#include "quakedef.h"
+entity_state_t defaultstate =
+{
+ 0,//double time; // time this state was built
+ {0,0,0},//vec3_t origin;
+ {0,0,0},//vec3_t angles;
+ 0,//int number; // entity number this state is for
+ 0,//unsigned short active; // true if a valid state
+ 0,//unsigned short modelindex;
+ 0,//unsigned short frame;
+ 0,//unsigned short effects;
+ 0,//unsigned short tagentity;
+ 0,//unsigned short specialvisibilityradius;
+ 0,//unsigned short viewmodelforclient;
+ 0,//unsigned short exteriormodelforclient;
+ 0,//unsigned short nodrawtoclient;
+ 0,//unsigned short drawonlytoclient;
+ {0,0,0,0},//short light[4];
+ 0,//qbyte lightstyle;
+ 0,//qbyte lightpflags;
+ 0,//qbyte colormap;
+ 0,//qbyte skin;
+ 255,//qbyte alpha;
+ 16,//qbyte scale;
+ 0,//qbyte glowsize;
+ 254,//qbyte glowcolor;
+ 0,//qbyte flags;
+ 0,//qbyte tagindex;
+ {0,0,0,0,0,0}//qbyte unused[6];
+};
+
void ClearStateToDefault(entity_state_t *s)
{
+ *s = defaultstate;
+ /*
memset(s, 0, sizeof(*s));
s->alpha = 255;
s->scale = 16;
s->glowcolor = 254;
+ */
}
void EntityState_Write(entity_state_t *ent, sizebuf_t *msg, entity_state_t *delta)
vec3_t org, deltaorg;
if (ent->active)
{
+ // if not active last frame, delta from defaults
+ if (!delta->active)
+ delta = &defaultstate;
bits = 0;
VectorCopy(ent->origin, org);
VectorCopy(delta->origin, deltaorg);
bits |= E_FLAGS;
if (ent->tagindex != delta->tagindex || ent->tagentity != delta->tagentity)
bits |= E_TAGATTACHMENT;
+ if (ent->light[0] != delta->light[0] || ent->light[1] != delta->light[1] || ent->light[2] != delta->light[2] || ent->light[3] != delta->light[3])
+ bits |= E_LIGHT;
+ if (ent->lightstyle != delta->lightstyle)
+ bits |= E_LIGHTSTYLE;
+ if (ent->lightpflags != delta->lightpflags)
+ bits |= E_LIGHTPFLAGS;
if (bits) // don't send anything if it hasn't changed
{
MSG_WriteShort(msg, org[1]);
if (bits & E_ORIGIN3)
MSG_WriteShort(msg, org[2]);
+ if (bits & E_ANGLE1)
+ MSG_WriteAngle(msg, ent->angles[0]);
+ if (bits & E_ANGLE2)
+ MSG_WriteAngle(msg, ent->angles[1]);
+ if (bits & E_ANGLE3)
+ MSG_WriteAngle(msg, ent->angles[2]);
}
else
{
MSG_WriteFloat(msg, org[1]);
if (bits & E_ORIGIN3)
MSG_WriteFloat(msg, org[2]);
+ if (bits & E_ANGLE1)
+ MSG_WritePreciseAngle(msg, ent->angles[0]);
+ if (bits & E_ANGLE2)
+ MSG_WritePreciseAngle(msg, ent->angles[1]);
+ if (bits & E_ANGLE3)
+ MSG_WritePreciseAngle(msg, ent->angles[2]);
}
- if (bits & E_ANGLE1)
- MSG_WriteAngle(msg, ent->angles[0]);
- if (bits & E_ANGLE2)
- MSG_WriteAngle(msg, ent->angles[1]);
- if (bits & E_ANGLE3)
- MSG_WriteAngle(msg, ent->angles[2]);
if (bits & E_MODEL1)
MSG_WriteByte(msg, ent->modelindex & 0xFF);
if (bits & E_MODEL2)
MSG_WriteShort(msg, ent->tagentity);
MSG_WriteByte(msg, ent->tagindex);
}
+ if (bits & E_LIGHT)
+ {
+ MSG_WriteShort(msg, ent->light[0]);
+ MSG_WriteShort(msg, ent->light[1]);
+ MSG_WriteShort(msg, ent->light[2]);
+ MSG_WriteShort(msg, ent->light[3]);
+ }
+ if (bits & E_LIGHTSTYLE)
+ MSG_WriteByte(msg, ent->lightstyle);
+ if (bits & E_LIGHTPFLAGS)
+ MSG_WriteByte(msg, ent->lightpflags);
}
}
- else if (!delta->active)
+ else if (delta->active)
MSG_WriteShort(msg, ent->number | 0x8000);
}
-void EntityState_Read(entity_state_t *e, entity_state_t *delta, int number)
