-
#include "quakedef.h"
+#define ENTITYSIZEPROFILING_START(msg, num) \
+ int entityprofiling_startsize = msg->cursize
+
+#define ENTITYSIZEPROFILING_END(msg, num) \
+ if(developer_networkentities.integer >= 2) \
+ { \
+ prvm_edict_t *ed = prog->edicts + num; \
+ const char *cname = "(no classname)"; \
+ if(prog->fieldoffsets.classname >= 0) \
+ { \
+ string_t handle = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.classname)->string; \
+ if (handle) \
+ cname = PRVM_GetString(handle); \
+ } \
+ Con_Printf("sent entity update of size %d for a %s\n", (msg->cursize - entityprofiling_startsize), cname); \
+ }
+
// this is 88 bytes (must match entity_state_t in protocol.h)
entity_state_t defaultstate =
{
{0,0,0},//float netcenter[3]; // ! for network prioritization, this is the center of the bounding box (which may differ from the origin)
{0,0,0},//float origin[3];
{0,0,0},//float angles[3];
- 0,//int number; // entity number this state is for
0,//int effects;
+ 0,//unsigned int customizeentityforclient; // !
+ 0,//unsigned short number; // entity number this state is for
0,//unsigned short modelindex;
0,//unsigned short frame;
0,//unsigned short tagentity;
+ 0,//unsigned short specialvisibilityradius; // ! larger if it has effects/light
+ 0,//unsigned short viewmodelforclient; // !
+ 0,//unsigned short exteriormodelforclient; // ! not shown if first person viewing from this entity, shown in all other cases
+ 0,//unsigned short nodrawtoclient; // !
+ 0,//unsigned short drawonlytoclient; // !
{0,0,0,0},//unsigned short light[4]; // color*256 (0.00 to 255.996), and radius*1
0,//unsigned char active; // true if a valid state
0,//unsigned char lightstyle;
0,//unsigned char tagindex;
{32, 32, 32},//unsigned char colormod[3];
// padding to a multiple of 8 bytes (to align the double time)
- 0//unsigned char unused; // !
+ {0,0,0,0,0}//unsigned char unused[5]; // !
};
// LordHavoc: I own protocol ranges 96, 97, 3500-3599
{250, "NEHAHRAMOVIE"},
{15, "QUAKE"},
{28, "QW"},
+ {10000, "NEHAHRABJP"},
+ {10001, "NEHAHRABJP2"},
+ {10002, "NEHAHRABJP3"},
{0, NULL}
};
s.number = num;
s.time = cl.mtime[0];
s.flags = 0;
- if (bits & U_MODEL) s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+ if (bits & U_MODEL)
+ {
+ if (cls.protocol == PROTOCOL_NEHAHRABJP || cls.protocol == PROTOCOL_NEHAHRABJP2 || cls.protocol == PROTOCOL_NEHAHRABJP3)
+ s.modelindex = (unsigned short) MSG_ReadShort();
+ else
+ s.modelindex = (s.modelindex & 0xFF00) | MSG_ReadByte();
+ }
if (bits & U_FRAME) s.frame = (s.frame & 0xFF00) | MSG_ReadByte();
if (bits & U_COLORMAP) s.colormap = MSG_ReadByte();
if (bits & U_SKIN) s.skin = MSG_ReadByte();
}
}
-// FIXME FIXME FIXME: at this time the CSQC entity writing does not store
-// packet logs and thus if an update is lost it is never repeated, this makes
-// csqc entities useless at the moment.
+// NOTE: this only works with DP5 protocol and upwards. For lower protocols
+// (including QUAKE), no packet loss handling for CSQC is done, which makes
+// CSQC basically useless.
+// Always use the DP5 protocol, or a higher one, when using CSQC entities.
+static void EntityFrameCSQC_LostAllFrames(client_t *client)
+{
+ // mark ALL csqc entities as requiring a FULL resend!
