeniser st( GlobalRadiant().getGameDescriptionKeyValue( "forbidden_paths" ), " " );
- // See if we are in "sp" or "mp" mapping mode
- const char* gamemode = g_FuncTable.m_pfnReadProjectKey("gamemode");
+ for ( j = 0; j < VFS_MAXDIRS; ++j )
+ {
+ const char *t = st.getToken();
+ if ( string_empty( t ) ) {
+ break;
+ }
+ strncpy( g_strForbiddenDirs[g_numForbiddenDirs], t, PATH_MAX );
+ g_strForbiddenDirs[g_numForbiddenDirs][PATH_MAX] = '\0';
+ ++g_numForbiddenDirs;
+ }
- if (gamemode)
+ for ( j = 0; j < g_numForbiddenDirs; ++j )
{
- if (strcmp (gamemode, "sp") == 0)
- iGameMode = 1;
- else if (strcmp (gamemode, "mp") == 0)
- iGameMode = 2;
- else
- iGameMode = 0;
- } else
- iGameMode = 0;
+ char* dbuf = g_strdup( directory );
+ if ( *dbuf && dbuf[strlen( dbuf ) - 1] == '/' ) {
+ dbuf[strlen( dbuf ) - 1] = 0;
+ }
+ const char *p = strrchr( dbuf, '/' );
+ p = ( p ? ( p + 1 ) : dbuf );
+ if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
+ g_free( dbuf );
+ break;
+ }
+ g_free( dbuf );
+ }
- strcpy (g_strDirs[g_numDirs], path);
- vfsFixDOSName (g_strDirs[g_numDirs]);
- vfsAddSlash (g_strDirs[g_numDirs]);
- g_numDirs++;
+ if ( j < g_numForbiddenDirs ) {
+ printf( "Directory %s matched by forbidden dirs, removed\n", directory );
+ return;
+ }
- if (g_bUsePak)
- {
- dir = g_dir_open (path, 0, NULL);
+ if ( g_numDirs == VFS_MAXDIRS ) {
+ return;
+ }
- if (dir != NULL)
- {
- g_FuncTable.m_pfnSysPrintf("vfs directory: %s\n", path);
+ strncpy( g_strDirs[g_numDirs], directory, PATH_MAX );
+ g_strDirs[g_numDirs][PATH_MAX] = '\0';
+ FixDOSName( g_strDirs[g_numDirs] );
+ AddSlash( g_strDirs[g_numDirs] );
- for(;;)
- {
- const char* name = g_dir_read_name(dir);
- if(name == NULL)
- break;
+ const char* path = g_strDirs[g_numDirs];
- char *ext = (char*)strrchr(name, '.');
- if ((ext == NULL) || (strcasecmp (ext, ".pk3") != 0))
- continue;
+ g_numDirs++;
- char* direntry = g_strdup(name);
+ {
+ archive_entry_t entry;
+ entry.name = path;
+ entry.archive = OpenArchive( path );
+ entry.is_pakfile = false;
+ g_archives.push_back( entry );
+ }
+
+ if ( g_bUsePak ) {
+
+ GDir* dir = g_dir_open( path, 0, 0 );
+
+ if ( dir != NULL ) {
+ globalOutputStream() << "vfs directory: " << path << "\n";
+
+ Archives archives;
+ Archives archivesOverride;
+ const char* ignore_prefix = "";
+ const char* override_prefix = "";
+ bool is_wad_vfs, is_pak_vfs, is_pk3_vfs, is_pk4_vfs, is_dpk_vfs;
+
+ is_wad_vfs = !!GetArchiveTable( archiveModules, "wad" );
+ is_pak_vfs = !!GetArchiveTable( archiveModules, "pak" );
+ is_pk3_vfs = !!GetArchiveTable( archiveModules, "pk3" );
+ is_pk4_vfs = !!GetArchiveTable( archiveModules, "pk4" );
+ is_dpk_vfs = !!GetArchiveTable( archiveModules, "dpk" );
+
+ if ( is_dpk_vfs ) {
+ // See if we are in "sp" or "mp" mapping mode
+ const char* gamemode = gamemode_get();
+
+ if ( strcmp( gamemode, "sp" ) == 0 ) {
+ ignore_prefix = "mp_";
+ override_prefix = "sp_";
+ }
+ else if ( strcmp( gamemode, "mp" ) == 0 ) {
+ ignore_prefix = "sp_";
+ override_prefix = "mp_";
+ }
+ }
- // using the same kludge as in engine to ensure consistency
- switch (iGameMode)
- {
- case 1: // SP
- if (strncmp(direntry,"sp_",3) == 0)
- memcpy(direntry,"zz",2);
- break;
- case 2: // MP
- if (strncmp(direntry,"mp_",3) == 0)
