254,//unsigned char glowcolor;
0,//unsigned char flags;
0,//unsigned char tagindex;
- 255,//unsigned char colormod;
+ {32, 32, 32},//unsigned char colormod[3];
// padding to a multiple of 8 bytes (to align the double time)
- {0,0,0,0}//unsigned char unused[4]; // !
+ {0,0}//unsigned char unused[2]; // !
};
// keep track of quake entities because they need to be killed if they get stale
if (bits & U_EFFECTS2) s.effects = (s.effects & 0x00FF) | (MSG_ReadByte() << 8);
if (bits & U_GLOWSIZE) s.glowsize = MSG_ReadByte();
if (bits & U_GLOWCOLOR) s.glowcolor = MSG_ReadByte();
- if (bits & U_COLORMOD) s.colormod = MSG_ReadByte();
+ if (bits & U_COLORMOD) {int c = MSG_ReadByte();s.colormod[0] = (qbyte)(((c >> 5) & 7) * (32.0f / 7.0f));s.colormod[1] = (qbyte)(((c >> 2) & 7) * (32.0f / 7.0f));s.colormod[2] = (qbyte)((c & 3) * (32.0f / 3.0f));}
if (bits & U_GLOWTRAIL) s.flags |= RENDER_GLOWTRAIL;
if (bits & U_FRAME2) s.frame = (s.frame & 0x00FF) | (MSG_ReadByte() << 8);
if (bits & U_MODEL2) s.modelindex = (s.modelindex & 0x00FF) | (MSG_ReadByte() << 8);
if (bits & U_EFFECTS2) MSG_WriteByte(&buf, s->effects >> 8);
if (bits & U_GLOWSIZE) MSG_WriteByte(&buf, s->glowsize);
if (bits & U_GLOWCOLOR) MSG_WriteByte(&buf, s->glowcolor);
- if (bits & U_COLORMOD) MSG_WriteByte(&buf, s->colormod);
+ if (bits & U_COLORMOD) {int c = ((int)bound(0, s->colormod[0] * (7.0f / 32.0f), 7) << 5) | ((int)bound(0, s->colormod[0] * (7.0f / 32.0f), 7) << 2) | ((int)bound(0, s->colormod[0] * (3.0f / 32.0f), 3) << 0);MSG_WriteByte(&buf, c);}
if (bits & U_FRAME2) MSG_WriteByte(&buf, s->frame >> 8);
if (bits & U_MODEL2) MSG_WriteByte(&buf, s->modelindex >> 8);
if (bits & E_ORIGIN3)
MSG_WriteCoord16i(msg, ent->origin[2]);
}
- else if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5)
+ else if (sv.protocol == PROTOCOL_DARKPLACES1 || sv.protocol == PROTOCOL_DARKPLACES3 || sv.protocol == PROTOCOL_DARKPLACES4 || sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6)
{
// LordHavoc: have to write flags first, as they can modify protocol
if (bits & E_FLAGS)
MSG_WriteCoord32f(msg, ent->origin[2]);
}
}
- if (sv.protocol == PROTOCOL_DARKPLACES5 && !(ent->flags & RENDER_LOWPRECISION))
+ if ((sv.protocol == PROTOCOL_DARKPLACES5 || sv.protocol == PROTOCOL_DARKPLACES6) && !(ent->flags & RENDER_LOWPRECISION))
{
if (bits & E_ANGLE1)
MSG_WriteAngle16i(msg, ent->angles[0]);
if (bits & E_ORIGIN3)
e->origin[2] = MSG_ReadCoord16i();
}
- else if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5)
+ else if (cl.protocol == PROTOCOL_DARKPLACES1 || cl.protocol == PROTOCOL_DARKPLACES3 || cl.protocol == PROTOCOL_DARKPLACES4 || cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6)
{
if (bits & E_FLAGS)
e->flags = MSG_ReadByte();
e->origin[2] = MSG_ReadCoord32f();
}
}
- if (cl.protocol == PROTOCOL_DARKPLACES5 && !(e->flags & RENDER_LOWPRECISION))
+ else
+ Host_Error("EntityState_ReadFields: unknown cl.protocol %i\n", cl.protocol);
+ if ((cl.protocol == PROTOCOL_DARKPLACES5 || cl.protocol == PROTOCOL_DARKPLACES6) && !(e->flags & RENDER_LOWPRECISION))
{
if (bits & E_ANGLE1)
e->angles[0] = MSG_ReadAngle16i();
// read the frame header info