+ // I know this is a bad workaround, but better than nothing.
+ int i, n;
+ prvm_eval_t *val;
+ prvm_edict_t *ed;
+
+ if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0)
+ return;
-void EntityFrameCSQC_WriteState (sizebuf_t *msg, int number, qboolean doupdate, qboolean *sectionstarted)
+ n = client->csqcnumedicts;
+ for(i = 0; i < n; ++i)
+ {
+ if(client->csqcentityglobalhistory[i])
+ {
+ ed = prog->edicts + i;
+ val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
+ if (val->function)
+ client->csqcentitysendflags[i] |= 0xFFFFFF; // FULL RESEND
+ else // if it was ever sent to that client as a CSQC entity
+ {
+ client->csqcentityscope[i] = 1; // REMOVE
+ client->csqcentitysendflags[i] |= 0xFFFFFF;
+ }
+ }
+ }
+}
+void EntityFrameCSQC_LostFrame(client_t *client, int framenum)
{
- int version;
- prvm_eval_t *val, *val2;
- version = 0;
- if (doupdate)
+ // marks a frame as lost
+ int i, j, n;
+ qboolean valid;
+ int ringfirst, ringlast;
+ int recoversendflags[MAX_EDICTS];
+ csqcentityframedb_t *d;
+
+ n = client->csqcnumedicts;
+
+ // is our frame out of history?
+ ringfirst = client->csqcentityframehistory_next; // oldest entry
+ ringlast = (ringfirst + NUM_CSQCENTITYDB_FRAMES - 1) % NUM_CSQCENTITYDB_FRAMES; // most recently added entry
+
+ valid = false;
+
+ for(j = 0; j < NUM_CSQCENTITYDB_FRAMES; ++j)
+ {
+ d = &client->csqcentityframehistory[(ringfirst + j) % NUM_CSQCENTITYDB_FRAMES];
+ if(d->framenum < 0)
+ continue;
+ if(d->framenum == framenum)
+ break;
+ else if(d->framenum < framenum)
+ valid = true;
+ }
+ if(j == NUM_CSQCENTITYDB_FRAMES)
{
- if (msg->cursize + !*sectionstarted + 2 + 1 + 2 > msg->maxsize)
+ if(valid) // got beaten, i.e. there is a frame < framenum
+ {
+ // a non-csqc frame got lost... great
return;
- val2 = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.Version);
- version = (int)val2->_float;
- // LordHavoc: do some validity checks on self.Version
- // if self.Version reaches 255, it will soon exceed the byte used to
- // store an entity version in the client struct, so we need to reset
- // all the version to 1 and force all the existing clients' version of
- // it to 255 (which we're not allowing to actually occur)
- if (version < 0)
- val2->_float = 0;
- if (version >= 255)
- {
- int i;
- val2->_float = version = 1;
- // since we just reset the Version field to 1, it may accidentally
- // end up being equal to an existing client version now or in the
- // future, so to fix this situation we have to loop over all
- // clients and change their versions for this entity to be -1
- // which never matches, thus causing them to receive the update
- // soon, as they should
- for (i = 0;i < svs.maxclients;i++)
- if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number])
- svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 255;
- }
- }
- // if the version already matches, we don't need to do anything as the
- // latest version has already been sent.