- memcpy(direntry,"zz",2);
+ while ( true )
+ {
+ const char* name = g_dir_read_name( dir );
+
+ if ( name == nullptr ) {
break;
}
- dirlist = g_slist_append (dirlist, direntry);
- }
+ for ( j = 0; j < g_numForbiddenDirs; ++j )
+ {
+ const char *p = strrchr( name, '/' );
+ p = ( p ? ( p + 1 ) : name );
+ if ( matchpattern( p, g_strForbiddenDirs[j], TRUE ) ) {
+ break;
+ }
+ }
- g_dir_close (dir);
+ if ( j < g_numForbiddenDirs ) {
+ continue;
+ }
- // sort them
- dirlist = g_slist_sort (dirlist, vfsPakSort);
+ const char *ext = strrchr( name, '.' );
+ char tmppath[PATH_MAX + 1];
+
+ if ( ext != nullptr ) {
+ if ( is_dpk_vfs && !string_compare_nocase_upper( ext, ".dpkdir" ) ) {
+ snprintf( tmppath, PATH_MAX, "%s%s/", path, name );
+ tmppath[PATH_MAX] = '\0';
+ FixDOSName( tmppath );
+ AddSlash( tmppath );
+ AddDpkPak( CopiedString( StringRange( name, ext ) ).c_str(), tmppath, false );
+ }
+
+ else if ( ( is_wad_vfs && !string_compare_nocase_upper( ext, ".pakdir" ) )
+ || ( is_pk3_vfs && !string_compare_nocase_upper( ext, ".pk3dir" ) )
+ || ( is_pk4_vfs && !string_compare_nocase_upper( ext, ".pk4dir" ) ) ) {
+ snprintf( tmppath, PATH_MAX, "%s%s/", path, name );
+ tmppath[PATH_MAX] = '\0';
+ FixDOSName( tmppath );
+ AddSlash( tmppath );
+ AddPakDir( tmppath );
+ }
+ }
- // add the entries to the vfs and free the list
- while (dirlist)
- {
- GSList *cur = dirlist;
- char* name = (char*)cur->data;
+ // GetArchiveTable() needs "pk3" if ext is ".pk3"
+ if ( ( ext == nullptr ) || *( ext + 1 ) == '\0' || GetArchiveTable( archiveModules, ext + 1 ) == 0 ) {
+ continue;
+ }
- switch (iGameMode)
- {
- case 1: // SP
- if (strncmp(name,"mp_",3) == 0)
- {
- g_free (name);
- dirlist = g_slist_remove (cur, name);
- continue;
- } else if (strncmp(name,"zz_",3) == 0)
- memcpy(name,"sp",2);
- break;
- case 2: // MP
- if (strncmp(name,"sp_",3) == 0)
- {
- g_free (name);
- dirlist = g_slist_remove (cur, name);
+ // using the same kludge as in engine to ensure consistency
+ if ( !string_empty( ignore_prefix ) && strncmp( name, ignore_prefix, strlen( ignore_prefix ) ) == 0 ) {
+ continue;
+ }
+
+ if ( !string_empty( override_prefix ) && strncmp( name, override_prefix, strlen( override_prefix ) ) == 0 ) {
+ if ( !string_compare_nocase_upper( ext, ".dpk" ) ) {
+ if ( is_dpk_vfs ) {
+ archives.insert( name );
+ continue;
+ }
+ }
+ else {
+ archivesOverride.insert( name );
continue;
- } else if (strncmp(name,"zz_",3) == 0)
- memcpy(name,"mp",2);
- break;
+ }
}
- sprintf (filename, "%s/%s", path, name);
- vfsInitPakFile (filename);
+ archives.insert( name );
+ }
+
+ g_dir_close( dir );
- g_free (name);
- dirlist = g_slist_remove (cur, name);
+ // add the entries to the vfs
+ char* fullpath;
+ if ( is_dpk_vfs ) {
+ for ( Archives::iterator i = archives.begin(); i != archives.end(); ++i ) {
+ const char* name = i->c_str();
+ const char* ext = strrchr( name, '.' );
+ if ( !string_compare_nocase_upper( ext, ".dpk" ) )
+ {
+ CopiedString name_final = CopiedString( StringRange( name, ext ) );
+ fullpath = string_new_concat( path, name );
+ AddDpkPak( name_final.c_str(), fullpath, true );
+ string_release( fullpath, string_length( fullpath ) );
+ }
+ }
}
- }
- else
- g_FuncTable.m_pfnSysFPrintf(SYS_WRN, "vfs directory not found: %s\n", path);
- }
