0,//unsigned short exteriormodelforclient;
0,//unsigned short nodrawtoclient;
0,//unsigned short drawonlytoclient;
+ {0,0,0,0},//short light[4];
+ 0,//qbyte lightstyle;
+ 0,//qbyte lightpflags;
0,//qbyte colormap;
0,//qbyte skin;
255,//qbyte alpha;
254,//qbyte glowcolor;
0,//qbyte flags;
0,//qbyte tagindex;
+ {0,0,0,0,0,0}//qbyte unused[6];
};
void ClearStateToDefault(entity_state_t *s)
bits |= E_FLAGS;
if (ent->tagindex != delta->tagindex || ent->tagentity != delta->tagentity)
bits |= E_TAGATTACHMENT;
+ if (ent->light[0] != delta->light[0] || ent->light[1] != delta->light[1] || ent->light[2] != delta->light[2] || ent->light[3] != delta->light[3])
+ bits |= E_LIGHT;
+ if (ent->lightstyle != delta->lightstyle)
+ bits |= E_LIGHTSTYLE;
+ if (ent->lightpflags != delta->lightpflags)
+ bits |= E_LIGHTPFLAGS;
if (bits) // don't send anything if it hasn't changed
{
MSG_WriteShort(msg, org[1]);
if (bits & E_ORIGIN3)
MSG_WriteShort(msg, org[2]);
+ if (bits & E_ANGLE1)
+ MSG_WriteAngle(msg, ent->angles[0]);
+ if (bits & E_ANGLE2)
+ MSG_WriteAngle(msg, ent->angles[1]);
+ if (bits & E_ANGLE3)
+ MSG_WriteAngle(msg, ent->angles[2]);
}
else
{
MSG_WriteFloat(msg, org[1]);
if (bits & E_ORIGIN3)
MSG_WriteFloat(msg, org[2]);
+ if (bits & E_ANGLE1)
+ MSG_WritePreciseAngle(msg, ent->angles[0]);
+ if (bits & E_ANGLE2)
+ MSG_WritePreciseAngle(msg, ent->angles[1]);
+ if (bits & E_ANGLE3)
+ MSG_WritePreciseAngle(msg, ent->angles[2]);
}
- if (bits & E_ANGLE1)
- MSG_WriteAngle(msg, ent->angles[0]);
- if (bits & E_ANGLE2)
- MSG_WriteAngle(msg, ent->angles[1]);
- if (bits & E_ANGLE3)
- MSG_WriteAngle(msg, ent->angles[2]);
if (bits & E_MODEL1)
MSG_WriteByte(msg, ent->modelindex & 0xFF);
if (bits & E_MODEL2)
MSG_WriteShort(msg, ent->tagentity);
MSG_WriteByte(msg, ent->tagindex);
}
+ if (bits & E_LIGHT)
+ {
+ MSG_WriteShort(msg, ent->light[0]);
+ MSG_WriteShort(msg, ent->light[1]);
+ MSG_WriteShort(msg, ent->light[2]);
+ MSG_WriteShort(msg, ent->light[3]);
+ }
+ if (bits & E_LIGHTSTYLE)
+ MSG_WriteByte(msg, ent->lightstyle);
+ if (bits & E_LIGHTPFLAGS)
+ MSG_WriteByte(msg, ent->lightpflags);
}
}
else if (delta->active)
e->origin[2] = MSG_ReadFloat();
}
}
- if (bits & E_ANGLE1)
- e->angles[0] = MSG_ReadAngle();
- if (bits & E_ANGLE2)
- e->angles[1] = MSG_ReadAngle();
- if (bits & E_ANGLE3)
- e->angles[2] = MSG_ReadAngle();
+ if (cl.protocol == PROTOCOL_DARKPLACES5 && !(e->flags & RENDER_LOWPRECISION))
+ {
+ if (bits & E_ANGLE1)
+ e->angles[0] = MSG_ReadPreciseAngle();
+ if (bits & E_ANGLE2)
+ e->angles[1] = MSG_ReadPreciseAngle();
+ if (bits & E_ANGLE3)
+ e->angles[2] = MSG_ReadPreciseAngle();
+ }
+ else
+ {
+ if (bits & E_ANGLE1)
+ e->angles[0] = MSG_ReadAngle();
+ if (bits & E_ANGLE2)
+ e->angles[1] = MSG_ReadAngle();
+ if (bits & E_ANGLE3)
+ e->angles[2] = MSG_ReadAngle();
+ }
if (bits & E_MODEL1)
e->modelindex = (e->modelindex & 0xFF00) | (unsigned int) MSG_ReadByte();
if (bits & E_MODEL2)
e->tagentity = MSG_ReadShort();
e->tagindex = MSG_ReadByte();
}
+ if (bits & E_LIGHT)
+ {
+ e->light[0] = MSG_ReadShort();
+ e->light[1] = MSG_ReadShort();
+ e->light[2] = MSG_ReadShort();
+ e->light[3] = MSG_ReadShort();
+ }
+ if (bits & E_LIGHTSTYLE)
+ e->lightstyle = MSG_ReadByte();
+ if (bits & E_LIGHTPFLAGS)
+ e->lightpflags = MSG_ReadByte();
- if (developer_networkentities.integer)
+ if (developer_networkentities.integer >= 2)
{
Con_Printf("ReadUpdate e%i", number);
Con_Printf(" E_SKIN %i", e->skin);
if (bits & E_GLOWSIZE)
- Con_Printf(" E_GLOWSIZE %i", e->glowsize * 8);
+ Con_Printf(" E_GLOWSIZE %i", e->glowsize * 4);
if (bits & E_GLOWCOLOR)
Con_Printf(" E_GLOWCOLOR %i", e->glowcolor);
+
+ if (bits & E_LIGHT)
+ Con_Printf(" E_LIGHT %i:%i:%i:%i", e->light[0], e->light[1], e->light[2], e->light[3]);
+ if (bits & E_LIGHTPFLAGS)
+ Con_Printf(" E_LIGHTPFLAGS %i", e->lightpflags);
if (bits & E_TAGATTACHMENT)
Con_Printf(" E_TAGATTACHMENT e%i:%i", e->tagentity, e->tagindex);
- Con_Printf("\n");
+ if (bits & E_LIGHTSTYLE)
+ Con_Printf(" E_LIGHTSTYLE %i", e->lightstyle);