- if (svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] == version)
+ }
+ else
+ {
+ // a too old frame got lost... sorry, cannot handle this
+ Con_DPrintf("CSQC entity DB: lost a frame too early to do any handling (resending ALL)...\n");
+ Con_DPrintf("Lost frame = %d\n", framenum);
+ Con_DPrintf("Entity DB = %d to %d\n", client->csqcentityframehistory[ringfirst].framenum, client->csqcentityframehistory[ringlast].framenum);
+ EntityFrameCSQC_LostAllFrames(client);
+ }
return;
- if (version)
+ }
+
+ // so j is the frame that got lost
+ // ringlast is the frame that we have to go to
+ ringfirst = (ringfirst + j) % NUM_CSQCENTITYDB_FRAMES;
+ if(ringlast < ringfirst)
+ ringlast += NUM_CSQCENTITYDB_FRAMES;
+
+ memset(recoversendflags, 0, sizeof(recoversendflags));
+
+ for(j = ringfirst; j <= ringlast; ++j)
{
- // if there's no SendEntity function, treat it as a remove
- val = PRVM_EDICTFIELDVALUE((&prog->edicts[number]), prog->fieldoffsets.SendEntity);
- if (val->function)
+ d = &client->csqcentityframehistory[j % NUM_CSQCENTITYDB_FRAMES];
+ if(d->framenum < 0)
{
- // there is a function to call, save the cursize value incase we
- // have to do a rollback due to overflow
- int oldcursize = msg->cursize;
- if(!*sectionstarted)
- MSG_WriteByte(msg, svc_csqcentities);
- MSG_WriteShort(msg, number);
- ((int *)prog->globals.generic)[OFS_PARM0] = sv.writeentitiestoclient_cliententitynumber;
- prog->globals.server->self = number;
- PRVM_ExecuteProgram(val->function, "Null SendEntity\n");
- if(prog->globals.generic[OFS_RETURN])
+ // deleted frame
+ }
+ else if(d->framenum < framenum)
+ {
+ // a frame in the past... should never happen
+ Con_Printf("CSQC entity DB encountered a frame from the past when recovering from PL...?\n");
+ }
+ else if(d->framenum == framenum)
+ {
+ // handling the actually lost frame now
+ for(i = 0; i < d->num; ++i)
{
- if (msg->cursize + 2 > msg->maxsize)
- {
- // if the packet no longer has enough room to write the
- // final index code that ends the message, rollback to the
- // state before we tried to write anything and then return
- msg->cursize = oldcursize;
- msg->overflowed = false;
- return;
- }
- // an update has been successfully written, update the version
- svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = version;
- // and take note that we have begun the svc_csqcentities
- // section of the packet
- *sectionstarted = 1;
- return;
+ int sf = d->sendflags[i];
+ int ent = d->entno[i];
+ if(sf < 0) // remove
+ recoversendflags[ent] |= -1; // all bits, including sign
+ else if(sf > 0)
+ recoversendflags[ent] |= sf;
}
- else
+ }
+ else
+ {
+ // handling the frames that followed it now
+ for(i = 0; i < d->num; ++i)
{
- // rollback the buffer to its state before the writes
- msg->cursize = oldcursize;
- // if the function returned FALSE, simply write a remove
- // this is done by falling through to the remove code below
- version = 0;
+ int sf = d->sendflags[i];
+ int ent = d->entno[i];
+ if(sf < 0) // remove
+ {
+ recoversendflags[ent] = 0; // no need to update, we got a more recent remove (and will fix it THEN)
+ break; // no flags left to remove...