+ else
+ {
+ for ( Archives::iterator i = archivesOverride.begin(); i != archivesOverride.end(); ++i )
+ {
+ const char* name = i->c_str();
+ const char* ext = strrchr( name, '.' );
+ if ( ( is_wad_vfs && !string_compare_nocase_upper( ext, ".wad" ) )
+ || ( is_pak_vfs && !string_compare_nocase_upper( ext, ".pak" ) )
+ || ( is_pk3_vfs && !string_compare_nocase_upper( ext, ".pk3" ) )
+ || ( is_pk4_vfs && !string_compare_nocase_upper( ext, ".pk4" ) ) ) {
+ fullpath = string_new_concat( path, i->c_str() );
+ InitPakFile( archiveModules, fullpath );
+ string_release( fullpath, string_length( fullpath ) );
+ }
+ }
+
+ for ( Archives::iterator i = archives.begin(); i != archives.end(); ++i )
+ {
+ const char* name = i->c_str();
+ const char* ext = strrchr( name, '.' );
+ if ( ( is_wad_vfs && !string_compare_nocase_upper( ext, ".wad" ) )
+ || ( is_pak_vfs && !string_compare_nocase_upper( ext, ".pak" ) )
+ || ( is_pk3_vfs && !string_compare_nocase_upper( ext, ".pk3" ) )
+ || ( is_pk4_vfs && !string_compare_nocase_upper( ext, ".pk4" ) ) ) {
+ fullpath = string_new_concat( path, i->c_str() );
+ InitPakFile( archiveModules, fullpath );
+ string_release( fullpath, string_length( fullpath ) );
+ }
+ }
+ }
+ }
+ else
+ {
+ globalErrorStream() << "vfs directory not found: " << path << "\n";
+ }
+ }
}
// frees all memory that we allocated
// FIXME TTimo this should be improved so that we can shutdown and restart the VFS without exiting Radiant?
// (for instance when modifying the project settings)
-void vfsShutdown ()
-{
- while (g_unzFiles)
- {
- unzClose ((unzFile)g_unzFiles->data);
- g_unzFiles = g_slist_remove (g_unzFiles, g_unzFiles->data);
- }
-
- // avoid dangling pointer operation (makes BC hangry)
- GSList *cur = g_pakFiles;
- GSList *next = cur;
- while (next)
- {
- cur = next;
- VFS_PAKFILE* file = (VFS_PAKFILE*)cur->data;
- g_free (file->name);
- g_free (file);
- next = g_slist_remove (cur, file);
- }
- g_pakFiles = NULL;
-}
-
-void vfsFreeFile (void *p)
-{
- g_free(p);
+void Shutdown(){
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ ( *i ).archive->release();
+ }
+ g_archives.clear();
+
+ g_numDirs = 0;
+ g_numForbiddenDirs = 0;
+
+ g_pakfile_paths.clear();
+ g_loaded_dpk_paks.clear();
}
-GSList* vfsGetFileList (const char *dir, const char *ext)
-{
- return vfsGetListInternal (dir, ext, false);
+const int VFS_SEARCH_PAK = 0x1;
+const int VFS_SEARCH_DIR = 0x2;
+
+int GetFileCount( const char *filename, int flag ){
+ int count = 0;
+ char fixed[PATH_MAX + 1];
+
+ strncpy( fixed, filename, PATH_MAX );
+ fixed[PATH_MAX] = '\0';
+ FixDOSName( fixed );
+
+ if ( !flag ) {
+ flag = VFS_SEARCH_PAK | VFS_SEARCH_DIR;
+ }
+
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ if ( (( *i ).is_pakfile && ( flag & VFS_SEARCH_PAK ) != 0)
+ || (!( *i ).is_pakfile && ( flag & VFS_SEARCH_DIR ) != 0) ) {
+ if ( ( *i ).archive->containsFile( fixed ) ) {
+ ++count;
+ }
+ }
+ }
+
+ return count;
}
-GSList* vfsGetDirList (const char *dir)
-{
- return vfsGetListInternal (dir, NULL, true);
+ArchiveFile* OpenFile( const char* filename ){
+ ASSERT_MESSAGE( strchr( filename, '\\' ) == 0, "path contains invalid separator '\\': \"" << filename << "\"" );
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ ArchiveFile* file = ( *i ).archive->openFile( filename );