+ Con_Print("\n");
}
}
if (e >= d->frames[n].framenum)
{
if (e == f->framenum)
- Con_Printf("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
+ Con_Print("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
else
- Con_Printf("EntityFrame_AddFrame: out of sequence frames in database\n");
+ Con_Print("EntityFrame_AddFrame: out of sequence frames in database\n");
return;
}
e = d->frames[n].framenum;
-int EntityFrame4_SV_ChooseCommitToReplace(entity_database4_t *d)
-{
- int i, best, bestframenum;
- best = 0;
- bestframenum = d->commit[0].framenum;
- for (i = 0;i < MAX_ENTITY_HISTORY;i++)
- {
- if (!d->commit[i].numentities)
- return i;
- if (bestframenum > d->commit[i].framenum)
- {
- bestframenum = d->commit[i].framenum;
- best = i;
- }
- }
- return best;
-}
-
entity_state_t *EntityFrame4_GetReferenceEntity(entity_database4_t *d, int number)
{
if (d->maxreferenceentities <= number)
void EntityFrame4_ResetDatabase(entity_database4_t *d)
{
int i;
+ d->ackframenum = -1;
d->referenceframenum = -1;
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
d->commit[i].numentities = 0;
d->referenceentity[i] = defaultstate;
}
-void EntityFrame4_AckFrame(entity_database4_t *d, int framenum)
+int EntityFrame4_AckFrame(entity_database4_t *d, int framenum)
{
- int i, j;
+ int i, j, found;
entity_database4_commit_t *commit;
- // check if the peer is requesting no delta compression
if (framenum == -1)
{
- EntityFrame4_ResetDatabase(d);
- return;
- }
- // return early if this is already the reference frame
- if (d->referenceframenum == framenum)
- return;
- // find the frame in the database
- for (i = 0, commit = d->commit;i < MAX_ENTITY_HISTORY;i++, commit++)
- if (commit->numentities && commit->framenum == framenum)
- break;
- // check if the frame was found
- if (i == MAX_ENTITY_HISTORY)
- {
- Con_Printf("EntityFrame4_AckFrame: frame %i not found in database, expect glitches! (VERY BAD ERROR)\n", framenum);
- d->ackframenum = -1;
- EntityFrame4_ResetDatabase(d);
- return;
+ // reset reference, but leave commits alone
+ d->referenceframenum = -1;
+ for (i = 0;i < d->maxreferenceentities;i++)
+ d->referenceentity[i] = defaultstate;
+ found = true;
}
- // apply commit to database
- d->referenceframenum = framenum;
- for (j = 0;j < commit->numentities;j++)
+ else if (d->referenceframenum == framenum)
+ found = true;
+ else
{
- //*EntityFrame4_GetReferenceEntity(d, commit->entity[j].number) = commit->entity[j];
- entity_state_t *s = EntityFrame4_GetReferenceEntity(d, commit->entity[j].number);
- if (developer_networkentities.integer && commit->entity[j].active != s->active)
+ found = false;
+ for (i = 0, commit = d->commit;i < MAX_ENTITY_HISTORY;i++, commit++)
{
- if (commit->entity[j].active)
- Con_Printf("commit entity %i has become active (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
- else
- Con_Printf("commit entity %i has become inactive (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
+ if (commit->numentities && commit->framenum <= framenum)
+ {
+ if (commit->framenum == framenum)
+ {
+ found = true;
+ d->referenceframenum = framenum;
+ if (developer_networkentities.integer >= 3)
+ {
+ for (j = 0;j < commit->numentities;j++)
+ {
+ entity_state_t *s = EntityFrame4_GetReferenceEntity(d, commit->entity[j].number);
+ if (commit->entity[j].active != s->active)
+ {
+ if (commit->entity[j].active)
+ Con_Printf("commit entity %i has become active (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
+ else
+ Con_Printf("commit entity %i has become inactive (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
+ }
+ *s = commit->entity[j];
+ }
+ }
+ else
+ for (j = 0;j < commit->numentities;j++)
+ *EntityFrame4_GetReferenceEntity(d, commit->entity[j].number) = commit->entity[j];
+ }
+ commit->numentities = 0;
+ }
}
- *s = commit->entity[j];
}
- // purge the now-obsolete updates
- for (i = 0;i < MAX_ENTITY_HISTORY;i++)
- if (d->commit[i].framenum <= framenum)
- d->commit[i].numentities = 0;
-}
-