+ }
+ else if(sf > 0)
+ recoversendflags[ent] &= ~sf; // no need to update these bits, we already got them later
}
}
}
- // write a remove message if needed
- // if already removed, do nothing
- if (!svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number])
- return;
- // if there isn't enough room to write the remove message, just return, as
- // it will be handled in a later packet
- if (msg->cursize + !*sectionstarted + 2 + 2 > msg->maxsize)
- return;
- // first write the message identifier if needed
- if(!*sectionstarted)
+
+ for(i = 0; i < client->csqcnumedicts; ++i)
+ {
+ if(recoversendflags[i] < 0)
+ {
+ // a remove got lost, then either send a remove or - if it was
+ // recreated later - a FULL update to make totally sure
+ client->csqcentityscope[i] = 1;
+ client->csqcentitysendflags[i] = 0xFFFFFF;
+ }
+ else
+ client->csqcentitysendflags[i] |= recoversendflags[i];
+ }
+}
+static int EntityFrameCSQC_AllocFrame(client_t *client, int framenum)
+{
+ int ringfirst = client->csqcentityframehistory_next; // oldest entry
+ client->csqcentityframehistory_next += 1;
+ client->csqcentityframehistory_next %= NUM_CSQCENTITYDB_FRAMES;
+ client->csqcentityframehistory[ringfirst].framenum = framenum;
+ client->csqcentityframehistory[ringfirst].num = 0;
+ return ringfirst;
+}
+static void EntityFrameCSQC_DeallocFrame(client_t *client, int framenum)
+{
+ int ringfirst = client->csqcentityframehistory_next; // oldest entry
+ int ringlast = (ringfirst + NUM_CSQCENTITYDB_FRAMES - 1) % NUM_CSQCENTITYDB_FRAMES; // most recently added entry
+ if(framenum == client->csqcentityframehistory[ringlast].framenum)
{
- *sectionstarted = 1;
- MSG_WriteByte(msg, svc_csqcentities);
+ client->csqcentityframehistory[ringlast].framenum = -1;
+ client->csqcentityframehistory[ringlast].num = 0;
+ client->csqcentityframehistory_next = ringlast;
}
- // write the remove message
- MSG_WriteShort(msg, (unsigned short)number | 0x8000);
- svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[number] = 0;
+ else
+ Con_Printf("Trying to dealloc the wrong entity frame\n");
}
//[515]: we use only one array per-client for SendEntity feature
-void EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int numstates, const entity_state_t *states)
+// TODO: add some handling for entity send priorities, to better deal with huge
+// amounts of csqc networked entities
+void EntityFrameCSQC_WriteFrame (sizebuf_t *msg, int maxsize, int numstates, const entity_state_t *states, int framenum)
{
- int i, num;
+ int num, number, end, sendflags;
qboolean sectionstarted = false;
const entity_state_t *n;
+ prvm_edict_t *ed;
+ prvm_eval_t *val;
+ client_t *client = svs.clients + sv.writeentitiestoclient_clientnumber;
+ int dbframe = EntityFrameCSQC_AllocFrame(client, framenum);
+ csqcentityframedb_t *db = &client->csqcentityframehistory[dbframe];
+
+ maxsize -= 24; // always fit in an empty svc_entities message (for packet loss detection!)
// if this server progs is not CSQC-aware, return early
if(prog->fieldoffsets.SendEntity < 0 || prog->fieldoffsets.Version < 0)
return;
+
// make sure there is enough room to store the svc_csqcentities byte,
// the terminator (0x0000) and at least one entity update
- if (msg->cursize + 32 >= msg->maxsize)
+ if (msg->cursize + 32 >= maxsize)
return;
- num = 1;
+ if (client->csqcnumedicts < prog->num_edicts)
+ client->csqcnumedicts = prog->num_edicts;
+
+ number = 1;
+ for (num = 0, n = states;num < numstates;num++, n++)
+ {
+ end = n->number;
+ for (;number < end;number++)
+ {
+ if (client->csqcentityscope[number])
+ {
+ client->csqcentityscope[number] = 1;
+ client->csqcentitysendflags[number] = 0xFFFFFF;
+ }
+ }
+ ed = prog->edicts + number;
+ val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
+ if (val->function)
+ client->csqcentityscope[number] = 2;
+ else if (client->csqcentityscope[number])
+ {
+ client->csqcentityscope[number] = 1;
+ client->csqcentitysendflags[number] = 0xFFFFFF;
+ }
+ number++;
+ }
+ end = client->csqcnumedicts;
+ for (;number < end;number++)
+ {
+ if (client->csqcentityscope[number])
+ {
+ client->csqcentityscope[number] = 1;
+ client->csqcentitysendflags[number] = 0xFFFFFF;
+ }
+ }
+
+ /*
+ // mark all scope entities as remove
+ for (number = 1;number < client->csqcnumedicts;number++)
+ if (client->csqcentityscope[number])
+ client->csqcentityscope[number] = 1;
+ // keep visible entities
for (i = 0, n = states;i < numstates;i++, n++)
{
- // all entities between the previous entity state and this one are dead
- for (;num < n->number;num++)
- if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num])
- EntityFrameCSQC_WriteState(msg, num, false, §ionstarted);
- // update this entity
- EntityFrameCSQC_WriteState(msg, num, true, §ionstarted);
- // advance to next entity so the next iteration doesn't immediately remove it
- num++;
+ number = n->number;
+ ed = prog->edicts + number;
+ val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
+ if (val->function)
+ client->csqcentityscope[number] = 2;
+ }
+ */
+
+ // now try to emit the entity updates
+ // (FIXME: prioritize by distance?)