+ if ( file != 0 ) {
+ return file;
+ }
+ }
+
+ return 0;
}
-void vfsClearFileDirList (GSList **lst)
-{
- while (*lst)
- {
- g_free ((*lst)->data);
- *lst = g_slist_remove (*lst, (*lst)->data);
- }
+ArchiveTextFile* OpenTextFile( const char* filename ){
+ ASSERT_MESSAGE( strchr( filename, '\\' ) == 0, "path contains invalid separator '\\': \"" << filename << "\"" );
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ ArchiveTextFile* file = ( *i ).archive->openTextFile( filename );
+ if ( file != 0 ) {
+ return file;
+ }
+ }
+
+ return 0;
}
-int vfsGetFileCount (const char *filename, int flag)
-{
- int i, count = 0;
- char fixed[NAME_MAX], tmp[NAME_MAX];
- GSList *lst;
-
- strcpy (fixed, filename);
- vfsFixDOSName (fixed);
- g_strdown (fixed);
-
- if (!flag || (flag & VFS_SEARCH_PAK))
- {
- for (lst = g_pakFiles; lst != NULL; lst = g_slist_next (lst))
- {
- VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
-
- if (strcmp (file->name, fixed) == 0)
- count++;
- }
- }
-
- if (!flag || (flag & VFS_SEARCH_DIR))
- {
- for (i = 0; i < g_numDirs; i++)
- {
- strcpy (tmp, g_strDirs[i]);
- strcat (tmp, fixed);
- if (access (tmp, R_OK) == 0)
- count++;
- }
- }
-
- return count;
-}
-
-// open a full path file
-int vfsLoadFullPathFile (const char *filename, void **bufferptr)
-{
- FILE *f;
- long len;
+// NOTE: when loading a file, you have to allocate one extra byte and set it to \0
+std::size_t LoadFile( const char *filename, void **bufferptr, int index ){
+ char fixed[PATH_MAX + 1];
- f = fopen (filename, "rb");
- if (f == NULL)
- return -1;
+ strncpy( fixed, filename, PATH_MAX );
+ fixed[PATH_MAX] = '\0';
+ FixDOSName( fixed );
- fseek (f, 0, SEEK_END);
- len = ftell (f);
- rewind (f);
+ ArchiveFile* file = OpenFile( fixed );
- *bufferptr = g_malloc (len+1);
- if (*bufferptr == NULL)
- return -1;
+ if ( file != 0 ) {
+ *bufferptr = malloc( file->size() + 1 );
+ // we need to end the buffer with a 0
+ ( (char*) ( *bufferptr ) )[file->size()] = 0;
- fread (*bufferptr, 1, len, f);
- fclose (f);
+ std::size_t length = file->getInputStream().read( (InputStream::byte_type*)*bufferptr, file->size() );
+ file->release();
+ return length;
+ }
- // we need to end the buffer with a 0
- ((char*) (*bufferptr))[len] = 0;
+ *bufferptr = 0;
+ return 0;
+}
- return len;
+void FreeFile( void *p ){
+ free( p );
}
-// NOTE: when loading a file, you have to allocate one extra byte and set it to \0
-int vfsLoadFile (const char *filename, void **bufferptr, int index)
-{
- int i, count = 0;
- char tmp[NAME_MAX], fixed[NAME_MAX];
- GSList *lst;
-
- *bufferptr = NULL;
- strcpy (fixed, filename);
- vfsFixDOSName (fixed);
- g_strdown (fixed);
-
- for (i = 0; i < g_numDirs; i++)
- {
- strcpy (tmp, g_strDirs[i]);
- strcat (tmp, filename);
- if (access (tmp, R_OK) == 0)
- {
- if (count == index)
- {
- return vfsLoadFullPathFile(tmp,bufferptr);
- }
-
- count++;
- }
- }
-
- for (lst = g_pakFiles; lst != NULL; lst = g_slist_next (lst))
- {
- VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
-
- if (strcmp (file->name, fixed) != 0)
- continue;
-
- if (count == index)
- {
- memcpy (file->zipfile, &file->zipinfo, sizeof (unz_s));
-
- if (unzOpenCurrentFile (file->zipfile) != UNZ_OK)
- return -1;
-