+void EntityState_ReadUpdate(entity_state_t *e, int number)
{
int bits;
- memcpy(e, delta, sizeof(*e));
+ cl_entities_active[number] = true;
e->active = true;
e->time = cl.mtime[0];
e->number = number;
}
}
- if (dpprotocol == DPPROTOCOL_VERSION2)
+ if (cl.protocol == PROTOCOL_DARKPLACES2)
{
if (bits & E_ORIGIN1)
e->origin[0] = (signed short) MSG_ReadShort();
{
if (bits & E_FLAGS)
e->flags = MSG_ReadByte();
- if (e->flags & RENDER_LOWPRECISION || dpprotocol == DPPROTOCOL_VERSION2)
+ if (e->flags & RENDER_LOWPRECISION || cl.protocol == PROTOCOL_DARKPLACES2)
{
if (bits & E_ORIGIN1)
e->origin[0] = (signed short) MSG_ReadShort();
e->origin[2] = MSG_ReadFloat();
}
}
- if (bits & E_ANGLE1)
- e->angles[0] = MSG_ReadAngle();
- if (bits & E_ANGLE2)
- e->angles[1] = MSG_ReadAngle();
- if (bits & E_ANGLE3)
- e->angles[2] = MSG_ReadAngle();
+ if (cl.protocol == PROTOCOL_DARKPLACES5 && !(e->flags & RENDER_LOWPRECISION))
+ {
+ if (bits & E_ANGLE1)
+ e->angles[0] = MSG_ReadPreciseAngle();
+ if (bits & E_ANGLE2)
+ e->angles[1] = MSG_ReadPreciseAngle();
+ if (bits & E_ANGLE3)
+ e->angles[2] = MSG_ReadPreciseAngle();
+ }
+ else
+ {
+ if (bits & E_ANGLE1)
+ e->angles[0] = MSG_ReadAngle();
+ if (bits & E_ANGLE2)
+ e->angles[1] = MSG_ReadAngle();
+ if (bits & E_ANGLE3)
+ e->angles[2] = MSG_ReadAngle();
+ }
if (bits & E_MODEL1)
e->modelindex = (e->modelindex & 0xFF00) | (unsigned int) MSG_ReadByte();
if (bits & E_MODEL2)
e->glowsize = MSG_ReadByte();
if (bits & E_GLOWCOLOR)
e->glowcolor = MSG_ReadByte();
- if (dpprotocol == DPPROTOCOL_VERSION2)
+ if (cl.protocol == PROTOCOL_DARKPLACES2)
if (bits & E_FLAGS)
e->flags = MSG_ReadByte();
if (bits & E_TAGATTACHMENT)
e->tagentity = MSG_ReadShort();
e->tagindex = MSG_ReadByte();
}
+ if (bits & E_LIGHT)
+ {
+ e->light[0] = MSG_ReadShort();
+ e->light[1] = MSG_ReadShort();
+ e->light[2] = MSG_ReadShort();
+ e->light[3] = MSG_ReadShort();
+ }
+ if (bits & E_LIGHTSTYLE)
+ e->lightstyle = MSG_ReadByte();
+ if (bits & E_LIGHTPFLAGS)
+ e->lightpflags = MSG_ReadByte();
+
+ if (developer_networkentities.integer >= 2)
+ {
+ Con_Printf("ReadUpdate e%i", number);
+
+ if (bits & E_ORIGIN1)
+ Con_Printf(" E_ORIGIN1 %f", e->origin[0]);
+ if (bits & E_ORIGIN2)
+ Con_Printf(" E_ORIGIN2 %f", e->origin[1]);
+ if (bits & E_ORIGIN3)
+ Con_Printf(" E_ORIGIN3 %f", e->origin[2]);
+ if (bits & E_ANGLE1)
+ Con_Printf(" E_ANGLE1 %f", e->angles[0]);
+ if (bits & E_ANGLE2)
+ Con_Printf(" E_ANGLE2 %f", e->angles[1]);
+ if (bits & E_ANGLE3)
+ Con_Printf(" E_ANGLE3 %f", e->angles[2]);
+ if (bits & (E_MODEL1 | E_MODEL2))
+ Con_Printf(" E_MODEL %i", e->modelindex);
+
+ if (bits & (E_FRAME1 | E_FRAME2))
+ Con_Printf(" E_FRAME %i", e->frame);
+ if (bits & (E_EFFECTS1 | E_EFFECTS2))
+ Con_Printf(" E_EFFECTS %i", e->effects);
+ if (bits & E_ALPHA)
+ Con_Printf(" E_ALPHA %f", e->alpha / 255.0f);
+ if (bits & E_SCALE)
+ Con_Printf(" E_SCALE %f", e->scale / 16.0f);
+ if (bits & E_COLORMAP)
+ Con_Printf(" E_COLORMAP %i", e->colormap);
+ if (bits & E_SKIN)
+ Con_Printf(" E_SKIN %i", e->skin);
+
+ if (bits & E_GLOWSIZE)
+ Con_Printf(" E_GLOWSIZE %i", e->glowsize * 4);
+ if (bits & E_GLOWCOLOR)
+ Con_Printf(" E_GLOWCOLOR %i", e->glowcolor);
+
+ if (bits & E_LIGHT)
+ Con_Printf(" E_LIGHT %i:%i:%i:%i", e->light[0], e->light[1], e->light[2], e->light[3]);