+ end = client->csqcnumedicts;
+ for (number = 1;number < end;number++)
+ {
+ if (!client->csqcentityscope[number])
+ continue;
+ sendflags = client->csqcentitysendflags[number];
+ if (!sendflags)
+ continue;
+ if(db->num >= NUM_CSQCENTITIES_PER_FRAME)
+ break;
+ ed = prog->edicts + number;
+ // entity scope is either update (2) or remove (1)
+ if (client->csqcentityscope[number] == 1)
+ {
+ // write a remove message
+ // first write the message identifier if needed
+ if(!sectionstarted)
+ {
+ sectionstarted = 1;
+ MSG_WriteByte(msg, svc_csqcentities);
+ }
+ // write the remove message
+ {
+ ENTITYSIZEPROFILING_START(msg, number);
+ MSG_WriteShort(msg, (unsigned short)number | 0x8000);
+ client->csqcentityscope[number] = 0;
+ client->csqcentitysendflags[number] = 0xFFFFFF; // resend completely if it becomes active again
+ db->entno[db->num] = number;
+ db->sendflags[db->num] = -1;
+ db->num += 1;
+ client->csqcentityglobalhistory[number] = 1;
+ ENTITYSIZEPROFILING_END(msg, number);
+ }
+ if (msg->cursize + 17 >= maxsize)
+ break;
+ }
+ else
+ {
+ // write an update
+ // save the cursize value in case we overflow and have to rollback
+ int oldcursize = msg->cursize;
+ client->csqcentityscope[number] = 1;
+ val = PRVM_EDICTFIELDVALUE(ed, prog->fieldoffsets.SendEntity);
+ if (val->function)
+ {
+ if(!sectionstarted)
+ MSG_WriteByte(msg, svc_csqcentities);
+ {
+ ENTITYSIZEPROFILING_START(msg, number);
+ MSG_WriteShort(msg, number);
+ msg->allowoverflow = true;
+ PRVM_G_INT(OFS_PARM0) = sv.writeentitiestoclient_cliententitynumber;
+ PRVM_G_FLOAT(OFS_PARM1) = sendflags;
+ prog->globals.server->self = number;
+ PRVM_ExecuteProgram(val->function, "Null SendEntity\n");
+ msg->allowoverflow = false;
+ if(PRVM_G_FLOAT(OFS_RETURN) && msg->cursize + 2 <= maxsize)
+ {
+ // an update has been successfully written
+ client->csqcentitysendflags[number] = 0;
+ db->entno[db->num] = number;
+ db->sendflags[db->num] = sendflags;
+ db->num += 1;
+ client->csqcentityglobalhistory[number] = 1;
+ // and take note that we have begun the svc_csqcentities
+ // section of the packet
+ sectionstarted = 1;
+ ENTITYSIZEPROFILING_END(msg, number);
+ if (msg->cursize + 17 >= maxsize)
+ break;
+ continue;
+ }
+ }
+ }
+ // self.SendEntity returned false (or does not exist) or the
+ // update was too big for this packet - rollback the buffer to its
+ // state before the writes occurred, we'll try again next frame
+ msg->cursize = oldcursize;
+ msg->overflowed = false;
+ }
}
- // all remaining entities are dead
- for (;num < prog->num_edicts;num++)
- if(svs.clients[sv.writeentitiestoclient_clientnumber].csqcentityversion[num])
- EntityFrameCSQC_WriteState(msg, num, false, §ionstarted);
if (sectionstarted)
{
// write index 0 to end the update (0 is never used by real entities)
MSG_WriteShort(msg, 0);
}
+
+ if(db->num == 0)
+ // if no single ent got added, remove the frame from the DB again, to allow
+ // for a larger history