- *bufferptr = g_malloc (file->size+1);
- // we need to end the buffer with a 0
- ((char*) (*bufferptr))[file->size] = 0;
-
- i = unzReadCurrentFile (file->zipfile , *bufferptr, file->size);
- unzCloseCurrentFile (file->zipfile);
- if (i > 0)
- return file->size;
- else
- return -1;
- }
-
- count++;
- }
-
- return -1;
-}
-
-//#ifdef _DEBUG
-#if 1
- #define DBG_RLTPATH
-#endif
+GSList* GetFileList( const char *dir, const char *ext, std::size_t depth ){
+ return GetListInternal( dir, ext, false, depth );
+}
-/*!
-\param shorten will try to match against the short version
-recent switch back to short path names in project settings has broken some stuff
-with shorten == true, we will convert in to short version before looking for root
-FIXME WAAA .. the stuff below is much more simple on linux .. add appropriate #ifdef
-*/
-char* vfsExtractRelativePath_short(const char *in, bool shorten)
-{
- int i;
- char l_in[PATH_MAX];
- char check[PATH_MAX];
- static char out[PATH_MAX];
- out[0] = 0;
-
-#ifdef DBG_RLTPATH
- Sys_Printf("vfsExtractRelativePath: %s\n", in);
-#endif
+GSList* GetDirList( const char *dir, std::size_t depth ){
+ return GetListInternal( dir, 0, true, depth );
+}
-#ifdef _WIN32
- if (shorten)
- {
- // make it short
- if (GetShortPathName(in, l_in, PATH_MAX) == 0)
- {
-#ifdef DBG_RLTPATH
- Sys_Printf("GetShortPathName failed\n");
-#endif
- return NULL;
- }
- }
- else
- {
- strcpy(l_in,in);
- }
- vfsCleanFileName(l_in);
-#else
- strcpy(l_in, in);
- vfsCleanFileName(l_in);
-#endif // ifdef WIN32
-
-
-#ifdef DBG_RLTPATH
- Sys_Printf("cleaned path: %s\n", l_in);
-#endif
+void ClearFileDirList( GSList **lst ){
+ while ( *lst )
+ {
+ g_free( ( *lst )->data );
+ *lst = g_slist_remove( *lst, ( *lst )->data );
+ }
+}
- for (i = 0; i < g_numDirs; i++)
- {
- strcpy(check,g_strDirs[i]);
- vfsCleanFileName(check);
-#ifdef DBG_RLTPATH
- Sys_Printf("Matching against %s\n", check);
-#endif
+const char* FindFile( const char* relative ){
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ if ( ( *i ).archive->containsFile( relative ) ) {
+ return ( *i ).name.c_str();
+ }
+ }
- // try to find a match
- if (strstr(l_in, check))
- {
- strcpy(out,l_in+strlen(check)+1);
- break;
- }
-
- }
- if (out[0]!=0)
- {
-#ifdef DBG_RLTPATH
- Sys_Printf("vfsExtractRelativePath: success\n");
-#endif
- return out;
- }
-#ifdef DBG_RLTPATH
- Sys_Printf("vfsExtractRelativePath: failed\n");
-#endif
- return NULL;
+ return "";
}
+const char* FindPath( const char* absolute ){
+ const char *best = "";
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ if ( string_length( ( *i ).name.c_str() ) > string_length( best ) ) {
+ if ( path_equal_n( absolute, ( *i ).name.c_str(), string_length( ( *i ).name.c_str() ) ) ) {
+ best = ( *i ).name.c_str();
+ }
+ }
+ }
-// FIXME TTimo: this and the above should be merged at some point
-char* vfsExtractRelativePath(const char *in)
-{
- static char out[PATH_MAX];
- unsigned int i, count;
- char *chunk, *backup = NULL; // those point to out stuff
- char *ret = vfsExtractRelativePath_short(in, false);
- if (!ret)
- {
-#ifdef DBG_RLTPATH
- Sys_Printf("trying with a short version\n");
-#endif
- ret = vfsExtractRelativePath_short(in, true);
- if (ret)
- {
- // ok, but we have a relative short version now