+ if (bits & E_LIGHTPFLAGS)
+ Con_Printf(" E_LIGHTPFLAGS %i", e->lightpflags);
+
+ if (bits & E_TAGATTACHMENT)
+ Con_Printf(" E_TAGATTACHMENT e%i:%i", e->tagentity, e->tagindex);
+ if (bits & E_LIGHTSTYLE)
+ Con_Printf(" E_LIGHTSTYLE %i", e->lightstyle);
+ Con_Print("\n");
+ }
}
// (server) clears the database to contain no frames (thus delta compression compresses against nothing)
if (e >= d->frames[n].framenum)
{
if (e == f->framenum)
- Con_Printf("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
+ Con_Print("EntityFrame_AddFrame: tried to add out of sequence frame to database\n");
else
- Con_Printf("EntityFrame_AddFrame: out of sequence frames in database\n");
+ Con_Print("EntityFrame_AddFrame: out of sequence frames in database\n");
return;
}
e = d->frames[n].framenum;
{
int i, onum, number;
entity_frame_t *o = &deltaframe;
- entity_state_t *ent, *delta, baseline;
+ entity_state_t *ent, *delta;
EntityFrame_AddFrame(d, f);
- ClearStateToDefault(&baseline);
EntityFrame_FetchFrame(d, d->ackframe > 0 ? d->ackframe : -1, o);
MSG_WriteByte (msg, svc_entities);
MSG_WriteLong (msg, o->framenum);
}
else
{
- // delta from baseline
- delta = &baseline;
+ // delta from defaults
+ delta = &defaultstate;
}
EntityState_Write(ent, msg, delta);
}
{
int number, removed;
entity_frame_t *f = &framedata, *delta = &deltaframe;
- entity_state_t *e, baseline, *old, *oldend, *edelta;
-
- ClearStateToDefault(&baseline);
+ entity_state_t *e, *old, *oldend;
EntityFrame_Clear(f, NULL, -1);
{
if (f->numentities >= MAX_ENTITY_DATABASE)
Host_Error("EntityFrame_Read: entity list too big\n");
- memcpy(f->entitydata + f->numentities, old, sizeof(entity_state_t));
- f->entitydata[f->numentities].time = cl.mtime[0];
- old++;
- f->numentities++;
+ f->entitydata[f->numentities] = *old++;
+ f->entitydata[f->numentities++].time = cl.mtime[0];
}
if (removed)
{
if (old < oldend && old->number == number)
{
// delta from old entity
- edelta = old++;
+ *e = *old++;
}
else
{
- // delta from baseline
- edelta = &baseline;
+ // delta from defaults
+ *e = defaultstate;
}
- EntityState_Read(e, edelta, number);
+ EntityState_ReadUpdate(e, number);
}
}
while (old < oldend)
{
if (f->numentities >= MAX_ENTITY_DATABASE)
Host_Error("EntityFrame_Read: entity list too big\n");
- memcpy(f->entitydata + f->numentities, old, sizeof(entity_state_t));
- f->entitydata[f->numentities].time = cl.mtime[0];
- old++;
- f->numentities++;
+ f->entitydata[f->numentities] = *old++;
+ f->entitydata[f->numentities++].time = cl.mtime[0];
}
EntityFrame_AddFrame(d, f);
}
-static int EntityFrame4_SV_ChooseCommitToReplace(entity_database4_t *d)
-{
- int i, best, bestframenum;
- best = 0;
- bestframenum = d->commit[0].framenum;
- for (i = 0;i < MAX_ENTITY_HISTORY;i++)
- {
- if (!d->commit[i].numentities)
- return i;
- if (bestframenum > d->commit[i].framenum)
- {
- bestframenum = d->commit[i].framenum;
- best = i;
- }
- }
- return best;
-}
-
-static entity_state_t *EntityFrame4_GetReferenceEntity(entity_database4_t *d, int number)
+entity_state_t *EntityFrame4_GetReferenceEntity(entity_database4_t *d, int number)
{
if (d->maxreferenceentities <= number)
{
}
// clear the newly created entities