f->time = cl.mtime[0];
number = MSG_ReadLong();
- cl.latestframenum = f->framenum = MSG_ReadLong();
+ for (i = 0;i < LATESTFRAMENUMS-1;i++)
+ cl.latestframenums[i] = cl.latestframenums[i+1];
+ cl.latestframenums[LATESTFRAMENUMS-1] = f->framenum = MSG_ReadLong();
f->eye[0] = MSG_ReadFloat();
f->eye[1] = MSG_ReadFloat();
f->eye[2] = MSG_ReadFloat();
// read the number of the frame this refers to
referenceframenum = MSG_ReadLong();
// read the number of this frame
- cl.latestframenum = framenum = MSG_ReadLong();
+ for (i = 0;i < LATESTFRAMENUMS-1;i++)
+ cl.latestframenums[i] = cl.latestframenums[i+1];
+ cl.latestframenums[LATESTFRAMENUMS-1] = framenum = MSG_ReadLong();
// read the start number
enumber = (unsigned short) MSG_ReadShort();
if (developer_networkentities.integer >= 1)
MSG_WriteByte(msg, s->glowsize);
MSG_WriteByte(msg, s->glowcolor);
}
+ if (bits & E5_COLORMOD)
+ {
+ MSG_WriteByte(msg, s->colormod[0]);
+ MSG_WriteByte(msg, s->colormod[1]);
+ MSG_WriteByte(msg, s->colormod[2]);
+ }
}
}
s->glowsize = MSG_ReadByte();
s->glowcolor = MSG_ReadByte();
}
+ if (bits & E5_COLORMOD)
+ {
+ s->colormod[0] = MSG_ReadByte();
+ s->colormod[1] = MSG_ReadByte();
+ s->colormod[2] = MSG_ReadByte();
+ }
if (developer_networkentities.integer >= 2)
Con_Printf(" E5_LIGHT %i:%i:%i:%i %i:%i", s->light[0], s->light[1], s->light[2], s->light[3], s->lightstyle, s->lightpflags);
if (bits & E5_GLOW)
Con_Printf(" E5_GLOW %i:%i", s->glowsize * 4, s->glowcolor);
+ if (bits & E5_COLORMOD)
+ Con_Printf(" E5_COLORMOD %f:%f:%f", s->colormod[0] / 32.0f, s->colormod[1] / 32.0f, s->colormod[2] / 32.0f);
Con_Print("\n");
}
}
bits |= E5_LIGHT;
if (o->glowsize != n->glowsize || o->glowcolor != n->glowcolor)
bits |= E5_GLOW;
+ if (o->colormod[0] != n->colormod[0] || o->colormod[1] != n->colormod[1] || o->colormod[2] != n->colormod[2])
+ bits |= E5_COLORMOD;
}
else
if (o->active)
void EntityFrame5_CL_ReadFrame(void)
{
- int n, enumber;
+ int i, n, enumber;
entity_t *ent;
entity_state_t *s;
// read the number of this frame to echo back in next input packet
- cl.latestframenum = MSG_ReadLong();
+ for (i = 0;i < LATESTFRAMENUMS-1;i++)
+ cl.latestframenums[i] = cl.latestframenums[i+1];
+ cl.latestframenums[LATESTFRAMENUMS-1] = MSG_ReadLong();
// read entity numbers until we find a 0x8000
// (which would be remove world entity, but is actually a terminator)
while ((n = (unsigned short)MSG_ReadShort()) != 0x8000 && !msg_badread)
}
}
-void EntityFrame5_AckFrame(entityframe5_database_t *d, int framenum, int viewentnum)
+void EntityFrame5_LostFrame(entityframe5_database_t *d, int framenum, int viewentnum)
{
int i, j, k, l, bits;
entityframe5_changestate_t *s, *s2;
entityframe5_packetlog_t *p, *p2;
- // scan for packets made obsolete by this ack
+ qbyte statsdeltabits[(MAX_CL_STATS+7)/8];
+ // scan for packets that were lost
for (i = 0, p = d->packetlog;i < ENTITYFRAME5_MAXPACKETLOGS;i++, p++)
{
- // skip packets that are empty or in the future
- if (p->packetnumber == 0 || p->packetnumber > framenum)
- continue;
- // if the packetnumber matches it is deleted without any processing
- // (since it was received).