- // hack the long relative version out of here
- count = 0;
- for(i=0;i<strlen(ret);i++)
- {
- if (ret[i]=='/')
- count++;
- }
- // this is the clean, not short version
- strcpy(out, in);
- vfsCleanFileName(out);
- for(i=0;i<=count;i++)
- {
- chunk = strrchr(out, '/');
- if (backup)
- backup[0] = '/';
- chunk[0] = '\0';
- backup = chunk;
- }
- return chunk+1;
- }
- }
- return ret;
-}
-
-void vfsCleanFileName(char *in)
-{
- strlwr(in);
- vfsFixDOSName(in);
- int n = strlen(in);
- if (in[n-1] == '/')
- in[n-1] = '\0';
-}
-
-// HYDRA: this now searches VFS/PAK files in addition to the filesystem
-// if FLAG is unspecified then ONLY dirs are searched.
-// PAK's are searched before DIRs to mimic engine behaviour
-// index is ignored when searching PAK files.
-// see ifilesystem.h
-char* vfsGetFullPath(const char *in, int index, int flag)
-{
- int count = 0;
- static char out[PATH_MAX];
- char tmp[NAME_MAX];
- int i;
-
- if (flag & VFS_SEARCH_PAK)
- {
- char fixed[NAME_MAX];
- GSList *lst;
-
- strcpy (fixed, in);
- vfsFixDOSName (fixed);
- g_strdown (fixed);
-
- for (lst = g_pakFiles; lst != NULL; lst = g_slist_next (lst))
- {
- VFS_PAKFILE* file = (VFS_PAKFILE*)lst->data;
-
- char *ptr,*lastptr;
- lastptr = file->name;
-
- while ((ptr = strchr(lastptr,'/')) != NULL)
- lastptr = ptr+1;
-
- if (strcmp (lastptr, fixed) == 0)
- {
- strncpy(out,file->name,PATH_MAX);
- return out;
- }
- }
-
- }
-
- if (!flag || (flag & VFS_SEARCH_DIR))
- {
- for (i = 0; i < g_numDirs; i++)
- {
- strcpy (tmp, g_strDirs[i]);
- strcat (tmp, in);
- if (access (tmp, R_OK) == 0)
- {
- if (count == index)
- {
- strcpy (out, tmp);
- return out;
- }
- count++;
- }
- }
- }
- return NULL;
-}
-
-
-// TODO TTimo on linux the base prompt is ~/.q3a/<fs_game>
-// given the file dialog, we could push the strFSBasePath and ~/.q3a into the directory shortcuts
-// FIXME TTimo is this really a VFS functionality?
-// actually .. this should be the decision of the core isn't it?
-// or .. add an API so that the base prompt can be set during VFS init
-const char* vfsBasePromptPath()
+ return best;
+}
+
+
+class Quake3FileSystem : public VirtualFileSystem
{
-#ifdef _WIN32
- static const char* path = "C:";
-#else
- static const char* path = "/";
-#endif
- return path;
+public:
+void initDirectory( const char *path ){
+ InitDirectory( path, FileSystemQ3API_getArchiveModules() );
+}
+void initialise(){
+ load();
+ globalOutputStream() << "filesystem initialised\n";
+ g_observers.realise();
+}
+
+void load(){
+ ArchiveModules& archiveModules = FileSystemQ3API_getArchiveModules();
+ bool is_dpk_vfs = !!GetArchiveTable( archiveModules, "dpk" );
+
+ if ( is_dpk_vfs ) {
+ const char* pakname;
+ g_loaded_dpk_paks.clear();
+
+ // Load DEPS from game pack
+ LoadDpkPakWithDeps( NULL );
+
+ // prevent VFS double start, for MapName="" and MapName="unnamed.map"
+ if ( string_length( GlobalRadiant().getMapName() ) ){
+ // load map's paks from DEPS
+ char* mappakname = GetCurrentMapDpkPakName();
+ if ( mappakname != NULL ) {
+ LoadDpkPakWithDeps( mappakname );
+ string_release( mappakname, string_length( mappakname ) );
+ }
+ }
+
+ g_pakfile_paths.clear();
+ g_loaded_dpk_paks.clear();
+ }
+}
+
+void clear() {
+ // like shutdown() but does not unrealise (keep map etc.)