for (;oldmax < d->maxreferenceentities;oldmax++)
- ClearStateToDefault(d->referenceentity + oldmax);
+ {
+ d->referenceentity[oldmax] = defaultstate;
+ d->referenceentity[oldmax].number = oldmax;
+ }
}
return d->referenceentity + number;
}
-static void EntityFrame4_AddCommitEntity(entity_database4_t *d, entity_state_t *s)
+void EntityFrame4_AddCommitEntity(entity_database4_t *d, entity_state_t *s)
{
// resize commit's entity list if full
if (d->currentcommit->maxentities <= d->currentcommit->numentities)
entity_database4_t *d;
d = Mem_Alloc(pool, sizeof(*d));
d->mempool = pool;
- d->referenceframenum = -1;
+ EntityFrame4_ResetDatabase(d);
+ d->ackframenum = -1;
return d;
}
void EntityFrame4_ResetDatabase(entity_database4_t *d)
{
int i;
+ d->ackframenum = -1;
d->referenceframenum = -1;
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
d->commit[i].numentities = 0;
+ for (i = 0;i < d->maxreferenceentities;i++)
+ d->referenceentity[i] = defaultstate;
}
-void EntityFrame4_AckFrame(entity_database4_t *d, int framenum)
+int EntityFrame4_AckFrame(entity_database4_t *d, int framenum)
{
- int i, foundit = false;
- // check if client is requesting no delta compression
+ int i, j, found;
+ entity_database4_commit_t *commit;
if (framenum == -1)
{
- EntityFrame4_ResetDatabase(d);
- return;
+ // reset reference, but leave commits alone
+ d->referenceframenum = -1;
+ for (i = 0;i < d->maxreferenceentities;i++)
+ d->referenceentity[i] = defaultstate;
+ found = true;
}
- for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+ else if (d->referenceframenum == framenum)
+ found = true;
+ else
{
- if (d->commit[i].numentities && d->commit[i].framenum <= framenum)
+ found = false;
+ for (i = 0, commit = d->commit;i < MAX_ENTITY_HISTORY;i++, commit++)
{
- if (d->commit[i].framenum == framenum)
+ if (commit->numentities && commit->framenum <= framenum)
{
- // apply commit to database
- d->referenceframenum = d->commit[i].framenum;
- while (d->commit[i].numentities--)
- *EntityFrame4_GetReferenceEntity(d, d->commit[i].entity[d->commit[i].numentities].number) = d->commit[i].entity[d->commit[i].numentities];
- foundit = true;
+ if (commit->framenum == framenum)
+ {
+ found = true;
+ d->referenceframenum = framenum;
+ if (developer_networkentities.integer >= 3)
+ {
+ for (j = 0;j < commit->numentities;j++)
+ {
+ entity_state_t *s = EntityFrame4_GetReferenceEntity(d, commit->entity[j].number);
+ if (commit->entity[j].active != s->active)
+ {
+ if (commit->entity[j].active)
+ Con_Printf("commit entity %i has become active (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
+ else
+ Con_Printf("commit entity %i has become inactive (modelindex %i)\n", commit->entity[j].number, commit->entity[j].modelindex);
+ }
+ *s = commit->entity[j];
+ }
+ }
+ else
+ for (j = 0;j < commit->numentities;j++)
+ *EntityFrame4_GetReferenceEntity(d, commit->entity[j].number) = commit->entity[j];
+ }
+ commit->numentities = 0;
}
- d->commit[i].numentities = 0;
- d->commit[i].framenum = -1;
}
}
- if (!foundit)
- Con_DPrintf("EntityFrame4_AckFrame: frame %i not found in database, expect glitches!\n", framenum);
-}
-
-void EntityFrame4_SV_WriteFrame_Begin(entity_database4_t *d, sizebuf_t *msg, int framenum)
-{