- // if the packet number is less than this ack it was lost and its
- // important information will be repeated in this update if it is not
- // already obsolete due to a later update.
- if (p->packetnumber < framenum)
+ if (p->packetnumber && p->packetnumber <= framenum)
{
// packet was lost - merge deltabits into the main array so they
// will be re-sent, but only if there is no newer update of that
{
if (p2->packetnumber > framenum)
{
- for (l = 0, s2 = p2->states;l < p2->numstates;l++, p2++)
+ for (l = 0, s2 = p2->states;l < p2->numstates;l++, s2++)
{
if (s2->number == s->number)
{
d->priorities[s->number] = EntityState5_Priority(d, d->states + viewentnum, d->states + s->number, d->deltabits[s->number], d->latestframenum - d->updateframenum[s->number]);
}
}
+ // mark lost stats
+ for (j = 0;j < MAX_CL_STATS;j++)
+ {
+ for (l = 0;l < (MAX_CL_STATS+7)/8;l++)
+ statsdeltabits[l] = p->statsdeltabits[l] & ~d->statsdeltabits[l];
+ for (k = 0, p2 = d->packetlog;k < ENTITYFRAME5_MAXPACKETLOGS;k++, p2++)
+ if (p2->packetnumber > framenum)
+ for (l = 0;l < (MAX_CL_STATS+7)/8;l++)
+ statsdeltabits[l] = p->statsdeltabits[l] & ~p2->statsdeltabits[l];
+ for (l = 0;l < (MAX_CL_STATS+7)/8;l++)
+ d->statsdeltabits[l] |= statsdeltabits[l];
+ }
+ // delete this packet log as it is now obsolete
+ p->packetnumber = 0;
}
- // delete this packet log as it is now obsolete
- p->packetnumber = 0;
}
}
+void EntityFrame5_AckFrame(entityframe5_database_t *d, int framenum)
+{
+ int i;
+ // scan for packets made obsolete by this ack and delete them
+ for (i = 0;i < ENTITYFRAME5_MAXPACKETLOGS;i++)
+ if (d->packetlog[i].packetnumber <= framenum)
+ d->packetlog[i].packetnumber = 0;
+}
+
int entityframe5_prioritychaincounts[E5_PROTOCOL_PRIORITYLEVELS];
unsigned short entityframe5_prioritychains[E5_PROTOCOL_PRIORITYLEVELS][ENTITYFRAME5_MAXSTATES];
-void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum)
+void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum, int *stats)
{
const entity_state_t *n;
int i, num, l, framenum, packetlognumber, priority;
framenum = d->latestframenum + 1;
+ // if packet log is full, mark all frames as lost, this will cause
+ // it to send the lost data again
+ for (packetlognumber = 0;packetlognumber < ENTITYFRAME5_MAXPACKETLOGS;packetlognumber++)
+ if (d->packetlog[packetlognumber].packetnumber == 0)
+ break;
+ if (packetlognumber == ENTITYFRAME5_MAXPACKETLOGS)
+ {
+ EntityFrame5_LostFrame(d, framenum, viewentnum);
+ packetlognumber = 0;
+ }
+
// prepare the buffer
memset(&buf, 0, sizeof(buf));
buf.data = data;
buf.maxsize = sizeof(data);
+ // detect changes in stats
+ for (i = 0;i < MAX_CL_STATS;i++)
+ {
+ if (d->stats[i] != stats[i])
+ {
+ d->statsdeltabits[i>>3] |= (1<<(i&7));
+ d->stats[i] = stats[i];
+ }
+ }
+
// detect changes in states
num = 0;
for (i = 0, n = states;i < numstates;i++, n++)
}
}
- // return early if there are no entities to send this time
- if (l == 0)
- return;
-
+ // add packetlog entry
+ packetlog = d->packetlog + packetlognumber;
+ packetlog->packetnumber = framenum;
+ packetlog->numstates = 0;
+ // write stat updates
+ if (sv.protocol == PROTOCOL_DARKPLACES6)
+ {
+ for (i = 0;i < MAX_CL_STATS;i++)
+ {
+ if (d->statsdeltabits[i>>3] & (1<<(i&7)))