+ Shutdown();
+}
+
+void refresh(){
+ // like initialise() but does not realise (keep map etc.)
+ load();
+ globalOutputStream() << "filesystem refreshed\n";
+}
+
+void shutdown(){
+ g_observers.unrealise();
+ globalOutputStream() << "filesystem shutdown\n";
+ Shutdown();
+}
+
+int getFileCount( const char *filename, int flags ){
+ return GetFileCount( filename, flags );
+}
+ArchiveFile* openFile( const char* filename ){
+ return OpenFile( filename );
+}
+ArchiveTextFile* openTextFile( const char* filename ){
+ return OpenTextFile( filename );
+}
+std::size_t loadFile( const char *filename, void **buffer ){
+ return LoadFile( filename, buffer, 0 );
+}
+void freeFile( void *p ){
+ FreeFile( p );
+}
+
+void forEachDirectory( const char* basedir, const FileNameCallback& callback, std::size_t depth ){
+ GSList* list = GetDirList( basedir, depth );
+
+ for ( GSList* i = list; i != 0; i = g_slist_next( i ) )
+ {
+ callback( reinterpret_cast<const char*>( ( *i ).data ) );
+ }
+
+ ClearFileDirList( &list );
+}
+void forEachFile( const char* basedir, const char* extension, const FileNameCallback& callback, std::size_t depth ){
+ GSList* list = GetFileList( basedir, extension, depth );
+
+ for ( GSList* i = list; i != 0; i = g_slist_next( i ) )
+ {
+ const char* name = reinterpret_cast<const char*>( ( *i ).data );
+ if ( extension_equal( path_get_extension( name ), extension ) ) {
+ callback( name );
+ }
+ }
+
+ ClearFileDirList( &list );
+}
+GSList* getDirList( const char *basedir ){
+ return GetDirList( basedir, 1 );
+}
+GSList* getFileList( const char *basedir, const char *extension ){
+ return GetFileList( basedir, extension, 1 );
+}
+void clearFileDirList( GSList **lst ){
+ ClearFileDirList( lst );
+}
+
+const char* findFile( const char *name ){
+ return FindFile( name );
+}
+const char* findRoot( const char *name ){
+ return FindPath( name );
+}
+
+void attach( ModuleObserver& observer ){
+ g_observers.attach( observer );
+}
+void detach( ModuleObserver& observer ){
+ g_observers.detach( observer );
+}
+
+Archive* getArchive( const char* archiveName, bool pakonly ){
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ if ( pakonly && !( *i ).is_pakfile ) {
+ continue;
+ }
+
+ if ( path_equal( ( *i ).name.c_str(), archiveName ) ) {
+ return ( *i ).archive;
+ }
+ else if ( path_equal( path_get_filename_start( ( *i ).name.c_str() ), archiveName ) ) {
+ return ( *i ).archive;
+ }
+ }
+ return 0;
+}
+void forEachArchive( const ArchiveNameCallback& callback, bool pakonly, bool reverse ){
+ if ( reverse ) {
+ g_archives.reverse();
+ }
+
+ for ( archives_t::iterator i = g_archives.begin(); i != g_archives.end(); ++i )
+ {
+ if ( pakonly && !( *i ).is_pakfile ) {
+ continue;
+ }
+
+ callback( ( *i ).name.c_str() );
+ }
+
+ if ( reverse ) {
+ g_archives.reverse();
+ }
+}
+};
+
+
+Quake3FileSystem g_Quake3FileSystem;
+
+VirtualFileSystem& GetFileSystem(){
+ return g_Quake3FileSystem;
+}
+
+void FileSystem_Init(){
}
+void FileSystem_Shutdown(){
+}