+ EntityFrameCSQC_DeallocFrame(client, framenum);
}
void Protocol_UpdateClientStats(const int *stats)
}
}
+// only a few stats are within the 32 stat limit of Quake, and most of them
+// are sent every frame in svc_clientdata messages, so we only send the
+// remaining ones here
+static const int sendquakestats[] =
+{
+// quake did not send these secrets/monsters stats in this way, but doing so
+// allows a mod to increase STAT_TOTALMONSTERS during the game, and ensures
+// that STAT_SECRETS and STAT_MONSTERS are always correct (even if a client
+// didn't receive an svc_foundsecret or svc_killedmonster), which may be most
+// valuable if randomly seeking around in a demo
+STAT_TOTALSECRETS, // never changes during game
+STAT_TOTALMONSTERS, // changes in some mods
+STAT_SECRETS, // this makes svc_foundsecret unnecessary
+STAT_MONSTERS, // this makes svc_killedmonster unnecessary
+STAT_VIEWHEIGHT, // sent just for FTEQW clients
+STAT_VIEWZOOM, // this rarely changes
+-1,
+};
+
void Protocol_WriteStatsReliable(void)
{
- int i;
+ int i, j;
if (!host_client->netconnection)
return;
// detect changes in stats and write reliable messages
// this function can only cope with 32 stats,
// they also do not support svc_updatestatubyte which was introduced in
// DP6 protocol (except for QW)
- for (i = 0;i < 32;i++)
+ for (j = 0;sendquakestats[j] >= 0;j++)
{
- // quickly skip zero bytes
- if (!host_client->statsdeltabits[i >> 3])
- {
- i |= 7;
- continue;
- }
+ i = sendquakestats[j];
// check if this bit is set
if (host_client->statsdeltabits[i >> 3] & (1 << (i & 7)))
{
}
-void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int numstates, const entity_state_t *states)
+void EntityFrameQuake_WriteFrame(sizebuf_t *msg, int maxsize, int numstates, const entity_state_t *states)
{
const entity_state_t *s;
entity_state_t baseline;
for (i = 0, s = states;i < numstates;i++, s++)
{
+ ENTITYSIZEPROFILING_START(msg, s->number);
val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity);
if(val && val->function)
continue;
if (baseline.modelindex != s->modelindex)
{
bits |= U_MODEL;
- if (s->modelindex & 0xFF00)
+ if ((s->modelindex & 0xFF00) && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3)
bits |= U_MODEL2;
}
if (baseline.alpha != s->alpha)
MSG_WriteByte (&buf, bits);
if (bits & U_MOREBITS) MSG_WriteByte(&buf, bits>>8);
- if (bits & U_EXTEND1) MSG_WriteByte(&buf, bits>>16);
- if (bits & U_EXTEND2) MSG_WriteByte(&buf, bits>>24);
+ if (sv.protocol != PROTOCOL_NEHAHRAMOVIE)
+ {
+ if (bits & U_EXTEND1) MSG_WriteByte(&buf, bits>>16);
+ if (bits & U_EXTEND2) MSG_WriteByte(&buf, bits>>24);
+ }
if (bits & U_LONGENTITY) MSG_WriteShort(&buf, s->number);
else MSG_WriteByte(&buf, s->number);
- if (bits & U_MODEL) MSG_WriteByte(&buf, s->modelindex);
+ if (bits & U_MODEL)
+ {
+ if (sv.protocol == PROTOCOL_NEHAHRABJP || sv.protocol == PROTOCOL_NEHAHRABJP2 || sv.protocol == PROTOCOL_NEHAHRABJP3)
+ MSG_WriteShort(&buf, s->modelindex);