+ {
+ d->statsdeltabits[i>>3] &= ~(1<<(i&7));
+ packetlog->statsdeltabits[i>>3] |= (1<<(i&7));
+ if (d->stats[i] >= 0 && d->stats[i] < 256)
+ {
+ MSG_WriteByte(msg, svc_updatestatubyte);
+ MSG_WriteByte(msg, i);
+ MSG_WriteByte(msg, d->stats[i]);
+ }
+ else
+ {
+ MSG_WriteByte(msg, svc_updatestat);
+ MSG_WriteByte(msg, i);
+ MSG_WriteLong(msg, d->stats[i]);
+ }
+ }
+ }
+ }
+ // write state updates
d->latestframenum = framenum;
MSG_WriteByte(msg, svc_entities);
MSG_WriteLong(msg, framenum);
-
- // if packet log is full, an empty update is still written
- // (otherwise the client might have nothing to ack to remove packetlogs)
- for (packetlognumber = 0, packetlog = d->packetlog;packetlognumber < ENTITYFRAME5_MAXPACKETLOGS;packetlognumber++, packetlog++)
- if (packetlog->packetnumber == 0)
- break;
- if (packetlognumber < ENTITYFRAME5_MAXPACKETLOGS)
+ for (priority = E5_PROTOCOL_PRIORITYLEVELS - 1;priority >= 0 && packetlog->numstates < ENTITYFRAME5_MAXSTATES;priority--)
{
- // write to packet and log
- packetlog->packetnumber = framenum;
- packetlog->numstates = 0;
- for (priority = E5_PROTOCOL_PRIORITYLEVELS - 1;priority >= 0 && packetlog->numstates < ENTITYFRAME5_MAXSTATES;priority--)
+ for (i = 0;i < entityframe5_prioritychaincounts[priority] && packetlog->numstates < ENTITYFRAME5_MAXSTATES;i++)
{
- for (i = 0;i < entityframe5_prioritychaincounts[priority] && packetlog->numstates < ENTITYFRAME5_MAXSTATES;i++)
- {
- num = entityframe5_prioritychains[priority][i];
- n = d->states + num;
- if (d->deltabits[num] & E5_FULLUPDATE)
- d->deltabits[num] = E5_FULLUPDATE | EntityState5_DeltaBits(&defaultstate, n);
- buf.cursize = 0;
- EntityState5_WriteUpdate(num, n, d->deltabits[num], &buf);
- // if the entity won't fit, try the next one
- if (msg->cursize + buf.cursize + 2 > msg->maxsize)
- continue;
- // write entity to the packet
- SZ_Write(msg, buf.data, buf.cursize);
- // mark age on entity for prioritization
- d->updateframenum[num] = framenum;
- // log entity so deltabits can be restored later if lost
- packetlog->states[packetlog->numstates].number = num;
- packetlog->states[packetlog->numstates].bits = d->deltabits[num];
- packetlog->numstates++;
- // clear deltabits and priority so it won't be sent again
- d->deltabits[num] = 0;
- d->priorities[num] = 0;
- }
+ num = entityframe5_prioritychains[priority][i];
+ n = d->states + num;
+ if (d->deltabits[num] & E5_FULLUPDATE)
+ d->deltabits[num] = E5_FULLUPDATE | EntityState5_DeltaBits(&defaultstate, n);
+ buf.cursize = 0;
+ EntityState5_WriteUpdate(num, n, d->deltabits[num], &buf);
+ // if the entity won't fit, try the next one
+ if (msg->cursize + buf.cursize + 2 > msg->maxsize)
+ continue;
+ // write entity to the packet
+ SZ_Write(msg, buf.data, buf.cursize);
+ // mark age on entity for prioritization
+ d->updateframenum[num] = framenum;
+ // log entity so deltabits can be restored later if lost
+ packetlog->states[packetlog->numstates].number = num;
+ packetlog->states[packetlog->numstates].bits = d->deltabits[num];
+ packetlog->numstates++;
+ // clear deltabits and priority so it won't be sent again
+ d->deltabits[num] = 0;
+ d->priorities[num] = 0;
}
}
-
MSG_WriteShort(msg, 0x8000);
}