- d->currentcommit = d->commit + EntityFrame4_SV_ChooseCommitToReplace(d);
- d->currentcommit->numentities = 0;
- d->currentcommit->framenum = framenum;
- MSG_WriteByte(msg, svc_entities);
- MSG_WriteLong(msg, d->referenceframenum);
- MSG_WriteLong(msg, d->currentcommit->framenum);
+ if (developer_networkentities.integer >= 1)
+ {
+ Con_Printf("ack ref:%i database updated to: ref:%i commits:", framenum, d->referenceframenum);
+ for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+ if (d->commit[i].numentities)
+ Con_Printf(" %i", d->commit[i].framenum);
+ Con_Print("\n");
+ }
+ return found;
}
int EntityFrame4_SV_WriteFrame_Entity(entity_database4_t *d, sizebuf_t *msg, int maxbytes, entity_state_t *s)
buf.maxsize = sizeof(data);
// make the message
e = EntityFrame4_GetReferenceEntity(d, s->number);
- if (s->active)
- {
- // entity exists, send an update
- EntityState_Write(s, &buf, e);
- }
- else if (e->active)
- {
- // entity used to exist but doesn't anymore, send remove
- MSG_WriteShort(&buf, s->number | 0x8000);
- }
+ // send an update (may update or remove the entity)
+ EntityState_Write(s, &buf, e);
// if the message is empty, skip out now
if (!buf.cursize)
return true;
return true;
}
-void EntityFrame4_SV_WriteFrame_End(entity_database4_t *d, sizebuf_t *msg)
-{
- // remove world message (invalid, and thus a good terminator)
- MSG_WriteShort(msg, 0x8000);
- // just to be sure
- d->currentcommit = NULL;
-}
-
extern void CL_MoveLerpEntityStates(entity_t *ent);
void EntityFrame4_CL_ReadFrame(entity_database4_t *d)
{
- int i, n, number, referenceframenum, framenum;
+ int i, n, cnumber, referenceframenum, framenum, enumber, done, stopnumber, skip = false;
+ // read the number of the frame this refers to
referenceframenum = MSG_ReadLong();
+ // read the number of this frame
framenum = MSG_ReadLong();
- EntityFrame4_AckFrame(d, referenceframenum);
+ // read the start number
+ enumber = MSG_ReadShort();
+ if (developer_networkentities.integer >= 1)
+ {
+ Con_Printf("recv svc_entities num:%i ref:%i database: ref:%i commits:", framenum, referenceframenum, d->referenceframenum);
+ for (i = 0;i < MAX_ENTITY_HISTORY;i++)
+ if (d->commit[i].numentities)
+ Con_Printf(" %i", d->commit[i].framenum);
+ Con_Print("\n");
+ }
+ if (!EntityFrame4_AckFrame(d, referenceframenum))
+ {
+ Con_Print("EntityFrame4_CL_ReadFrame: reference frame invalid (VERY BAD ERROR), this update will be skipped\n");
+ skip = true;
+ }
+ d->currentcommit = NULL;
for (i = 0;i < MAX_ENTITY_HISTORY;i++)
- if (!d->commit[i].numentities)
- break;
- if (i < MAX_ENTITY_HISTORY)
{
- d->currentcommit = d->commit + i;
- d->currentcommit->framenum = framenum;
- d->currentcommit->numentities = 0;
+ if (!d->commit[i].numentities)
+ {
+ d->currentcommit = d->commit + i;
+ d->currentcommit->framenum = d->ackframenum = framenum;
+ d->currentcommit->numentities = 0;
+ }
}
- else
+ if (d->currentcommit == NULL)
{
- Con_Printf("EntityFrame4_CL_ReadFrame: error while decoding frame %i: database full, resetting, expect glitches!!\n", framenum);
- d->currentcommit = NULL;
- EntityFrame4_ResetDatabase(d);
+ Con_Printf("EntityFrame4_CL_ReadFrame: error while decoding frame %i: database full, reading but not storing this update\n", framenum);
+ skip = true;
}