+ else
+ MSG_WriteByte(&buf, s->modelindex);
+ }
if (bits & U_FRAME) MSG_WriteByte(&buf, s->frame);
if (bits & U_COLORMAP) MSG_WriteByte(&buf, s->colormap);
if (bits & U_SKIN) MSG_WriteByte(&buf, s->skin);
}
// if the commit is full, we're done this frame
- if (msg->cursize + buf.cursize > msg->maxsize)
+ if (msg->cursize + buf.cursize > maxsize)
{
// next frame we will continue where we left off
break;
}
// write the message to the packet
SZ_Write(msg, buf.data, buf.cursize);
+ ENTITYSIZEPROFILING_END(msg, s->number);
}
}
void EntityState_WriteUpdate(const entity_state_t *ent, sizebuf_t *msg, const entity_state_t *delta)
{
unsigned int bits;
+ ENTITYSIZEPROFILING_START(msg, ent->number);
if (ent->active)
{
// entity is active, check for changes from the delta
MSG_WriteShort(msg, ent->number | 0x8000);
}
}
+ ENTITYSIZEPROFILING_END(msg, ent->number);
}
int EntityState_ReadExtendBits(void)
}
// (server) writes a frame to network stream
-void EntityFrame_WriteFrame(sizebuf_t *msg, entityframe_database_t *d, int numstates, const entity_state_t *states, int viewentnum)
+void EntityFrame_WriteFrame(sizebuf_t *msg, int maxsize, entityframe_database_t *d, int numstates, const entity_state_t *states, int viewentnum)
{
int i, onum, number;
entity_frame_t *o = &d->deltaframe;
EntityFrame4_ResetDatabase(d);
}
-void EntityFrame4_WriteFrame(sizebuf_t *msg, entityframe4_database_t *d, int numstates, const entity_state_t *states)
+void EntityFrame4_WriteFrame(sizebuf_t *msg, int maxsize, entityframe4_database_t *d, int numstates, const entity_state_t *states)
{
const entity_state_t *e, *s;
entity_state_t inactiveentitystate;
prvm_eval_t *val;
// if there isn't enough space to accomplish anything, skip it
- if (msg->cursize + 24 > msg->maxsize)
+ if (msg->cursize + 24 > maxsize)
return;
// prepare the buffer
}
}
// if the commit is full, we're done this frame
- if (msg->cursize + buf.cursize > msg->maxsize - 4)
+ if (msg->cursize + buf.cursize > maxsize - 4)
{
// next frame we will continue where we left off
break;
Mem_Free(d);
}
-void EntityFrame5_ExpandEdicts(entityframe5_database_t *d, int newmax)
+static void EntityFrame5_ExpandEdicts(entityframe5_database_t *d, int newmax)
{
if (d->maxedicts < newmax)
{
}
}
-int EntityState5_Priority(entityframe5_database_t *d, int stateindex)
+static int EntityState5_Priority(entityframe5_database_t *d, int stateindex)
{
int limit, priority;
entity_state_t *s;
void EntityState5_WriteUpdate(int number, const entity_state_t *s, int changedbits, sizebuf_t *msg)
{
unsigned int bits = 0;
+ ENTITYSIZEPROFILING_START(msg, s->number);
prvm_eval_t *val;
val = PRVM_EDICTFIELDVALUE((&prog->edicts[s->number]), prog->fieldoffsets.SendEntity);
else
{
bits = changedbits;
- if ((bits & E5_ORIGIN) && ((s->flags & RENDER_EXTERIORMODEL) || s->origin[0] < -4096 || s->origin[0] >= 4096 || s->origin[1] < -4096 || s->origin[1] >= 4096 || s->origin[2] < -4096 || s->origin[2] >= 4096))