-void EntityFrame4_SV_WriteFrame_Begin(entity_database4_t *d, sizebuf_t *msg, int framenum)
-{
- d->currentcommit = d->commit + EntityFrame4_SV_ChooseCommitToReplace(d);
- d->currentcommit->numentities = 0;
- d->currentcommit->framenum = framenum;
- MSG_WriteByte(msg, svc_entities);
- MSG_WriteLong(msg, d->referenceframenum);
- MSG_WriteLong(msg, d->currentcommit->framenum);
+ if (developer_networkentities.integer >= 1)
+ {
+ Con_Printf("ack ref:%i database updated to: ref:%i commits:", framenum, d->referenceframenum);
+ for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+ if (d->commit[i].numentities)
+ Con_Printf(" %i", d->commit[i].framenum);
+ Con_Print("\n");
+ }
+ return found;
}
int EntityFrame4_SV_WriteFrame_Entity(entity_database4_t *d, sizebuf_t *msg, int maxbytes, entity_state_t *s)
return true;
}
-void EntityFrame4_SV_WriteFrame_End(entity_database4_t *d, sizebuf_t *msg)
-{
- // remove world message (invalid, and thus a good terminator)
- MSG_WriteShort(msg, 0x8000);
- // just to be sure
- d->currentcommit = NULL;
-}
-
extern void CL_MoveLerpEntityStates(entity_t *ent);
void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
{
framenum = MSG_ReadLong();
// read the start number
enumber = MSG_ReadShort();
+ if (developer_networkentities.integer >= 1)
+ {
+ Con_Printf("recv svc_entities num:%i ref:%i database: ref:%i commits:", framenum, referenceframenum, d->referenceframenum);
+ for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+ if (d->commit[i].numentities)
+ Con_Printf(" %i", d->commit[i].framenum);
+ Con_Print("\n");
+ }
+ if (!EntityFrame4_AckFrame(d, referenceframenum))
+ {
+ Con_Print("EntityFrame4_CL_ReadFrame: reference frame invalid (VERY BAD ERROR), this update will be skipped\n");
+ skip = true;
+ }
+ d->currentcommit = NULL;
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
- if (!d->commit[i].numentities)
- break;
- if (i < MAX_ENTITY_HISTORY)
{
- d->currentcommit = d->commit + i;
- d->currentcommit->framenum = d->ackframenum = framenum;
- d->currentcommit->numentities = 0;
- EntityFrame4_AckFrame(d, referenceframenum);
- if (d->ackframenum == -1)
+ if (!d->commit[i].numentities)
{
- Con_Printf("EntityFrame4_CL_ReadFrame: reference frame invalid, this update will be skipped\n");
- skip = true;
+ d->currentcommit = d->commit + i;
+ d->currentcommit->framenum = d->ackframenum = framenum;
+ d->currentcommit->numentities = 0;
}
}
- else
+ if (d->currentcommit == NULL)
{
Con_Printf("EntityFrame4_CL_ReadFrame: error while decoding frame %i: database full, reading but not storing this update\n", framenum);
skip = true;
if (n & 0x8000)
{
// simply removed
- if (developer_networkentities.integer)
+ if (developer_networkentities.integer >= 2)
Con_Printf("entity %i: remove\n", enumber);
cl_entities[enumber].state_current = defaultstate;
}
else
{
// read the changes
- if (developer_networkentities.integer)
+ if (developer_networkentities.integer >= 2)
Con_Printf("entity %i: update\n", enumber);
EntityState_ReadUpdate(&cl_entities[enumber].state_current, enumber);
}
}
- //else if (developer_networkentities.integer)
- // Con_Printf("entity %i: copy\n", enumber);
+ else if (developer_networkentities.integer >= 4)
+ Con_Printf("entity %i: copy\n", enumber);
// fix the number (it gets wiped occasionally by copying from defaultstate)
cl_entities[enumber].state_current.number = enumber;
// check if we need to update the lerp stuff
if (d->currentcommit)
EntityFrame4_AddCommitEntity(d, &cl_entities[enumber].state_current);
// print extra messages if desired
- if (developer_networkentities.integer && cl_entities[enumber].state_current.active != cl_entities[enumber].state_previous.active)
+ if (developer_networkentities.integer >= 2 && cl_entities[enumber].state_current.active != cl_entities[enumber].state_previous.active)
{
if (cl_entities[enumber].state_current.active)
Con_Printf("entity #%i has become active\n", enumber);
}
}
d->currentcommit = NULL;
+ if (skip)
+ EntityFrame4_ResetDatabase(d);
}