- while((n = MSG_ReadShort()) != 0x8000)
+ done = false;
+ while (!done && !msg_badread)
{
- number = n & 0x7FFF;
- cl_entities[number].state_previous = cl_entities[number].state_current;
- if (number & 0x8000)
+ // read the number of the modified entity
+ // (gaps will be copied unmodified)
+ n = (unsigned short)MSG_ReadShort();
+ if (n == 0x8000)
{
- ClearStateToDefault(&cl_entities[number].state_current);
- cl_entities[number].state_current.active = false;
- cl_entities[number].state_current.number = number;
+ // no more entities in this update, but we still need to copy the
+ // rest of the reference entities (final gap)
+ done = true;
+ // read end of range number, then process normally
+ n = (unsigned short)MSG_ReadShort();
+ }
+ // high bit means it's a remove message
+ cnumber = n & 0x7FFF;
+ // add one (the changed one) if not done
+ stopnumber = cnumber + !done;
+ // process entities in range from the last one to the changed one
+ for (;enumber < stopnumber;enumber++)
+ {
+ if (skip)
+ {
+ if (enumber == cnumber && (n & 0x8000) == 0)
+ {
+ entity_state_t tempstate;
+ EntityState_ReadUpdate(&tempstate, enumber);
+ }
+ continue;
+ }
+ // slide the current into the previous slot
+ cl_entities[enumber].state_previous = cl_entities[enumber].state_current;
+ // copy a new current from reference database
+ cl_entities[enumber].state_current = *EntityFrame4_GetReferenceEntity(d, enumber);
+ // if this is the one to modify, read more data...
+ if (enumber == cnumber)
+ {
+ if (n & 0x8000)
+ {
+ // simply removed
+ if (developer_networkentities.integer >= 2)
+ Con_Printf("entity %i: remove\n", enumber);
+ cl_entities[enumber].state_current = defaultstate;
+ }
+ else
+ {
+ // read the changes
+ if (developer_networkentities.integer >= 2)
+ Con_Printf("entity %i: update\n", enumber);
+ EntityState_ReadUpdate(&cl_entities[enumber].state_current, enumber);
+ }
+ }
+ else if (developer_networkentities.integer >= 4)
+ Con_Printf("entity %i: copy\n", enumber);
+ // fix the number (it gets wiped occasionally by copying from defaultstate)
+ cl_entities[enumber].state_current.number = enumber;
+ // check if we need to update the lerp stuff
+ if (cl_entities[enumber].state_current.active)
+ {
+ CL_MoveLerpEntityStates(&cl_entities[enumber]);
+ cl_entities_active[enumber] = true;
+ }
+ // add this to the commit entry whether it is modified or not
+ if (d->currentcommit)
+ EntityFrame4_AddCommitEntity(d, &cl_entities[enumber].state_current);
+ // print extra messages if desired
+ if (developer_networkentities.integer >= 2 && cl_entities[enumber].state_current.active != cl_entities[enumber].state_previous.active)
+ {
+ if (cl_entities[enumber].state_current.active)
+ Con_Printf("entity #%i has become active\n", enumber);
+ else if (cl_entities[enumber].state_previous.active)
+ Con_Printf("entity #%i has become inactive\n", enumber);
+ }
}
- else
- EntityState_Read(&cl_entities[number].state_current, EntityFrame4_GetReferenceEntity(d, number), number);
- CL_MoveLerpEntityStates(&cl_entities[number]);
- cl_entities_active[number] = true;
- if (d->currentcommit)
- EntityFrame4_AddCommitEntity(d, &cl_entities[number].state_current);
}
d->currentcommit = NULL;
+ if (skip)
+ EntityFrame4_ResetDatabase(d);
}
+