+ if ((bits & E5_ORIGIN) && ((s->flags & RENDER_EXTERIORMODEL) || s->origin[0] <= -4096.0625 || s->origin[0] >= 4095.9375 || s->origin[1] <= -4096.0625 || s->origin[1] >= 4095.9375 || s->origin[2] <= -4096.0625 || s->origin[2] >= 4095.9375))
bits |= E5_ORIGIN32;
+ // possible values:
+ // negative origin:
+ // (int)(f * 8 - 0.5) >= -32768
+ // (f * 8 - 0.5) > -32769
+ // f > -4096.0625
+ // positive origin:
+ // (int)(f * 8 + 0.5) <= 32767
+ // (f * 8 + 0.5) < 32768
+ // f * 8 + 0.5) < 4095.9375
if ((bits & E5_ANGLES) && !(s->flags & RENDER_LOWPRECISION))
bits |= E5_ANGLES16;
if ((bits & E5_MODEL) && s->modelindex >= 256)
MSG_WriteByte(msg, s->colormod[2]);
}
}
+
+ ENTITYSIZEPROFILING_END(msg, s->number);
}
-void EntityState5_ReadUpdate(entity_state_t *s, int number)
+static void EntityState5_ReadUpdate(entity_state_t *s, int number)
{
int bits;
bits = MSG_ReadByte();
}
}
-int EntityState5_DeltaBits(const entity_state_t *o, const entity_state_t *n)
+static int EntityState5_DeltaBits(const entity_state_t *o, const entity_state_t *n)
{
unsigned int bits = 0;
if (n->active)
{
d->deltabits[s->number] |= bits;
// if it was a very important update, set priority higher
- if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL || E5_COLORMAP))
+ if (bits & (E5_FULLUPDATE | E5_ATTACHMENT | E5_MODEL | E5_COLORMAP))
d->priorities[s->number] = max(d->priorities[s->number], 4);
else
d->priorities[s->number] = max(d->priorities[s->number], 1);
d->packetlog[i].packetnumber = 0;
}
-void EntityFrame5_WriteFrame(sizebuf_t *msg, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum, int movesequence)
+void EntityFrame5_WriteFrame(sizebuf_t *msg, int maxsize, entityframe5_database_t *d, int numstates, const entity_state_t *states, int viewentnum, int movesequence)
{
const entity_state_t *n;
int i, num, l, framenum, packetlognumber, priority;
packetlog->packetnumber = framenum;
packetlog->numstates = 0;
// write stat updates
- if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
+ if (sv.protocol != PROTOCOL_QUAKE && sv.protocol != PROTOCOL_QUAKEDP && sv.protocol != PROTOCOL_NEHAHRAMOVIE && sv.protocol != PROTOCOL_NEHAHRABJP && sv.protocol != PROTOCOL_NEHAHRABJP2 && sv.protocol != PROTOCOL_NEHAHRABJP3 && sv.protocol != PROTOCOL_DARKPLACES1 && sv.protocol != PROTOCOL_DARKPLACES2 && sv.protocol != PROTOCOL_DARKPLACES3 && sv.protocol != PROTOCOL_DARKPLACES4 && sv.protocol != PROTOCOL_DARKPLACES5)
{
- for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= msg->maxsize;i++)
+ for (i = 0;i < MAX_CL_STATS && msg->cursize + 6 + 11 <= maxsize;i++)
{
if (host_client->statsdeltabits[i>>3] & (1<<(i&7)))
{
buf.cursize = 0;
EntityState5_WriteUpdate(num, n, d->deltabits[num], &buf);
// if the entity won't fit, try the next one
- if (msg->cursize + buf.cursize + 2 > msg->maxsize)
+ if (msg->cursize + buf.cursize + 2 > maxsize)
continue;
// write entity to the packet
SZ_Write(msg, buf.data, buf.cursize);